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Inverse rendering of outdoor scenes from unconstrained image collections is a challenging task, particularly illumination/albedo ambiguities and occlusion of the illumination environment (shadowing) caused by geometry. However, there are many cues in an image that can aid in the disentanglement of geometry, albedo and shadows. We exploit the fact that any sky pixel provides a direct measurement of distant lighting in the corresponding direction and, via a neural illumination prior, a statistical cue as to the remaining illumination environment. We also introduce a novel `outside-in' method for computing differentiable sky visibility based on a neural directional distance function. This is efficient and can be trained in parallel with the neural scene representation, allowing gradients from appearance loss to flow from shadows to influence estimation of illumination and geometry. Our method estimates high-quality albedo, geometry, illumination and sky visibility, achieving state-of-the-art results on the NeRF-OSR relighting benchmark. Our code and models can be found //github.com/JADGardner/neusky

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Vision-Language Models (VLMs), pre-trained on large-scale datasets, have shown impressive performance in various visual recognition tasks. This advancement paves the way for notable performance in Zero-Shot Egocentric Action Recognition (ZS-EAR). Typically, VLMs handle ZS-EAR as a global video-text matching task, which often leads to suboptimal alignment of vision and linguistic knowledge. We propose a refined approach for ZS-EAR using VLMs, emphasizing fine-grained concept-description alignment that capitalizes on the rich semantic and contextual details in egocentric videos. In this paper, we introduce GPT4Ego, a straightforward yet remarkably potent VLM framework for ZS-EAR, designed to enhance the fine-grained alignment of concept and description between vision and language. Extensive experiments demonstrate GPT4Ego significantly outperforms existing VLMs on three large-scale egocentric video benchmarks, i.e., EPIC-KITCHENS-100 (33.2%, +9.4%), EGTEA (39.6%, +5.5%), and CharadesEgo (31.5%, +2.6%).

Weakly supervised text-based person re-identification (TPRe-ID) seeks to retrieve images of a target person using textual descriptions, without relying on identity annotations and is more challenging and practical. The primary challenge is the intra-class differences, encompassing intra-modal feature variations and cross-modal semantic gaps. Prior works have focused on instance-level samples and ignored prototypical features of each person which are intrinsic and invariant. Toward this, we propose a Cross-Modal Prototypical Contrastive Learning (CPCL) method. In practice, the CPCL introduces the CLIP model to weakly supervised TPRe-ID for the first time, mapping visual and textual instances into a shared latent space. Subsequently, the proposed Prototypical Multi-modal Memory (PMM) module captures associations between heterogeneous modalities of image-text pairs belonging to the same person through the Hybrid Cross-modal Matching (HCM) module in a many-to-many mapping fashion. Moreover, the Outlier Pseudo Label Mining (OPLM) module further distinguishes valuable outlier samples from each modality, enhancing the creation of more reliable clusters by mining implicit relationships between image-text pairs. Experimental results demonstrate that our proposed CPCL attains state-of-the-art performance on all three public datasets, with a significant improvement of 11.58%, 8.77% and 5.25% in Rank@1 accuracy on CUHK-PEDES, ICFG-PEDES and RSTPReid datasets, respectively. The code is available at //github.com/codeGallery24/CPCL.

Reconstructing dynamic 3D scenes from 2D images and generating diverse views over time is challenging due to scene complexity and temporal dynamics. Despite advancements in neural implicit models, limitations persist: (i) Inadequate Scene Structure: Existing methods struggle to reveal the spatial and temporal structure of dynamic scenes from directly learning the complex 6D plenoptic function. (ii) Scaling Deformation Modeling: Explicitly modeling scene element deformation becomes impractical for complex dynamics. To address these issues, we consider the spacetime as an entirety and propose to approximate the underlying spatio-temporal 4D volume of a dynamic scene by optimizing a collection of 4D primitives, with explicit geometry and appearance modeling. Learning to optimize the 4D primitives enables us to synthesize novel views at any desired time with our tailored rendering routine. Our model is conceptually simple, consisting of a 4D Gaussian parameterized by anisotropic ellipses that can rotate arbitrarily in space and time, as well as view-dependent and time-evolved appearance represented by the coefficient of 4D spherindrical harmonics. This approach offers simplicity, flexibility for variable-length video and end-to-end training, and efficient real-time rendering, making it suitable for capturing complex dynamic scene motions. Experiments across various benchmarks, including monocular and multi-view scenarios, demonstrate our 4DGS model's superior visual quality and efficiency.

Optimization of DR-submodular functions has experienced a notable surge in significance in recent times, marking a pivotal development within the domain of non-convex optimization. Motivated by real-world scenarios, some recent works have delved into the maximization of non-monotone DR-submodular functions over general (not necessarily down-closed) convex set constraints. Up to this point, these works have all used the minimum $\ell_\infty$ norm of any feasible solution as a parameter. Unfortunately, a recent hardness result due to Mualem \& Feldman~\cite{mualem2023resolving} shows that this approach cannot yield a smooth interpolation between down-closed and non-down-closed constraints. In this work, we suggest novel offline and online algorithms that provably provide such an interpolation based on a natural decomposition of the convex body constraint into two distinct convex bodies: a down-closed convex body and a general convex body. We also empirically demonstrate the superiority of our proposed algorithms across three offline and two online applications.

