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High-performance tensor programs are crucial to guarantee efficient execution of deep neural networks. However, obtaining performant tensor programs for different operators on various hardware platforms is notoriously challenging. Currently, deep learning systems rely on vendor-provided kernel libraries or various search strategies to get performant tensor programs. These approaches either require significant engineering effort to develop platform-specific optimization code or fall short of finding high-performance programs due to restricted search space and ineffective exploration strategy. We present Ansor, a tensor program generation framework for deep learning applications. Compared with existing search strategies, Ansor explores many more optimization combinations by sampling programs from a hierarchical representation of the search space. Ansor then fine-tunes the sampled programs with evolutionary search and a learned cost model to identify the best programs. Ansor can find high-performance programs that are outside the search space of existing state-of-the-art approaches. In addition, Ansor utilizes a task scheduler to simultaneously optimize multiple subgraphs in deep neural networks. We show that Ansor improves the execution performance of deep neural networks relative to the state-of-the-art on the Intel CPU, ARM CPU, and NVIDIA GPU by up to $3.8\times$, $2.6\times$, and $1.7\times$, respectively.

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Click-through rate (CTR) prediction is one of the fundamental tasks for online advertising and recommendation. While multi-layer perceptron (MLP) serves as a core component in many deep CTR prediction models, it has been widely recognized that applying a vanilla MLP network alone is inefficient in learning multiplicative feature interactions. As such, many two-stream interaction models (e.g., DeepFM and DCN) have been proposed by integrating an MLP network with another dedicated network for enhanced CTR prediction. As the MLP stream learns feature interactions implicitly, existing research focuses mainly on enhancing explicit feature interactions in the complementary stream. In contrast, our empirical study shows that a well-tuned two-stream MLP model that simply combines two MLPs can even achieve surprisingly good performance, which has never been reported before by existing work. Based on this observation, we further propose feature gating and interaction aggregation layers that can be easily plugged to make an enhanced two-stream MLP model, FinalMLP. In this way, it not only enables differentiated feature inputs but also effectively fuses stream-level interactions across two streams. Our evaluation results on four open benchmark datasets as well as an online A/B test in our industrial system show that FinalMLP achieves better performance than many sophisticated two-stream CTR models. Our source code will be available at MindSpore/models.

Deep neural networks, while powerful for image classification, often operate as "black boxes," complicating the understanding of their decision-making processes. Various explanation methods, particularly those generating saliency maps, aim to address this challenge. However, the inconsistency issues of faithfulness metrics hinder reliable benchmarking of explanation methods. This paper employs an approach inspired by psychometrics, utilizing Krippendorf's alpha to quantify the benchmark reliability of post-hoc methods in image classification. The study proposes model training modifications, including feeding perturbed samples and employing focal loss, to enhance robustness and calibration. Empirical evaluations demonstrate significant improvements in benchmark reliability across metrics, datasets, and post-hoc methods. This pioneering work establishes a foundation for more reliable evaluation practices in the realm of post-hoc explanation methods, emphasizing the importance of model robustness in the assessment process.

Interactive intelligent computing applications are increasingly prevalent, creating a need for AI/ML platforms optimized to reduce per-event latency while maintaining high throughput and efficient resource management. Yet many intelligent applications run on AI/ML platforms that optimize for high throughput even at the cost of high tail-latency. Cascade is a new AI/ML hosting platform intended to untangle this puzzle. Innovations include a legacy-friendly storage layer that moves data with minimal copying and a "fast path" that collocates data and computation to maximize responsiveness. Our evaluation shows that Cascade reduces latency by orders of magnitude with no loss of throughput.

Attack paths are the potential chain of malicious activities an attacker performs to compromise network assets and acquire privileges through exploiting network vulnerabilities. Attack path analysis helps organizations to identify new/unknown chains of attack vectors that reach critical assets within the network, as opposed to individual attack vectors in signature-based attack analysis. Timely identification of attack paths enables proactive mitigation of threats. Nevertheless, manual analysis of complex network configurations, vulnerabilities, and security events to identify attack paths is rarely feasible. This work proposes a novel transferable graph neural network-based model for shortest path identification. The proposed shortest path detection approach, integrated with a novel holistic and comprehensive model for identifying potential network vulnerabilities interactions, is then utilized to detect network attack paths. Our framework automates the risk assessment of attack paths indicating the propensity of the paths to enable the compromise of highly-critical assets (e.g., databases) given the network configuration, assets' criticality, and the severity of the vulnerabilities in-path to the asset. The proposed framework, named SPGNN-API, incorporates automated threat mitigation through a proactive timely tuning of the network firewall rules and zero-trust policies to break critical attack paths and bolster cyber defenses. Our evaluation process is twofold; evaluating the performance of the shortest path identification and assessing the attack path detection accuracy. Our results show that SPGNN-API largely outperforms the baseline model for shortest path identification with an average accuracy >= 95% and successfully detects 100% of the potentially compromised assets, outperforming the attack graph baseline by 47%.

