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Detecting human-object interactions (HOI) in a few-shot setting remains a challenge. Existing meta-learning methods struggle to extract representative features for classification due to the limited data, while existing few-shot HOI models rely on HOI text labels for classification. Moreover, some query images may display visual similarity to those outside their class, such as similar backgrounds between different HOI classes. This makes learning more challenging, especially with limited samples. Bongard-HOI (Jiang et al. 2022) epitomizes this HOI few-shot problem, making it the benchmark we focus on in this paper. In our proposed method, we introduce novel label-uncertain query augmentation techniques to enhance the diversity of the query inputs, aiming to distinguish the positive HOI class from the negative ones. As these augmented inputs may or may not have the same class label as the original inputs, their class label is unknown. Those belonging to a different class become hard samples due to their visual similarity to the original ones. Additionally, we introduce a novel pseudo-label generation technique that enables a mean teacher model to learn from the augmented label-uncertain inputs. We propose to augment the negative support set for the student model to enrich the semantic information, fostering diversity that challenges and enhances the student's learning. Experimental results demonstrate that our method sets a new state-of-the-art (SOTA) performance by achieving 68.74% accuracy on the Bongard-HOI benchmark, a significant improvement over the existing SOTA of 66.59%. In our evaluation on HICO-FS, a more general few-shot recognition dataset, our method achieves 73.27% accuracy, outperforming the previous SOTA of 71.20% in the 5-way 5-shot task.

相關內容

小樣本學習(Few-Shot Learning,以下簡稱 FSL )用于解決當可用的數據量比較少時,如何提升神經網絡的性能。在 FSL 中,經常用到的一類方法被稱為 Meta-learning。和普通的神經網絡的訓練方法一樣,Meta-learning 也包含訓練過程和測試過程,但是它的訓練過程被稱作 Meta-training 和 Meta-testing。

We introduce a new framework for studying meta-learning methods using PAC-Bayesian theory. Its main advantage over previous work is that it allows for more flexibility in how the transfer of knowledge between tasks is realized. For previous approaches, this could only happen indirectly, by means of learning prior distributions over models. In contrast, the new generalization bounds that we prove express the process of meta-learning much more directly as learning the learning algorithm that should be used for future tasks. The flexibility of our framework makes it suitable to analyze a wide range of meta-learning mechanisms and even design new mechanisms. Other than our theoretical contributions we also show empirically that our framework improves the prediction quality in practical meta-learning mechanisms.

As machine learning becomes more prominent there is a growing demand to perform several inference tasks in parallel. Running a dedicated model for each task is computationally expensive and therefore there is a great interest in multi-task learning (MTL). MTL aims at learning a single model that solves several tasks efficiently. Optimizing MTL models is often achieved by computing a single gradient per task and aggregating them for obtaining a combined update direction. However, these approaches do not consider an important aspect, the sensitivity in the gradient dimensions. Here, we introduce a novel gradient aggregation approach using Bayesian inference. We place a probability distribution over the task-specific parameters, which in turn induce a distribution over the gradients of the tasks. This additional valuable information allows us to quantify the uncertainty in each of the gradients dimensions, which can then be factored in when aggregating them. We empirically demonstrate the benefits of our approach in a variety of datasets, achieving state-of-the-art performance.

Obtaining no-regret guarantees for reinforcement learning (RL) in the case of problems with continuous state and/or action spaces is still one of the major open challenges in the field. Recently, a variety of solutions have been proposed, but besides very specific settings, the general problem remains unsolved. In this paper, we introduce a novel structural assumption on the Markov decision processes (MDPs), namely $\nu-$smoothness, that generalizes most of the settings proposed so far (e.g., linear MDPs and Lipschitz MDPs). To face this challenging scenario, we propose two algorithms for regret minimization in $\nu-$smooth MDPs. Both algorithms build upon the idea of constructing an MDP representation through an orthogonal feature map based on Legendre polynomials. The first algorithm, \textsc{Legendre-Eleanor}, archives the no-regret property under weaker assumptions but is computationally inefficient, whereas the second one, \textsc{Legendre-LSVI}, runs in polynomial time, although for a smaller class of problems. After analyzing their regret properties, we compare our results with state-of-the-art ones from RL theory, showing that our algorithms achieve the best guarantees.

The study of reinforcement learning from human feedback (RLHF) has gained prominence in recent years due to its role in the development of LLMs. Neuroscience research shows that human responses to stimuli are known to depend on partially-observed "internal states." Unfortunately current models of RLHF do not take take this into consideration. Moreover most RLHF models do not account for intermediate feedback, which is gaining importance in empirical work and can help improve both sample complexity and alignment. To address these limitations, we model RLHF as reinforcement learning with partially observed reward-states (PORRL). We show reductions from the the two dominant forms of human feedback in RLHF - cardinal and dueling feedback to PORRL. For cardinal feedback, we develop generic statistically efficient algorithms and instantiate them to present POR-UCRL and POR-UCBVI. For dueling feedback, we show that a naive reduction to cardinal feedback fails to achieve sublinear dueling regret. We then present the first explicit reduction that converts guarantees for cardinal regret to dueling regret. We show that our models and guarantees in both settings generalize and extend existing ones. Finally, we identify a recursive structure on our model that could improve the statistical and computational tractability of PORRL, giving examples from past work on RLHF as well as learning perfect reward machines, which PORRL subsumes.

