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In this paper, we study zeroth-order algorithms for nonconvex-concave minimax problems, which have attracted widely attention in machine learning, signal processing and many other fields in recent years. We propose a zeroth-order alternating randomized gradient projection (ZO-AGP) algorithm for smooth nonconvex-concave minimax problems, and its iteration complexity to obtain an $\varepsilon$-stationary point is bounded by $\mathcal{O}(\varepsilon^{-4})$, and the number of function value estimation is bounded by $\mathcal{O}(d_{x}+d_{y})$ per iteration. Moreover, we propose a zeroth-order block alternating randomized proximal gradient algorithm (ZO-BAPG) for solving block-wise nonsmooth nonconvex-concave minimax optimization problems, and the iteration complexity to obtain an $\varepsilon$-stationary point is bounded by $\mathcal{O}(\varepsilon^{-4})$ and the number of function value estimation per iteration is bounded by $\mathcal{O}(K d_{x}+d_{y})$. To the best of our knowledge, this is the first time that zeroth-order algorithms with iteration complexity gurantee are developed for solving both general smooth and block-wise nonsmooth nonconvex-concave minimax problems. Numerical results on data poisoning attack problem and distributed nonconvex sparse principal component analysis problem validate the efficiency of the proposed algorithms.

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In this paper, we introduce the first algorithmic framework for Blackwell approachability on the sequence-form polytope, the class of convex polytopes capturing the strategies of players in extensive-form games (EFGs). This leads to a new class of regret-minimization algorithms that are stepsize-invariant, in the same sense as the Regret Matching and Regret Matching$^+$ algorithms for the simplex. Our modular framework can be combined with any existing regret minimizer over cones to compute a Nash equilibrium in two-player zero-sum EFGs with perfect recall, through the self-play framework. Leveraging predictive online mirror descent, we introduce Predictive Treeplex Blackwell$^+$ (PTB$^+$), and show a $O(1/\sqrt{T})$ convergence rate to Nash equilibrium in self-play. We then show how to stabilize PTB$^+$ with a stepsize, resulting in an algorithm with a state-of-the-art $O(1/T)$ convergence rate. We provide an extensive set of experiments to compare our framework with several algorithmic benchmarks, including CFR$^+$ and its predictive variant, and we highlight interesting connections between practical performance and the stepsize-dependence or stepsize-invariance properties of classical algorithms.

In this study, we aim to enhance the arithmetic reasoning ability of Large Language Models (LLMs) through zero-shot prompt optimization. We identify a previously overlooked objective of query dependency in such optimization and elucidate two ensuing challenges that impede the successful and economical design of prompt optimization techniques. One primary issue is the absence of an effective method to evaluate prompts during inference when the golden answer is unavailable. Concurrently, learning via interactions with the LLMs to navigate the expansive natural language prompting space proves to be resource-intensive. To address this, we introduce Prompt-OIRL, which harnesses offline inverse reinforcement learning to draw insights from offline prompting demonstration data. Such data exists as by-products when diverse prompts are benchmarked on open-accessible datasets. With Prompt-OIRL, the query-dependent prompt optimization objective is achieved by first learning an offline reward model. This model can evaluate any query-prompt pairs without accessing LLMs. Subsequently, a best-of-N strategy is deployed to recommend the optimal prompt. Our experimental evaluations across various LLM scales and arithmetic reasoning datasets underscore both the efficacy and economic viability of the proposed approach.

In this work, we present the first algorithm to compute expander decompositions in an $m$-edge directed graph with near-optimal time $\tilde{O}(m)$. Further, our algorithm can maintain such a decomposition in a dynamic graph and again obtains near-optimal update times. Our result improves over previous algorithms of Bernstein-Probst Gutenberg-Saranurak (FOCS 2020), Hua-Kyng-Probst Gutenberg-Wu (SODA 2023) that only obtained algorithms optimal up to subpolynomial factors. At the same time, our algorithm is much simpler and more accessible than previous work. In order to obtain our new algorithm, we present a new push-pull-relabel flow framework that generalizes the classic push-relabel flow algorithm of Goldberg-Tarjan (JACM 1988), which was later dynamized for computing expander decompositions in undirected graphs by Henzinger-Rao-Wang (SIAM J. Comput. 2020), Saranurak-Wang (SODA 2019). We then show that the flow problems formulated in recent work of Hua-Kyng-Probst Gutenberg-Wu (SODA 2023) to decompose directed graphs can be solved much more efficiently in the push-pull-relabel flow framework.

In this paper, we look at cross-domain few-shot classification which presents the challenging task of learning new classes in unseen domains with few labelled examples. Existing methods, though somewhat effective, encounter several limitations, which we address in this work through two significant improvements. First, to address overfitting associated with fine-tuning a large number of parameters on small datasets, we introduce a lightweight parameter-efficient adaptation strategy. This strategy employs a linear transformation of pre-trained features, significantly reducing the trainable parameter count. Second, we replace the traditional nearest centroid classifier with a variance-aware loss function, enhancing the model's sensitivity to the inter- and intra-class variances within the training set for improved clustering in feature space. Empirical evaluations on the Meta-Dataset benchmark showcase that our approach not only improves accuracy up to 7.7% and 5.3% on seen and unseen datasets respectively but also achieves this performance while being at least ~3x more parameter-efficient than existing methods, establishing a new state-of-the-art in cross-domain few-shot learning. Our code can be found at //github.com/rashindrie/DIPA.

