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The world has been experiencing rapid urbanization over the last few decades, putting a strain on existing city infrastructure such as waste management, water supply management, public transport and electricity consumption. We are also seeing increasing pollution levels in cities threatening the environment, natural resources and health conditions. However, we must realize that the real growth lies in urbanization as it provides many opportunities to individuals for better employment, healthcare and better education. However, it is imperative to limit the ill effects of rapid urbanization through integrated action plans to enable the development of growing cities. This gave rise to the concept of a smart city in which all available information associated with a city will be utilized systematically for better city management. The proposed system architecture is divided in subsystems and is discussed in individual chapters. The first chapter introduces and gives overview to the reader of the complete system architecture. The second chapter discusses the data monitoring system and data lake system based on the oneM2M standards. DMS employs oneM2M as a middleware layer to achieve interoperability, and DLS uses a multi-tenant architecture with multiple logical databases, enabling efficient and reliable data management. The third chapter discusses energy monitoring and electric vehicle charging systems developed to illustrate the applicability of the oneM2M standards. The fourth chapter discusses the Data Exchange System based on the Indian Urban Data Exchange framework. DES uses IUDX standard data schema and open APIs to avoid data silos and enable secure data sharing. The fifth chapter discusses the 5D-IoT framework that provides uniform data quality assessment of sensor data with meaningful data descriptions.

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Automatic modulation classification (AMC) plays a critical role in wireless communications by autonomously classifying signals transmitted over the radio spectrum. Deep learning (DL) techniques are increasingly being used for AMC due to their ability to extract complex wireless signal features. However, DL models are computationally intensive and incur high inference latencies. This paper proposes the application of early exiting (EE) techniques for DL models used for AMC to accelerate inference. We present and analyze four early exiting architectures and a customized multi-branch training algorithm for this problem. Through extensive experimentation, we show that signals with moderate to high signal-to-noise ratios (SNRs) are easier to classify, do not require deep architectures, and can therefore leverage the proposed EE architectures. Our experimental results demonstrate that EE techniques can significantly reduce the inference speed of deep neural networks without sacrificing classification accuracy. We also thoroughly study the trade-off between classification accuracy and inference time when using these architectures. To the best of our knowledge, this work represents the first attempt to apply early exiting methods to AMC, providing a foundation for future research in this area.

Recent advances in Unmanned Aerial Vehicles (UAVs) have resulted in their quick adoption for wide a range of civilian applications, including precision agriculture, biosecurity, disaster monitoring and surveillance. UAVs offer low-cost platforms with flexible hardware configurations, as well as an increasing number of autonomous capabilities, including take-off, landing, object tracking and obstacle avoidance. However, little attention has been paid to how UAVs deal with object detection uncertainties caused by false readings from vision-based detectors, data noise, vibrations, and occlusion. In most situations, the relevance and understanding of these detections are delegated to human operators, as many UAVs have limited cognition power to interact autonomously with the environment. This paper presents a framework for autonomous navigation under uncertainty in outdoor scenarios for small UAVs using a probabilistic-based motion planner. The framework is evaluated with real flight tests using a sub 2 kg quadrotor UAV and illustrated in victim finding Search and Rescue (SAR) case study in a forest/bushland. The navigation problem is modelled using a Partially Observable Markov Decision Process (POMDP), and solved in real time onboard the small UAV using Augmented Belief Trees (ABT) and the TAPIR toolkit. Results from experiments using colour and thermal imagery show that the proposed motion planner provides accurate victim localisation coordinates, as the UAV has the flexibility to interact with the environment and obtain clearer visualisations of any potential victims compared to the baseline motion planner. Incorporating this system allows optimised UAV surveillance operations by diminishing false positive readings from vision-based object detectors.

Gradient dominance property is a condition weaker than strong convexity, yet it sufficiently ensures global convergence for first-order methods even in non-convex optimization. This property finds application in various machine learning domains, including matrix decomposition, linear neural networks, and policy-based reinforcement learning (RL). In this paper, we study the stochastic homogeneous second-order descent method (SHSODM) for gradient-dominated optimization with $\alpha \in [1, 2]$ based on a recently proposed homogenization approach. Theoretically, we show that SHSODM achieves a sample complexity of $O(\epsilon^{-7/(2 \alpha) +1})$ for $\alpha \in [1, 3/2)$ and $\tilde{O}(\epsilon^{-2/\alpha})$ for $\alpha \in [3/2, 2]$. We further provide a SHSODM with a variance reduction technique enjoying an improved sample complexity of $O( \epsilon ^{-( 7-3\alpha ) /( 2\alpha )})$ for $\alpha \in [1,3/2)$. Our results match the state-of-the-art sample complexity bounds for stochastic gradient-dominated optimization without \emph{cubic regularization}. Since the homogenization approach only relies on solving extremal eigenvector problems instead of Newton-type systems, our methods gain the advantage of cheaper iterations and robustness in ill-conditioned problems. Numerical experiments on several RL tasks demonstrate the efficiency of SHSODM compared to other off-the-shelf methods.

Semantic segmentation techniques have shown significant progress in recent years, but their robustness to real-world perturbations and data samples not seen during training remains a challenge, particularly in safety-critical applications. In this paper, we propose a novel approach to improve the robustness of semantic segmentation techniques by leveraging the synergy between label-to-image generators and image-to-label segmentation models. Specifically, we design and train Robusta, a novel robust conditional generative adversarial network to generate realistic and plausible perturbed or outlier images that can be used to train reliable segmentation models. We conduct in-depth studies of the proposed generative model, assess the performance and robustness of the downstream segmentation network, and demonstrate that our approach can significantly enhance the robustness of semantic segmentation techniques in the face of real-world perturbations, distribution shifts, and out-of-distribution samples. Our results suggest that this approach could be valuable in safety-critical applications, where the reliability of semantic segmentation techniques is of utmost importance and comes with a limited computational budget in inference. We will release our code shortly.

