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Finding the best solution is the most common objective in combinatorial optimization (CO) problems. However, a single solution may not be suitable in practical scenarios, as the objective functions and constraints are only approximations of original real-world situations. To tackle this, finding (i) "heterogeneous solutions", diverse solutions with distinct characteristics, and (ii) "penalty-diversified solutions", variations in constraint severity, are natural directions. This strategy provides the flexibility to select a suitable solution during post-processing. However, discovering these diverse solutions is more challenging than identifying a single solution. To overcome this challenge, this study introduces Continual Tensor Relaxation Annealing (CTRA) for unsupervised-learning-based CO solvers. CTRA addresses various problems simultaneously by extending the continual relaxation approach, which transforms discrete decision variables into continual tensors. This method finds heterogeneous and penalty-diversified solutions through mutual interactions, where the choice of one solution affects the other choices. Numerical experiments show that CTRA enables UL-based solvers to find heterogeneous and penalty-diversified solutions much faster than existing UL-based solvers. Moreover, these experiments reveal that CTRA enhances the exploration ability.

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The two-alternative forced choice (2AFC) experimental setup is popular in the visual perception literature, where practitioners aim to understand how human observers perceive distances within triplets that consist of a reference image and two distorted versions of that image. In the past, this had been conducted in controlled environments, with a tournament-style algorithm dictating which images are shown to each participant to rank the distorted images. Recently, crowd-sourced perceptual datasets have emerged, with no images shared between triplets, making ranking impossible. Evaluating perceptual distances using this data is non-trivial, relying on reducing the collection of judgements on a triplet to a binary decision -- which is suboptimal and prone to misleading conclusions. Instead, we statistically model the underlying decision-making process during 2AFC experiments using a binomial distribution. We use maximum likelihood estimation to fit a distribution to the perceptual judgements, conditioned on the perceptual distance to test and impose consistency and smoothness between our empirical estimates of the density. This way, we can evaluate a different number of judgements per triplet, and can calculate metrics such as likelihoods of judgements according to a set of distances -- key ingredients that neural network counterparts lack.

Creating novel views from a single image has achieved tremendous strides with advanced autoregressive models, as unseen regions have to be inferred from the visible scene contents. Although recent methods generate high-quality novel views, synthesizing with only one explicit or implicit 3D geometry has a trade-off between two objectives that we call the "seesaw" problem: 1) preserving reprojected contents and 2) completing realistic out-of-view regions. Also, autoregressive models require a considerable computational cost. In this paper, we propose a single-image view synthesis framework for mitigating the seesaw problem while utilizing an efficient non-autoregressive model. Motivated by the characteristics that explicit methods well preserve reprojected pixels and implicit methods complete realistic out-of-view regions, we introduce a loss function to complement two renderers. Our loss function promotes that explicit features improve the reprojected area of implicit features and implicit features improve the out-of-view area of explicit features. With the proposed architecture and loss function, we can alleviate the seesaw problem, outperforming autoregressive-based state-of-the-art methods and generating an image $\approx$100 times faster. We validate the efficiency and effectiveness of our method with experiments on RealEstate10K and ACID datasets.

Object counting typically uses 2D point annotations. The complexity of object shapes and the subjectivity of annotators may lead to annotation inconsistency, potentially confusing counting model training. Some sophisticated noise-resistance counting methods have been proposed to alleviate this issue. Differently, we aim to directly refine the initial point annotations before training counting models. For that, we propose the Shifted Autoencoders (SAE), which enhances annotation consistency. Specifically, SAE applies random shifts to initial point annotations and employs a UNet to restore them to their original positions. Similar to MAE reconstruction, the trained SAE captures general position knowledge and ignores specific manual offset noise. This allows to restore the initial point annotations to more general and thus consistent positions. Extensive experiments show that using such refined consistent annotations to train some advanced (including noise-resistance) object counting models steadily/significantly boosts their performances. Remarkably, the proposed SAE helps to set new records on nine datasets. We will make codes and refined point annotations available.

