While transformer models have been demonstrated to be effective for natural language processing tasks and high-level vision tasks, only a few attempts have been made to use powerful transformer models for single image super-resolution. Because transformer models have powerful representation capacity and the in-built self-attention mechanisms in transformer models help to leverage self-similarity prior in input low-resolution image to improve performance for single image super-resolution, we present a single image super-resolution model based on recent hybrid vision transformer of MaxViT, named as MaxSR. MaxSR consists of four parts, a shallow feature extraction block, multiple cascaded adaptive MaxViT blocks to extract deep hierarchical features and model global self-similarity from low-level features efficiently, a hierarchical feature fusion block, and finally a reconstruction block. The key component of MaxSR, i.e., adaptive MaxViT block, is based on MaxViT block which mixes MBConv with squeeze-and-excitation, block attention and grid attention. In order to achieve better global modelling of self-similarity in input low-resolution image, we improve block attention and grid attention in MaxViT block to adaptive block attention and adaptive grid attention which do self-attention inside each window across all grids and each grid across all windows respectively in the most efficient way. We instantiate proposed model for classical single image super-resolution (MaxSR) and lightweight single image super-resolution (MaxSR-light). Experiments show that our MaxSR and MaxSR-light establish new state-of-the-art performance efficiently.
On-line handwritten character segmentation is often associated with handwriting recognition and even though recognition models include mechanisms to locate relevant positions during the recognition process, it is typically insufficient to produce a precise segmentation. Decoupling the segmentation from the recognition unlocks the potential to further utilize the result of the recognition. We specifically focus on the scenario where the transcription is known beforehand, in which case the character segmentation becomes an assignment problem between sampling points of the stylus trajectory and characters in the text. Inspired by the $k$-means clustering algorithm, we view it from the perspective of cluster assignment and present a Transformer-based architecture where each cluster is formed based on a learned character query in the Transformer decoder block. In order to assess the quality of our approach, we create character segmentation ground truths for two popular on-line handwriting datasets, IAM-OnDB and HANDS-VNOnDB, and evaluate multiple methods on them, demonstrating that our approach achieves the overall best results.
The rapid growth of memory and computation requirements of large language models (LLMs) has outpaced the development of hardware, hindering people who lack large-scale high-end GPUs from training or deploying LLMs. However, consumer-level GPUs, which constitute a larger market share, are typically overlooked in LLM due to their weaker computing performance, smaller storage capacity, and lower communication bandwidth. Additionally, users may have privacy concerns when interacting with remote LLMs. In this paper, we envision a decentralized system unlocking the potential vast untapped consumer-level GPUs in pre-training, inference and fine-tuning of LLMs with privacy protection. However, this system faces critical challenges, including limited CPU and GPU memory, low network bandwidth, the variability of peer and device heterogeneity. To address these challenges, our system design incorporates: 1) a broker with backup pool to implement dynamic join and quit of computing providers; 2) task scheduling with hardware performance to improve system efficiency; 3) abstracting ML procedures into directed acyclic graphs (DAGs) to achieve model and task universality; 4) abstracting intermediate represention and execution planes to ensure compatibility of various devices and deep learning (DL) frameworks. Our performance analysis demonstrates that 50 RTX 3080 GPUs can achieve throughputs comparable to those of 4 H100 GPUs, which are significantly more expensive.
Rapid advancements of large language models (LLMs) have enabled the processing, understanding, and generation of human-like text, with increasing integration into systems that touch our social sphere. Despite this success, these models can learn, perpetuate, and amplify harmful social biases. In this paper, we present a comprehensive survey of bias evaluation and mitigation techniques for LLMs. We first consolidate, formalize, and expand notions of social bias and fairness in natural language processing, defining distinct facets of harm and introducing several desiderata to operationalize fairness for LLMs. We then unify the literature by proposing three intuitive taxonomies, two for bias evaluation, namely metrics and datasets, and one for mitigation. Our first taxonomy of metrics for bias evaluation disambiguates the relationship between metrics and evaluation datasets, and organizes metrics by the different levels at which they operate in a model: embeddings, probabilities, and generated text. Our second taxonomy of datasets for bias evaluation categorizes datasets by their structure as counterfactual inputs or prompts, and identifies the targeted harms and social groups; we also release a consolidation of publicly-available datasets for improved access. Our third taxonomy of techniques for bias mitigation classifies methods by their intervention during pre-processing, in-training, intra-processing, and post-processing, with granular subcategories that elucidate research trends. Finally, we identify open problems and challenges for future work. Synthesizing a wide range of recent research, we aim to provide a clear guide of the existing literature that empowers researchers and practitioners to better understand and prevent the propagation of bias in LLMs.
