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Sit-to-Stand (StS) is a fundamental daily activity that can be challenging for stroke survivors due to strength, motor control, and proprioception deficits in their lower limbs. Existing therapies involve repetitive StS exercises, but these can be physically demanding for therapists while assistive devices may limit patient participation and hinder motor learning. To address these challenges, this work proposes the use of two lower-limb exoskeletons to mediate physical interaction between therapists and patients during a StS rehabilitative task. This approach offers several advantages, including improved therapist-patient interaction, safety enforcement, and performance quantification. The whole body control of the two exoskeletons transmits online feedback between the two users, but at the same time assists in movement and ensures balance, and thus helping subjects with greater difficulty. In this study we present the architecture of the framework, presenting and discussing some technical choices made in the design.

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IFIP TC13 Conference on Human-Computer Interaction是人機交互領域的研究者和實踐者展示其工作的重要平臺。多年來,這些會議吸引了來自幾個國家和文化的研究人員。官網鏈接: · MoDELS · Engineering · AUC · Less ·
2023 年 11 月 24 日

Autism Spectrum Disorder (ASD) is characterized by challenges in social communication and restricted patterns, with motor abnormalities gaining traction for early detection. However, kinematic analysis in ASD is limited, often lacking robust validation and relying on hand-crafted features for single tasks, leading to inconsistencies across studies. Thus, end-to-end models have become promising methods to overcome the need for feature engineering. Our aim is to assess both approaches across various kinematic tasks to measure the efficacy of commonly used features in ASD assessment, while comparing them to end-to-end models. Specifically, we developed a virtual reality environment with multiple motor tasks and trained models using both classification approaches. We prioritized a reliable validation framework with repeated cross-validation. Our comparative analysis revealed that hand-crafted features outperformed our deep learning approach in specific tasks, achieving a state-of-the-art area under the curve (AUC) of 0.90$\pm$0.06. Conversely, end-to-end models provided more consistent results with less variability across all VR tasks, demonstrating domain generalization and reliability, with a maximum task AUC of 0.89$\pm$0.06. These findings show that end-to-end models enable less variable and context-independent ASD assessments without requiring domain knowledge or task specificity. However, they also recognize the effectiveness of hand-crafted features in specific task scenarios.

Deep Learning (DL) is penetrating into a diverse range of mass mobility, smart living, and industrial applications, rapidly transforming the way we live and work. DL is at the heart of many AI implementations. A key set of challenges is to produce AI modules that are: (1) "circular" - can solve new tasks without forgetting how to solve previous ones, (2) "secure" - have immunity to adversarial data attacks, and (3) "tiny" - implementable in low power low cost embedded hardware. Clearly it is difficult to achieve all three aspects on a single horizontal layer of platforms, as the techniques require transformed deep representations that incur different computation and communication requirements. Here we set out the vision to achieve transformed DL representations across a 5G and Beyond networked architecture. We first detail the cross-sectoral motivations for each challenge area, before demonstrating recent advances in DL research that can achieve circular, secure, and tiny AI (CST-AI). Recognising the conflicting demand of each transformed deep representation, we federate their deep learning transformations and functionalities across the network to achieve connected run-time capabilities.

The advent of autonomous vehicle technologies has significantly impacted various sectors, including motorsport, where Formula Student and Formula: Society of Automotive Engineers introduced autonomous racing classes. These offer new challenges to aspiring engineers, including the team at QUT Motorsport, but also raise the entry barrier due to the complexity of high-speed navigation and control. This paper presents an open-source solution using the Robot Operating System 2, specifically its open-source navigation stack, to address these challenges in autonomous Formula Student race cars. We compare off-the-shelf navigation libraries that this stack comprises of against traditional custom-made programs developed by QUT Motorsport to evaluate their applicability in autonomous racing scenarios and integrate them onto an autonomous race car. Our contributions include quantitative and qualitative comparisons of these packages against traditional navigation solutions, aiming to lower the entry barrier for autonomous racing. This paper also serves as a comprehensive tutorial for teams participating in similar racing disciplines and other autonomous mobile robot applications.

Automation can transform productivity in research activities that use liquid handling, such as organic synthesis, but it has made less impact in materials laboratories, which require sample preparation steps and a range of solid-state characterization techniques. For example, powder X-ray diffraction (PXRD) is a key method in materials and pharmaceutical chemistry, but its end-to-end automation is challenging because it involves solid powder handling and sample processing. Here we present a fully autonomous solid-state workflow for PXRD experiments that can match or even surpass manual data quality. The workflow involves 12 steps performed by a team of three multipurpose robots, illustrating the power of flexible, modular automation to integrate complex, multitask laboratories.

Federated learning (FL) is a popular privacy-preserving distributed training scheme, where multiple devices collaborate to train machine learning models by uploading local model updates. To improve communication efficiency, over-the-air computation (AirComp) has been applied to FL, which leverages analog modulation to harness the superposition property of radio waves such that numerous devices can upload their model updates concurrently for aggregation. However, the uplink channel noise incurs considerable model aggregation distortion, which is critically determined by the device scheduling and compromises the learned model performance. In this paper, we propose a probabilistic device scheduling framework for over-the-air FL, named PO-FL, to mitigate the negative impact of channel noise, where each device is scheduled according to a certain probability and its model update is reweighted using this probability in aggregation. We prove the unbiasedness of this aggregation scheme and demonstrate the convergence of PO-FL on both convex and non-convex loss functions. Our convergence bounds unveil that the device scheduling affects the learning performance through the communication distortion and global update variance. Based on the convergence analysis, we further develop a channel and gradient-importance aware algorithm to optimize the device scheduling probabilities in PO-FL. Extensive simulation results show that the proposed PO-FL framework with channel and gradient-importance awareness achieves faster convergence and produces better models than baseline methods.

