Artistic style transfer aims to create new artistic images by rendering a given photograph with the target artistic style. Existing methods learn styles simply based on global statistics or local patches, lacking careful consideration of the drawing process in practice. Consequently, the stylization results either fail to capture abundant and diversified local style patterns, or contain undesired semantic information of the style image and deviate from the global style distribution. To address this issue, we imitate the drawing process of humans and propose a Two-Stage Statistics-Aware Transformation (TSSAT) module, which first builds the global style foundation by aligning the global statistics of content and style features and then further enriches local style details by swapping the local statistics (instead of local features) in a patch-wise manner, significantly improving the stylization effects. Moreover, to further enhance both content and style representations, we introduce two novel losses: an attention-based content loss and a patch-based style loss, where the former enables better content preservation by enforcing the semantic relation in the content image to be retained during stylization, and the latter focuses on increasing the local style similarity between the style and stylized images. Extensive qualitative and quantitative experiments verify the effectiveness of our method.
We investigate the potential of learning visual representations using synthetic images generated by text-to-image models. This is a natural question in the light of the excellent performance of such models in generating high-quality images. We consider specifically the Stable Diffusion, one of the leading open source text-to-image models. We show that (1) when the generative model is configured with proper classifier-free guidance scale, training self-supervised methods on synthetic images can match or beat the real image counterpart; (2) by treating the multiple images generated from the same text prompt as positives for each other, we develop a multi-positive contrastive learning method, which we call StableRep. With solely synthetic images, the representations learned by StableRep surpass the performance of representations learned by SimCLR and CLIP using the same set of text prompts and corresponding real images, on large scale datasets. When we further add language supervision, StableRep trained with 20M synthetic images achieves better accuracy than CLIP trained with 50M real images.
Deep generative models can create remarkably photorealistic fake images while raising concerns about misinformation and copyright infringement, known as deepfake threats. Deepfake detection technique is developed to distinguish between real and fake images, where the existing methods typically learn classifiers in the image domain or various feature domains. However, the generalizability of deepfake detection against emerging and more advanced generative models remains challenging. In this paper, being inspired by the zero-shot advantages of Vision-Language Models (VLMs), we propose a novel approach using VLMs (e.g. InstructBLIP) and prompt tuning techniques to improve the deepfake detection accuracy over unseen data. We formulate deepfake detection as a visual question answering problem, and tune soft prompts for InstructBLIP to answer the real/fake information of a query image. We conduct full-spectrum experiments on datasets from 3 held-in and 13 held-out generative models, covering modern text-to-image generation, image editing and image attacks. Results demonstrate that (1) the deepfake detection accuracy can be significantly and consistently improved (from 58.8% to 91.31%, in average accuracy over unseen data) using pretrained vision-language models with prompt tuning; (2) our superior performance is at less cost of trainable parameters, resulting in an effective and efficient solution for deepfake detection. Code and models can be found at //github.com/nctu-eva-lab/AntifakePrompt.
Reconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions, since SDF is only reliable within the proximity of the target, and hence, infeasible to simultaneously encode local hand and object cues. To address this issue, we propose DDF-HO, a novel approach leveraging Directed Distance Field (DDF) as the shape representation. Unlike SDF, DDF maps a ray in 3D space, consisting of an origin and a direction, to corresponding DDF values, including a binary visibility signal determining whether the ray intersects the objects and a distance value measuring the distance from origin to target in the given direction. We randomly sample multiple rays and collect local to global geometric features for them by introducing a novel 2D ray-based feature aggregation scheme and a 3D intersection-aware hand pose embedding, combining 2D-3D features to model hand-object interactions. Extensive experiments on synthetic and real-world datasets demonstrate that DDF-HO consistently outperforms all baseline methods by a large margin, especially under Chamfer Distance, with about 80% leap forward. Codes are available at //github.com/ZhangCYG/DDFHO.