LLMs are revolutionizing NLP tasks. However, the most powerful LLM, like GPT-4, is too costly for most domain-specific scenarios. We present the first continuously trained 13B Llama2-based LLM that is purpose-built for medical conversations and measured on automated scribing. Our results show that our model outperforms GPT-4 in PubMedQA with 76.6\% accuracy and matches its performance in summarizing medical conversations into SOAP notes. Notably, our model exceeds GPT-4 in capturing a higher number of correct medical concepts and outperforms human scribes with higher correctness and completeness.

The rapid spread of rumors in social media is mainly caused by individual retweets. This paper applies uncertainty time series analysis (UTSA) to analyze a rumor retweeting behavior on Weibo. First, the rumor forwarding is modeled using uncertain time series, including order selection, parameter estimation, residual analysis, uncertainty hypothesis testing and forecast, and the validity of using uncertain time series analysis is further supported by analyzing the characteristics of the residual plot. The experimental results show that the uncertain time series can better predict the next stage of rumor forwarding. The results of the study have important practical significance for rumor management and the management of social media information dissemination.

Recent advancements in Intrusion Detection Systems (IDS), integrating Explainable AI (XAI) methodologies, have led to notable improvements in system performance via precise feature selection. However, a thorough understanding of cyber-attacks requires inherently explainable decision-making processes within IDS. In this paper, we present the Interpretable Generalization Mechanism (IG), poised to revolutionize IDS capabilities. IG discerns coherent patterns, making it interpretable in distinguishing between normal and anomalous network traffic. Further, the synthesis of coherent patterns sheds light on intricate intrusion pathways, providing essential insights for cybersecurity forensics. By experiments with real-world datasets NSL-KDD, UNSW-NB15, and UKM-IDS20, IG is accurate even at a low ratio of training-to-test. With 10%-to-90%, IG achieves Precision (PRE)=0.93, Recall (REC)=0.94, and Area Under Curve (AUC)=0.94 in NSL-KDD; PRE=0.98, REC=0.99, and AUC=0.99 in UNSW-NB15; and PRE=0.98, REC=0.98, and AUC=0.99 in UKM-IDS20. Notably, in UNSW-NB15, IG achieves REC=1.0 and at least PRE=0.98 since 40%-to-60%; in UKM-IDS20, IG achieves REC=1.0 and at least PRE=0.88 since 20%-to-80%. Importantly, in UKM-IDS20, IG successfully identifies all three anomalous instances without prior exposure, demonstrating its generalization capabilities. These results and inferences are reproducible. In sum, IG showcases superior generalization by consistently performing well across diverse datasets and training-to-test ratios (from 10%-to-90% to 90%-to-10%), and excels in identifying novel anomalies without prior exposure. Its interpretability is enhanced by coherent evidence that accurately distinguishes both normal and anomalous activities, significantly improving detection accuracy and reducing false alarms, thereby strengthening IDS reliability and trustworthiness.

In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.

Graph Neural Networks (GNNs) have recently become increasingly popular due to their ability to learn complex systems of relations or interactions arising in a broad spectrum of problems ranging from biology and particle physics to social networks and recommendation systems. Despite the plethora of different models for deep learning on graphs, few approaches have been proposed thus far for dealing with graphs that present some sort of dynamic nature (e.g. evolving features or connectivity over time). In this paper, we present Temporal Graph Networks (TGNs), a generic, efficient framework for deep learning on dynamic graphs represented as sequences of timed events. Thanks to a novel combination of memory modules and graph-based operators, TGNs are able to significantly outperform previous approaches being at the same time more computationally efficient. We furthermore show that several previous models for learning on dynamic graphs can be cast as specific instances of our framework. We perform a detailed ablation study of different components of our framework and devise the best configuration that achieves state-of-the-art performance on several transductive and inductive prediction tasks for dynamic graphs.

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

Visual Question Answering (VQA) models have struggled with counting objects in natural images so far. We identify a fundamental problem due to soft attention in these models as a cause. To circumvent this problem, we propose a neural network component that allows robust counting from object proposals. Experiments on a toy task show the effectiveness of this component and we obtain state-of-the-art accuracy on the number category of the VQA v2 dataset without negatively affecting other categories, even outperforming ensemble models with our single model. On a difficult balanced pair metric, the component gives a substantial improvement in counting over a strong baseline by 6.6%.

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