We consider finite-state channels (FSCs) where the channel state is stochastically dependent on the previous channel output. We refer to these as Noisy Output is the STate (NOST) channels. We derive the feedback capacity of NOST channels in two scenarios: with and without causal state information (CSI) available at the encoder. If CSI is unavailable, the feedback capacity is $C_{\text{FB}}= \max_{P(x|y')} I(X;Y|Y')$, while if it is available at the encoder, the feedback capacity is $C_{\text{FB-CSI}}= \max_{P(u|y'),x(u,s')} I(U;Y|Y')$, where $U$ is an auxiliary RV with finite cardinality. In both formulas, the output process is a Markov process with stationary distribution. The derived formulas generalize special known instances from the literature, such as where the state is i.i.d. and where it is a deterministic function of the output. $C_{\text{FB}}$ and $C_{\text{FB-CSI}}$ are also shown to be computable via convex optimization problem formulations. Finally, we present an example of an interesting NOST channel for which CSI available at the encoder does not increase the feedback capacity.
Applications of Reinforcement Learning (RL), in which agents learn to make a sequence of decisions despite lacking complete information about the latent states of the controlled system, that is, they act under partial observability of the states, are ubiquitous. Partially observable RL can be notoriously difficult -- well-known information-theoretic results show that learning partially observable Markov decision processes (POMDPs) requires an exponential number of samples in the worst case. Yet, this does not rule out the existence of large subclasses of POMDPs over which learning is tractable. In this paper we identify such a subclass, which we call weakly revealing POMDPs. This family rules out the pathological instances of POMDPs where observations are uninformative to a degree that makes learning hard. We prove that for weakly revealing POMDPs, a simple algorithm combining optimism and Maximum Likelihood Estimation (MLE) is sufficient to guarantee polynomial sample complexity. To the best of our knowledge, this is the first provably sample-efficient result for learning from interactions in overcomplete POMDPs, where the number of latent states can be larger than the number of observations.
Heavy ball momentum is a popular acceleration idea in stochastic optimization. There have been several attempts to understand its perceived benefits, but the complete picture is still unclear. Specifically, the error expression in the presence of noise has two separate terms: the bias and the variance, but most existing works only focus on bias and show that momentum accelerates its decay. Such analyses overlook the interplay between bias and variance and, therefore, miss important implications. In this work, we analyze a sample complexity bound of stochastic approximation algorithms with heavy-ball momentum that accounts for both bias and variance. We find that for the same step size, which is small enough, the iterates with momentum have improved sample complexity compared to the ones without. However, by using a different step-size sequence, the non-momentum version can nullify this benefit. Subsequently, we show that our sample complexity bounds are indeed tight for a small enough neighborhood around the solution and large enough noise variance. Our analysis also sheds some light on the finite-time behavior of these algorithms. This explains the perceived benefit in the initial phase of momentum-based schemes.
The stochastic gradient Langevin Dynamics is one of the most fundamental algorithms to solve sampling problems and non-convex optimization appearing in several machine learning applications. Especially, its variance reduced versions have nowadays gained particular attention. In this paper, we study two variants of this kind, namely, the Stochastic Variance Reduced Gradient Langevin Dynamics and the Stochastic Recursive Gradient Langevin Dynamics. We prove their convergence to the objective distribution in terms of KL-divergence under the sole assumptions of smoothness and Log-Sobolev inequality which are weaker conditions than those used in prior works for these algorithms. With the batch size and the inner loop length set to $\sqrt{n}$, the gradient complexity to achieve an $\epsilon$-precision is $\tilde{O}((n+dn^{1/2}\epsilon^{-1})\gamma^2 L^2\alpha^{-2})$, which is an improvement from any previous analyses. We also show some essential applications of our result to non-convex optimization.
We present DeepCSI, a novel approach to Wi-Fi radio fingerprinting (RFP) which leverages standard-compliant beamforming feedback matrices to authenticate MU-MIMO Wi-Fi devices on the move. By capturing unique imperfections in off-the-shelf radio circuitry, RFP techniques can identify wireless devices directly at the physical layer, allowing low-latency low-energy cryptography-free authentication. However, existing Wi-Fi RFP techniques are based on software-defined radio (SDRs), which may ultimately prevent their widespread adoption. Moreover, it is unclear whether existing strategies can work in the presence of MU-MIMO transmitters - a key technology in modern Wi-Fi standards. Conversely from prior work, DeepCSI does not require SDR technologies and can be run on any low-cost Wi-Fi device to authenticate MU-MIMO transmitters. Our key intuition is that imperfections in the transmitter's radio circuitry percolate onto the beamforming feedback matrix, and thus RFP can be performed without explicit channel state information (CSI) computation. DeepCSI is robust to inter-stream and inter-user interference being the beamforming feedback not affected by those phenomena. We extensively evaluate the performance of DeepCSI through a massive data collection campaign performed in the wild with off-the-shelf equipment, where 10 MU-MIMO Wi-Fi radios emit signals in different positions. Experimental results indicate that DeepCSI correctly identifies the transmitter with an accuracy of up to 98%. The identification accuracy remains above 82% when the device moves within the environment. To allow replicability and provide a performance benchmark, we pledge to share the 800 GB datasets - collected in static and, for the first time, dynamic conditions - and the code database with the community.
