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People usually have different intents for choosing items, while their preferences under the same intent may also different. In traditional collaborative filtering approaches, both intent and preference factors are usually entangled in the modeling process, which significantly limits the robustness and interpretability of recommendation performances. For example, the low-rating items are always treated as negative feedback while they actually could provide positive information about user intent. To this end, in this paper, we propose a two-fold representation learning approach, namely Double Disentangled Collaborative Filtering (DDCF), for personalized recommendations. The first-level disentanglement is for separating the influence factors of intent and preference, while the second-level disentanglement is performed to build independent sparse preference representations under individual intent with limited computational complexity. Specifically, we employ two variational autoencoder networks, intent recognition network and preference decomposition network, to learn the intent and preference factors, respectively. In this way, the low-rating items will be treated as positive samples for modeling intents while the negative samples for modeling preferences. Finally, extensive experiments on three real-world datasets and four evaluation metrics clearly validate the effectiveness and the interpretability of DDCF.

相關內容

協同過濾(英語:Collaborative Filtering),簡單來說是利用某興趣相投、擁有共同經驗之群體的喜好來推薦用戶感興趣的信息,個人透過合作的機制給予信息相當程度的回應(如評分)并記錄下來以達到過濾的目的進而幫助別人篩選信息,回應不一定局限于特別感興趣的,特別不感興趣信息的紀錄也相當重要。協同過濾又可分為評比(rating)或者群體過濾(social filtering)。其后成為電子商務當中很重要的一環,即根據某顧客以往的購買行為以及從具有相似購買行為的顧客群的購買行為去推薦這個顧客其“可能喜歡的品項”,也就是借由社群的喜好提供個人化的信息、商品等的推薦服務。除了推薦之外,近年來也發展出數學運算讓系統自動計算喜好的強弱進而去蕪存菁使得過濾的內容更有依據,也許不是百分之百完全準確,但由于加入了強弱的評比讓這個概念的應用更為廣泛,除了電子商務之外尚有信息檢索領域、網絡個人影音柜、個人書架等的應用等。

Standard reinforcement learning (RL) agents never intelligently explore like a human (i.e. by taking into account complex domain priors and previous explorations). Even the most basic intelligent exploration strategies such as exhaustive search are only inefficiently or poorly approximated by approaches such as novelty search or intrinsic motivation, let alone more complicated strategies like learning new skills, climbing stairs, opening doors, or conducting experiments. This lack of intelligent exploration limits sample efficiency and prevents solving hard exploration domains. We argue a core barrier prohibiting many RL approaches from learning intelligent exploration is that the methods attempt to explore and exploit simultaneously, which harms both exploration and exploitation as the goals often conflict. We propose a novel meta-RL framework (First-Explore) with two policies: one policy learns to only explore and one policy learns to only exploit. Once trained, we can then explore with the explore policy, for as long as desired, and then exploit based on all the information gained during exploration. This approach avoids the conflict of trying to do both exploration and exploitation at once. We demonstrate that First-Explore can learn intelligent exploration strategies such as exhaustive search and more, and that it outperforms dominant standard RL and meta-RL approaches on domains where exploration requires sacrificing reward. First-Explore is a significant step towards creating meta-RL algorithms capable of learning human-level exploration which is essential to solve challenging unseen hard-exploration domains.

A networked time series (NETS) is a family of time series on a given graph, one for each node. It has found a wide range of applications from intelligent transportation, environment monitoring to mobile network management. An important task in such applications is to predict the future values of a NETS based on its historical values and the underlying graph. Most existing methods require complete data for training. However, in real-world scenarios, it is not uncommon to have missing data due to sensor malfunction, incomplete sensing coverage, etc. In this paper, we study the problem of NETS prediction with incomplete data. We propose NETS-ImpGAN, a novel deep learning framework that can be trained on incomplete data with missing values in both history and future. Furthermore, we propose novel Graph Temporal Attention Networks by incorporating the attention mechanism to capture both inter-time series correlations and temporal correlations. We conduct extensive experiments on three real-world datasets under different missing patterns and missing rates. The experimental results show that NETS-ImpGAN outperforms existing methods except when data exhibit very low variance, in which case NETS-ImpGAN still achieves competitive performance.

