Traffic prediction is one of the most significant foundations in Intelligent Transportation Systems (ITS). Traditional traffic prediction methods rely only on historical traffic data to predict traffic trends and face two main challenges. 1) insensitivity to unusual events. 2) limited performance in long-term prediction. In this work, we explore how generative models combined with text describing the traffic system can be applied for traffic generation, and name the task Text-to-Traffic Generation (TTG). The key challenge of the TTG task is how to associate text with the spatial structure of the road network and traffic data for generating traffic situations. To this end, we propose ChatTraffic, the first diffusion model for text-to-traffic generation. To guarantee the consistency between synthetic and real data, we augment a diffusion model with the Graph Convolutional Network (GCN) to extract spatial correlations of traffic data. In addition, we construct a large dataset containing text-traffic pairs for the TTG task. We benchmarked our model qualitatively and quantitatively on the released dataset. The experimental results indicate that ChatTraffic can generate realistic traffic situations from the text. Our code and dataset are available at //github.com/ChyaZhang/ChatTraffic.
Language models (LMs) have greatly propelled the research on natural language processing. However, LMs also raise concerns regarding the generation of biased or toxic content and the potential disclosure of private information from the training dataset. In this work, we present a new efficient approach, Ethos, that rectifies LMs to mitigate toxicity and bias in outputs and avoid privacy leakage. Ethos is built on task arithmetic. However, unlike current task arithmetic algorithms, Ethos distinguishes general beneficial and undesired knowledge when reconstructing task vectors. Specifically, Ethos first obtains a set of principal components from the pre-trained models using singular value decomposition. Then, by projecting the task vector onto principal components, Ethos identifies the principal components that encode general or undesired knowledge. Ethos performs negating using the task vector with undesired knowledge only, thereby minimizing collateral damage on general model utility. We demonstrate the efficacy of our approach on three different tasks: debiasing, detoxification, and memorization unlearning. Evaluations show Ethos is more effective in removing undesired knowledge and maintaining the overall model performance compared to current task arithmetic methods.
Large language models (LLMs) like ChatGPT demonstrate the remarkable progress of artificial intelligence. However, their tendency to hallucinate -- generate plausible but false information -- poses a significant challenge. This issue is critical, as seen in recent court cases where ChatGPT's use led to citations of non-existent legal rulings. This paper explores how Retrieval-Augmented Generation (RAG) can counter hallucinations by integrating external knowledge with prompts. We empirically evaluate RAG against standard LLMs using prompts designed to induce hallucinations. Our results show that RAG increases accuracy in some cases, but can still be misled when prompts directly contradict the model's pre-trained understanding. These findings highlight the complex nature of hallucinations and the need for more robust solutions to ensure LLM reliability in real-world applications. We offer practical recommendations for RAG deployment and discuss implications for the development of more trustworthy LLMs.
We present a parameter-efficient method for continual video question-answering (VidQA) learning. Our method, named DAM, uses the proposed Dynamic Adapter Merging to (i) mitigate catastrophic forgetting, (ii) enable efficient adaptation to continually arriving datasets, (iii) handle inputs from unknown datasets during inference, and (iv) enable knowledge sharing across similar dataset domains. Given a set of continually streaming VidQA datasets, we sequentially train dataset-specific adapters for each dataset while freezing the parameters of a large pretrained video-language backbone. During inference, given a video-question sample from an unknown domain, our method first uses the proposed non-parametric router function to compute a probability for each adapter, reflecting how relevant that adapter is to the current video-question input instance. Subsequently, the proposed dynamic adapter merging scheme aggregates all the adapter weights into a new adapter instance tailored for that particular test sample to compute the final VidQA prediction, mitigating the impact of inaccurate router predictions and facilitating knowledge sharing across domains. Our DAM model outperforms prior state-of-the-art continual learning approaches by 9.1% while exhibiting 1.9% less forgetting on 6 VidQA datasets spanning various domains. We further extend DAM to continual image classification and image QA and outperform prior methods by a large margin. The code is publicly available at: //github.com/klauscc/DAM
Recent studies have demonstrated Large Language Models (LLMs) can extend their zero-shot generalization capabilities to multimodal learning through instruction tuning. As more modalities and downstream tasks are introduced, negative conflicts and interference may have a worse impact on performance. While this phenomenon has been overlooked in previous work, we propose a novel and extensible framework, called Octavius, for comprehensive studies and experimentation on multimodal learning with Multimodal Large Language Models (MLLMs). Specifically, we combine the well-known Mixture-of-Experts (MoE) and one of the representative PEFT techniques, i.e., LoRA, designing a novel LLM-based decoder, called LoRA-MoE, for multimodal learning. To the best of our knowledge, we are one of the pioneering efforts to introduce MoE into MLLMs to address this problem. The experimental results (about 20% improvement) have shown the effectiveness and versatility of our design in various 2D and 3D downstream tasks. Code and datasets are available at //openlamm.github.io/paper_list/Octavius.
