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A central challenge of social computing research is to enable people to communicate expressively with each other remotely. Augmented reality has great promise for expressive communication since it enables communication beyond texts and photos and towards immersive experiences rendered in recipients' physical environments. Little research, however, has explored AR's potential for everyday interpersonal communication. In this work, we prototype an AR messaging system, ARwand, to understand people's behaviors and perceptions around communicating with friends via AR messaging. We present our findings under four themes observed from a user study with 24 participants, including the types of immersive messages people choose to send to each other, which factors contribute to a sense of immersiveness, and what concerns arise over this new form of messaging. We discuss important implications of our findings on the design of future immersive communication systems.

相關內容

增強現實(shi)(Augmented Reality,簡稱 AR),是(shi)一種實(shi)時地計算攝(she)影機影像的位置及(ji)角度(du)并加上相應圖像的技(ji)術,這種技(ji)術的目標是(shi)在(zai)屏(ping)幕上把虛擬世界(jie)套(tao)在(zai)現實(shi)世界(jie)并進行(xing)互動。

The recent worldwide introduction of RemoteID (RID) regulations forces all Unmanned Aircrafts (UAs), a.k.a. drones, to broadcast in plaintext on the wireless channel their identity and real-time location, for accounting and monitoring purposes. Although improving drones' monitoring and situational awareness, the RID rule also generates significant privacy concerns for UAs' operators, threatened by the ease of tracking of UAs and related confidentiality and privacy concerns connected with the broadcasting of plaintext identity information. In this paper, we propose $A^2RID$, a protocol suite for anonymous direct authentication and remote identification of heterogeneous commercial UAs. $A^2RID$ integrates and adapts protocols for anonymous message signing to work in the UA domain, coping with the constraints of commercial drones and the tight real-time requirements imposed by the RID regulation. Overall, the protocols in the $A^2RID$ suite allow a UA manufacturer to pick the configuration that best suits the capabilities and constraints of the drone, i.e., either a processing-intensive but memory-lightweight solution (namely, $CS-A^2RID$) or a computationally-friendly but memory-hungry approach (namely, $DS-A^2RID$). Besides formally defining the protocols and formally proving their security in our setting, we also implement and test them on real heterogeneous hardware platforms, i.e., the Holybro X-500 and the ESPcopter, releasing open-source the produced code. For all the protocols, we demonstrated experimentally the capability of generating anonymous RemoteID messages well below the time bound of $1$ second required by RID, while at the same time having quite a limited impact on the energy budget of the drone.

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these activities intersect and enable users to live-stream themselves playing a video game or live-coding software and game development, as well as the ability to participate in chat while watching someone else engage in an activity. Through fifteen interviews with software and game development streamers, we investigate why people choose to stream themselves programming and if they perceive themselves improving their programming skills by live streaming. We found that the motivations to stream included accountability, self-education, community, and visibility of the streamers' work, and streamers perceived a positive influence on their ability to write source code. Our findings implicate that alternative learning methods like live streaming programming are a beneficial tool in the age of the virtual classroom. This work also contributes to and extends research efforts surrounding educational live streaming and collaboration in developer communities.

Artificial learners often behave differently from human learners in the context of neural agent-based simulations of language emergence and change. The lack of appropriate cognitive biases in these learners is one of the prevailing explanations. However, it has also been proposed that more naturalistic settings of language learning and use could lead to more human-like results. In this work, we investigate the latter account focusing on the word-order/case-marking trade-off, a widely attested language universal which has proven particularly difficult to simulate. We propose a new Neural-agent Language Learning and Communication framework (NeLLCom) where pairs of speaking and listening agents first learn a given miniature language through supervised learning, and then optimize it for communication via reinforcement learning. Following closely the setup of earlier human experiments, we succeed in replicating the trade-off with the new framework without hard-coding any learning bias in the agents. We see this as an essential step towards the investigation of language universals with neural learners.

