We introduce MABe22, a large-scale, multi-agent video and trajectory benchmark to assess the quality of learned behavior representations. This dataset is collected from a variety of biology experiments, and includes triplets of interacting mice (4.7 million frames video+pose tracking data, 10 million frames pose only), symbiotic beetle-ant interactions (10 million frames video data), and groups of interacting flies (4.4 million frames of pose tracking data). Accompanying these data, we introduce a panel of real-life downstream analysis tasks to assess the quality of learned representations by evaluating how well they preserve information about the experimental conditions (e.g. strain, time of day, optogenetic stimulation) and animal behavior. We test multiple state-of-the-art self-supervised video and trajectory representation learning methods to demonstrate the use of our benchmark, revealing that methods developed using human action datasets do not fully translate to animal datasets. We hope that our benchmark and dataset encourage a broader exploration of behavior representation learning methods across species and settings.
We propose a novel-view augmentation (NOVA) strategy to train NeRFs for photo-realistic 3D composition of dynamic objects in a static scene. Compared to prior work, our framework significantly reduces blending artifacts when inserting multiple dynamic objects into a 3D scene at novel views and times; achieves comparable PSNR without the need for additional ground truth modalities like optical flow; and overall provides ease, flexibility, and scalability in neural composition. Our codebase is on GitHub.
In online conferencing applications, estimating the perceived quality of an audio signal is crucial to ensure high quality of experience for the end user. The most reliable way to assess the quality of a speech signal is through human judgments in the form of the mean opinion score (MOS) metric. However, such an approach is labor intensive and not feasible for large-scale applications. The focus has therefore shifted towards automated speech quality assessment through end-to-end training of deep neural networks. Recently, it was shown that leveraging pre-trained wav2vec-based XLS-R embeddings leads to state-of-the-art performance for the task of speech quality prediction. In this paper, we perform an in-depth analysis of the pre-trained model. First, we analyze the performance of embeddings extracted from each layer of XLS-R and also for each size of the model (300M, 1B, 2B parameters). Surprisingly, we find two optimal regions for feature extraction: one in the lower-level features and one in the high-level features. Next, we investigate the reason for the two distinct optima. We hypothesize that the lower-level features capture characteristics of noise and room acoustics, whereas the high-level features focus on speech content and intelligibility. To investigate this, we analyze the sensitivity of the MOS predictions with respect to different levels of corruption in each category. Afterwards, we try fusing the two optimal feature depths to determine if they contain complementary information for MOS prediction. Finally, we compare the performance of the proposed models and assess the generalizability of the models on unseen datasets.
Multimodal recommender systems utilizing multimodal features (e.g., images and textual descriptions) typically show better recommendation accuracy than general recommendation models based solely on user-item interactions. Generally, prior work fuses multimodal features into item ID embeddings to enrich item representations, thus failing to capture the latent semantic item-item structures. In this context, LATTICE proposes to learn the latent structure between items explicitly and achieves state-of-the-art performance for multimodal recommendations. However, we argue the latent graph structure learning of LATTICE is both inefficient and unnecessary. Experimentally, we demonstrate that freezing its item-item structure before training can also achieve competitive performance. Based on this finding, we propose a simple yet effective model, dubbed as FREEDOM, that FREEzes the item-item graph and DenOises the user-item interaction graph simultaneously for Multimodal recommendation. Theoretically, we examine the design of FREEDOM through a graph spectral perspective and demonstrate that it possesses a tighter upper bound on the graph spectrum. In denoising the user-item interaction graph, we devise a degree-sensitive edge pruning method, which rejects possibly noisy edges with a high probability when sampling the graph. We evaluate the proposed model on three real-world datasets and show that FREEDOM can significantly outperform current strongest baselines. Compared with LATTICE, FREEDOM achieves an average improvement of 19.07% in recommendation accuracy while reducing its memory cost up to 6$\times$ on large graphs. The source code is available at: //github.com/enoche/FREEDOM.