Inhomogeneities in real-world data, e.g., due to changes in the observation noise level or variations in the structural complexity of the source function, pose a unique set of challenges for statistical inference. Accounting for them can greatly improve predictive power when physical resources or computation time is limited. In this paper, we draw on recent theoretical results on the estimation of local function complexity (LFC), derived from the domain of local polynomial smoothing (LPS), to establish a notion of local structural complexity, which is used to develop a model-agnostic active learning (AL) framework. Due to its reliance on pointwise estimates, the LPS model class is not robust and scalable concerning large input space dimensions that typically come along with real-world problems. Here, we derive and estimate the Gaussian process regression (GPR)-based analog of the LPS-based LFC and use it as a substitute in the above framework to make it robust and scalable. We assess the effectiveness of our LFC estimate in an AL application on a prototypical low-dimensional synthetic dataset, before taking on the challenging real-world task of reconstructing a quantum chemical force field for a small organic molecule and demonstrating state-of-the-art performance with a significantly reduced training demand.

Learned image compression methods have shown superior rate-distortion performance and remarkable potential compared to traditional compression methods. Most existing learned approaches use stacked convolution or window-based self-attention for transform coding, which aggregate spatial information in a fixed range. In this paper, we focus on extending spatial aggregation capability and propose a dynamic kernel-based transform coding. The proposed adaptive aggregation generates kernel offsets to capture valid information in the content-conditioned range to help transform. With the adaptive aggregation strategy and the sharing weights mechanism, our method can achieve promising transform capability with acceptable model complexity. Besides, according to the recent progress of entropy model, we define a generalized coarse-to-fine entropy model, considering the coarse global context, the channel-wise, and the spatial context. Based on it, we introduce dynamic kernel in hyper-prior to generate more expressive global context. Furthermore, we propose an asymmetric spatial-channel entropy model according to the investigation of the spatial characteristics of the grouped latents. The asymmetric entropy model aims to reduce statistical redundancy while maintaining coding efficiency. Experimental results demonstrate that our method achieves superior rate-distortion performance on three benchmarks compared to the state-of-the-art learning-based methods.

Existing knowledge graph (KG) embedding models have primarily focused on static KGs. However, real-world KGs do not remain static, but rather evolve and grow in tandem with the development of KG applications. Consequently, new facts and previously unseen entities and relations continually emerge, necessitating an embedding model that can quickly learn and transfer new knowledge through growth. Motivated by this, we delve into an expanding field of KG embedding in this paper, i.e., lifelong KG embedding. We consider knowledge transfer and retention of the learning on growing snapshots of a KG without having to learn embeddings from scratch. The proposed model includes a masked KG autoencoder for embedding learning and update, with an embedding transfer strategy to inject the learned knowledge into the new entity and relation embeddings, and an embedding regularization method to avoid catastrophic forgetting. To investigate the impacts of different aspects of KG growth, we construct four datasets to evaluate the performance of lifelong KG embedding. Experimental results show that the proposed model outperforms the state-of-the-art inductive and lifelong embedding baselines.

Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissors). Yet, there is a lack of rigorous treatment for defining diversity and constructing diversity-aware learning dynamics. In this work, we offer a geometric interpretation of behavioural diversity in games and introduce a novel diversity metric based on \emph{determinantal point processes} (DPP). By incorporating the diversity metric into best-response dynamics, we develop \emph{diverse fictitious play} and \emph{diverse policy-space response oracle} for solving normal-form games and open-ended games. We prove the uniqueness of the diverse best response and the convergence of our algorithms on two-player games. Importantly, we show that maximising the DPP-based diversity metric guarantees to enlarge the \emph{gamescape} -- convex polytopes spanned by agents' mixtures of strategies. To validate our diversity-aware solvers, we test on tens of games that show strong non-transitivity. Results suggest that our methods achieve much lower exploitability than state-of-the-art solvers by finding effective and diverse strategies.

High spectral dimensionality and the shortage of annotations make hyperspectral image (HSI) classification a challenging problem. Recent studies suggest that convolutional neural networks can learn discriminative spatial features, which play a paramount role in HSI interpretation. However, most of these methods ignore the distinctive spectral-spatial characteristic of hyperspectral data. In addition, a large amount of unlabeled data remains an unexploited gold mine for efficient data use. Therefore, we proposed an integration of generative adversarial networks (GANs) and probabilistic graphical models for HSI classification. Specifically, we used a spectral-spatial generator and a discriminator to identify land cover categories of hyperspectral cubes. Moreover, to take advantage of a large amount of unlabeled data, we adopted a conditional random field to refine the preliminary classification results generated by GANs. Experimental results obtained using two commonly studied datasets demonstrate that the proposed framework achieved encouraging classification accuracy using a small number of data for training.

Detecting carried objects is one of the requirements for developing systems to reason about activities involving people and objects. We present an approach to detect carried objects from a single video frame with a novel method that incorporates features from multiple scales. Initially, a foreground mask in a video frame is segmented into multi-scale superpixels. Then the human-like regions in the segmented area are identified by matching a set of extracted features from superpixels against learned features in a codebook. A carried object probability map is generated using the complement of the matching probabilities of superpixels to human-like regions and background information. A group of superpixels with high carried object probability and strong edge support is then merged to obtain the shape of the carried object. We applied our method to two challenging datasets, and results show that our method is competitive with or better than the state-of-the-art.

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