As a representative information retrieval task, site recommendation, which aims at predicting the optimal sites for a brand or an institution to open new branches in an automatic data-driven way, is beneficial and crucial for brand development in modern business. However, there is no publicly available dataset so far and most existing approaches are limited to an extremely small scope of brands, which seriously hinders the research on site recommendation. Therefore, we collect, construct and release an open comprehensive dataset, namely OpenSiteRec, to facilitate and promote the research on site recommendation. Specifically, OpenSiteRec leverages a heterogeneous graph schema to represent various types of real-world entities and relations in four international metropolises. To evaluate the performance of the existing general methods on the site recommendation task, we conduct benchmarking experiments of several representative recommendation models on OpenSiteRec. Furthermore, we also highlight the potential application directions to demonstrate the wide applicability of OpenSiteRec. We believe that our OpenSiteRec dataset is significant and anticipated to encourage the development of advanced methods for site recommendation. OpenSiteRec is available online at //OpenSiteRec.github.io/.

Timeliness and contextual accuracy of recommendations are increasingly important when delivering contemporary digital marketing experiences. Conventional recommender systems (RS) suggest relevant but time-invariant items to users by accounting for their past purchases. These recommendations only map to customers' general preferences rather than a customer's specific needs immediately preceding a purchase. In contrast, RSs that consider the order of transactions, purchases, or experiences to measure evolving preferences can offer more salient and effective recommendations to customers: Sequential RSs not only benefit from a better behavioral understanding of a user's current needs but also better predictive power. In this paper, we demonstrate and rank the effectiveness of a sequential recommendation system by utilizing a production dataset of over 2.7 million credit card transactions for 46K cardholders. The method first employs an autoencoder on raw transaction data and submits observed transaction encodings to a GRU-based sequential model. The sequential model produces a MAP@1 metric of 47% on the out-of-sample test set, in line with existing research. We also discuss implications for embedding real-time predictions using the sequential RS into Nexus, a scalable, low-latency, event-based digital experience architecture.

Influenced by the stunning success of deep learning in computer vision and language understanding, research in recommendation has shifted to inventing new recommender models based on neural networks. In recent years, we have witnessed significant progress in developing neural recommender models, which generalize and surpass traditional recommender models owing to the strong representation power of neural networks. In this survey paper, we conduct a systematic review on neural recommender models, aiming to summarize the field to facilitate future progress. Distinct from existing surveys that categorize existing methods based on the taxonomy of deep learning techniques, we instead summarize the field from the perspective of recommendation modeling, which could be more instructive to researchers and practitioners working on recommender systems. Specifically, we divide the work into three types based on the data they used for recommendation modeling: 1) collaborative filtering models, which leverage the key source of user-item interaction data; 2) content enriched models, which additionally utilize the side information associated with users and items, like user profile and item knowledge graph; and 3) context enriched models, which account for the contextual information associated with an interaction, such as time, location, and the past interactions. After reviewing representative works for each type, we finally discuss some promising directions in this field, including benchmarking recommender systems, graph reasoning based recommendation models, and explainable and fair recommendations for social good.

The accurate and interpretable prediction of future events in time-series data often requires the capturing of representative patterns (or referred to as states) underpinning the observed data. To this end, most existing studies focus on the representation and recognition of states, but ignore the changing transitional relations among them. In this paper, we present evolutionary state graph, a dynamic graph structure designed to systematically represent the evolving relations (edges) among states (nodes) along time. We conduct analysis on the dynamic graphs constructed from the time-series data and show that changes on the graph structures (e.g., edges connecting certain state nodes) can inform the occurrences of events (i.e., time-series fluctuation). Inspired by this, we propose a novel graph neural network model, Evolutionary State Graph Network (EvoNet), to encode the evolutionary state graph for accurate and interpretable time-series event prediction. Specifically, Evolutionary State Graph Network models both the node-level (state-to-state) and graph-level (segment-to-segment) propagation, and captures the node-graph (state-to-segment) interactions over time. Experimental results based on five real-world datasets show that our approach not only achieves clear improvements compared with 11 baselines, but also provides more insights towards explaining the results of event predictions.

