The increasing complexity of automated driving functions and their growing operational design domains imply more demanding requirements on their validation. Classical methods such as field tests or formal analyses are not sufficient anymore and need to be complemented by simulations. For simulations, the standard approach is scenario-based testing, as opposed to distance-based testing primarily performed in field tests. Currently, the time evolution of specific scenarios is mainly described using trajectories, which limit or at least hamper generalizations towards variations. As an alternative, maneuver-based approaches have been proposed. We shed light on the state of the art and available foundations for this new method through a literature review of early and recent works related to maneuver-based scenario description. It includes related modeling approaches originally developed for other applications. Current limitations and research gaps are identified.
In recent years, domain-specific accelerators (DSAs) have gained popularity for applications such as deep learning and autonomous driving. To facilitate DSA designs, programmers use high-level synthesis (HLS) to compile a high-level description written in C/C++ into a design with low-level hardware description languages that eventually synthesize DSAs on circuits. However, creating a high-quality HLS design still demands significant domain knowledge, particularly in microarchitecture decisions expressed as \textit{pragmas}. Thus, it is desirable to automate such decisions with the help of machine learning for predicting the quality of HLS designs, requiring a deeper understanding of the program that consists of original code and pragmas. Naturally, these programs can be considered as sequence data. In addition, these programs can be compiled and converted into a control data flow graph (CDFG). But existing works either fail to leverage both modalities or combine the two in shallow or coarse ways. We propose ProgSG, a model that allows interaction between the source code sequence modality and the graph modality in a deep and fine-grained way. To alleviate the scarcity of labeled designs, a pre-training method is proposed based on a suite of compiler's data flow analysis tasks. Experimental results show that ProgSG reduces the RMSE of design performance predictions by up to $22\%$, and identifies designs with an average of $1.10\times$ and $1.26\times$ (up to $8.17\times$ and $13.31\times$) performance improvement in design space exploration (DSE) task compared to HARP and AutoDSE, respectively.
In coding theory, codes are usually designed with a certain level of randomness to facilitate analysis and accommodate different channel conditions. However, the resulting random code constructed can be suboptimal in practical implementations. Represented by a bipartite graph, the Batched Sparse Code (BATS Code) is a randomly constructed erasure code that utilizes network coding to achieve near-optimal performance in wireless multi-hop networks. In the performance analysis in the previous research, it is implicitly assumed that the coded batches in the BATS code are independent. This assumption holds only asymptotically when the number of input symbols is infinite, but it does not generally hold in a practical setting where the number of input symbols is finite, especially when the code is constructed randomly. We show that dependence among the batches significantly degrades the code's performance. In order to control the batch dependence through graphical design, we propose constructing the BATS code in a structured manner. A hardware-friendly structured BATS code called the Cyclic-Shift BATS (CS-BATS) code is proposed, which constructs the code from a small base graph using light-weight cyclic-shift operations. We demonstrate that when the base graph is properly designed, a higher decoding rate and a smaller complexity can be achieved compared with the random BATS code.
Recent work on discrete speech tokenization has paved the way for models that can seamlessly perform multiple tasks across modalities, e.g., speech recognition, text to speech, speech to speech translation. Moreover, large language models (LLMs) pretrained from vast text corpora contain rich linguistic information that can improve accuracy in a variety of tasks. In this paper, we present a decoder-only Discrete Multimodal Language Model (DMLM), which can be flexibly applied to multiple tasks (ASR, T2S, S2TT, etc.) and modalities (text, speech, vision). We explore several critical aspects of discrete multi-modal models, including the loss function, weight initialization, mixed training supervision, and codebook. Our results show that DMLM benefits significantly, across multiple tasks and datasets, from a combination of supervised and unsupervised training. Moreover, for ASR, it benefits from initializing DMLM from a pretrained LLM, and from a codebook derived from Whisper activations.
Bilevel optimization (BO) has recently gained prominence in many machine learning applications due to its ability to capture the nested structure inherent in these problems. Recently, many hypergradient methods have been proposed as effective solutions for solving large-scale problems. However, current hypergradient methods for the lower-level constrained bilevel optimization (LCBO) problems need very restrictive assumptions, namely, where optimality conditions satisfy the differentiability and invertibility conditions and lack a solid analysis of the convergence rate. What's worse, existing methods require either double-loop updates, which are sometimes less efficient. To solve this problem, in this paper, we propose a new hypergradient of LCBO leveraging the theory of nonsmooth implicit function theorem instead of using the restrive assumptions. In addition, we propose a \textit{single-loop single-timescale} algorithm based on the double-momentum method and adaptive step size method and prove it can return a $(\delta, \epsilon)$-stationary point with $\tilde{\mathcal{O}}(d_2^2\epsilon^{-4})$ iterations. Experiments on two applications demonstrate the effectiveness of our proposed method.
