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We develop an optimization-based method to model smocking, a surface embroidery technique that provides decorative geometric texturing while maintaining stretch properties of the fabric. During smocking, multiple pairs of points on the fabric are stitched together, creating non-manifold geometric features and visually pleasing textures. Designing smocking patterns is challenging, because the outcome of stitching is unpredictable: the final texture is often revealed only when the whole smocking process is completed, necessitating painstaking physical fabrication and time consuming trial-and-error experimentation. This motivates us to seek a digital smocking design method. Straightforward attempts to compute smocked fabric geometry using surface deformation or cloth simulation methods fail to produce realistic results, likely due to the intricate structure of the designs, the large number of contacts and high-curvature folds. We instead formulate smocking as a graph embedding and shape deformation problem. We extract a coarse graph representing the fabric and the stitching constraints, and then derive the graph structure of the smocked result. We solve for the 3D embedding of this graph, which in turn reliably guides the deformation of the high-resolution fabric mesh. Our optimization based method is simple, efficient, and flexible, which allows us to build an interactive system for smocking pattern exploration. To demonstrate the accuracy of our method, we compare our results to real fabrications on a large set of smocking patterns

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The ability to remove features from the input of machine learning models is very important to understand and interpret model predictions. However, this is non-trivial for vision models since masking out parts of the input image typically causes large distribution shifts. This is because the baseline color used for masking (typically grey or black) is out of distribution. Furthermore, the shape of the mask itself can contain unwanted signals which can be used by the model for its predictions. Recently, there has been some progress in mitigating this issue (called missingness bias) in image masking for vision transformers. In this work, we propose a new masking method for CNNs we call layer masking in which the missingness bias caused by masking is reduced to a large extent. Intuitively, layer masking applies a mask to intermediate activation maps so that the model only processes the unmasked input. We show that our method (i) is able to eliminate or minimize the influence of the mask shape or color on the output of the model, and (ii) is much better than replacing the masked region by black or grey for input perturbation based interpretability techniques like LIME. Thus, layer masking is much less affected by missingness bias than other masking strategies. We also demonstrate how the shape of the mask may leak information about the class, thus affecting estimates of model reliance on class-relevant features derived from input masking. Furthermore, we discuss the role of data augmentation techniques for tackling this problem, and argue that they are not sufficient for preventing model reliance on mask shape. The code for this project is publicly available at //github.com/SriramB-98/layer_masking

Many machine learning approaches for decision making, such as reinforcement learning, rely on simulators or predictive models to forecast the time-evolution of quantities of interest, e.g., the state of an agent or the reward of a policy. Forecasts of such complex phenomena are commonly described by highly nonlinear dynamical systems, making their use in optimization-based decision-making challenging. Koopman operator theory offers a beneficial paradigm for addressing this problem by characterizing forecasts via linear time-invariant (LTI) ODEs -- turning multi-step forecasting into sparse matrix multiplications. Though there exists a variety of learning approaches, they usually lack crucial learning-theoretic guarantees, making the behavior of the obtained models with increasing data and dimensionality unclear. We address the aforementioned by deriving a novel reproducing kernel Hilbert space (RKHS) over trajectories that solely spans transformations into LTI dynamical systems. The resulting Koopman Kernel Regression (KKR) framework enables the use of statistical learning tools from function approximation for novel convergence results and generalization error bounds under weaker assumptions than existing work. Our experiments demonstrate superior forecasting performance compared to Koopman operator and sequential data predictors in RKHS.

