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We present Ego-Exo4D, a diverse, large-scale multimodal multiview video dataset and benchmark challenge. Ego-Exo4D centers around simultaneously-captured egocentric and exocentric video of skilled human activities (e.g., sports, music, dance, bike repair). More than 800 participants from 13 cities worldwide performed these activities in 131 different natural scene contexts, yielding long-form captures from 1 to 42 minutes each and 1,422 hours of video combined. The multimodal nature of the dataset is unprecedented: the video is accompanied by multichannel audio, eye gaze, 3D point clouds, camera poses, IMU, and multiple paired language descriptions -- including a novel "expert commentary" done by coaches and teachers and tailored to the skilled-activity domain. To push the frontier of first-person video understanding of skilled human activity, we also present a suite of benchmark tasks and their annotations, including fine-grained activity understanding, proficiency estimation, cross-view translation, and 3D hand/body pose. All resources will be open sourced to fuel new research in the community.

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Leading models for the text-to-SQL task heavily rely on proprietary Large Language Models (LLMs), posing concerns over data privacy. Closing the performance gap between small open-source models and large proprietary models is crucial to mitigate this reliance. To this end, we introduce a novel two-stage fine-tuning approach that decomposes the task into two simpler tasks. Through comprehensive evaluation on two large cross-domain datasets and two small LLMs, we show that this approach improves execution accuracy by 3 to 7 percent, effectively aligning the performance of open-source models with their proprietary counterparts.

We introduce ViCA-NeRF, the first view-consistency-aware method for 3D editing with text instructions. In addition to the implicit neural radiance field (NeRF) modeling, our key insight is to exploit two sources of regularization that explicitly propagate the editing information across different views, thus ensuring multi-view consistency. For geometric regularization, we leverage the depth information derived from NeRF to establish image correspondences between different views. For learned regularization, we align the latent codes in the 2D diffusion model between edited and unedited images, enabling us to edit key views and propagate the update throughout the entire scene. Incorporating these two strategies, our ViCA-NeRF operates in two stages. In the initial stage, we blend edits from different views to create a preliminary 3D edit. This is followed by a second stage of NeRF training, dedicated to further refining the scene's appearance. Experimental results demonstrate that ViCA-NeRF provides more flexible, efficient (3 times faster) editing with higher levels of consistency and details, compared with the state of the art. Our code is publicly available.

Existing learned video compression models employ flow net or deformable convolutional networks (DCN) to estimate motion information. However, the limited receptive fields of flow net and DCN inherently direct their attentiveness towards the local contexts. Global contexts, such as large-scale motions and global correlations among frames are ignored, presenting a significant bottleneck for capturing accurate motions. To address this issue, we propose a joint local and global motion compensation module (LGMC) for leaned video coding. More specifically, we adopt flow net for local motion compensation. To capture global context, we employ the cross attention in feature domain for motion compensation. In addition, to avoid the quadratic complexity of vanilla cross attention, we divide the softmax operations in attention into two independent softmax operations, leading to linear complexity. To validate the effectiveness of our proposed LGMC, we integrate it with DCVC-TCM and obtain learned video compression with joint local and global motion compensation (LVC-LGMC). Extensive experiments demonstrate that our LVC-LGMC has significant rate-distortion performance improvements over baseline DCVC-TCM.

We present EE-LLM, a framework for large-scale training and inference of early-exit large language models (LLMs). While recent works have shown preliminary evidence for the efficacy of early exiting in accelerating LLM inference, EE-LLM makes a foundational step towards scaling up early-exit LLMs by supporting their training and inference with massive 3D parallelism. Built upon Megatron-LM, EE-LLM implements a variety of algorithmic innovations and performance optimizations tailored to early exiting, including a lightweight method that facilitates backpropagation for the early-exit training objective with pipeline parallelism, techniques of leveraging idle resources in the original pipeline schedule for computation related to early-exit layers, and two approaches of early-exit inference that are compatible with KV caching for autoregressive generation. Our analytical and empirical study shows that EE-LLM achieves great training efficiency with negligible computational overhead compared to standard LLM training, as well as outstanding inference speedup without compromising output quality. To facilitate further research and adoption, we release EE-LLM at //github.com/pan-x-c/EE-LLM.

We introduce OpenIllumination, a real-world dataset containing over 108K images of 64 objects with diverse materials, captured under 72 camera views and a large number of different illuminations. For each image in the dataset, we provide accurate camera parameters, illumination ground truth, and foreground segmentation masks. Our dataset enables the quantitative evaluation of most inverse rendering and material decomposition methods for real objects. We examine several state-of-the-art inverse rendering methods on our dataset and compare their performances. The dataset and code can be found on the project page: //oppo-us-research.github.io/OpenIllumination.