Traditionally, IoT edge devices have been perceived primarily as low-power components with limited capabilities for autonomous operations. Yet, with emerging advancements in embedded AI hardware design, a foundational shift paves the way for future possibilities. Thus, the aim of the KDT NEUROKIT2E project is to establish a new open-source framework to further facilitate AI applications on edge devices by developing new methods in quantization, pruning-aware training, and sparsification. These innovations hold the potential to expand the functional range of such devices considerably, enabling them to manage complex Machine Learning (ML) tasks utilizing local resources and laying the groundwork for innovative learning approaches. In the context of 6G's transformative potential, distributed learning among independent agents emerges as a pivotal application, attributed to 6G networks' support for ultra-reliable low-latency communication, enhanced data rates, and advanced edge computing capabilities. Our research focuses on the mechanisms and methodologies that allow edge network-enabled agents to engage in collaborative learning in distributed environments. Particularly, one of the key issues within distributed collaborative learning is determining the degree of confidence in the learning results, considering the spatio-temporal locality of data sets perceived by independent agents.

`3D Semantic Scene Completion (SSC) has emerged as a nascent and pivotal undertaking in autonomous driving, aiming to predict voxel occupancy within volumetric scenes. However, prevailing methodologies primarily focus on voxel-wise feature aggregation, while neglecting instance semantics and scene context. In this paper, we present a novel paradigm termed Symphonies (Scene-from-Insts), that delves into the integration of instance queries to orchestrate 2D-to-3D reconstruction and 3D scene modeling. Leveraging our proposed Serial Instance-Propagated Attentions, Symphonies dynamically encodes instance-centric semantics, facilitating intricate interactions between image-based and volumetric domains. Simultaneously, Symphonies enables holistic scene comprehension by capturing context through the efficient fusion of instance queries, alleviating geometric ambiguity such as occlusion and perspective errors through contextual scene reasoning. Experimental results demonstrate that Symphonies achieves state-of-the-art performance on challenging benchmarks SemanticKITTI and SSCBench-KITTI-360, yielding remarkable mIoU scores of 15.04 and 18.58, respectively. These results showcase the paradigm's promising advancements. The code is available at //github.com/hustvl/Symphonies.

Language serves as a vehicle for conveying thought, enabling communication among individuals. The ability to distinguish between diverse concepts, identify fairness and injustice, and comprehend a range of legal notions fundamentally relies on logical reasoning. Large Language Models (LLMs) attempt to emulate human language understanding and generation, but their competency in logical reasoning remains limited. This paper seeks to address the philosophical question: How can we effectively teach logical reasoning to LLMs while maintaining a deep understanding of the intricate relationship between language and logic? By focusing on bolstering LLMs' capabilities in logical reasoning, we aim to expand their applicability in law and other logic-intensive disciplines. To this end, we propose a Reinforcement Learning from Logical Feedback (RLLF) approach, which serves as a potential framework for refining LLMs' reasoning capacities. Through RLLF and a revised evaluation methodology, we explore new avenues for research in this domain and contribute to the development of LLMs capable of handling complex legal reasoning tasks while acknowledging the fundamental connection between language and logic.

The development of unmanned aerial vehicles (UAVs) has been gaining momentum in recent years owing to technological advances and a significant reduction in their cost. UAV technology can be used in a wide range of domains, including communication, agriculture, security, and transportation. It may be useful to group the UAVs into clusters/flocks in certain domains, and various challenges associated with UAV usage can be alleviated by clustering. Several computational challenges arise in UAV flock management, which can be solved by using machine learning (ML) methods. In this survey, we describe the basic terms relating to UAVS and modern ML methods, and we provide an overview of related tutorials and surveys. We subsequently consider the different challenges that appear in UAV flocks. For each issue, we survey several machine learning-based methods that have been suggested in the literature to handle the associated challenges. Thereafter, we describe various open issues in which ML can be applied to solve the different challenges of flocks, and we suggest means of using ML methods for this purpose. This comprehensive review may be useful for both researchers and developers in providing a wide view of various aspects of state-of-the-art ML technologies that are applicable to flock management.

Deployment of Internet of Things (IoT) devices and Data Fusion techniques have gained popularity in public and government domains. This usually requires capturing and consolidating data from multiple sources. As datasets do not necessarily originate from identical sensors, fused data typically results in a complex data problem. Because military is investigating how heterogeneous IoT devices can aid processes and tasks, we investigate a multi-sensor approach. Moreover, we propose a signal to image encoding approach to transform information (signal) to integrate (fuse) data from IoT wearable devices to an image which is invertible and easier to visualize supporting decision making. Furthermore, we investigate the challenge of enabling an intelligent identification and detection operation and demonstrate the feasibility of the proposed Deep Learning and Anomaly Detection models that can support future application that utilizes hand gesture data from wearable devices.

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