Audio embeddings enable large scale comparisons of the similarity of audio files for applications such as search and recommendation. Due to the subjectivity of audio similarity, it can be desirable to design systems that answer not only whether audio is similar, but similar in what way (e.g., wrt. tempo, mood or genre). Previous works have proposed disentangled embedding spaces where subspaces representing specific, yet possibly correlated, attributes can be weighted to emphasize those attributes in downstream tasks. However, no research has been conducted into the independence of these subspaces, nor their manipulation, in order to retrieve tracks that are similar but different in a specific way. Here, we explore the manipulation of tempo in embedding spaces as a case-study towards this goal. We propose tempo translation functions that allow for efficient manipulation of tempo within a pre-existing embedding space whilst maintaining other properties such as genre. As this translation is specific to tempo it enables retrieval of tracks that are similar but have specifically different tempi. We show that such a function can be used as an efficient data augmentation strategy for both training of downstream tempo predictors, and improved nearest neighbor retrieval of properties largely independent of tempo.

Unlike single image task, stereo image enhancement can use another view information, and its key stage is how to perform cross-view feature interaction to extract useful information from another view. However, complex noise in low-light image and its impact on subsequent feature encoding and interaction are ignored by the existing methods. In this paper, a method is proposed to perform enhancement and de-noising simultaneously. First, to reduce unwanted noise interference, a low-frequency information enhanced module (IEM) is proposed to suppress noise and produce a new image space. Additionally, a cross-channel and spatial context information mining module (CSM) is proposed to encode long-range spatial dependencies and to enhance inter-channel feature interaction. Relying on CSM, an encoder-decoder structure is constructed, incorporating cross-view and cross-scale feature interactions to perform enhancement in the new image space. Finally, the network is trained with the constraints of both spatial and frequency domain losses. Extensive experiments on both synthesized and real datasets show that our method obtains better detail recovery and noise removal compared with state-of-the-art methods. In addition, a real stereo image enhancement dataset is captured with stereo camera ZED2. The code and dataset are publicly available at: //www.github.com/noportraits/LFENet.

While large language models (LLMs) have demonstrated remarkable capabilities across a range of downstream tasks, a significant concern revolves around their propensity to exhibit hallucinations: LLMs occasionally generate content that diverges from the user input, contradicts previously generated context, or misaligns with established world knowledge. This phenomenon poses a substantial challenge to the reliability of LLMs in real-world scenarios. In this paper, we survey recent efforts on the detection, explanation, and mitigation of hallucination, with an emphasis on the unique challenges posed by LLMs. We present taxonomies of the LLM hallucination phenomena and evaluation benchmarks, analyze existing approaches aiming at mitigating LLM hallucination, and discuss potential directions for future research.

Ensuring alignment, which refers to making models behave in accordance with human intentions [1,2], has become a critical task before deploying large language models (LLMs) in real-world applications. For instance, OpenAI devoted six months to iteratively aligning GPT-4 before its release [3]. However, a major challenge faced by practitioners is the lack of clear guidance on evaluating whether LLM outputs align with social norms, values, and regulations. This obstacle hinders systematic iteration and deployment of LLMs. To address this issue, this paper presents a comprehensive survey of key dimensions that are crucial to consider when assessing LLM trustworthiness. The survey covers seven major categories of LLM trustworthiness: reliability, safety, fairness, resistance to misuse, explainability and reasoning, adherence to social norms, and robustness. Each major category is further divided into several sub-categories, resulting in a total of 29 sub-categories. Additionally, a subset of 8 sub-categories is selected for further investigation, where corresponding measurement studies are designed and conducted on several widely-used LLMs. The measurement results indicate that, in general, more aligned models tend to perform better in terms of overall trustworthiness. However, the effectiveness of alignment varies across the different trustworthiness categories considered. This highlights the importance of conducting more fine-grained analyses, testing, and making continuous improvements on LLM alignment. By shedding light on these key dimensions of LLM trustworthiness, this paper aims to provide valuable insights and guidance to practitioners in the field. Understanding and addressing these concerns will be crucial in achieving reliable and ethically sound deployment of LLMs in various applications.

As a scene graph compactly summarizes the high-level content of an image in a structured and symbolic manner, the similarity between scene graphs of two images reflects the relevance of their contents. Based on this idea, we propose a novel approach for image-to-image retrieval using scene graph similarity measured by graph neural networks. In our approach, graph neural networks are trained to predict the proxy image relevance measure, computed from human-annotated captions using a pre-trained sentence similarity model. We collect and publish the dataset for image relevance measured by human annotators to evaluate retrieval algorithms. The collected dataset shows that our method agrees well with the human perception of image similarity than other competitive baselines.

Visual dialogue is a challenging task that needs to extract implicit information from both visual (image) and textual (dialogue history) contexts. Classical approaches pay more attention to the integration of the current question, vision knowledge and text knowledge, despising the heterogeneous semantic gaps between the cross-modal information. In the meantime, the concatenation operation has become de-facto standard to the cross-modal information fusion, which has a limited ability in information retrieval. In this paper, we propose a novel Knowledge-Bridge Graph Network (KBGN) model by using graph to bridge the cross-modal semantic relations between vision and text knowledge in fine granularity, as well as retrieving required knowledge via an adaptive information selection mode. Moreover, the reasoning clues for visual dialogue can be clearly drawn from intra-modal entities and inter-modal bridges. Experimental results on VisDial v1.0 and VisDial-Q datasets demonstrate that our model outperforms exiting models with state-of-the-art results.

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