Recently, neural networks have been widely used in e-commerce recommender systems, owing to the rapid development of deep learning. We formalize the recommender system as a sequential recommendation problem, intending to predict the next items that the user might be interacted with. Recent works usually give an overall embedding from a user's behavior sequence. However, a unified user embedding cannot reflect the user's multiple interests during a period. In this paper, we propose a novel controllable multi-interest framework for the sequential recommendation, called ComiRec. Our multi-interest module captures multiple interests from user behavior sequences, which can be exploited for retrieving candidate items from the large-scale item pool. These items are then fed into an aggregation module to obtain the overall recommendation. The aggregation module leverages a controllable factor to balance the recommendation accuracy and diversity. We conduct experiments for the sequential recommendation on two real-world datasets, Amazon and Taobao. Experimental results demonstrate that our framework achieves significant improvements over state-of-the-art models. Our framework has also been successfully deployed on the offline Alibaba distributed cloud platform.

Properly handling missing data is a fundamental challenge in recommendation. Most present works perform negative sampling from unobserved data to supply the training of recommender models with negative signals. Nevertheless, existing negative sampling strategies, either static or adaptive ones, are insufficient to yield high-quality negative samples --- both informative to model training and reflective of user real needs. In this work, we hypothesize that item knowledge graph (KG), which provides rich relations among items and KG entities, could be useful to infer informative and factual negative samples. Towards this end, we develop a new negative sampling model, Knowledge Graph Policy Network (KGPolicy), which works as a reinforcement learning agent to explore high-quality negatives. Specifically, by conducting our designed exploration operations, it navigates from the target positive interaction, adaptively receives knowledge-aware negative signals, and ultimately yields a potential negative item to train the recommender. We tested on a matrix factorization (MF) model equipped with KGPolicy, and it achieves significant improvements over both state-of-the-art sampling methods like DNS and IRGAN, and KG-enhanced recommender models like KGAT. Further analyses from different angles provide insights of knowledge-aware sampling. We release the codes and datasets at //github.com/xiangwang1223/kgpolicy.

Many current applications use recommendations in order to modify the natural user behavior, such as to increase the number of sales or the time spent on a website. This results in a gap between the final recommendation objective and the classical setup where recommendation candidates are evaluated by their coherence with past user behavior, by predicting either the missing entries in the user-item matrix, or the most likely next event. To bridge this gap, we optimize a recommendation policy for the task of increasing the desired outcome versus the organic user behavior. We show this is equivalent to learning to predict recommendation outcomes under a fully random recommendation policy. To this end, we propose a new domain adaptation algorithm that learns from logged data containing outcomes from a biased recommendation policy and predicts recommendation outcomes according to random exposure. We compare our method against state-of-the-art factorization methods, in addition to new approaches of causal recommendation and show significant improvements.

To address the sparsity and cold start problem of collaborative filtering, researchers usually make use of side information, such as social networks or item attributes, to improve recommendation performance. This paper considers the knowledge graph as the source of side information. To address the limitations of existing embedding-based and path-based methods for knowledge-graph-aware recommendation, we propose Ripple Network, an end-to-end framework that naturally incorporates the knowledge graph into recommender systems. Similar to actual ripples propagating on the surface of water, Ripple Network stimulates the propagation of user preferences over the set of knowledge entities by automatically and iteratively extending a user's potential interests along links in the knowledge graph. The multiple "ripples" activated by a user's historically clicked items are thus superposed to form the preference distribution of the user with respect to a candidate item, which could be used for predicting the final clicking probability. Through extensive experiments on real-world datasets, we demonstrate that Ripple Network achieves substantial gains in a variety of scenarios, including movie, book and news recommendation, over several state-of-the-art baselines.

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