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Exploring the application of large-scale language models to graph learning is a novel endeavor. However, the vast amount of information inherent in large graphs poses significant challenges to this process. This paper focuses on the link prediction task and introduces LPNL (Link Prediction via Natural Language), a framework based on a large language model designed for scalable link prediction on large-scale heterogeneous graphs.We design novel prompts for link prediction that articulate graph details in natural language. We propose a two-stage sampling pipeline to extract crucial information from large-scale heterogeneous graphs, and a divide-and-conquer strategy to control the input token count within predefined limits, addressing the challenge of overwhelming information. We fine-tune a T5 model based on our self-supervised learning designed for for link prediction. Extensive experiments on a large public heterogeneous graphs demonstrate that LPNL outperforms various advanced baselines, highlighting its remarkable performance in link prediction tasks on large-scale graphs.

相關內容

網(wang)絡(luo)中(zhong)(zhong)的(de)鏈路預(yu)測(ce)(ce)(Link Prediction)是指如何通(tong)過已知的(de)網(wang)絡(luo)節點以及網(wang)絡(luo)結構等信息(xi)預(yu)測(ce)(ce)網(wang)絡(luo)中(zhong)(zhong)尚(shang)未(wei)產生連邊(bian)的(de)兩個節點之間產生鏈接(jie)的(de)可能性。這(zhe)種預(yu)測(ce)(ce)既包含(han)了對未(wei)知鏈接(jie)(exist yet unknown links)的(de)預(yu)測(ce)(ce)也包含(han)了對未(wei)來鏈接(jie)(future links)的(de)預(yu)測(ce)(ce)。該問題的(de)研究在理(li)論和應用兩個方面都具有重要的(de)意義和價值 。

The efficacy of machine learning has traditionally relied on the availability of increasingly larger datasets. However, large datasets pose storage challenges and contain non-influential samples, which could be ignored during training without impacting the final accuracy of the model. In response to these limitations, the concept of distilling the information on a dataset into a condensed set of (synthetic) samples, namely a distilled dataset, emerged. One crucial aspect is the selected architecture (usually ConvNet) for linking the original and synthetic datasets. However, the final accuracy is lower if the employed model architecture differs from the model used during distillation. Another challenge is the generation of high-resolution images, e.g., 128x128 and higher. In this paper, we propose Latent Dataset Distillation with Diffusion Models (LD3M) that combine diffusion in latent space with dataset distillation to tackle both challenges. LD3M incorporates a novel diffusion process tailored for dataset distillation, which improves the gradient norms for learning synthetic images. By adjusting the number of diffusion steps, LD3M also offers a straightforward way of controlling the trade-off between speed and accuracy. We evaluate our approach in several ImageNet subsets and for high-resolution images (128x128 and 256x256). As a result, LD3M consistently outperforms state-of-the-art distillation techniques by up to 4.8 p.p. and 4.2 p.p. for 1 and 10 images per class, respectively.

Vertical Federated Learning (VFL) is an emergent distributed machine learning paradigm wherein owners of disjoint features of a common set of entities collaborate to learn a global model without sharing data. In VFL, a host client owns data labels for each entity and learns a final representation based on intermediate local representations from all guest clients. Therefore, the host is a single point of failure and label feedback can be used by malicious guest clients to infer private features. Requiring all participants to remain active and trustworthy throughout the entire training process is generally impractical and altogether infeasible outside of controlled environments. We propose Decoupled VFL (DVFL), a blockwise learning approach to VFL. By training each model on its own objective, DVFL allows for decentralized aggregation and isolation between feature learning and label supervision. With these properties, DVFL is fault tolerant and secure. We implement DVFL to train split neural networks and show that model performance is comparable to VFL on a variety of classification datasets.

A key feature of federated learning (FL) is to preserve the data privacy of end users. However, there still exist potential privacy leakage in exchanging gradients under FL. As a result, recent research often explores the differential privacy (DP) approaches to add noises to the computing results to address privacy concerns with low overheads, which however degrade the model performance. In this paper, we strike the balance of data privacy and efficiency by utilizing the pervasive social connections between users. Specifically, we propose SCFL, a novel Social-aware Clustered Federated Learning scheme, where mutually trusted individuals can freely form a social cluster and aggregate their raw model updates (e.g., gradients) inside each cluster before uploading to the cloud for global aggregation. By mixing model updates in a social group, adversaries can only eavesdrop the social-layer combined results, but not the privacy of individuals. We unfold the design of SCFL in three steps.i) Stable social cluster formation. Considering users' heterogeneous training samples and data distributions, we formulate the optimal social cluster formation problem as a federation game and devise a fair revenue allocation mechanism to resist free-riders. ii) Differentiated trust-privacy mapping}. For the clusters with low mutual trust, we design a customizable privacy preservation mechanism to adaptively sanitize participants' model updates depending on social trust degrees. iii) Distributed convergence}. A distributed two-sided matching algorithm is devised to attain an optimized disjoint partition with Nash-stable convergence. Experiments on Facebook network and MNIST/CIFAR-10 datasets validate that our SCFL can effectively enhance learning utility, improve user payoff, and enforce customizable privacy protection.

