This paper introduces a new benchmark dataset, Open-Structure, for evaluating visual odometry and SLAM methods, which directly equips point and line measurements, correspondences, structural associations, and co-visibility factor graphs instead of providing raw images. Based on the proposed benchmark dataset, these 2D or 3D data can be directly input to different stages of SLAM pipelines to avoid the impact of the data preprocessing modules in ablation experiments. First, we propose a dataset generator for real-world and simulated scenarios. In real-world scenes, it maintains the same observations and occlusions as actual feature extraction results. Those generated simulation sequences enhance the dataset's diversity by introducing various carefully designed trajectories and observations. Second, a SLAM baseline is proposed using our dataset to evaluate widely used modules in camera pose tracking, parametrization, and optimization modules. By evaluating these state-of-the-art algorithms across different scenarios, we discern each module's strengths and weaknesses within the camera tracking and optimization process. Our dataset and baseline are available at \url{//github.com/yanyan-li/Open-Structure}.
We present a novel, power- & hardware-efficient, multiuser, multibeam RIS (Reflective Intelligent Surface) architecture for multiuser MIMO, especially for very high frequency bands (e.g., high mmWave and sub-THz), where channels are typically sparse in the beamspace and LOS is the dominant component. The key module is formed by an active multiantenna feeder (AMAF) with a small number of active antennas, placed in the near field of a RIS with a much larger number of passive controllable reflecting elements. We propose a pragmatic approach to obtain a steerable beam with high gain and very low sidelobes. Then K independently controlled beams can be achieved by closely stacking K such AMAF-RIS modules. Our analysis includes the mutual interference between the modules and the fact that, due to the delay difference of propagation through the AMAF-RIS structure, the resulting channel matrix is frequency selective even for pure LOS propagation. We consider a 3D geometry and show that "beam focusing" is in fact possible (and much more effective in terms of coverage) also in the far-field, by creating spotbeams with limited footprint both in angle and in range. Our results show that: 1) simple RF beamforming (BF) without computationally expensive baseband multiuser precoding is sufficient to practically eliminate multiuser interference when the users are chosen with sufficient angular/range separation, thanks to the extremely low sidelobe beams; 2) the impact of beam pointing errors with standard deviation as large as 2.5 deg and RIS quantized phase-shifters with quantization bits > 2 is essentially negligible; 3) The proposed architecture is more power efficient & much simpler from a hardware implementation viewpoint than standard active arrays with the same BF performance. We show also that the array gain of the proposed AMAF-RIS structure is linear with the RIS aperture.
We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a sparse-view camera setting. Unlike the original Gaussian Splatting or neural implicit rendering methods that necessitate per-subject optimizations, we introduce Gaussian parameter maps defined on the source views and regress directly Gaussian Splatting properties for instant novel view synthesis without any fine-tuning or optimization. To this end, we train our Gaussian parameter regression module on a large amount of human scan data, jointly with a depth estimation module to lift 2D parameter maps to 3D space. The proposed framework is fully differentiable and experiments on several datasets demonstrate that our method outperforms state-of-the-art methods while achieving an exceeding rendering speed.
This paper introduces a novel unified representation of diffusion models for image generation and segmentation. Specifically, we use a colormap to represent entity-level masks, addressing the challenge of varying entity numbers while aligning the representation closely with the image RGB domain. Two novel modules, including the location-aware color palette and progressive dichotomy module, are proposed to support our mask representation. On the one hand, a location-aware palette guarantees the colors' consistency to entities' locations. On the other hand, the progressive dichotomy module can efficiently decode the synthesized colormap to high-quality entity-level masks in a depth-first binary search without knowing the cluster numbers. To tackle the issue of lacking large-scale segmentation training data, we employ an inpainting pipeline and then improve the flexibility of diffusion models across various tasks, including inpainting, image synthesis, referring segmentation, and entity segmentation. Comprehensive experiments validate the efficiency of our approach, demonstrating comparable segmentation mask quality to state-of-the-art and adaptability to multiple tasks. The code will be released at \href{//github.com/qqlu/Entity}{//github.com/qqlu/Entity}.
This paper proposes an interpretation of RLAIF as Bayesian inference by introducing distilled Self-Critique (dSC), which refines the outputs of a LLM through a Gibbs sampler that is later distilled into a fine-tuned model. Only requiring synthetic data, dSC is exercised in experiments regarding safety, sentiment, and privacy control, showing it can be a viable and cheap alternative to align LLMs. Code released at \url{//github.com/vicgalle/distilled-self-critique}.
Nowadays, denoising diffusion probabilistic models have been adapted for many image segmentation tasks. However, existing end-to-end models have already demonstrated remarkable capabilities. Rather than using denoising diffusion probabilistic models alone, integrating the abilities of both denoising diffusion probabilistic models and existing end-to-end models can better improve the performance of image segmentation. Based on this, we implicitly introduce residual term into the diffusion process and propose ResEnsemble-DDPM, which seamlessly integrates the diffusion model and the end-to-end model through ensemble learning. The output distributions of these two models are strictly symmetric with respect to the ground truth distribution, allowing us to integrate the two models by reducing the residual term. Experimental results demonstrate that our ResEnsemble-DDPM can further improve the capabilities of existing models. Furthermore, its ensemble learning strategy can be generalized to other downstream tasks in image generation and get strong competitiveness.