In this paper, we study a new problem, Film Removal (FR), which attempts to remove the interference of wrinkled transparent films and reconstruct the original information under films for industrial recognition systems. We first physically model the imaging of industrial materials covered by the film. Considering the specular highlight from the film can be effectively recorded by the polarized camera, we build a practical dataset with polarization information containing paired data with and without transparent film. We aim to remove interference from the film (specular highlights and other degradations) with an end-to-end framework. To locate the specular highlight, we use an angle estimation network to optimize the polarization angle with the minimized specular highlight. The image with minimized specular highlight is set as a prior for supporting the reconstruction network. Based on the prior and the polarized images, the reconstruction network can decouple all degradations from the film. Extensive experiments show that our framework achieves SOTA performance in both image reconstruction and industrial downstream tasks. Our code will be released at \url{//github.com/jqtangust/FilmRemoval}.

In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the distance selection problem is to find the $k$-th smallest interpoint distance among all pairs of points of $P$. The previously best deterministic algorithm solves the problem in $O(n^{4/3} \log^2 n)$ time [Katz and Sharir, SIAM J. Comput. 1997 and SoCG 1993]. In this paper, we improve their algorithm to $O(n^{4/3} \log n)$ time. Using similar techniques, we also give improved algorithms on both the two-sided and the one-sided discrete Fr\'{e}chet distance with shortcuts problem for two point sets in the plane. For the two-sided problem (resp., one-sided problem), we improve the previous work [Avraham, Filtser, Kaplan, Katz, and Sharir, ACM Trans. Algorithms 2015 and SoCG 2014] by a factor of roughly $\log^2(m+n)$ (resp., $(m+n)^{\epsilon}$), where $m$ and $n$ are the sizes of the two input point sets, respectively. Other problems whose solutions can be improved by our techniques include the reverse shortest path problems for unit-disk graphs. Our techniques are quite general and we believe they will find many other applications in future.

In this paper, we address the intricate challenge of gaze vector prediction, a pivotal task with applications ranging from human-computer interaction to driver monitoring systems. Our innovative approach is designed for the demanding setting of extremely low-light conditions, leveraging a novel temporal event encoding scheme, and a dedicated neural network architecture. The temporal encoding method seamlessly integrates Dynamic Vision Sensor (DVS) events with grayscale guide frames, generating consecutively encoded images for input into our neural network. This unique solution not only captures diverse gaze responses from participants within the active age group but also introduces a curated dataset tailored for low-light conditions. The encoded temporal frames paired with our network showcase impressive spatial localization and reliable gaze direction in their predictions. Achieving a remarkable 100-pixel accuracy of 100%, our research underscores the potency of our neural network to work with temporally consecutive encoded images for precise gaze vector predictions in challenging low-light videos, contributing to the advancement of gaze prediction technologies.

In this paper, we initiate the study of rate-splitting multiple access (RSMA) for a mono-static integrated sensing and communication (ISAC) system, where the dual-functional base station (BS) simultaneously communicates with multiple users and detects multiple moving targets. We aim at optimizing the ISAC waveform to jointly maximize the max-min fairness (MMF) rate of the communication users and minimize the largest eigenvalue of the Cram\'er-Rao bound (CRB) matrix for unbiased estimation. The CRB matrix considered in this work is general as it involves the estimation of angular direction, complex reflection coefficient, and Doppler frequency for multiple moving targets. Simulation results demonstrate that RSMA maintains a larger communication and sensing trade-off than conventional space-division multiple access (SDMA) and it is capable of detecting multiple targets with a high detection accuracy. The finding highlights the potential of RSMA as an effective and powerful strategy for interference management in the general multi-user multi-target ISAC systems.

In this paper, we tackle two challenges in multimodal learning for visual recognition: 1) when missing-modality occurs either during training or testing in real-world situations; and 2) when the computation resources are not available to finetune on heavy transformer models. To this end, we propose to utilize prompt learning and mitigate the above two challenges together. Specifically, our modality-missing-aware prompts can be plugged into multimodal transformers to handle general missing-modality cases, while only requiring less than 1% learnable parameters compared to training the entire model. We further explore the effect of different prompt configurations and analyze the robustness to missing modality. Extensive experiments are conducted to show the effectiveness of our prompt learning framework that improves the performance under various missing-modality cases, while alleviating the requirement of heavy model re-training. Code is available.

In this paper, we propose the joint learning attention and recurrent neural network (RNN) models for multi-label classification. While approaches based on the use of either model exist (e.g., for the task of image captioning), training such existing network architectures typically require pre-defined label sequences. For multi-label classification, it would be desirable to have a robust inference process, so that the prediction error would not propagate and thus affect the performance. Our proposed model uniquely integrates attention and Long Short Term Memory (LSTM) models, which not only addresses the above problem but also allows one to identify visual objects of interests with varying sizes without the prior knowledge of particular label ordering. More importantly, label co-occurrence information can be jointly exploited by our LSTM model. Finally, by advancing the technique of beam search, prediction of multiple labels can be efficiently achieved by our proposed network model.

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