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We call into question the recently popularized method of direct model editing as a means of correcting factual errors in LLM generations. We contrast model editing with three similar but distinct approaches that pursue better defined objectives: (1) retrieval-based architectures, which decouple factual memory from inference and linguistic capabilities embodied in LLMs; (2) concept erasure methods, which aim at preventing systemic bias in generated text; and (3) attribution methods, which aim at grounding generations into identified textual sources. We argue that direct model editing cannot be trusted as a systematic remedy for the disadvantages inherent to LLMs, and while it has proven potential in improving model explainability, it opens risks by reinforcing the notion that models can be trusted for factuality. We call for cautious promotion and application of model editing as part of the LLM deployment process, and for responsibly limiting the use cases of LLMs to those not relying on editing as a critical component.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · Cocoa · Performer · Learning · 最優化 ·
2023 年 12 月 5 日

We focus on the continual learning problem where the tasks arrive sequentially and the aim is to perform well on the newly arrived task without performance degradation on the previously seen tasks. In contrast to the continual learning literature focusing on the centralized setting, we investigate the distributed estimation framework. We consider the well-established distributed learning algorithm COCOA. We derive closed form expressions for the iterations for the overparametrized case. We illustrate the convergence and the error performance of the algorithm based on the over/under-parameterization of the problem. Our results show that depending on the problem dimensions and data generation assumptions, COCOA can perform continual learning over a sequence of tasks, i.e., it can learn a new task without forgetting previously learned tasks, with access only to one task at a time.

Large language models (LLMs) offer a range of new possibilities, including adapting the text to different audiences and their reading needs. But how well do they adapt? We evaluate the readability of answers generated by four state-of-the-art LLMs (commercial and open-source) to science questions when prompted to target different age groups and education levels. To assess the adaptability of LLMs to diverse audiences, we compare the readability scores of the generated responses against the recommended comprehension level of each age and education group. We find large variations in the readability of the answers by different LLMs. Our results suggest LLM answers need to be better adapted to the intended audience demographics to be more comprehensible. They underline the importance of enhancing the adaptability of LLMs in education settings to cater to diverse age and education levels. Overall, current LLMs have set readability ranges and do not adapt well to different audiences, even when prompted. That limits their potential for educational purposes.

The understanding of visual analytics process can benefit visualization researchers from multiple aspects, including improving visual designs and developing advanced interaction functions. However, the log files of user behaviors are still hard to analyze due to the complexity of sensemaking and our lack of knowledge on the related user behaviors. This work presents a study on a comprehensive data collection of user behaviors, and our analysis approach with time-series classification methods. We have chosen a classical visualization application, Covid-19 data analysis, with common analysis tasks covering geo-spatial, time-series and multi-attributes. Our user study collects user behaviors on a diverse set of visualization tasks with two comparable systems, desktop and immersive visualizations. We summarize the classification results with three time-series machine learning algorithms at two scales, and explore the influences of behavior features. Our results reveal that user behaviors can be distinguished during the process of visual analytics and there is a potentially strong association between the physical behaviors of users and the visualization tasks they perform. We also demonstrate the usage of our models by interpreting open sessions of visual analytics, which provides an automatic way to study sensemaking without tedious manual annotations.

Fluency is a crucial goal of all Natural Language Generation (NLG) systems. Widely used automatic evaluation metrics fall short in capturing the fluency of machine-generated text. Assessing the fluency of NLG systems poses a challenge since these models are not limited to simply reusing words from the input but may also generate abstractions. Existing reference-based fluency evaluations, such as word overlap measures, often exhibit weak correlations with human judgments. This paper adapts an existing unsupervised technique for measuring text fluency without the need for any reference. Our approach leverages various word embeddings and trains language models using Recurrent Neural Network (RNN) architectures. We also experiment with other available multilingual Language Models (LMs). To assess the performance of the models, we conduct a comparative analysis across 10 Indic languages, correlating the obtained fluency scores with human judgments. Our code and human-annotated benchmark test-set for fluency is available at //github.com/AnanyaCoder/TextFluencyForIndicLanaguges.

Existing fluidic soft logic gates for the control of soft robots either rely on extensive manual fabrication processes or expensive printing techniques. In our work, we explore Fused Deposition Modeling for creating fully 3D printed fluidic logic gates. We print a soft bistable valve from thermoplastic polyurethane using a desktop FDM printer. We introduce a new printing nozzle for extruding tubing. Our fabrication strategy reduces the production time of soft bistable valves from 27 hours with replica molding to 3 hours with a FDM printer. Our rapid and cost-effective fabrication process for fluidic logic gates seeks to democratize fluidic circuitry for the control of soft robots.