Multimodal transformer exhibits high capacity and flexibility to align image and text for visual grounding. However, the existing encoder-only grounding framework (e.g., TransVG) suffers from heavy computation due to the self-attention operation with quadratic time complexity. To address this issue, we present a new multimodal transformer architecture, coined as Dynamic Mutilmodal DETR (Dynamic MDETR), by decoupling the whole grounding process into encoding and decoding phases. The key observation is that there exists high spatial redundancy in images. Thus, we devise a new dynamic multimodal transformer decoder by exploiting this sparsity prior to speed up the visual grounding process. Specifically, our dynamic decoder is composed of a 2D adaptive sampling module and a text guided decoding module. The sampling module aims to select these informative patches by predicting the offsets with respect to a reference point, while the decoding module works for extracting the grounded object information by performing cross attention between image features and text features. These two modules are stacked alternatively to gradually bridge the modality gap and iteratively refine the reference point of grounded object, eventually realizing the objective of visual grounding. Extensive experiments on five benchmarks demonstrate that our proposed Dynamic MDETR achieves competitive trade-offs between computation and accuracy. Notably, using only 9% feature points in the decoder, we can reduce ~44% GFLOPs of the multimodal transformer, but still get higher accuracy than the encoder-only counterpart. In addition, to verify its generalization ability and scale up our Dynamic MDETR, we build the first one-stage CLIP empowered visual grounding framework, and achieve the state-of-the-art performance on these benchmarks.
Realistic reconstruction of 3D clothing from an image has wide applications, such as avatar creation and virtual try-on. This paper presents a novel framework that reconstructs the texture map for 3D garments from a single image with pose. Assuming that 3D garments are modeled by stitching 2D garment sewing patterns, our specific goal is to generate a texture image for the sewing patterns. A key component of our framework, the Texture Unwarper, infers the original texture image from the input clothing image, which exhibits warping and occlusion of texture due to the user's body shape and pose. The Texture Unwarper effectively transforms between the input and output images by mapping the latent spaces of the two images. By inferring the unwarped original texture of the input garment, our method helps reconstruct 3D garment models that can show high-quality texture images realistically deformed for new poses. We validate the effectiveness of our approach through a comparison with other methods and ablation studies.
In multimodal perception systems, achieving precise extrinsic calibration between LiDAR and camera is of critical importance. Previous calibration methods often required specific targets or manual adjustments, making them both labor-intensive and costly. Online calibration methods based on features have been proposed, but these methods encounter challenges such as imprecise feature extraction, unreliable cross-modality associations, and high scene-specific requirements. To address this, we introduce an edge-based approach for automatic online calibration of LiDAR and cameras in real-world scenarios. The edge features, which are prevalent in various environments, are aligned in both images and point clouds to determine the extrinsic parameters. Specifically, stable and robust image edge features are extracted using a SAM-based method and the edge features extracted from the point cloud are weighted through a multi-frame weighting strategy for feature filtering. Finally, accurate extrinsic parameters are optimized based on edge correspondence constraints. We conducted evaluations on both the KITTI dataset and our dataset. The results show a state-of-the-art rotation accuracy of 0.086{\deg} and a translation accuracy of 0.977 cm, outperforming existing edge-based calibration methods in both precision and robustness.
Denoising diffusion models have found applications in image segmentation by generating segmented masks conditioned on images. Existing studies predominantly focus on adjusting model architecture or improving inference, such as test-time sampling strategies. In this work, we focus on improving the training strategy and propose a novel recycling method. During each training step, a segmentation mask is first predicted given an image and a random noise. This predicted mask, which replaces the conventional ground truth mask, is used for denoising task during training. This approach can be interpreted as aligning the training strategy with inference by eliminating the dependence on ground truth masks for generating noisy samples. Our proposed method significantly outperforms standard diffusion training, self-conditioning, and existing recycling strategies across multiple medical imaging data sets: muscle ultrasound, abdominal CT, prostate MR, and brain MR. This holds for two widely adopted sampling strategies: denoising diffusion probabilistic model and denoising diffusion implicit model. Importantly, existing diffusion models often display a declining or unstable performance during inference, whereas our novel recycling consistently enhances or maintains performance. We show that, under a fair comparison with the same network architectures and computing budget, the proposed recycling-based diffusion models achieved on-par performance with non-diffusion-based supervised training. By ensembling the proposed diffusion and the non-diffusion models, significant improvements to the non-diffusion models have been observed across all applications, demonstrating the value of this novel training method. This paper summarizes these quantitative results and discusses their values, with a fully reproducible JAX-based implementation, released at //github.com/mathpluscode/ImgX-DiffSeg.