Autonomous truck and trailer configurations face challenges when operating in reverse due to the lack of sensing on the trailer. It is anticipated that sensor packages will be installed on existing trailers to extend autonomous operations while operating in reverse in uncontrolled environments, like a customer's loading dock. Power Line Communication (PLC) between the trailer and the tractor cannot support high bandwidth and low latency communication. This paper explores the impact of using Ethernet or a wireless medium for commercial trailer-tractor communication on the lifecycle and operation of trailer electronic control units (ECUs) from a Systems Engineering perspective to address system requirements, integration, and security. Additionally, content-based and host-based networking approaches for in-vehicle communication, such as Named Data Networking (NDN) and IP-based networking are compared. Implementation, testing and evaluation of prototype trailer ECU communication with the tractor ECUs over Ethernet is shown by transmitting different data types simultaneously. The implementation is tested with two networking approaches, Named Data Networking, and Data Distribution Service (DDS) and the test indicated that NDN over TCP is an efficient approach that is capable of meeting automotive communication requirements. Using Ethernet or a wireless harness and NDN for commercial trailer Anti-Lock Braking System (ABS) ECU provides adequate resources for the operation of autonomous trucks and the expansion of its capabilities, and at the same time significantly reduces the complexities compared to when new features are added to legacy communication systems. Using a wireless medium for tractor-trailer communication will bring new cybersecurity challenges and requirements which requires new development and lifecycle considerations.

Extremely large-scale array (XL-array) is envisioned to achieve super-high spectral efficiency in future wireless networks. Different from the existing works that mostly focus on the near-field communications, we consider in this paper a new and practical scenario, called mixed near- and far-field communications, where there exist both near- and far-field users in the network. For this scenario, we first obtain a closed-form expression for the inter-user interference at the near-field user caused by the far-field beam by using Fresnel functions, based on which the effects of the number of BS antennas, far-field user (FU) angle, near-field user (NU) angle and distance are analyzed. We show that the strong interference exists when the number of the BS antennas and the NU distance are relatively small, and/or the NU and FU angle-difference is small. Then, we further obtain the achievable rate of the NU as well as its rate loss caused by the FU interference. Last, numerical results are provided to corroborate our analytical results.

Along with the massive growth of the Internet from the 1990s until now, various innovative technologies have been created to bring users breathtaking experiences with more virtual interactions in cyberspace. Many virtual environments with thousands of services and applications, from social networks to virtual gaming worlds, have been developed with immersive experience and digital transformation, but most are incoherent instead of being integrated into a platform. In this context, metaverse, a term formed by combining meta and universe, has been introduced as a shared virtual world that is fueled by many emerging technologies, such as fifth-generation networks and beyond, virtual reality, and artificial intelligence (AI). Among such technologies, AI has shown the great importance of processing big data to enhance immersive experience and enable human-like intelligence of virtual agents. In this survey, we make a beneficial effort to explore the role of AI in the foundation and development of the metaverse. We first deliver a preliminary of AI, including machine learning algorithms and deep learning architectures, and its role in the metaverse. We then convey a comprehensive investigation of AI-based methods concerning six technical aspects that have potentials for the metaverse: natural language processing, machine vision, blockchain, networking, digital twin, and neural interface, and being potential for the metaverse. Subsequently, several AI-aided applications, such as healthcare, manufacturing, smart cities, and gaming, are studied to be deployed in the virtual worlds. Finally, we conclude the key contribution of this survey and open some future research directions in AI for the metaverse.

Artificial intelligence (AI) has become a part of everyday conversation and our lives. It is considered as the new electricity that is revolutionizing the world. AI is heavily invested in both industry and academy. However, there is also a lot of hype in the current AI debate. AI based on so-called deep learning has achieved impressive results in many problems, but its limits are already visible. AI has been under research since the 1940s, and the industry has seen many ups and downs due to over-expectations and related disappointments that have followed. The purpose of this book is to give a realistic picture of AI, its history, its potential and limitations. We believe that AI is a helper, not a ruler of humans. We begin by describing what AI is and how it has evolved over the decades. After fundamentals, we explain the importance of massive data for the current mainstream of artificial intelligence. The most common representations for AI, methods, and machine learning are covered. In addition, the main application areas are introduced. Computer vision has been central to the development of AI. The book provides a general introduction to computer vision, and includes an exposure to the results and applications of our own research. Emotions are central to human intelligence, but little use has been made in AI. We present the basics of emotional intelligence and our own research on the topic. We discuss super-intelligence that transcends human understanding, explaining why such achievement seems impossible on the basis of present knowledge,and how AI could be improved. Finally, a summary is made of the current state of AI and what to do in the future. In the appendix, we look at the development of AI education, especially from the perspective of contents at our own university.