This paper introduces a new approach to address the issue of class imbalance in graph neural networks (GNNs) for learning on graph-structured data. Our approach integrates imbalanced node classification and Bias-Variance Decomposition, establishing a theoretical framework that closely relates data imbalance to model variance. We also leverage graph augmentation technique to estimate the variance, and design a regularization term to alleviate the impact of imbalance. Exhaustive tests are conducted on multiple benchmarks, including naturally imbalanced datasets and public-split class-imbalanced datasets, demonstrating that our approach outperforms state-of-the-art methods in various imbalanced scenarios. This work provides a novel theoretical perspective for addressing the problem of imbalanced node classification in GNNs.

We study a primal-dual reinforcement learning (RL) algorithm for the online constrained Markov decision processes (CMDP) problem, wherein the agent explores an optimal policy that maximizes return while satisfying constraints. Despite its widespread practical use, the existing theoretical literature on primal-dual RL algorithms for this problem only provides sublinear regret guarantees and fails to ensure convergence to optimal policies. In this paper, we introduce a novel policy gradient primal-dual algorithm with uniform probably approximate correctness (Uniform-PAC) guarantees, simultaneously ensuring convergence to optimal policies, sublinear regret, and polynomial sample complexity for any target accuracy. Notably, this represents the first Uniform-PAC algorithm for the online CMDP problem. In addition to the theoretical guarantees, we empirically demonstrate in a simple CMDP that our algorithm converges to optimal policies, while an existing algorithm exhibits oscillatory performance and constraint violation.

To date, most existing self-supervised learning methods are designed and optimized for image classification. These pre-trained models can be sub-optimal for dense prediction tasks due to the discrepancy between image-level prediction and pixel-level prediction. To fill this gap, we aim to design an effective, dense self-supervised learning method that directly works at the level of pixels (or local features) by taking into account the correspondence between local features. We present dense contrastive learning, which implements self-supervised learning by optimizing a pairwise contrastive (dis)similarity loss at the pixel level between two views of input images. Compared to the baseline method MoCo-v2, our method introduces negligible computation overhead (only <1% slower), but demonstrates consistently superior performance when transferring to downstream dense prediction tasks including object detection, semantic segmentation and instance segmentation; and outperforms the state-of-the-art methods by a large margin. Specifically, over the strong MoCo-v2 baseline, our method achieves significant improvements of 2.0% AP on PASCAL VOC object detection, 1.1% AP on COCO object detection, 0.9% AP on COCO instance segmentation, 3.0% mIoU on PASCAL VOC semantic segmentation and 1.8% mIoU on Cityscapes semantic segmentation. Code is available at: //git.io/AdelaiDet

Deep learning methods are achieving ever-increasing performance on many artificial intelligence tasks. A major limitation of deep models is that they are not amenable to interpretability. This limitation can be circumvented by developing post hoc techniques to explain the predictions, giving rise to the area of explainability. Recently, explainability of deep models on images and texts has achieved significant progress. In the area of graph data, graph neural networks (GNNs) and their explainability are experiencing rapid developments. However, there is neither a unified treatment of GNN explainability methods, nor a standard benchmark and testbed for evaluations. In this survey, we provide a unified and taxonomic view of current GNN explainability methods. Our unified and taxonomic treatments of this subject shed lights on the commonalities and differences of existing methods and set the stage for further methodological developments. To facilitate evaluations, we generate a set of benchmark graph datasets specifically for GNN explainability. We summarize current datasets and metrics for evaluating GNN explainability. Altogether, this work provides a unified methodological treatment of GNN explainability and a standardized testbed for evaluations.

Conventional methods for object detection typically require a substantial amount of training data and preparing such high-quality training data is very labor-intensive. In this paper, we propose a novel few-shot object detection network that aims at detecting objects of unseen categories with only a few annotated examples. Central to our method are our Attention-RPN, Multi-Relation Detector and Contrastive Training strategy, which exploit the similarity between the few shot support set and query set to detect novel objects while suppressing false detection in the background. To train our network, we contribute a new dataset that contains 1000 categories of various objects with high-quality annotations. To the best of our knowledge, this is one of the first datasets specifically designed for few-shot object detection. Once our few-shot network is trained, it can detect objects of unseen categories without further training or fine-tuning. Our method is general and has a wide range of potential applications. We produce a new state-of-the-art performance on different datasets in the few-shot setting. The dataset link is //github.com/fanq15/Few-Shot-Object-Detection-Dataset.

State-of-the-art Convolutional Neural Network (CNN) benefits a lot from multi-task learning (MTL), which learns multiple related tasks simultaneously to obtain shared or mutually related representations for different tasks. The most widely-used MTL CNN structure is based on an empirical or heuristic split on a specific layer (e.g., the last convolutional layer) to minimize different task-specific losses. However, this heuristic sharing/splitting strategy may be harmful to the final performance of one or multiple tasks. In this paper, we propose a novel CNN structure for MTL, which enables automatic feature fusing at every layer. Specifically, we first concatenate features from different tasks according to their channel dimension, and then formulate the feature fusing problem as discriminative dimensionality reduction. We show that this discriminative dimensionality reduction can be done by 1x1 Convolution, Batch Normalization, and Weight Decay in one CNN, which we refer to as Neural Discriminative Dimensionality Reduction (NDDR). We perform ablation analysis in details for different configurations in training the network. The experiments carried out on different network structures and different task sets demonstrate the promising performance and desirable generalizability of our proposed method.

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