Large convolutional neural networks (CNN) can be difficult to train in the differentially private (DP) regime, since the optimization algorithms require a computationally expensive operation, known as the per-sample gradient clipping. We propose an efficient and scalable implementation of this clipping on convolutional layers, termed as the mixed ghost clipping, that significantly eases the private training in terms of both time and space complexities, without affecting the accuracy. The improvement in efficiency is rigorously studied through the first complexity analysis for the mixed ghost clipping and existing DP training algorithms. Extensive experiments on vision classification tasks, with large ResNet, VGG, and Vision Transformers, demonstrate that DP training with mixed ghost clipping adds $1\sim 10\%$ memory overhead and $<2\times$ slowdown to the standard non-private training. Specifically, when training VGG19 on CIFAR10, the mixed ghost clipping is $3\times$ faster than state-of-the-art Opacus library with $18\times$ larger maximum batch size. To emphasize the significance of efficient DP training on convolutional layers, we achieve 96.7\% accuracy on CIFAR10 and 83.0\% on CIFAR100 at $\epsilon=1$ using BEiT, while the previous best results are 94.8\% and 67.4\%, respectively. We open-source a privacy engine (\url{//github.com/woodyx218/private_vision}) that implements DP training of CNN with a few lines of code.
Traditional CNN models are trained and tested on relatively low resolution images (<300 px), and cannot be directly operated on large-scale images due to compute and memory constraints. We propose Patch Gradient Descent (PatchGD), an effective learning strategy that allows to train the existing CNN architectures on large-scale images in an end-to-end manner. PatchGD is based on the hypothesis that instead of performing gradient-based updates on an entire image at once, it should be possible to achieve a good solution by performing model updates on only small parts of the image at a time, ensuring that the majority of it is covered over the course of iterations. PatchGD thus extensively enjoys better memory and compute efficiency when training models on large scale images. PatchGD is thoroughly evaluated on two datasets - PANDA and UltraMNIST with ResNet50 and MobileNetV2 models under different memory constraints. Our evaluation clearly shows that PatchGD is much more stable and efficient than the standard gradient-descent method in handling large images, and especially when the compute memory is limited.
State-of-the-art neural text generation models are typically trained to maximize the likelihood of each token in the ground-truth sequence conditioned on the previous target tokens. However, during inference, the model needs to make a prediction conditioned on the tokens generated by itself. This train-test discrepancy is referred to as exposure bias. Scheduled sampling is a curriculum learning strategy that gradually exposes the model to its own predictions during training to mitigate this bias. Most of the proposed approaches design a scheduler based on training steps, which generally requires careful tuning depending on the training setup. In this work, we introduce Dynamic Scheduled Sampling with Imitation Loss (DySI), which maintains the schedule based solely on the training time accuracy, while enhancing the curriculum learning by introducing an imitation loss, which attempts to make the behavior of the decoder indistinguishable from the behavior of a teacher-forced decoder. DySI is universally applicable across training setups with minimal tuning. Extensive experiments and analysis show that DySI not only achieves notable improvements on standard machine translation benchmarks, but also significantly improves the robustness of other text generation models.
Training deep networks and tuning hyperparameters on large datasets is computationally intensive. One of the primary research directions for efficient training is to reduce training costs by selecting well-generalizable subsets of training data. Compared to simple adaptive random subset selection baselines, existing intelligent subset selection approaches are not competitive due to the time-consuming subset selection step, which involves computing model-dependent gradients and feature embeddings and applies greedy maximization of submodular objectives. Our key insight is that removing the reliance on downstream model parameters enables subset selection as a pre-processing step and enables one to train multiple models at no additional cost. In this work, we propose MILO, a model-agnostic subset selection framework that decouples the subset selection from model training while enabling superior model convergence and performance by using an easy-to-hard curriculum. Our empirical results indicate that MILO can train models $3\times - 10 \times$ faster and tune hyperparameters $20\times - 75 \times$ faster than full-dataset training or tuning without compromising performance.
