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In this paper we are concerned with a sequence of univariate random variables with piecewise polynomial means and independent sub-Gaussian noise. The underlying polynomials are allowed to be of arbitrary but fixed degrees. All the other model parameters are allowed to vary depending on the sample size. We propose a two-step estimation procedure based on the $\ell_0$-penalisation and provide upper bounds on the localisation error. We complement these results by deriving a global information-theoretic lower bounds, which show that our two-step estimators are nearly minimax rate-optimal. We also show that our estimator enjoys near optimally adaptive performance by attaining individual localisation errors depending on the level of smoothness at individual change points of the underlying signal. In addition, under a special smoothness constraint, we provide a minimax lower bound on the localisation errors. This lower bound is independent of the polynomial orders and is sharper than the global minimax lower bound.

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We study a new two-time-scale stochastic gradient method for solving optimization problems, where the gradients are computed with the aid of an auxiliary variable under samples generated by time-varying Markov random processes parameterized by the underlying optimization variable. These time-varying samples make gradient directions in our update biased and dependent, which can potentially lead to the divergence of the iterates. In our two-time-scale approach, one scale is to estimate the true gradient from these samples, which is then used to update the estimate of the optimal solution. While these two iterates are implemented simultaneously, the former is updated "faster" (using bigger step sizes) than the latter (using smaller step sizes). Our first contribution is to characterize the finite-time complexity of the proposed two-time-scale stochastic gradient method. In particular, we provide explicit formulas for the convergence rates of this method under different structural assumptions, namely, strong convexity, convexity, the Polyak-Lojasiewicz condition, and general non-convexity. We apply our framework to two problems in control and reinforcement learning. First, we look at the standard online actor-critic algorithm over finite state and action spaces and derive a convergence rate of O(k^(-2/5)), which recovers the best known rate derived specifically for this problem. Second, we study an online actor-critic algorithm for the linear-quadratic regulator and show that a convergence rate of O(k^(-2/3)) is achieved. This is the first time such a result is known in the literature. Finally, we support our theoretical analysis with numerical simulations where the convergence rates are visualized.

Although robust learning and local differential privacy are both widely studied fields of research, combining the two settings is just starting to be explored. We consider the problem of estimating a discrete distribution in total variation from $n$ contaminated data batches under a local differential privacy constraint. A fraction $1-\epsilon$ of the batches contain $k$ i.i.d. samples drawn from a discrete distribution $p$ over $d$ elements. To protect the users' privacy, each of the samples is privatized using an $\alpha$-locally differentially private mechanism. The remaining $\epsilon n $ batches are an adversarial contamination. The minimax rate of estimation under contamination alone, with no privacy, is known to be $\epsilon/\sqrt{k}+\sqrt{d/kn}$, up to a $\sqrt{\log(1/\epsilon)}$ factor. Under the privacy constraint alone, the minimax rate of estimation is $\sqrt{d^2/\alpha^2 kn}$. We show that combining the two constraints leads to a minimax estimation rate of $\epsilon\sqrt{d/\alpha^2 k}+\sqrt{d^2/\alpha^2 kn}$ up to a $\sqrt{\log(1/\epsilon)}$ factor, larger than the sum of the two separate rates. We provide a polynomial-time algorithm achieving this bound, as well as a matching information theoretic lower bound.

The biharmonic equation with Dirichlet and Neumann boundary conditions discretized using the mixed finite element method and piecewise linear (with the possible exception of boundary triangles) finite elements on triangular elements has been well-studied for domains in R2. Here we study the analogous problem on polyhedral surfaces. In particular, we provide a convergence proof of discrete solutions to the corresponding smooth solution of the biharmonic equation. We obtain convergence rates that are identical to the ones known for the planar setting. Our proof focuses on three different problems: solving the biharmonic equation on the surface, solving the biharmonic equation in a discrete space in the metric of the surface, and solving the biharmonic equation in a discrete space in the metric of the polyhedral approximation of the surface. We employ inverse discrete Laplacians to bound the error between the solutions of the two discrete problems, and generalize a flat strategy to bound the remaining error between the discrete solutions and the exact solution on the curved surface.

We give a fast algorithm for sampling uniform solutions of general constraint satisfaction problems (CSPs) in a local lemma regime. The expected running time of our algorithm is near-linear in $n$ and a fixed polynomial in $\Delta$, where $n$ is the number of variables and $\Delta$ is the max degree of constraints. Previously, up to similar conditions, sampling algorithms with running time polynomial in both $n$ and $\Delta$, only existed for the almost atomic case, where each constraint is violated by a small number of forbidden local configurations. Our sampling approach departs from all previous fast algorithms for sampling LLL, which were based on Markov chains. A crucial step of our algorithm is a recursive marginal sampler that is of independent interests. Within a local lemma regime, this marginal sampler can draw a random value for a variable according to its marginal distribution, at a local cost independent of the size of the CSP.