Few sample learning (FSL) is significant and challenging in the field of machine learning. The capability of learning and generalizing from very few samples successfully is a noticeable demarcation separating artificial intelligence and human intelligence since humans can readily establish their cognition to novelty from just a single or a handful of examples whereas machine learning algorithms typically entail hundreds or thousands of supervised samples to guarantee generalization ability. Despite the long history dated back to the early 2000s and the widespread attention in recent years with booming deep learning technologies, little surveys or reviews for FSL are available until now. In this context, we extensively review 200+ papers of FSL spanning from the 2000s to 2019 and provide a timely and comprehensive survey for FSL. In this survey, we review the evolution history as well as the current progress on FSL, categorize FSL approaches into the generative model based and discriminative model based kinds in principle, and emphasize particularly on the meta learning based FSL approaches. We also summarize several recently emerging extensional topics of FSL and review the latest advances on these topics. Furthermore, we highlight the important FSL applications covering many research hotspots in computer vision, natural language processing, audio and speech, reinforcement learning and robotic, data analysis, etc. Finally, we conclude the survey with a discussion on promising trends in the hope of providing guidance and insights to follow-up researches.

Transfer learning aims at improving the performance of target learners on target domains by transferring the knowledge contained in different but related source domains. In this way, the dependence on a large number of target domain data can be reduced for constructing target learners. Due to the wide application prospects, transfer learning has become a popular and promising area in machine learning. Although there are already some valuable and impressive surveys on transfer learning, these surveys introduce approaches in a relatively isolated way and lack the recent advances in transfer learning. As the rapid expansion of the transfer learning area, it is both necessary and challenging to comprehensively review the relevant studies. This survey attempts to connect and systematize the existing transfer learning researches, as well as to summarize and interpret the mechanisms and the strategies in a comprehensive way, which may help readers have a better understanding of the current research status and ideas. Different from previous surveys, this survey paper reviews over forty representative transfer learning approaches from the perspectives of data and model. The applications of transfer learning are also briefly introduced. In order to show the performance of different transfer learning models, twenty representative transfer learning models are used for experiments. The models are performed on three different datasets, i.e., Amazon Reviews, Reuters-21578, and Office-31. And the experimental results demonstrate the importance of selecting appropriate transfer learning models for different applications in practice.

Machine-learning models have demonstrated great success in learning complex patterns that enable them to make predictions about unobserved data. In addition to using models for prediction, the ability to interpret what a model has learned is receiving an increasing amount of attention. However, this increased focus has led to considerable confusion about the notion of interpretability. In particular, it is unclear how the wide array of proposed interpretation methods are related, and what common concepts can be used to evaluate them. We aim to address these concerns by defining interpretability in the context of machine learning and introducing the Predictive, Descriptive, Relevant (PDR) framework for discussing interpretations. The PDR framework provides three overarching desiderata for evaluation: predictive accuracy, descriptive accuracy and relevancy, with relevancy judged relative to a human audience. Moreover, to help manage the deluge of interpretation methods, we introduce a categorization of existing techniques into model-based and post-hoc categories, with sub-groups including sparsity, modularity and simulatability. To demonstrate how practitioners can use the PDR framework to evaluate and understand interpretations, we provide numerous real-world examples. These examples highlight the often under-appreciated role played by human audiences in discussions of interpretability. Finally, based on our framework, we discuss limitations of existing methods and directions for future work. We hope that this work will provide a common vocabulary that will make it easier for both practitioners and researchers to discuss and choose from the full range of interpretation methods.

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