The minimum energy path (MEP) describes the mechanism of reaction, and the energy barrier along the path can be used to calculate the reaction rate in thermal systems. The nudged elastic band (NEB) method is one of the most commonly used schemes to compute MEPs numerically. It approximates an MEP by a discrete set of configuration images, where the discretization size determines both computational cost and accuracy of the simulations. In this paper, we consider a discrete MEP to be a stationary state of the NEB method and prove an optimal convergence rate of the discrete MEP with respect to the number of images. Numerical simulations for the transitions of some several proto-typical model systems are performed to support the theory.
Most existing works of polar codes focus on the analysis of block error probability. However, in many scenarios, bit error probability is also important for evaluating the performance of channel codes. In this paper, we establish a new framework to analyze the bit error probability of polar codes. Specifically, by revisiting the error event of bit-channel, we first introduce the conditional bit error probability as a metric to evaluate the reliability of bit-channel for both systematic and non-systematic polar codes. Guided by the concept of polar subcode, we then derive an upper bound on the conditional bit error probability of each bit-channel, and accordingly, an upper bound on the bit error probability of polar codes. Based on these, two types of construction metrics aiming at minimizing the bit error probability of polar codes are proposed, which are of linear computational complexity and explicit forms. Simulation results show that the polar codes constructed by the proposed methods can outperform those constructed by the conventional methods.
Universal coding of integers~(UCI) is a class of variable-length code, such that the ratio of the expected codeword length to $\max\{1,H(P)\}$ is within a constant factor, where $H(P)$ is the Shannon entropy of the decreasing probability distribution $P$. However, if we consider the ratio of the expected codeword length to $H(P)$, the ratio tends to infinity by using UCI, when $H(P)$ tends to zero. To solve this issue, this paper introduces a class of codes, termed generalized universal coding of integers~(GUCI), such that the ratio of the expected codeword length to $H(P)$ is within a constant factor $K$. First, the definition of GUCI is proposed and the coding structure of GUCI is introduced. Next, we propose a class of GUCI $\mathcal{C}$ to achieve the expansion factor $K_{\mathcal{C}}=2$ and show that the optimal GUCI is in the range $1\leq K_{\mathcal{C}}^{*}\leq 2$. Then, by comparing UCI and GUCI, we show that when the entropy is very large or $P(0)$ is not large, there are also cases where the average codeword length of GUCI is shorter. Finally, the asymptotically optimal GUCI is presented.
The success of deep learning attracted interest in whether the brain learns hierarchical representations using gradient-based learning. However, current biologically plausible methods for gradient-based credit assignment in deep neural networks need infinitesimally small feedback signals, which is problematic in biologically realistic noisy environments and at odds with experimental evidence in neuroscience showing that top-down feedback can significantly influence neural activity. Building upon deep feedback control (DFC), a recently proposed credit assignment method, we combine strong feedback influences on neural activity with gradient-based learning and show that this naturally leads to a novel view on neural network optimization. Instead of gradually changing the network weights towards configurations with low output loss, weight updates gradually minimize the amount of feedback required from a controller that drives the network to the supervised output label. Moreover, we show that the use of strong feedback in DFC allows learning forward and feedback connections simultaneously, using a learning rule fully local in space and time. We complement our theoretical results with experiments on standard computer-vision benchmarks, showing competitive performance to backpropagation as well as robustness to noise. Overall, our work presents a fundamentally novel view of learning as control minimization, while sidestepping biologically unrealistic assumptions.
In the pooled data problem we are given a set of $n$ agents, each of which holds a hidden state bit, either $0$ or $1$. A querying procedure returns for a query set the sum of the states of the queried agents. The goal is to reconstruct the states using as few queries as possible. In this paper we consider two noise models for the pooled data problem. In the noisy channel model, the result for each agent flips with a certain probability. In the noisy query model, each query result is subject to random Gaussian noise. Our results are twofold. First, we present and analyze for both error models a simple and efficient distributed algorithm that reconstructs the initial states in a greedy fashion. Our novel analysis pins down the range of error probabilities and distributions for which our algorithm reconstructs the exact initial states with high probability. Secondly, we present simulation results of our algorithm and compare its performance with approximate message passing (AMP) algorithms that are conjectured to be optimal in a number of related problems.
With the rapid increase of large-scale, real-world datasets, it becomes critical to address the problem of long-tailed data distribution (i.e., a few classes account for most of the data, while most classes are under-represented). Existing solutions typically adopt class re-balancing strategies such as re-sampling and re-weighting based on the number of observations for each class. In this work, we argue that as the number of samples increases, the additional benefit of a newly added data point will diminish. We introduce a novel theoretical framework to measure data overlap by associating with each sample a small neighboring region rather than a single point. The effective number of samples is defined as the volume of samples and can be calculated by a simple formula $(1-\beta^{n})/(1-\beta)$, where $n$ is the number of samples and $\beta \in [0,1)$ is a hyperparameter. We design a re-weighting scheme that uses the effective number of samples for each class to re-balance the loss, thereby yielding a class-balanced loss. Comprehensive experiments are conducted on artificially induced long-tailed CIFAR datasets and large-scale datasets including ImageNet and iNaturalist. Our results show that when trained with the proposed class-balanced loss, the network is able to achieve significant performance gains on long-tailed datasets.