In this work, we introduce a novel approach to formulating an artificial viscosity for shock capturing in nonlinear hyperbolic systems by utilizing the property that the solutions of hyperbolic conservation laws are not reversible in time in the vicinity of shocks. The proposed approach does not require any additional governing equations or a priori knowledge of the hyperbolic system in question, is independent of the mesh and approximation order, and requires the use of only one tunable parameter. The primary novelty is that the resulting artificial viscosity is unique for each component of the conservation law which is advantageous for systems in which some components exhibit discontinuities while others do not. The efficacy of the method is shown in numerical experiments of multi-dimensional hyperbolic conservation laws such as nonlinear transport, Euler equations, and ideal magnetohydrodynamics using a high-order discontinuous spectral element method on unstructured grids.

We consider M-estimation problems, where the target value is determined using a minimizer of an expected functional of a Levy process. With discrete observations from the Levy process, we can produce a "quasi-path" by shuffling increments of the Levy process, we call it a quasi-process. Under a suitable sampling scheme, a quasi-process can converge weakly to the true process according to the properties of the stationary and independent increments. Using this resampling technique, we can estimate objective functionals similar to those estimated using the Monte Carlo simulations, and it is available as a contrast function. The M-estimator based on these quasi-processes can be consistent and asymptotically normal.

Gaussian process regression is increasingly applied for learning unknown dynamical systems. In particular, the implicit quantification of the uncertainty of the learned model makes it a promising approach for safety-critical applications. When using Gaussian process regression to learn unknown systems, a commonly considered approach consists of learning the residual dynamics after applying some generic discretization technique, which might however disregard properties of the underlying physical system. Variational integrators are a less common yet promising approach to discretization, as they retain physical properties of the underlying system, such as energy conservation and satisfaction of explicit kinematic constraints. In this work, we present a novel structure-preserving learning-based modelling approach that combines a variational integrator for the nominal dynamics of a mechanical system and learning residual dynamics with Gaussian process regression. We extend our approach to systems with known kinematic constraints and provide formal bounds on the prediction uncertainty. The simulative evaluation of the proposed method shows desirable energy conservation properties in accordance with general theoretical results and demonstrates exact constraint satisfaction for constrained dynamical systems.

The minimum energy path (MEP) describes the mechanism of reaction, and the energy barrier along the path can be used to calculate the reaction rate in thermal systems. The nudged elastic band (NEB) method is one of the most commonly used schemes to compute MEPs numerically. It approximates an MEP by a discrete set of configuration images, where the discretization size determines both computational cost and accuracy of the simulations. In this paper, we consider a discrete MEP to be a stationary state of the NEB method and prove an optimal convergence rate of the discrete MEP with respect to the number of images. Numerical simulations for the transitions of some several proto-typical model systems are performed to support the theory.

Consider the problem of training robustly capable agents. One approach is to generate a diverse collection of agent polices. Training can then be viewed as a quality diversity (QD) optimization problem, where we search for a collection of performant policies that are diverse with respect to quantified behavior. Recent work shows that differentiable quality diversity (DQD) algorithms greatly accelerate QD optimization when exact gradients are available. However, agent policies typically assume that the environment is not differentiable. To apply DQD algorithms to training agent policies, we must approximate gradients for performance and behavior. We propose two variants of the current state-of-the-art DQD algorithm that compute gradients via approximation methods common in reinforcement learning (RL). We evaluate our approach on four simulated locomotion tasks. One variant achieves results comparable to the current state-of-the-art in combining QD and RL, while the other performs comparably in two locomotion tasks. These results provide insight into the limitations of current DQD algorithms in domains where gradients must be approximated. Source code is available at //github.com/icaros-usc/dqd-rl

We recall some of the history of the information-theoretic approach to deriving core results in probability theory and indicate parts of the recent resurgence of interest in this area with current progress along several interesting directions. Then we give a new information-theoretic proof of a finite version of de Finetti's classical representation theorem for finite-valued random variables. We derive an upper bound on the relative entropy between the distribution of the first $k$ in a sequence of $n$ exchangeable random variables, and an appropriate mixture over product distributions. The mixing measure is characterised as the law of the empirical measure of the original sequence, and de Finetti's result is recovered as a corollary. The proof is nicely motivated by the Gibbs conditioning principle in connection with statistical mechanics, and it follows along an appealing sequence of steps. The technical estimates required for these steps are obtained via the use of a collection of combinatorial tools known within information theory as `the method of types.'

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