This paper presents Swarm-GPT, a system that integrates large language models (LLMs) with safe swarm motion planning - offering an automated and novel approach to deployable drone swarm choreography. Swarm-GPT enables users to automatically generate synchronized drone performances through natural language instructions. With an emphasis on safety and creativity, Swarm-GPT addresses a critical gap in the field of drone choreography by integrating the creative power of generative models with the effectiveness and safety of model-based planning algorithms. This goal is achieved by prompting the LLM to generate a unique set of waypoints based on extracted audio data. A trajectory planner processes these waypoints to guarantee collision-free and feasible motion. Results can be viewed in simulation prior to execution and modified through dynamic re-prompting. Sim-to-real transfer experiments demonstrate Swarm-GPT's ability to accurately replicate simulated drone trajectories, with a mean sim-to-real root mean square error (RMSE) of 28.7 mm. To date, Swarm-GPT has been successfully showcased at three live events, exemplifying safe real-world deployment of pre-trained models.
This paper proposes a novel, data-agnostic, model poisoning attack on Federated Learning (FL), by designing a new adversarial graph autoencoder (GAE)-based framework. The attack requires no knowledge of FL training data and achieves both effectiveness and undetectability. By listening to the benign local models and the global model, the attacker extracts the graph structural correlations among the benign local models and the training data features substantiating the models. The attacker then adversarially regenerates the graph structural correlations while maximizing the FL training loss, and subsequently generates malicious local models using the adversarial graph structure and the training data features of the benign ones. A new algorithm is designed to iteratively train the malicious local models using GAE and sub-gradient descent. The convergence of FL under attack is rigorously proved, with a considerably large optimality gap. Experiments show that the FL accuracy drops gradually under the proposed attack and existing defense mechanisms fail to detect it. The attack can give rise to an infection across all benign devices, making it a serious threat to FL.
This work presents DocPedia, a novel large multimodal model (LMM) for versatile OCR-free document understanding, capable of parsing images up to 2,560$\times$2,560 resolution. Unlike existing work either struggle with high-resolution documents or give up the large language model thus vision or language ability constrained, our DocPedia directly processes visual input in the frequency domain rather than the pixel space. The unique characteristic enables DocPedia to capture a greater amount of visual and textual information using a limited number of visual tokens. To consistently enhance both perception and comprehension abilities of our model, we develop a dual-stage training strategy and enrich instructions/annotations of all training tasks covering multiple document types. Extensive quantitative and qualitative experiments conducted on various publicly available benchmarks confirm the mutual benefits of jointly learning perception and comprehension tasks. The results provide further evidence of the effectiveness and superior performance of our DocPedia over other methods.
This paper introduces a new fundamental characteristic, \ie, the dynamic range, from real-world metric tools to deep visual recognition. In metrology, the dynamic range is a basic quality of a metric tool, indicating its flexibility to accommodate various scales. Larger dynamic range offers higher flexibility. In visual recognition, the multiple scale problem also exist. Different visual concepts may have different semantic scales. For example, ``Animal'' and ``Plants'' have a large semantic scale while ``Elk'' has a much smaller one. Under a small semantic scale, two different elks may look quite \emph{different} to each other . However, under a large semantic scale (\eg, animals and plants), these two elks should be measured as being \emph{similar}. %We argue that such flexibility is also important for deep metric learning, because different visual concepts indeed correspond to different semantic scales. Introducing the dynamic range to deep metric learning, we get a novel computer vision task, \ie, the Dynamic Metric Learning. It aims to learn a scalable metric space to accommodate visual concepts across multiple semantic scales. Based on three types of images, \emph{i.e.}, vehicle, animal and online products, we construct three datasets for Dynamic Metric Learning. We benchmark these datasets with popular deep metric learning methods and find Dynamic Metric Learning to be very challenging. The major difficulty lies in a conflict between different scales: the discriminative ability under a small scale usually compromises the discriminative ability under a large one, and vice versa. As a minor contribution, we propose Cross-Scale Learning (CSL) to alleviate such conflict. We show that CSL consistently improves the baseline on all the three datasets. The datasets and the code will be publicly available at //github.com/SupetZYK/DynamicMetricLearning.
In this paper we address issues with image retrieval benchmarking on standard and popular Oxford 5k and Paris 6k datasets. In particular, annotation errors, the size of the dataset, and the level of challenge are addressed: new annotation for both datasets is created with an extra attention to the reliability of the ground truth. Three new protocols of varying difficulty are introduced. The protocols allow fair comparison between different methods, including those using a dataset pre-processing stage. For each dataset, 15 new challenging queries are introduced. Finally, a new set of 1M hard, semi-automatically cleaned distractors is selected. An extensive comparison of the state-of-the-art methods is performed on the new benchmark. Different types of methods are evaluated, ranging from local-feature-based to modern CNN based methods. The best results are achieved by taking the best of the two worlds. Most importantly, image retrieval appears far from being solved.