In small area estimation, it is sometimes necessary to use model-based methods to produce estimates in areas with little or no data. In official statistics, we often require that some aggregate of small area estimates agree with a national estimate for internal consistency purposes. Enforcing this agreement is referred to as benchmarking, and while methods currently exist to perform benchmarking, few are ideal for applications with non-normal outcomes and benchmarks with uncertainty. Fully Bayesian benchmarking is a theoretically appealing approach insofar as we can obtain posterior distributions conditional on a benchmarking constraint. However, existing implementations may be computationally prohibitive. In this paper, we critically review benchmarking methods in the context of small area estimation in low- and middle-income countries with binary outcomes and uncertain benchmarks, and propose a novel approach in which an unbenchmarked method that produces area-level samples can be combined with a rejection sampler or Metropolis-Hastings algorithm to produce benchmarked posterior distributions in a computationally efficient way. To illustrate the flexibility and efficiency of our approach, we provide comparisons to an existing benchmarking approach in a simulation, and applications to HIV prevalence and under-5 mortality estimation. Code implementing our methodology is available in the R package stbench.
Federated Learning is a distributed machine learning environment, which ensures that clients complete collaborative training without sharing private data, only by exchanging parameters. However, the data does not satisfy the same distribution and the computing resources of clients are different, which brings challenges to the related research. To better solve the above heterogeneous problems, we designed a novel federated learning method. The local model consists of the pre-trained model as the backbone and fully connected layers as the head. The backbone can extract features for the head, and the embedding vector of classes is shared between clients to optimize the head so that the local model can perform better. By sharing the embedding vector of classes, instead of parameters based on gradient space, clients can better adapt to private data, and it is more efficient in the communication between the server and clients. To better protect privacy, we proposed a privacy-preserving hybrid method to add noise to the embedding vector of classes, which has less impact on the local model performance under the premise of satisfying differential privacy. We conduct a comprehensive evaluation with other federated learning methods on the self-built vehicle dataset under non-independent identically distributed(Non-IID)
In this paper, we study a distributed privacy-preserving learning problem in social networks with general topology. The agents can communicate with each other over the network, which may result in privacy disclosure, since the trustworthiness of the agents cannot be guaranteed. Given a set of options which yield unknown stochastic rewards, each agent is required to learn the best one, aiming at maximizing the resulting expected average cumulative reward. To serve the above goal, we propose a four-staged distributed algorithm which efficiently exploits the collaboration among the agents while preserving the local privacy for each of them. In particular, our algorithm proceeds iteratively, and in every round, each agent i) randomly perturbs its adoption for the privacy-preserving purpose, ii) disseminates the perturbed adoption over the social network in a nearly uniform manner through random walking, iii) selects an option by referring to the perturbed suggestions received from its peers, and iv) decides whether or not to adopt the selected option as preference according to its latest reward feedback. Through solid theoretical analysis, we quantify the trade-off among the number of agents (or communication overhead), privacy preserving and learning utility. We also perform extensive simulations to verify the efficacy of our proposed social learning algorithm.
Deep graph neural networks (GNNs) have achieved excellent results on various tasks on increasingly large graph datasets with millions of nodes and edges. However, memory complexity has become a major obstacle when training deep GNNs for practical applications due to the immense number of nodes, edges, and intermediate activations. To improve the scalability of GNNs, prior works propose smart graph sampling or partitioning strategies to train GNNs with a smaller set of nodes or sub-graphs. In this work, we study reversible connections, group convolutions, weight tying, and equilibrium models to advance the memory and parameter efficiency of GNNs. We find that reversible connections in combination with deep network architectures enable the training of overparameterized GNNs that significantly outperform existing methods on multiple datasets. Our models RevGNN-Deep (1001 layers with 80 channels each) and RevGNN-Wide (448 layers with 224 channels each) were both trained on a single commodity GPU and achieve an ROC-AUC of $87.74 \pm 0.13$ and $88.14 \pm 0.15$ on the ogbn-proteins dataset. To the best of our knowledge, RevGNN-Deep is the deepest GNN in the literature by one order of magnitude. Please visit our project website //www.deepgcns.org/arch/gnn1000 for more information.