Retrieval-Augmented Generation (RAG) merges retrieval methods with deep learning advancements to address the static limitations of large language models (LLMs) by enabling the dynamic integration of up-to-date external information. This methodology, focusing primarily on the text domain, provides a cost-effective solution to the generation of plausible but incorrect responses by LLMs, thereby enhancing the accuracy and reliability of their outputs through the use of real-world data. As RAG grows in complexity and incorporates multiple concepts that can influence its performance, this paper organizes the RAG paradigm into four categories: pre-retrieval, retrieval, post-retrieval, and generation, offering a detailed perspective from the retrieval viewpoint. It outlines RAG's evolution and discusses the field's progression through the analysis of significant studies. Additionally, the paper introduces evaluation methods for RAG, addressing the challenges faced and proposing future research directions. By offering an organized framework and categorization, the study aims to consolidate existing research on RAG, clarify its technological underpinnings, and highlight its potential to broaden the adaptability and applications of LLMs.
The success of AI models relies on the availability of large, diverse, and high-quality datasets, which can be challenging to obtain due to data scarcity, privacy concerns, and high costs. Synthetic data has emerged as a promising solution by generating artificial data that mimics real-world patterns. This paper provides an overview of synthetic data research, discussing its applications, challenges, and future directions. We present empirical evidence from prior art to demonstrate its effectiveness and highlight the importance of ensuring its factuality, fidelity, and unbiasedness. We emphasize the need for responsible use of synthetic data to build more powerful, inclusive, and trustworthy language models.
Graphs are important data representations for describing objects and their relationships, which appear in a wide diversity of real-world scenarios. As one of a critical problem in this area, graph generation considers learning the distributions of given graphs and generating more novel graphs. Owing to their wide range of applications, generative models for graphs, which have a rich history, however, are traditionally hand-crafted and only capable of modeling a few statistical properties of graphs. Recent advances in deep generative models for graph generation is an important step towards improving the fidelity of generated graphs and paves the way for new kinds of applications. This article provides an extensive overview of the literature in the field of deep generative models for graph generation. Firstly, the formal definition of deep generative models for the graph generation and the preliminary knowledge are provided. Secondly, taxonomies of deep generative models for both unconditional and conditional graph generation are proposed respectively; the existing works of each are compared and analyzed. After that, an overview of the evaluation metrics in this specific domain is provided. Finally, the applications that deep graph generation enables are summarized and five promising future research directions are highlighted.
Collaborative filtering often suffers from sparsity and cold start problems in real recommendation scenarios, therefore, researchers and engineers usually use side information to address the issues and improve the performance of recommender systems. In this paper, we consider knowledge graphs as the source of side information. We propose MKR, a Multi-task feature learning approach for Knowledge graph enhanced Recommendation. MKR is a deep end-to-end framework that utilizes knowledge graph embedding task to assist recommendation task. The two tasks are associated by cross&compress units, which automatically share latent features and learn high-order interactions between items in recommender systems and entities in the knowledge graph. We prove that cross&compress units have sufficient capability of polynomial approximation, and show that MKR is a generalized framework over several representative methods of recommender systems and multi-task learning. Through extensive experiments on real-world datasets, we demonstrate that MKR achieves substantial gains in movie, book, music, and news recommendation, over state-of-the-art baselines. MKR is also shown to be able to maintain a decent performance even if user-item interactions are sparse.
Object detection typically assumes that training and test data are drawn from an identical distribution, which, however, does not always hold in practice. Such a distribution mismatch will lead to a significant performance drop. In this work, we aim to improve the cross-domain robustness of object detection. We tackle the domain shift on two levels: 1) the image-level shift, such as image style, illumination, etc, and 2) the instance-level shift, such as object appearance, size, etc. We build our approach based on the recent state-of-the-art Faster R-CNN model, and design two domain adaptation components, on image level and instance level, to reduce the domain discrepancy. The two domain adaptation components are based on H-divergence theory, and are implemented by learning a domain classifier in adversarial training manner. The domain classifiers on different levels are further reinforced with a consistency regularization to learn a domain-invariant region proposal network (RPN) in the Faster R-CNN model. We evaluate our newly proposed approach using multiple datasets including Cityscapes, KITTI, SIM10K, etc. The results demonstrate the effectiveness of our proposed approach for robust object detection in various domain shift scenarios.
Multi-relation Question Answering is a challenging task, due to the requirement of elaborated analysis on questions and reasoning over multiple fact triples in knowledge base. In this paper, we present a novel model called Interpretable Reasoning Network that employs an interpretable, hop-by-hop reasoning process for question answering. The model dynamically decides which part of an input question should be analyzed at each hop; predicts a relation that corresponds to the current parsed results; utilizes the predicted relation to update the question representation and the state of the reasoning process; and then drives the next-hop reasoning. Experiments show that our model yields state-of-the-art results on two datasets. More interestingly, the model can offer traceable and observable intermediate predictions for reasoning analysis and failure diagnosis.