Reliably controlling the behavior of large language models is a pressing open problem. Existing methods include supervised finetuning, reinforcement learning from human feedback, prompt engineering, and guided decoding. We instead investigate activation engineering: modifying activations at inference time to predictably alter model behavior. In particular, we bias the forward pass with an added 'steering vector' implicitly specified through natural language. Unlike past work which learned these steering vectors, our Activation Addition (ActAdd) method computes them by taking the activation differences that result from pairs of prompts. We demonstrate ActAdd on GPT-2 on OpenWebText and ConceptNet. Our inference-time approach yields control over high-level properties of output and preserves off-target model performance. It involves far less compute and implementation effort than finetuning, allows users to provide natural language specifications, and its overhead scales naturally with model size.
Nucleus segmentation is usually the first step in pathological image analysis tasks. Generalizable nucleus segmentation refers to the problem of training a segmentation model that is robust to domain gaps between the source and target domains. The domain gaps are usually believed to be caused by the varied image acquisition conditions, e.g., different scanners, tissues, or staining protocols. In this paper, we argue that domain gaps can also be caused by different foreground (nucleus)-background ratios, as this ratio significantly affects feature statistics that are critical to normalization layers. We propose a Distribution-Aware Re-Coloring (DARC) model that handles the above challenges from two perspectives. First, we introduce a re-coloring method that relieves dramatic image color variations between different domains. Second, we propose a new instance normalization method that is robust to the variation in foreground-background ratios. We evaluate the proposed methods on two H$\&$E stained image datasets, named CoNSeP and CPM17, and two IHC stained image datasets, called DeepLIIF and BC-DeepLIIF. Extensive experimental results justify the effectiveness of our proposed DARC model. Codes are available at \url{//github.com/csccsccsccsc/DARC
The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.
Deep long-tailed learning, one of the most challenging problems in visual recognition, aims to train well-performing deep models from a large number of images that follow a long-tailed class distribution. In the last decade, deep learning has emerged as a powerful recognition model for learning high-quality image representations and has led to remarkable breakthroughs in generic visual recognition. However, long-tailed class imbalance, a common problem in practical visual recognition tasks, often limits the practicality of deep network based recognition models in real-world applications, since they can be easily biased towards dominant classes and perform poorly on tail classes. To address this problem, a large number of studies have been conducted in recent years, making promising progress in the field of deep long-tailed learning. Considering the rapid evolution of this field, this paper aims to provide a comprehensive survey on recent advances in deep long-tailed learning. To be specific, we group existing deep long-tailed learning studies into three main categories (i.e., class re-balancing, information augmentation and module improvement), and review these methods following this taxonomy in detail. Afterward, we empirically analyze several state-of-the-art methods by evaluating to what extent they address the issue of class imbalance via a newly proposed evaluation metric, i.e., relative accuracy. We conclude the survey by highlighting important applications of deep long-tailed learning and identifying several promising directions for future research.
We propose to pre-train a unified language model for both autoencoding and partially autoregressive language modeling tasks using a novel training procedure, referred to as a pseudo-masked language model (PMLM). Given an input text with masked tokens, we rely on conventional masks to learn inter-relations between corrupted tokens and context via autoencoding, and pseudo masks to learn intra-relations between masked spans via partially autoregressive modeling. With well-designed position embeddings and self-attention masks, the context encodings are reused to avoid redundant computation. Moreover, conventional masks used for autoencoding provide global masking information, so that all the position embeddings are accessible in partially autoregressive language modeling. In addition, the two tasks pre-train a unified language model as a bidirectional encoder and a sequence-to-sequence decoder, respectively. Our experiments show that the unified language models pre-trained using PMLM achieve new state-of-the-art results on a wide range of natural language understanding and generation tasks across several widely used benchmarks.
The difficulty of deploying various deep learning (DL) models on diverse DL hardwares has boosted the research and development of DL compilers in the community. Several DL compilers have been proposed from both industry and academia such as Tensorflow XLA and TVM. Similarly, the DL compilers take the DL models described in different DL frameworks as input, and then generate optimized codes for diverse DL hardwares as output. However, none of the existing survey has analyzed the unique design of the DL compilers comprehensively. In this paper, we perform a comprehensive survey of existing DL compilers by dissecting the commonly adopted design in details, with emphasis on the DL oriented multi-level IRs, and frontend/backend optimizations. Specifically, we provide a comprehensive comparison among existing DL compilers from various aspects. In addition, we present detailed analysis of the multi-level IR design and compiler optimization techniques. Finally, several insights are highlighted as the potential research directions of DL compiler. This is the first survey paper focusing on the unique design of DL compiler, which we hope can pave the road for future research towards the DL compiler.
The design of deep graph models still remains to be investigated and the crucial part is how to explore and exploit the knowledge from different hops of neighbors in an efficient way. In this paper, we propose a novel RNN-like deep graph neural network architecture by incorporating AdaBoost into the computation of network; and the proposed graph convolutional network called AdaGCN~(AdaBoosting Graph Convolutional Network) has the ability to efficiently extract knowledge from high-order neighbors and integrate knowledge from different hops of neighbors into the network in an AdaBoost way. We also present the architectural difference between AdaGCN and existing graph convolutional methods to show the benefits of our proposal. Finally, extensive experiments demonstrate the state-of-the-art prediction performance and the computational advantage of our approach AdaGCN.