Large language models (LLMs) suffer from catastrophic forgetting during continual learning. Conventional rehearsal-based methods rely on previous training data to retain the model's ability, which may not be feasible in real-world applications. When conducting continual learning based on a publicly-released LLM checkpoint, the availability of the original training data may be non-existent. To address this challenge, we propose a framework called Self-Synthesized Rehearsal (SSR) that uses the LLM to generate synthetic instances for rehearsal. Concretely, we first employ the base LLM for in-context learning to generate synthetic instances. Subsequently, we utilize the latest LLM to refine the instance outputs based on the synthetic inputs, preserving its acquired ability. Finally, we select diverse high-quality synthetic instances for rehearsal in future stages. Experimental results demonstrate that SSR achieves superior or comparable performance compared to conventional rehearsal-based approaches while being more data-efficient. Besides, SSR effectively preserves the generalization capabilities of LLMs in general domains.

We evaluate recent Large language Models (LLMs) on the challenging task of summarizing short stories, which can be lengthy, and include nuanced subtext or scrambled timelines. Importantly, we work directly with authors to ensure that the stories have not been shared online (and therefore are unseen by the models), and to obtain informed evaluations of summary quality using judgments from the authors themselves. Through quantitative and qualitative analysis grounded in narrative theory, we compare GPT-4, Claude-2.1, and LLama-2-70B. We find that all three models make faithfulness mistakes in over 50% of summaries and struggle to interpret difficult subtext. However, at their best, the models can provide thoughtful thematic analysis of stories. We additionally demonstrate that LLM judgments of summary quality do not match the feedback from the writers.

Imitation learning has shown great potential for enabling robots to acquire complex manipulation behaviors. However, these algorithms suffer from high sample complexity in long-horizon tasks, where compounding errors accumulate over the task horizons. We present PRIME (PRimitive-based IMitation with data Efficiency), a behavior primitive-based framework designed for improving the data efficiency of imitation learning. PRIME scaffolds robot tasks by decomposing task demonstrations into primitive sequences, followed by learning a high-level control policy to sequence primitives through imitation learning. Our experiments demonstrate that PRIME achieves a significant performance improvement in multi-stage manipulation tasks, with 10-34% higher success rates in simulation over state-of-the-art baselines and 20-48% on physical hardware.

Data augmentation, the artificial creation of training data for machine learning by transformations, is a widely studied research field across machine learning disciplines. While it is useful for increasing the generalization capabilities of a model, it can also address many other challenges and problems, from overcoming a limited amount of training data over regularizing the objective to limiting the amount data used to protect privacy. Based on a precise description of the goals and applications of data augmentation (C1) and a taxonomy for existing works (C2), this survey is concerned with data augmentation methods for textual classification and aims to achieve a concise and comprehensive overview for researchers and practitioners (C3). Derived from the taxonomy, we divided more than 100 methods into 12 different groupings and provide state-of-the-art references expounding which methods are highly promising (C4). Finally, research perspectives that may constitute a building block for future work are given (C5).

Translational distance-based knowledge graph embedding has shown progressive improvements on the link prediction task, from TransE to the latest state-of-the-art RotatE. However, N-1, 1-N and N-N predictions still remain challenging. In this work, we propose a novel translational distance-based approach for knowledge graph link prediction. The proposed method includes two-folds, first we extend the RotatE from 2D complex domain to high dimension space with orthogonal transforms to model relations for better modeling capacity. Second, the graph context is explicitly modeled via two directed context representations. These context representations are used as part of the distance scoring function to measure the plausibility of the triples during training and inference. The proposed approach effectively improves prediction accuracy on the difficult N-1, 1-N and N-N cases for knowledge graph link prediction task. The experimental results show that it achieves better performance on two benchmark data sets compared to the baseline RotatE, especially on data set (FB15k-237) with many high in-degree connection nodes.

We propose a novel method for automatic reasoning on knowledge graphs based on debate dynamics. The main idea is to frame the task of triple classification as a debate game between two reinforcement learning agents which extract arguments -- paths in the knowledge graph -- with the goal to promote the fact being true (thesis) or the fact being false (antithesis), respectively. Based on these arguments, a binary classifier, called the judge, decides whether the fact is true or false. The two agents can be considered as sparse, adversarial feature generators that present interpretable evidence for either the thesis or the antithesis. In contrast to other black-box methods, the arguments allow users to get an understanding of the decision of the judge. Since the focus of this work is to create an explainable method that maintains a competitive predictive accuracy, we benchmark our method on the triple classification and link prediction task. Thereby, we find that our method outperforms several baselines on the benchmark datasets FB15k-237, WN18RR, and Hetionet. We also conduct a survey and find that the extracted arguments are informative for users.

Recently, deep learning has achieved very promising results in visual object tracking. Deep neural networks in existing tracking methods require a lot of training data to learn a large number of parameters. However, training data is not sufficient for visual object tracking as annotations of a target object are only available in the first frame of a test sequence. In this paper, we propose to learn hierarchical features for visual object tracking by using tree structure based Recursive Neural Networks (RNN), which have fewer parameters than other deep neural networks, e.g. Convolutional Neural Networks (CNN). First, we learn RNN parameters to discriminate between the target object and background in the first frame of a test sequence. Tree structure over local patches of an exemplar region is randomly generated by using a bottom-up greedy search strategy. Given the learned RNN parameters, we create two dictionaries regarding target regions and corresponding local patches based on the learned hierarchical features from both top and leaf nodes of multiple random trees. In each of the subsequent frames, we conduct sparse dictionary coding on all candidates to select the best candidate as the new target location. In addition, we online update two dictionaries to handle appearance changes of target objects. Experimental results demonstrate that our feature learning algorithm can significantly improve tracking performance on benchmark datasets.

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