We study causal, low-latency, sequential video compression when the output is subjected to both a mean squared-error (MSE) distortion loss as well as a perception loss to target realism. Motivated by prior approaches, we consider two different perception loss functions (PLFs). The first, PLF-JD, considers the joint distribution (JD) of all the video frames up to the current one, while the second metric, PLF-FMD, considers the framewise marginal distributions (FMD) between the source and reconstruction. Using information theoretic analysis and deep-learning based experiments, we demonstrate that the choice of PLF can have a significant effect on the reconstruction, especially at low-bit rates. In particular, while the reconstruction based on PLF-JD can better preserve the temporal correlation across frames, it also imposes a significant penalty in distortion compared to PLF-FMD and further makes it more difficult to recover from errors made in the earlier output frames. Although the choice of PLF decisively affects reconstruction quality, we also demonstrate that it may not be essential to commit to a particular PLF during encoding and the choice of PLF can be delegated to the decoder. In particular, encoded representations generated by training a system to minimize the MSE (without requiring either PLF) can be {\em near universal} and can generate close to optimal reconstructions for either choice of PLF at the decoder. We validate our results using (one-shot) information-theoretic analysis, detailed study of the rate-distortion-perception tradeoff of the Gauss-Markov source model as well as deep-learning based experiments on moving MNIST and KTH datasets.
Recent strides in Text-to-3D techniques have been propelled by distilling knowledge from powerful large text-to-image diffusion models (LDMs). Nonetheless, existing Text-to-3D approaches often grapple with challenges such as over-saturation, inadequate detailing, and unrealistic outputs. This study presents a novel strategy that leverages explicitly synthesized multi-view images to address these issues. Our approach involves the utilization of image-to-image pipelines, empowered by LDMs, to generate posed high-quality images based on the renderings of coarse 3D models. Although the generated images mostly alleviate the aforementioned issues, challenges such as view inconsistency and significant content variance persist due to the inherent generative nature of large diffusion models, posing extensive difficulties in leveraging these images effectively. To overcome this hurdle, we advocate integrating a discriminator alongside a novel Diffusion-GAN dual training strategy to guide the training of 3D models. For the incorporated discriminator, the synthesized multi-view images are considered real data, while the renderings of the optimized 3D models function as fake data. We conduct a comprehensive set of experiments that demonstrate the effectiveness of our method over baseline approaches.
Automation of High-Level Context (HLC) reasoning for intelligent systems at scale is imperative due to the unceasing accumulation of contextual data in the IoT era, the trend of the fusion of data from multi-sources, and the intrinsic complexity and dynamism of the context-based decision-making process. To mitigate this issue, we propose an automatic context reasoning framework CSM-H-R, which programmatically combines ontologies and states at runtime and the model-storage phase for attaining the ability to recognize meaningful HLC, and the resulting data representation can be applied to different reasoning techniques. Case studies are developed based on an intelligent elevator system in a smart campus setting. An implementation of the framework - a CSM Engine, and the experiments of translating the HLC reasoning into vector and matrix computing especially take care of the dynamic aspects of context and present the potentiality of using advanced mathematical and probabilistic models to achieve the next level of automation in integrating intelligent systems; meanwhile, privacy protection support is achieved by anonymization through label embedding and reducing information correlation. The code of this study is available at: //github.com/songhui01/CSM-H-R.
Evaluating the quality of learned representations without relying on a downstream task remains one of the challenges in representation learning. In this work, we present Geometric Component Analysis (GeomCA) algorithm that evaluates representation spaces based on their geometric and topological properties. GeomCA can be applied to representations of any dimension, independently of the model that generated them. We demonstrate its applicability by analyzing representations obtained from a variety of scenarios, such as contrastive learning models, generative models and supervised learning models.
Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.
High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.
In order to answer natural language questions over knowledge graphs, most processing pipelines involve entity and relation linking. Traditionally, entity linking and relation linking has been performed either as dependent sequential tasks or independent parallel tasks. In this paper, we propose a framework called "EARL", which performs entity linking and relation linking as a joint single task. EARL uses a graph connection based solution to the problem. We model the linking task as an instance of the Generalised Travelling Salesman Problem (GTSP) and use GTSP approximate algorithm solutions. We later develop EARL which uses a pair-wise graph-distance based solution to the problem.The system determines the best semantic connection between all keywords of the question by referring to a knowledge graph. This is achieved by exploiting the "connection density" between entity candidates and relation candidates. The "connection density" based solution performs at par with the approximate GTSP solution.We have empirically evaluated the framework on a dataset with 5000 questions. Our system surpasses state-of-the-art scores for entity linking task by reporting an accuracy of 0.65 to 0.40 from the next best entity linker.