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In this work, we show that exploiting additional variables in a mixed finite element formulation of deformation leads to an efficient physics-based character skinning algorithm. Taking as input, a user-defined rig, we show how to efficiently compute deformations of the character mesh which respect artist-supplied handle positions and orientations, but without requiring complicated constraints on the physics solver, which can cause poor performance. Rather we demonstrate an efficient, user controllable skinning pipeline that can generate compelling character deformations, using a variety of physics material models.

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Performance:International Symposium on Computer Performance Modeling, Measurements and Evaluation。 Explanation:計(ji)算機性能(neng)建模、測量和評(ping)估國(guo)際研討會。 Publisher:ACM。 SIT:

We introduce an innovative approach to enhancing the empirical risk minimization (ERM) process in model training through a refined reweighting scheme of the training data to enhance fairness. This scheme aims to uphold the sufficiency rule in fairness by ensuring that optimal predictors maintain consistency across diverse sub-groups. We employ a bilevel formulation to address this challenge, wherein we explore sample reweighting strategies. Unlike conventional methods that hinge on model size, our formulation bases generalization complexity on the space of sample weights. We discretize the weights to improve training speed. Empirical validation of our method showcases its effectiveness and robustness, revealing a consistent improvement in the balance between prediction performance and fairness metrics across various experiments.

Theoretical and empirical evidence suggests that joint graph embedding algorithms induce correlation across the networks in the embedding space. In the Omnibus joint graph embedding framework, previous results explicitly delineated the dual effects of the algorithm-induced and model-inherent correlations on the correlation across the embedded networks. Accounting for and mitigating the algorithm-induced correlation is key to subsequent inference, as sub-optimal Omnibus matrix constructions have been demonstrated to lead to loss in inference fidelity. This work presents the first efforts to automate the Omnibus construction in order to address two key questions in this joint embedding framework: the correlation-to-OMNI problem and the flat correlation problem. In the flat correlation problem, we seek to understand the minimum algorithm-induced flat correlation (i.e., the same across all graph pairs) produced by a generalized Omnibus embedding. Working in a subspace of the fully general Omnibus matrices, we prove both a lower bound for this flat correlation and that the classical Omnibus construction induces the maximal flat correlation. In the correlation-to-OMNI problem, we present an algorithm -- named corr2Omni -- that, from a given matrix of estimated pairwise graph correlations, estimates the matrix of generalized Omnibus weights that induces optimal correlation in the embedding space. Moreover, in both simulated and real data settings, we demonstrate the increased effectiveness of our corr2Omni algorithm versus the classical Omnibus construction.

Kernel Stein discrepancies (KSDs) measure the quality of a distributional approximation and can be computed even when the target density has an intractable normalizing constant. Notable applications include the diagnosis of approximate MCMC samplers and goodness-of-fit tests for unnormalized statistical models. The present work analyzes the convergence control properties of KSDs. We first show that standard KSDs used for weak convergence control fail to control moment convergence. To address this limitation, we next provide sufficient conditions under which alternative diffusion KSDs control both moment and weak convergence. As an immediate consequence we develop, for each $q > 0$, the first KSDs known to exactly characterize $q$-Wasserstein convergence.

A program's exceptional behavior can substantially complicate its control flow, and hence accurately reasoning about the program's correctness. On the other hand, formally verifying realistic programs is likely to involve exceptions -- a ubiquitous feature in modern programming languages. In this paper, we present a novel approach to verify the exceptional behavior of Java programs, which extends our previous work on ByteBack. ByteBack works on a program's bytecode, while providing means to specify the intended behavior at the source-code level; this approach sets ByteBack apart from most state-of-the-art verifiers that target source code. To explicitly model a program's exceptional behavior in a way that is amenable to formal reasoning, we introduce Vimp: a high-level bytecode representation that extends the Soot framework's Grimp with verification-oriented features, thus serving as an intermediate layer between bytecode and the Boogie intermediate verification language. Working on bytecode through this intermediate layer brings flexibility and adaptability to new language versions and variants: as our experiments demonstrate, ByteBack can verify programs involving exceptional behavior in all versions of Java, as well as in Scala and Kotlin (two other popular JVM languages).