Every SQL statement is limited to return a single, possibly denormalized, table. This design decision has far reaching consequences. (1.) for databases users in terms of slow query performance, long query result transfer times, usability-issues of SQL in web applications and object-relational mappers. In addition, (2.) for database architects it has consequences when designing query optimizers leading to logical (algebraic) join enumeration effort, memory consumption for intermediate result materialization, and physical operator selection effort. So basically, the entire query optimization stack is shaped by that design decision. In this paper, we argue that the single-table limitation should be dropped. We extend the SELECT-clause of SQL by a keyword 'RESULTDB' to support returning a result database. Our approach has clear semantics, i.e. our extended SQL returns subsets of all tables with only those tuples that would be part of the traditional (single-table) query result set, however without performing any denormalization through joins. Our SQL-extension is downward compatible. Moreover, we discuss the surprisingly long list of benefits of our approach. First, for database users: far simpler and more readable application code, better query performance, smaller query results, better query result transfer times. Second, for database architects, we present how to leverage existing closed source systems as well as change open source database systems to support our feature. We propose a couple of algorithms to integrate our feature into both closed-source as well as open source database systems. We present an initial experimental study with promising results.

Programming language understanding and representation (a.k.a code representation learning) has always been a hot and challenging task in software engineering. It aims to apply deep learning techniques to produce numerical representations of the source code features while preserving its semantics. These representations can be used for facilitating subsequent code-related tasks. The abstract syntax tree (AST), a fundamental code feature, illustrates the syntactic information of the source code and has been widely used in code representation learning. However, there is still a lack of systematic and quantitative evaluation of how well AST-based code representation facilitates subsequent code-related tasks. In this paper, we first conduct a comprehensive empirical study to explore the effectiveness of the AST-based code representation in facilitating follow-up code-related tasks. To do so, we compare the performance of models trained with code token sequence (Token for short) based code representation and AST-based code representation on three popular types of code-related tasks. Surprisingly, the overall quantitative statistical results demonstrate that models trained with AST-based code representation consistently perform worse across all three tasks compared to models trained with Token-based code representation. Our further quantitative analysis reveals that models trained with AST-based code representation outperform models trained with Token-based code representation in certain subsets of samples across all three tasks. We also conduct comprehensive experiments to evaluate and reveal the impact of the choice of AST parsing/preprocessing/encoding methods on AST-based code representation and subsequent code-related tasks. Our study provides future researchers with detailed guidance on how to select solutions at each stage to fully exploit AST.

While large language models (LLMs) have demonstrated remarkable capabilities across a range of downstream tasks, a significant concern revolves around their propensity to exhibit hallucinations: LLMs occasionally generate content that diverges from the user input, contradicts previously generated context, or misaligns with established world knowledge. This phenomenon poses a substantial challenge to the reliability of LLMs in real-world scenarios. In this paper, we survey recent efforts on the detection, explanation, and mitigation of hallucination, with an emphasis on the unique challenges posed by LLMs. We present taxonomies of the LLM hallucination phenomena and evaluation benchmarks, analyze existing approaches aiming at mitigating LLM hallucination, and discuss potential directions for future research.

Deep Learning algorithms have achieved the state-of-the-art performance for Image Classification and have been used even in security-critical applications, such as biometric recognition systems and self-driving cars. However, recent works have shown those algorithms, which can even surpass the human capabilities, are vulnerable to adversarial examples. In Computer Vision, adversarial examples are images containing subtle perturbations generated by malicious optimization algorithms in order to fool classifiers. As an attempt to mitigate these vulnerabilities, numerous countermeasures have been constantly proposed in literature. Nevertheless, devising an efficient defense mechanism has proven to be a difficult task, since many approaches have already shown to be ineffective to adaptive attackers. Thus, this self-containing paper aims to provide all readerships with a review of the latest research progress on Adversarial Machine Learning in Image Classification, however with a defender's perspective. Here, novel taxonomies for categorizing adversarial attacks and defenses are introduced and discussions about the existence of adversarial examples are provided. Further, in contrast to exisiting surveys, it is also given relevant guidance that should be taken into consideration by researchers when devising and evaluating defenses. Finally, based on the reviewed literature, it is discussed some promising paths for future research.

Compared with cheap addition operation, multiplication operation is of much higher computation complexity. The widely-used convolutions in deep neural networks are exactly cross-correlation to measure the similarity between input feature and convolution filters, which involves massive multiplications between float values. In this paper, we present adder networks (AdderNets) to trade these massive multiplications in deep neural networks, especially convolutional neural networks (CNNs), for much cheaper additions to reduce computation costs. In AdderNets, we take the $\ell_1$-norm distance between filters and input feature as the output response. The influence of this new similarity measure on the optimization of neural network have been thoroughly analyzed. To achieve a better performance, we develop a special back-propagation approach for AdderNets by investigating the full-precision gradient. We then propose an adaptive learning rate strategy to enhance the training procedure of AdderNets according to the magnitude of each neuron's gradient. As a result, the proposed AdderNets can achieve 74.9% Top-1 accuracy 91.7% Top-5 accuracy using ResNet-50 on the ImageNet dataset without any multiplication in convolution layer.

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