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Social Robots in human environments need to be able to reason about their physical surroundings while interacting with people. Furthermore, human proxemics behaviours around robots can indicate how people perceive the robots and can inform robot personality and interaction design. Here, we introduce Charlie, a situated robot receptionist that can interact with people using verbal and non-verbal communication in a dynamic environment, where users might enter or leave the scene at any time. The robot receptionist is stationary and cannot navigate. Therefore, people have full control over their personal space as they are the ones approaching the robot. We investigated the influence of different apparent robot personalities on the proxemics behaviours of the humans. The results indicate that different types of robot personalities, specifically introversion and extroversion, can influence human proxemics behaviours. Participants maintained shorter distances with the introvert robot receptionist, compared to the extrovert robot. Interestingly, we observed that human-robot proxemics were not the same as typical human-human interpersonal distances, as defined in the literature. We therefore propose new proxemics zones for human-robot interaction.

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機器人(英語:Robot)包括一切模擬人類行為或思想與模擬其他生物的機械(如機器狗,機器貓等)。狹義上對機器人的定義還有很多分類法及爭議,有些電腦程序甚至也被稱為機器人。在當代工業中,機器人指能自動運行任務的人造機器設備,用以取代或協助人類工作,一般會是機電設備,由計算機程序或是電子電路控制。

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This paper aims to investigate the open research problem of uncovering the social behaviors of LLM-based agents. To achieve this goal, we adopt Avalon, a representative communication game, as the environment and use system prompts to guide LLM agents to play the game. While previous studies have conducted preliminary investigations into gameplay with LLM agents, there lacks research on their social behaviors. In this paper, we present a novel framework designed to seamlessly adapt to Avalon gameplay. The core of our proposed framework is a multi-agent system that enables efficient communication and interaction among agents. We evaluate the performance of our framework based on metrics from two perspectives: winning the game and analyzing the social behaviors of LLM agents. Our results demonstrate the effectiveness of our framework in generating adaptive and intelligent agents and highlight the potential of LLM-based agents in addressing the challenges associated with dynamic social environment interaction. By analyzing the social behaviors of LLM agents from the aspects of both collaboration and confrontation, we provide insights into the research and applications of this domain.

Dual use, the intentional, harmful reuse of technology and scientific artefacts, is a problem yet to be well-defined within the context of Natural Language Processing (NLP). However, as NLP technologies continue to advance and become increasingly widespread in society, their inner workings have become increasingly opaque. Therefore, understanding dual use concerns and potential ways of limiting them is critical to minimising the potential harms of research and development. In this paper, we conduct a survey of NLP researchers and practitioners to understand the depth and their perspective of the problem as well as to assess existing available support. Based on the results of our survey, we offer a definition of dual use that is tailored to the needs of the NLP community. The survey revealed that a majority of researchers are concerned about the potential dual use of their research but only take limited action toward it. In light of the survey results, we discuss the current state and potential means for mitigating dual use in NLP and propose a checklist that can be integrated into existing conference ethics-frameworks, e.g., the ACL ethics checklist.

Code Large Language Models (Code LLMs) are being increasingly employed in real-life applications, so evaluating them is critical. While the general accuracy of Code LLMs on individual tasks has been extensively evaluated, their self-consistency across different tasks is overlooked. Intuitively, a trustworthy model should be self-consistent when generating natural language specifications for its own code and generating code for its own specifications. Failure to preserve self-consistency reveals a lack of understanding of the shared semantics underlying natural language and programming language, and therefore undermines the trustworthiness of a model. In this paper, we first formally define the self-consistency of Code LLMs and then design a framework, IdentityChain, which effectively and efficiently evaluates the self-consistency and general accuracy of a model at the same time. We study eleven Code LLMs and show that they fail to preserve self-consistency, which is indeed a distinct aspect from general accuracy. Furthermore, we show that IdentityChain can be used as a model debugging tool to expose weaknesses of Code LLMs by demonstrating three major weaknesses that we identify in current models using IdentityChain. Our code is available at //github.com/marcusm117/IdentityChain.

Multilingual large-scale Pretrained Language Models (PLMs) have been shown to store considerable amounts of factual knowledge, but large variations are observed across languages. With the ultimate goal of ensuring that users with different language backgrounds obtain consistent feedback from the same model, we study the cross-lingual consistency (CLC) of factual knowledge in various multilingual PLMs. To this end, we propose a Ranking-based Consistency (RankC) metric to evaluate knowledge consistency across languages independently from accuracy. Using this metric, we conduct an in-depth analysis of the determining factors for CLC, both at model level and at language-pair level. Among other results, we find that increasing model size leads to higher factual probing accuracy in most languages, but does not improve cross-lingual consistency. Finally, we conduct a case study on CLC when new factual associations are inserted in the PLMs via model editing. Results on a small sample of facts inserted in English reveal a clear pattern whereby the new piece of knowledge transfers only to languages with which English has a high RankC score.