Motivated by a recent method for approximate solution of Fredholm equations of the first kind, we develop a corresponding method for a class of Fredholm equations of the \emph{second kind}. In particular, we consider the class of equations for which the solution is a probability measure. The approach centres around specifying a functional whose gradient flow admits a minimizer corresponding to a regularized version of the solution of the underlying equation and using a mean-field particle system to approximately simulate that flow. Theoretical support for the method is presented, along with some illustrative numerical results.

This work proposes a strategy for organising quadrotors around a payload to enable hovering without external stimuli, together with a MATLAB software for modelling the dynamics of a quadrotor-payload system. Based on geometric concepts, the proposed design keeps the payload and system centre of mass aligned. Hovering tests that are successful confirm the method's efficiency. Moreover, the algorithm is improved to take thrust capacities and propeller distances into account, calculating the minimum number of quadrotors needed for hovering. The algorithm's effectiveness is demonstrated by numerical examples, which reveal that larger quadrotors may require fewer units while smaller ones give greater flexibility. Our code can be found at: \href{//github.com/Hosnooo/Swarm-Slung-Payload}{//github.com/Hosnooo/Swarm-Slung-Payload}

Reasoning, a crucial ability for complex problem-solving, plays a pivotal role in various real-world settings such as negotiation, medical diagnosis, and criminal investigation. It serves as a fundamental methodology in the field of Artificial General Intelligence (AGI). With the ongoing development of foundation models, e.g., Large Language Models (LLMs), there is a growing interest in exploring their abilities in reasoning tasks. In this paper, we introduce seminal foundation models proposed or adaptable for reasoning, highlighting the latest advancements in various reasoning tasks, methods, and benchmarks. We then delve into the potential future directions behind the emergence of reasoning abilities within foundation models. We also discuss the relevance of multimodal learning, autonomous agents, and super alignment in the context of reasoning. By discussing these future research directions, we hope to inspire researchers in their exploration of this field, stimulate further advancements in reasoning with foundation models, and contribute to the development of AGI.

Molecular design and synthesis planning are two critical steps in the process of molecular discovery that we propose to formulate as a single shared task of conditional synthetic pathway generation. We report an amortized approach to generate synthetic pathways as a Markov decision process conditioned on a target molecular embedding. This approach allows us to conduct synthesis planning in a bottom-up manner and design synthesizable molecules by decoding from optimized conditional codes, demonstrating the potential to solve both problems of design and synthesis simultaneously. The approach leverages neural networks to probabilistically model the synthetic trees, one reaction step at a time, according to reactivity rules encoded in a discrete action space of reaction templates. We train these networks on hundreds of thousands of artificial pathways generated from a pool of purchasable compounds and a list of expert-curated templates. We validate our method with (a) the recovery of molecules using conditional generation, (b) the identification of synthesizable structural analogs, and (c) the optimization of molecular structures given oracle functions relevant to drug discovery.

Automatically creating the description of an image using any natural languages sentence like English is a very challenging task. It requires expertise of both image processing as well as natural language processing. This paper discuss about different available models for image captioning task. We have also discussed about how the advancement in the task of object recognition and machine translation has greatly improved the performance of image captioning model in recent years. In addition to that we have discussed how this model can be implemented. In the end, we have also evaluated the performance of model using standard evaluation matrices.

Deep neural networks (DNNs) have been found to be vulnerable to adversarial examples resulting from adding small-magnitude perturbations to inputs. Such adversarial examples can mislead DNNs to produce adversary-selected results. Different attack strategies have been proposed to generate adversarial examples, but how to produce them with high perceptual quality and more efficiently requires more research efforts. In this paper, we propose AdvGAN to generate adversarial examples with generative adversarial networks (GANs), which can learn and approximate the distribution of original instances. For AdvGAN, once the generator is trained, it can generate adversarial perturbations efficiently for any instance, so as to potentially accelerate adversarial training as defenses. We apply AdvGAN in both semi-whitebox and black-box attack settings. In semi-whitebox attacks, there is no need to access the original target model after the generator is trained, in contrast to traditional white-box attacks. In black-box attacks, we dynamically train a distilled model for the black-box model and optimize the generator accordingly. Adversarial examples generated by AdvGAN on different target models have high attack success rate under state-of-the-art defenses compared to other attacks. Our attack has placed the first with 92.76% accuracy on a public MNIST black-box attack challenge.

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