Despite recent significant strides achieved by diffusion-based Text-to-Image (T2I) models, current systems are still less capable of ensuring decent compositional generation aligned with text prompts, particularly for the multi-object generation. This work illuminates the fundamental reasons for such misalignment, pinpointing issues related to low attention activation scores and mask overlaps. While previous research efforts have individually tackled these issues, we assert that a holistic approach is paramount. Thus, we propose two novel objectives, the Separate loss and the Enhance loss, that reduce object mask overlaps and maximize attention scores, respectively. Our method diverges from conventional test-time-adaptation techniques, focusing on finetuning critical parameters, which enhances scalability and generalizability. Comprehensive evaluations demonstrate the superior performance of our model in terms of image realism, text-image alignment, and adaptability, notably outperforming prominent baselines. Ultimately, this research paves the way for T2I diffusion models with enhanced compositional capacities and broader applicability.

The Segment Anything Model (SAM), a profound vision foundation model pre-trained on a large-scale dataset, breaks the boundaries of general segmentation and sparks various downstream applications. This paper introduces Hi-SAM, a unified model leveraging SAM for hierarchical text segmentation. Hi-SAM excels in text segmentation across four hierarchies, including stroke, word, text-line, and paragraph, while realizing layout analysis as well. Specifically, we first turn SAM into a high-quality text stroke segmentation (TSS) model through a parameter-efficient fine-tuning approach. We use this TSS model to iteratively generate the text stroke labels in a semi-automatical manner, unifying labels across the four text hierarchies in the HierText dataset. Subsequently, with these complete labels, we launch the end-to-end trainable Hi-SAM based on the TSS architecture with a customized hierarchical mask decoder. During inference, Hi-SAM offers both automatic mask generation (AMG) mode and promptable segmentation mode. In terms of the AMG mode, Hi-SAM segments text stroke foreground masks initially, then samples foreground points for hierarchical text mask generation and achieves layout analysis in passing. As for the promptable mode, Hi-SAM provides word, text-line, and paragraph masks with a single point click. Experimental results show the state-of-the-art performance of our TSS model: 84.86% fgIOU on Total-Text and 88.96% fgIOU on TextSeg for text stroke segmentation. Moreover, compared to the previous specialist for joint hierarchical detection and layout analysis on HierText, Hi-SAM achieves significant improvements: 4.73% PQ and 5.39% F1 on the text-line level, 5.49% PQ and 7.39% F1 on the paragraph level layout analysis, requiring 20x fewer training epochs. The code is available at //github.com/ymy-k/Hi-SAM.

This document presents PLVS: a real-time system that leverages sparse SLAM, volumetric mapping, and 3D unsupervised incremental segmentation. PLVS stands for Points, Lines, Volumetric mapping, and Segmentation. It supports RGB-D and Stereo cameras, which may be optionally equipped with IMUs. The SLAM module is keyframe-based, and extracts and tracks sparse points and line segments as features. Volumetric mapping runs in parallel with respect to the SLAM front-end and generates a 3D reconstruction of the explored environment by fusing point clouds backprojected from keyframes. Different volumetric mapping methods are supported and integrated in PLVS. We use a novel reprojection error to bundle-adjust line segments. This error exploits available depth information to stabilize the position estimates of line segment endpoints. An incremental and geometric-based segmentation method is implemented and integrated for RGB-D cameras in the PLVS framework. We present qualitative and quantitative evaluations of the PLVS framework on some publicly available datasets. The appendix details the adopted stereo line triangulation method and provides a derivation of the Jacobians we used for line error terms. The software is available as open-source.

We introduce Motion-I2V, a novel framework for consistent and controllable image-to-video generation (I2V). In contrast to previous methods that directly learn the complicated image-to-video mapping, Motion-I2V factorizes I2V into two stages with explicit motion modeling. For the first stage, we propose a diffusion-based motion field predictor, which focuses on deducing the trajectories of the reference image's pixels. For the second stage, we propose motion-augmented temporal attention to enhance the limited 1-D temporal attention in video latent diffusion models. This module can effectively propagate reference image's feature to synthesized frames with the guidance of predicted trajectories from the first stage. Compared with existing methods, Motion-I2V can generate more consistent videos even at the presence of large motion and viewpoint variation. By training a sparse trajectory ControlNet for the first stage, Motion-I2V can support users to precisely control motion trajectories and motion regions with sparse trajectory and region annotations. This offers more controllability of the I2V process than solely relying on textual instructions. Additionally, Motion-I2V's second stage naturally supports zero-shot video-to-video translation. Both qualitative and quantitative comparisons demonstrate the advantages of Motion-I2V over prior approaches in consistent and controllable image-to-video generation. Please see our project page at //xiaoyushi97.github.io/Motion-I2V/.

As recent advancements in large-scale Text-to-Image (T2I) diffusion models have yielded remarkable high-quality image generation, diverse downstream Image-to-Image (I2I) applications have emerged. Despite the impressive results achieved by these I2I models, their practical utility is hampered by their large model size and the computational burden of the iterative denoising process. In this paper, we explore the compression potential of these I2I models in a task-oriented manner and introduce a novel method for reducing both model size and the number of timesteps. Through extensive experiments, we observe key insights and use our empirical knowledge to develop practical solutions that aim for near-optimal results with minimal exploration costs. We validate the effectiveness of our method by applying it to InstructPix2Pix for image editing and StableSR for image restoration. Our approach achieves satisfactory output quality with 39.2% and 56.4% reduction in model footprint and 81.4% and 68.7% decrease in latency to InstructPix2Pix and StableSR, respectively.

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