We study the problem of communication-efficient distributed vector mean estimation, a commonly used subroutine in distributed optimization and Federated Learning (FL). Rand-$k$ sparsification is a commonly used technique to reduce communication cost, where each client sends $k < d$ of its coordinates to the server. However, Rand-$k$ is agnostic to any correlations, that might exist between clients in practical scenarios. The recently proposed Rand-$k$-Spatial estimator leverages the cross-client correlation information at the server to improve Rand-$k$'s performance. Yet, the performance of Rand-$k$-Spatial is suboptimal. We propose the Rand-Proj-Spatial estimator with a more flexible encoding-decoding procedure, which generalizes the encoding of Rand-$k$ by projecting the client vectors to a random $k$-dimensional subspace. We utilize Subsampled Randomized Hadamard Transform (SRHT) as the projection matrix and show that Rand-Proj-Spatial with SRHT outperforms Rand-$k$-Spatial, using the correlation information more efficiently. Furthermore, we propose an approach to incorporate varying degrees of correlation and suggest a practical variant of Rand-Proj-Spatial when the correlation information is not available to the server. Experiments on real-world distributed optimization tasks showcase the superior performance of Rand-Proj-Spatial compared to Rand-$k$-Spatial and other more sophisticated sparsification techniques.

Fourier neural operators (FNOs) can learn highly nonlinear mappings between function spaces, and have recently become a popular tool for learning responses of complex physical systems. However, to achieve good accuracy and efficiency, FNOs rely on the Fast Fourier transform (FFT), which is restricted to modeling problems on rectangular domains. To lift such a restriction and permit FFT on irregular geometries as well as topology changes, we introduce domain agnostic Fourier neural operator (DAFNO), a novel neural operator architecture for learning surrogates with irregular geometries and evolving domains. The key idea is to incorporate a smoothed characteristic function in the integral layer architecture of FNOs, and leverage FFT to achieve rapid computations, in such a way that the geometric information is explicitly encoded in the architecture. In our empirical evaluation, DAFNO has achieved state-of-the-art accuracy as compared to baseline neural operator models on two benchmark datasets of material modeling and airfoil simulation. To further demonstrate the capability and generalizability of DAFNO in handling complex domains with topology changes, we consider a brittle material fracture evolution problem. With only one training crack simulation sample, DAFNO has achieved generalizability to unseen loading scenarios and substantially different crack patterns from the trained scenario. Our code and data accompanying this paper are available at //github.com/ningliu-iga/DAFNO.

We consider the massively parallel computation (MPC) model, which is a theoretical abstraction of large-scale parallel processing models such as MapReduce. In this model, assuming the widely believed 1-vs-2-cycles conjecture, solving many basic graph problems in $O(1)$ rounds with a strongly sublinear memory size per machine is impossible. We improve on the recent work of Holm and T\v{e}tek [SODA 2023] that bypass this barrier for problems when a planar embedding of the graph is given. In the previous work, on graphs of size $n$ with $O(n/\mathcal{S})$ machines, the memory size per machine needs to be at least $\mathcal{S} = n^{2/3+\Omega(1)}$, whereas we extend their work to the fully scalable regime, where the memory size per machine can be $\mathcal{S} = n^{\delta}$ for any constant $0< \delta < 1$. We give the first constant round fully scalable algorithms for embedded planar graphs for the problems of (i) connectivity and (ii) minimum spanning tree (MST). Moreover, we show that the $\varepsilon$-emulator of Chang, Krauthgamer, and Tan [STOC 2022] can be incorporated into our recursive framework to obtain constant-round $(1+\varepsilon)$-approximation algorithms for the problems of computing (iii) single source shortest path (SSSP), (iv) global min-cut, and (v) $st$-max flow. All previous results on cuts and flows required linear memory in the MPC model. Furthermore, our results give new algorithms for problems that implicitly involve embedded planar graphs. We give as corollaries constant round fully scalable algorithms for (vi) 2D Euclidean MST using $O(n)$ total memory and (vii) $(1+\varepsilon)$-approximate weighted edit distance using $\widetilde{O}(n^{2-\delta})$ memory. Our main technique is a recursive framework combined with novel graph drawing algorithms to compute smaller embedded planar graphs in constant rounds in the fully scalable setting.