With the rise of deep convolutional neural networks, object detection has achieved prominent advances in past years. However, such prosperity could not camouflage the unsatisfactory situation of Small Object Detection (SOD), one of the notoriously challenging tasks in computer vision, owing to the poor visual appearance and noisy representation caused by the intrinsic structure of small targets. In addition, large-scale dataset for benchmarking small object detection methods remains a bottleneck. In this paper, we first conduct a thorough review of small object detection. Then, to catalyze the development of SOD, we construct two large-scale Small Object Detection dAtasets (SODA), SODA-D and SODA-A, which focus on the Driving and Aerial scenarios respectively. SODA-D includes 24704 high-quality traffic images and 277596 instances of 9 categories. For SODA-A, we harvest 2510 high-resolution aerial images and annotate 800203 instances over 9 classes. The proposed datasets, as we know, are the first-ever attempt to large-scale benchmarks with a vast collection of exhaustively annotated instances tailored for multi-category SOD. Finally, we evaluate the performance of mainstream methods on SODA. We expect the released benchmarks could facilitate the development of SOD and spawn more breakthroughs in this field. Datasets and codes will be available soon at: \url{//shaunyuan22.github.io/SODA}.

Normalization is known to help the optimization of deep neural networks. Curiously, different architectures require specialized normalization methods. In this paper, we study what normalization is effective for Graph Neural Networks (GNNs). First, we adapt and evaluate the existing methods from other domains to GNNs. Faster convergence is achieved with InstanceNorm compared to BatchNorm and LayerNorm. We provide an explanation by showing that InstanceNorm serves as a preconditioner for GNNs, but such preconditioning effect is weaker with BatchNorm due to the heavy batch noise in graph datasets. Second, we show that the shift operation in InstanceNorm results in an expressiveness degradation of GNNs for highly regular graphs. We address this issue by proposing GraphNorm with a learnable shift. Empirically, GNNs with GraphNorm converge faster compared to GNNs using other normalization. GraphNorm also improves the generalization of GNNs, achieving better performance on graph classification benchmarks.

Conventionally, spatiotemporal modeling network and its complexity are the two most concentrated research topics in video action recognition. Existing state-of-the-art methods have achieved excellent accuracy regardless of the complexity meanwhile efficient spatiotemporal modeling solutions are slightly inferior in performance. In this paper, we attempt to acquire both efficiency and effectiveness simultaneously. First of all, besides traditionally treating H x W x T video frames as space-time signal (viewing from the Height-Width spatial plane), we propose to also model video from the other two Height-Time and Width-Time planes, to capture the dynamics of video thoroughly. Secondly, our model is designed based on 2D CNN backbones and model complexity is well kept in mind by design. Specifically, we introduce a novel multi-view fusion (MVF) module to exploit video dynamics using separable convolution for efficiency. It is a plug-and-play module and can be inserted into off-the-shelf 2D CNNs to form a simple yet effective model called MVFNet. Moreover, MVFNet can be thought of as a generalized video modeling framework and it can specialize to be existing methods such as C2D, SlowOnly, and TSM under different settings. Extensive experiments are conducted on popular benchmarks (i.e., Something-Something V1 & V2, Kinetics, UCF-101, and HMDB-51) to show its superiority. The proposed MVFNet can achieve state-of-the-art performance with 2D CNN's complexity.

Recently, neural networks have been widely used in e-commerce recommender systems, owing to the rapid development of deep learning. We formalize the recommender system as a sequential recommendation problem, intending to predict the next items that the user might be interacted with. Recent works usually give an overall embedding from a user's behavior sequence. However, a unified user embedding cannot reflect the user's multiple interests during a period. In this paper, we propose a novel controllable multi-interest framework for the sequential recommendation, called ComiRec. Our multi-interest module captures multiple interests from user behavior sequences, which can be exploited for retrieving candidate items from the large-scale item pool. These items are then fed into an aggregation module to obtain the overall recommendation. The aggregation module leverages a controllable factor to balance the recommendation accuracy and diversity. We conduct experiments for the sequential recommendation on two real-world datasets, Amazon and Taobao. Experimental results demonstrate that our framework achieves significant improvements over state-of-the-art models. Our framework has also been successfully deployed on the offline Alibaba distributed cloud platform.

A large number of real-world graphs or networks are inherently heterogeneous, involving a diversity of node types and relation types. Heterogeneous graph embedding is to embed rich structural and semantic information of a heterogeneous graph into low-dimensional node representations. Existing models usually define multiple metapaths in a heterogeneous graph to capture the composite relations and guide neighbor selection. However, these models either omit node content features, discard intermediate nodes along the metapath, or only consider one metapath. To address these three limitations, we propose a new model named Metapath Aggregated Graph Neural Network (MAGNN) to boost the final performance. Specifically, MAGNN employs three major components, i.e., the node content transformation to encapsulate input node attributes, the intra-metapath aggregation to incorporate intermediate semantic nodes, and the inter-metapath aggregation to combine messages from multiple metapaths. Extensive experiments on three real-world heterogeneous graph datasets for node classification, node clustering, and link prediction show that MAGNN achieves more accurate prediction results than state-of-the-art baselines.

With the advent of deep neural networks, learning-based approaches for 3D reconstruction have gained popularity. However, unlike for images, in 3D there is no canonical representation which is both computationally and memory efficient yet allows for representing high-resolution geometry of arbitrary topology. Many of the state-of-the-art learning-based 3D reconstruction approaches can hence only represent very coarse 3D geometry or are limited to a restricted domain. In this paper, we propose occupancy networks, a new representation for learning-based 3D reconstruction methods. Occupancy networks implicitly represent the 3D surface as the continuous decision boundary of a deep neural network classifier. In contrast to existing approaches, our representation encodes a description of the 3D output at infinite resolution without excessive memory footprint. We validate that our representation can efficiently encode 3D structure and can be inferred from various kinds of input. Our experiments demonstrate competitive results, both qualitatively and quantitatively, for the challenging tasks of 3D reconstruction from single images, noisy point clouds and coarse discrete voxel grids. We believe that occupancy networks will become a useful tool in a wide variety of learning-based 3D tasks.

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