We propose MM-Vet, an evaluation benchmark that examines large multimodal models (LMMs) on complicated multimodal tasks. Recent LMMs have shown various intriguing abilities, such as solving math problems written on the blackboard, reasoning about events and celebrities in news images, and explaining visual jokes. Rapid model advancements pose challenges to evaluation benchmark development. Problems include: (1) How to systematically structure and evaluate the complicated multimodal tasks; (2) How to design evaluation metrics that work well across question and answer types; and (3) How to give model insights beyond a simple performance ranking. To this end, we present MM-Vet, designed based on the insight that the intriguing ability to solve complicated tasks is often achieved by a generalist model being able to integrate different core vision-language (VL) capabilities. MM-Vet defines 6 core VL capabilities and examines the 16 integrations of interest derived from the capability combination. For evaluation metrics, we propose an LLM-based evaluator for open-ended outputs. The evaluator enables the evaluation across different question types and answer styles, resulting in a unified scoring metric. We evaluate representative LMMs on MM-Vet, providing insights into the capabilities of different LMM system paradigms and models. Code and data are available at //github.com/yuweihao/MM-Vet.
Sequential recommendation (SR) is to accurately recommend a list of items for a user based on her current accessed ones. While new-coming users continuously arrive in the real world, one crucial task is to have inductive SR that can produce embeddings of users and items without re-training. Given user-item interactions can be extremely sparse, another critical task is to have transferable SR that can transfer the knowledge derived from one domain with rich data to another domain. In this work, we aim to present the holistic SR that simultaneously accommodates conventional, inductive, and transferable settings. We propose a novel deep learning-based model, Relational Temporal Attentive Graph Neural Networks (RetaGNN), for holistic SR. The main idea of RetaGNN is three-fold. First, to have inductive and transferable capabilities, we train a relational attentive GNN on the local subgraph extracted from a user-item pair, in which the learnable weight matrices are on various relations among users, items, and attributes, rather than nodes or edges. Second, long-term and short-term temporal patterns of user preferences are encoded by a proposed sequential self-attention mechanism. Third, a relation-aware regularization term is devised for better training of RetaGNN. Experiments conducted on MovieLens, Instagram, and Book-Crossing datasets exhibit that RetaGNN can outperform state-of-the-art methods under conventional, inductive, and transferable settings. The derived attention weights also bring model explainability.
Collecting supporting evidence from large corpora of text (e.g., Wikipedia) is of great challenge for open-domain Question Answering (QA). Especially, for multi-hop open-domain QA, scattered evidence pieces are required to be gathered together to support the answer extraction. In this paper, we propose a new retrieval target, hop, to collect the hidden reasoning evidence from Wikipedia for complex question answering. Specifically, the hop in this paper is defined as the combination of a hyperlink and the corresponding outbound link document. The hyperlink is encoded as the mention embedding which models the structured knowledge of how the outbound link entity is mentioned in the textual context, and the corresponding outbound link document is encoded as the document embedding representing the unstructured knowledge within it. Accordingly, we build HopRetriever which retrieves hops over Wikipedia to answer complex questions. Experiments on the HotpotQA dataset demonstrate that HopRetriever outperforms previously published evidence retrieval methods by large margins. Moreover, our approach also yields quantifiable interpretations of the evidence collection process.