Since hardware resources are limited, the objective of training deep learning models is typically to maximize accuracy subject to the time and memory constraints of training and inference. We study the impact of model size in this setting, focusing on Transformer models for NLP tasks that are limited by compute: self-supervised pretraining and high-resource machine translation. We first show that even though smaller Transformer models execute faster per iteration, wider and deeper models converge in significantly fewer steps. Moreover, this acceleration in convergence typically outpaces the additional computational overhead of using larger models. Therefore, the most compute-efficient training strategy is to counterintuitively train extremely large models but stop after a small number of iterations. This leads to an apparent trade-off between the training efficiency of large Transformer models and the inference efficiency of small Transformer models. However, we show that large models are more robust to compression techniques such as quantization and pruning than small models. Consequently, one can get the best of both worlds: heavily compressed, large models achieve higher accuracy than lightly compressed, small models.
Graph convolution networks (GCN) are increasingly popular in many applications, yet remain notoriously hard to train over large graph datasets. They need to compute node representations recursively from their neighbors. Current GCN training algorithms suffer from either high computational costs that grow exponentially with the number of layers, or high memory usage for loading the entire graph and node embeddings. In this paper, we propose a novel efficient layer-wise training framework for GCN (L-GCN), that disentangles feature aggregation and feature transformation during training, hence greatly reducing time and memory complexities. We present theoretical analysis for L-GCN under the graph isomorphism framework, that L-GCN leads to as powerful GCNs as the more costly conventional training algorithm does, under mild conditions. We further propose L^2-GCN, which learns a controller for each layer that can automatically adjust the training epochs per layer in L-GCN. Experiments show that L-GCN is faster than state-of-the-arts by at least an order of magnitude, with a consistent of memory usage not dependent on dataset size, while maintaining comparable prediction performance. With the learned controller, L^2-GCN can further cut the training time in half. Our codes are available at //github.com/Shen-Lab/L2-GCN.
Graph convolutional network (GCN) has been successfully applied to many graph-based applications; however, training a large-scale GCN remains challenging. Current SGD-based algorithms suffer from either a high computational cost that exponentially grows with number of GCN layers, or a large space requirement for keeping the entire graph and the embedding of each node in memory. In this paper, we propose Cluster-GCN, a novel GCN algorithm that is suitable for SGD-based training by exploiting the graph clustering structure. Cluster-GCN works as the following: at each step, it samples a block of nodes that associate with a dense subgraph identified by a graph clustering algorithm, and restricts the neighborhood search within this subgraph. This simple but effective strategy leads to significantly improved memory and computational efficiency while being able to achieve comparable test accuracy with previous algorithms. To test the scalability of our algorithm, we create a new Amazon2M data with 2 million nodes and 61 million edges which is more than 5 times larger than the previous largest publicly available dataset (Reddit). For training a 3-layer GCN on this data, Cluster-GCN is faster than the previous state-of-the-art VR-GCN (1523 seconds vs 1961 seconds) and using much less memory (2.2GB vs 11.2GB). Furthermore, for training 4 layer GCN on this data, our algorithm can finish in around 36 minutes while all the existing GCN training algorithms fail to train due to the out-of-memory issue. Furthermore, Cluster-GCN allows us to train much deeper GCN without much time and memory overhead, which leads to improved prediction accuracy---using a 5-layer Cluster-GCN, we achieve state-of-the-art test F1 score 99.36 on the PPI dataset, while the previous best result was 98.71 by [16]. Our codes are publicly available at //github.com/google-research/google-research/tree/master/cluster_gcn.