Agents with the ability to comprehend and reason about the dynamics of objects would be expected to exhibit improved robustness and generalization in novel scenarios. However, achieving this capability necessitates not only an effective scene representation but also an understanding of the mechanisms governing interactions among object subsets. Recent studies have made significant progress in representing scenes using object slots. In this work, we introduce Reusable Slotwise Mechanisms, or RSM, a framework that models object dynamics by leveraging communication among slots along with a modular architecture capable of dynamically selecting reusable mechanisms for predicting the future states of each object slot. Crucially, RSM leverages the Central Contextual Information (CCI), enabling selected mechanisms to access the remaining slots through a bottleneck, effectively allowing for modeling of higher order and complex interactions that might require a sparse subset of objects. Experimental results demonstrate the superior performance of RSM compared to state-of-the-art methods across various future prediction and related downstream tasks, including Visual Question Answering and action planning. Furthermore, we showcase RSM's Out-of-Distribution generalization ability to handle scenes in intricate scenarios.

We generalize the continuous time framework for score-based generative models from an underlying Brownian motion (BM) to an approximation of fractional Brownian motion (FBM). We derive a continuous reparameterization trick and the reverse time model by representing FBM as a stochastic integral over a family of Ornstein-Uhlenbeck processes to define generative fractional diffusion models (GFDM) with driving noise converging to a non-Markovian process of infinite quadratic variation. The Hurst index $H\in(0,1)$ of FBM enables control of the roughness of the distribution transforming path. To the best of our knowledge, this is the first attempt to build a generative model upon a stochastic process with infinite quadratic variation.

The adaptive processing of structured data is a long-standing research topic in machine learning that investigates how to automatically learn a mapping from a structured input to outputs of various nature. Recently, there has been an increasing interest in the adaptive processing of graphs, which led to the development of different neural network-based methodologies. In this thesis, we take a different route and develop a Bayesian Deep Learning framework for graph learning. The dissertation begins with a review of the principles over which most of the methods in the field are built, followed by a study on graph classification reproducibility issues. We then proceed to bridge the basic ideas of deep learning for graphs with the Bayesian world, by building our deep architectures in an incremental fashion. This framework allows us to consider graphs with discrete and continuous edge features, producing unsupervised embeddings rich enough to reach the state of the art on several classification tasks. Our approach is also amenable to a Bayesian nonparametric extension that automatizes the choice of almost all model's hyper-parameters. Two real-world applications demonstrate the efficacy of deep learning for graphs. The first concerns the prediction of information-theoretic quantities for molecular simulations with supervised neural models. After that, we exploit our Bayesian models to solve a malware-classification task while being robust to intra-procedural code obfuscation techniques. We conclude the dissertation with an attempt to blend the best of the neural and Bayesian worlds together. The resulting hybrid model is able to predict multimodal distributions conditioned on input graphs, with the consequent ability to model stochasticity and uncertainty better than most works. Overall, we aim to provide a Bayesian perspective into the articulated research field of deep learning for graphs.

Minimizing cross-entropy over the softmax scores of a linear map composed with a high-capacity encoder is arguably the most popular choice for training neural networks on supervised learning tasks. However, recent works show that one can directly optimize the encoder instead, to obtain equally (or even more) discriminative representations via a supervised variant of a contrastive objective. In this work, we address the question whether there are fundamental differences in the sought-for representation geometry in the output space of the encoder at minimal loss. Specifically, we prove, under mild assumptions, that both losses attain their minimum once the representations of each class collapse to the vertices of a regular simplex, inscribed in a hypersphere. We provide empirical evidence that this configuration is attained in practice and that reaching a close-to-optimal state typically indicates good generalization performance. Yet, the two losses show remarkably different optimization behavior. The number of iterations required to perfectly fit to data scales superlinearly with the amount of randomly flipped labels for the supervised contrastive loss. This is in contrast to the approximately linear scaling previously reported for networks trained with cross-entropy.

We investigate a lattice-structured LSTM model for Chinese NER, which encodes a sequence of input characters as well as all potential words that match a lexicon. Compared with character-based methods, our model explicitly leverages word and word sequence information. Compared with word-based methods, lattice LSTM does not suffer from segmentation errors. Gated recurrent cells allow our model to choose the most relevant characters and words from a sentence for better NER results. Experiments on various datasets show that lattice LSTM outperforms both word-based and character-based LSTM baselines, achieving the best results.

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