Large scale language models (LLM) have received significant attention and found diverse applications across various domains, but their development encounters challenges in real-world scenarios. These challenges arise due to the scarcity of public domain data availability and the need to maintain privacy with respect to private domain data. To address these issues, federated learning (FL) has emerged as a promising technology that enables collaborative training of shared models while preserving decentralized data. We propose the concept of federated LLM, which comprises three key components, i.e., federated LLM pre-training, federated LLM fine-tuning, and federated LLM prompt engineering. For each component, we discuss its advantage over traditional LLM training methods and propose specific engineering strategies for implementation. Furthermore, we explore the novel challenges introduced by the integration of FL and LLM. We analyze existing solutions and identify potential obstacles faced by these solutions within the context of federated LLM.
This paper investigates how large language models (LLMs) can enhance recommender systems, with a specific focus on Conversational Recommender Systems that leverage user preferences and personalised candidate selections from existing ranking models. We introduce VideolandGPT, a recommender system for a Video-on-Demand (VOD) platform, Videoland, which uses ChatGPT to select from a predetermined set of contents, considering the additional context indicated by users' interactions with a chat interface. We evaluate ranking metrics, user experience, and fairness of recommendations, comparing a personalised and a non-personalised version of the system, in a between-subject user study. Our results indicate that the personalised version outperforms the non-personalised in terms of accuracy and general user satisfaction, while both versions increase the visibility of items which are not in the top of the recommendation lists. However, both versions present inconsistent behavior in terms of fairness, as the system may generate recommendations which are not available on Videoland.
The rapidly advancing domain of Explainable Artificial Intelligence (XAI) has sparked significant interests in developing techniques to make AI systems more transparent and understandable. Nevertheless, in real-world contexts, the methods of explainability and their evaluation strategies present numerous limitations.Moreover, the scope of responsible AI extends beyond just explainability. In this paper, we explore these limitations and discuss their implications in a boarder context of responsible AI when considering other important aspects, including privacy, fairness and contestability.
Reward models (RMs) are crucial in aligning large language models (LLMs) with human preferences for improving interaction quality. However, the real world is pluralistic, which leads to diversified human preferences based on different religions, politics, cultures, etc. Moreover, each individual can have their own unique preferences on various topics. Neglecting the diversity of human preferences, current LLM training processes only use a general reward model, which is below satisfaction for customized or personalized application scenarios. To explore customized preference learning, we collect a domain-specific preference (DSP) dataset, which collects preferred responses to each given query from four practical domains. Besides, from the perspective of data efficiency, we proposed a three-stage customized RM learning scheme, whose effectiveness is empirically verified on both general preference datasets and our DSP set. Furthermore, we test multiple training and data strategies on the three learning stages, and have found several ways to better preserve the general preferring ability while training the customized RMs, especially general preference enrichment and customized preference imitation learning. The DSP dataset and code are available at //github.com/Linear95/DSP.
Deep neural networks are vulnerable to adversarial examples, posing a threat to the models' applications and raising security concerns. An intriguing property of adversarial examples is their strong transferability. Several methods have been proposed to enhance transferability, including ensemble attacks which have demonstrated their efficacy. However, prior approaches simply average logits, probabilities, or losses for model ensembling, lacking a comprehensive analysis of how and why model ensembling significantly improves transferability. In this paper, we propose a similar targeted attack method named Similar Target~(ST). By promoting cosine similarity between the gradients of each model, our method regularizes the optimization direction to simultaneously attack all surrogate models. This strategy has been proven to enhance generalization ability. Experimental results on ImageNet validate the effectiveness of our approach in improving adversarial transferability. Our method outperforms state-of-the-art attackers on 18 discriminative classifiers and adversarially trained models.
The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.
Federated Learning aims to learn machine learning models from multiple decentralized edge devices (e.g. mobiles) or servers without sacrificing local data privacy. Recent Natural Language Processing techniques rely on deep learning and large pre-trained language models. However, both big deep neural and language models are trained with huge amounts of data which often lies on the server side. Since text data is widely originated from end users, in this work, we look into recent NLP models and techniques which use federated learning as the learning framework. Our survey discusses major challenges in federated natural language processing, including the algorithm challenges, system challenges as well as the privacy issues. We also provide a critical review of the existing Federated NLP evaluation methods and tools. Finally, we highlight the current research gaps and future directions.
Imbalanced classification on graphs is ubiquitous yet challenging in many real-world applications, such as fraudulent node detection. Recently, graph neural networks (GNNs) have shown promising performance on many network analysis tasks. However, most existing GNNs have almost exclusively focused on the balanced networks, and would get unappealing performance on the imbalanced networks. To bridge this gap, in this paper, we present a generative adversarial graph network model, called ImGAGN to address the imbalanced classification problem on graphs. It introduces a novel generator for graph structure data, named GraphGenerator, which can simulate both the minority class nodes' attribute distribution and network topological structure distribution by generating a set of synthetic minority nodes such that the number of nodes in different classes can be balanced. Then a graph convolutional network (GCN) discriminator is trained to discriminate between real nodes and fake (i.e., generated) nodes, and also between minority nodes and majority nodes on the synthetic balanced network. To validate the effectiveness of the proposed method, extensive experiments are conducted on four real-world imbalanced network datasets. Experimental results demonstrate that the proposed method ImGAGN outperforms state-of-the-art algorithms for semi-supervised imbalanced node classification task.
Image segmentation is a key topic in image processing and computer vision with applications such as scene understanding, medical image analysis, robotic perception, video surveillance, augmented reality, and image compression, among many others. Various algorithms for image segmentation have been developed in the literature. Recently, due to the success of deep learning models in a wide range of vision applications, there has been a substantial amount of works aimed at developing image segmentation approaches using deep learning models. In this survey, we provide a comprehensive review of the literature at the time of this writing, covering a broad spectrum of pioneering works for semantic and instance-level segmentation, including fully convolutional pixel-labeling networks, encoder-decoder architectures, multi-scale and pyramid based approaches, recurrent networks, visual attention models, and generative models in adversarial settings. We investigate the similarity, strengths and challenges of these deep learning models, examine the most widely used datasets, report performances, and discuss promising future research directions in this area.
The difficulty of deploying various deep learning (DL) models on diverse DL hardwares has boosted the research and development of DL compilers in the community. Several DL compilers have been proposed from both industry and academia such as Tensorflow XLA and TVM. Similarly, the DL compilers take the DL models described in different DL frameworks as input, and then generate optimized codes for diverse DL hardwares as output. However, none of the existing survey has analyzed the unique design of the DL compilers comprehensively. In this paper, we perform a comprehensive survey of existing DL compilers by dissecting the commonly adopted design in details, with emphasis on the DL oriented multi-level IRs, and frontend/backend optimizations. Specifically, we provide a comprehensive comparison among existing DL compilers from various aspects. In addition, we present detailed analysis of the multi-level IR design and compiler optimization techniques. Finally, several insights are highlighted as the potential research directions of DL compiler. This is the first survey paper focusing on the unique design of DL compiler, which we hope can pave the road for future research towards the DL compiler.
We present Generative Adversarial Capsule Network (CapsuleGAN), a framework that uses capsule networks (CapsNets) instead of the standard convolutional neural networks (CNNs) as discriminators within the generative adversarial network (GAN) setting, while modeling image data. We provide guidelines for designing CapsNet discriminators and the updated GAN objective function, which incorporates the CapsNet margin loss, for training CapsuleGAN models. We show that CapsuleGAN outperforms convolutional-GAN at modeling image data distribution on the MNIST dataset of handwritten digits, evaluated on the generative adversarial metric and at semi-supervised image classification.