Generative Large Language Models (LLMs), such as ChatGPT, offer interactive APIs that can answer common questions at a human-expert level. However, these models often give inaccurate or incorrect responses when faced with questions requiring domain-specific or professional-specific knowledge not covered in their training corpus. Furthermore, many state-of-the-art LLMs are not open-source, making it challenging to inject knowledge with model APIs only. In this work, we introduce KnowGPT, a black-box knowledge injection framework for LLMs in question answering. KnowGPT leverages deep reinforcement learning (RL) to extract relevant knowledge from Knowledge Graphs (KGs) and use Multi-Armed Bandit (MAB) to construct the most suitable prompt for each question. Our extensive experiments on three benchmark datasets showcase that KnowGPT significantly enhances the existing methods. Notably, KnowGPT achieves an average improvement of 23.7% over ChatGPT and an average improvement of 2.9% over GPT-4. Additionally, KnowGPT attains a 91.6% accuracy on the OpenbookQA official leaderboard, which is comparable to human-level performance.
The integration of a complex set of Electronic Design Automation (EDA) tools to enhance interoperability is a critical concern for circuit designers. Recent advancements in large language models (LLMs) have showcased their exceptional capabilities in natural language processing and comprehension, offering a novel approach to interfacing with EDA tools. This research paper introduces ChatEDA, an autonomous agent for EDA empowered by a large language model, AutoMage, complemented by EDA tools serving as executors. ChatEDA streamlines the design flow from the Register-Transfer Level (RTL) to the Graphic Data System Version II (GDSII) by effectively managing task planning, script generation, and task execution. Through comprehensive experimental evaluations, ChatEDA has demonstrated its proficiency in handling diverse requirements, and our fine-tuned AutoMage model has exhibited superior performance compared to GPT-4 and other similar LLMs.
The Agent and AIGC (Artificial Intelligence Generated Content) technologies have recently made significant progress. We propose AesopAgent, an Agent-driven Evolutionary System on Story-to-Video Production. AesopAgent is a practical application of agent technology for multimodal content generation. The system integrates multiple generative capabilities within a unified framework, so that individual users can leverage these modules easily. This innovative system would convert user story proposals into scripts, images, and audio, and then integrate these multimodal contents into videos. Additionally, the animating units (e.g., Gen-2 and Sora) could make the videos more infectious. The AesopAgent system could orchestrate task workflow for video generation, ensuring that the generated video is both rich in content and coherent. This system mainly contains two layers, i.e., the Horizontal Layer and the Utility Layer. In the Horizontal Layer, we introduce a novel RAG-based evolutionary system that optimizes the whole video generation workflow and the steps within the workflow. It continuously evolves and iteratively optimizes workflow by accumulating expert experience and professional knowledge, including optimizing the LLM prompts and utilities usage. The Utility Layer provides multiple utilities, leading to consistent image generation that is visually coherent in terms of composition, characters, and style. Meanwhile, it provides audio and special effects, integrating them into expressive and logically arranged videos. Overall, our AesopAgent achieves state-of-the-art performance compared with many previous works in visual storytelling. Our AesopAgent is designed for convenient service for individual users, which is available on the following page: //aesopai.github.io/.
Text Classification is the most essential and fundamental problem in Natural Language Processing. While numerous recent text classification models applied the sequential deep learning technique, graph neural network-based models can directly deal with complex structured text data and exploit global information. Many real text classification applications can be naturally cast into a graph, which captures words, documents, and corpus global features. In this survey, we bring the coverage of methods up to 2023, including corpus-level and document-level graph neural networks. We discuss each of these methods in detail, dealing with the graph construction mechanisms and the graph-based learning process. As well as the technological survey, we look at issues behind and future directions addressed in text classification using graph neural networks. We also cover datasets, evaluation metrics, and experiment design and present a summary of published performance on the publicly available benchmarks. Note that we present a comprehensive comparison between different techniques and identify the pros and cons of various evaluation metrics in this survey.
We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.
ASR (automatic speech recognition) systems like Siri, Alexa, Google Voice or Cortana has become quite popular recently. One of the key techniques enabling the practical use of such systems in people's daily life is deep learning. Though deep learning in computer vision is known to be vulnerable to adversarial perturbations, little is known whether such perturbations are still valid on the practical speech recognition. In this paper, we not only demonstrate such attacks can happen in reality, but also show that the attacks can be systematically conducted. To minimize users' attention, we choose to embed the voice commands into a song, called CommandSong. In this way, the song carrying the command can spread through radio, TV or even any media player installed in the portable devices like smartphones, potentially impacting millions of users in long distance. In particular, we overcome two major challenges: minimizing the revision of a song in the process of embedding commands, and letting the CommandSong spread through the air without losing the voice "command". Our evaluation demonstrates that we can craft random songs to "carry" any commands and the modify is extremely difficult to be noticed. Specially, the physical attack that we play the CommandSongs over the air and record them can success with 94 percentage.