Social cognitive theory explains how people learn and acquire knowledge through observing others. Recent years have witnessed the rapid development of large language models (LLMs), which suggests their potential significance as agents in the society. LLMs, as AI agents, can observe external information, which shapes their cognition and behaviors. However, the extent to which external information influences LLMs' cognition and behaviors remains unclear. This study investigates how external statements and opinions influence LLMs' thoughts and behaviors from a social cognitive perspective. Three experiments were conducted to explore the effects of external information on LLMs' memories, opinions, and social media behavioral decisions. Sociocognitive factors, including source authority, social identity, and social role, were analyzed to investigate their moderating effects. Results showed that external information can significantly shape LLMs' memories, opinions, and behaviors, with these changes mirroring human social cognitive patterns such as authority bias, in-group bias, emotional positivity, and emotion contagion. This underscores the challenges in developing safe and unbiased LLMs, and emphasizes the importance of understanding the susceptibility of LLMs to external influences.

Multimodality Representation Learning, as a technique of learning to embed information from different modalities and their correlations, has achieved remarkable success on a variety of applications, such as Visual Question Answering (VQA), Natural Language for Visual Reasoning (NLVR), and Vision Language Retrieval (VLR). Among these applications, cross-modal interaction and complementary information from different modalities are crucial for advanced models to perform any multimodal task, e.g., understand, recognize, retrieve, or generate optimally. Researchers have proposed diverse methods to address these tasks. The different variants of transformer-based architectures performed extraordinarily on multiple modalities. This survey presents the comprehensive literature on the evolution and enhancement of deep learning multimodal architectures to deal with textual, visual and audio features for diverse cross-modal and modern multimodal tasks. This study summarizes the (i) recent task-specific deep learning methodologies, (ii) the pretraining types and multimodal pretraining objectives, (iii) from state-of-the-art pretrained multimodal approaches to unifying architectures, and (iv) multimodal task categories and possible future improvements that can be devised for better multimodal learning. Moreover, we prepare a dataset section for new researchers that covers most of the benchmarks for pretraining and finetuning. Finally, major challenges, gaps, and potential research topics are explored. A constantly-updated paperlist related to our survey is maintained at //github.com/marslanm/multimodality-representation-learning.

In pace with developments in the research field of artificial intelligence, knowledge graphs (KGs) have attracted a surge of interest from both academia and industry. As a representation of semantic relations between entities, KGs have proven to be particularly relevant for natural language processing (NLP), experiencing a rapid spread and wide adoption within recent years. Given the increasing amount of research work in this area, several KG-related approaches have been surveyed in the NLP research community. However, a comprehensive study that categorizes established topics and reviews the maturity of individual research streams remains absent to this day. Contributing to closing this gap, we systematically analyzed 507 papers from the literature on KGs in NLP. Our survey encompasses a multifaceted review of tasks, research types, and contributions. As a result, we present a structured overview of the research landscape, provide a taxonomy of tasks, summarize our findings, and highlight directions for future work.

Inspired by the human cognitive system, attention is a mechanism that imitates the human cognitive awareness about specific information, amplifying critical details to focus more on the essential aspects of data. Deep learning has employed attention to boost performance for many applications. Interestingly, the same attention design can suit processing different data modalities and can easily be incorporated into large networks. Furthermore, multiple complementary attention mechanisms can be incorporated in one network. Hence, attention techniques have become extremely attractive. However, the literature lacks a comprehensive survey specific to attention techniques to guide researchers in employing attention in their deep models. Note that, besides being demanding in terms of training data and computational resources, transformers only cover a single category in self-attention out of the many categories available. We fill this gap and provide an in-depth survey of 50 attention techniques categorizing them by their most prominent features. We initiate our discussion by introducing the fundamental concepts behind the success of attention mechanism. Next, we furnish some essentials such as the strengths and limitations of each attention category, describe their fundamental building blocks, basic formulations with primary usage, and applications specifically for computer vision. We also discuss the challenges and open questions related to attention mechanism in general. Finally, we recommend possible future research directions for deep attention.

Graph Neural Networks (GNNs) have been studied from the lens of expressive power and generalization. However, their optimization properties are less well understood. We take the first step towards analyzing GNN training by studying the gradient dynamics of GNNs. First, we analyze linearized GNNs and prove that despite the non-convexity of training, convergence to a global minimum at a linear rate is guaranteed under mild assumptions that we validate on real-world graphs. Second, we study what may affect the GNNs' training speed. Our results show that the training of GNNs is implicitly accelerated by skip connections, more depth, and/or a good label distribution. Empirical results confirm that our theoretical results for linearized GNNs align with the training behavior of nonlinear GNNs. Our results provide the first theoretical support for the success of GNNs with skip connections in terms of optimization, and suggest that deep GNNs with skip connections would be promising in practice.

The era of big data provides researchers with convenient access to copious data. However, people often have little knowledge about it. The increasing prevalence of big data is challenging the traditional methods of learning causality because they are developed for the cases with limited amount of data and solid prior causal knowledge. This survey aims to close the gap between big data and learning causality with a comprehensive and structured review of traditional and frontier methods and a discussion about some open problems of learning causality. We begin with preliminaries of learning causality. Then we categorize and revisit methods of learning causality for the typical problems and data types. After that, we discuss the connections between learning causality and machine learning. At the end, some open problems are presented to show the great potential of learning causality with data.

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