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Autonomous manipulation systems operating in domains where human intervention is difficult or impossible (e.g., underwater, extraterrestrial or hazardous environments) require a high degree of robustness to sensing and communication failures. Crucially, motion planning and control algorithms require a stream of accurate joint angle data provided by joint encoders, the failure of which may result in an unrecoverable loss of functionality. In this paper, we present a novel method for retrieving the joint angles of a robot manipulator using only a single RGB image of its current configuration, opening up an avenue for recovering system functionality when conventional proprioceptive sensing is unavailable. Our approach, based on a distance-geometric representation of the configuration space, exploits the knowledge of a robot's kinematic model with the goal of training a shallow neural network that performs a 2D-to-3D regression of distances associated with detected structural keypoints. It is shown that the resulting Euclidean distance matrix uniquely corresponds to the observed configuration, where joint angles can be recovered via multidimensional scaling and a simple inverse kinematics procedure. We evaluate the performance of our approach on real RGB images of a Franka Emika Panda manipulator, showing that the proposed method is efficient and exhibits solid generalization ability. Furthermore, we show that our method can be easily combined with a dense refinement technique to obtain superior results.

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Conjectures have historically played an important role in the development of pure mathematics. We propose a systematic approach to finding abstract patterns in mathematical data, in order to generate conjectures about mathematical inequalities, using machine intelligence. We focus on strict inequalities of type f < g and associate them with a vector space. By geometerising this space, which we refer to as a conjecture space, we prove that this space is isomorphic to a Banach manifold. We develop a structural understanding of this conjecture space by studying linear automorphisms of this manifold and show that this space admits several free group actions. Based on these insights, we propose an algorithmic pipeline to generate novel conjectures using geometric gradient descent, where the metric is informed by the invariances of the conjecture space. As proof of concept, we give a toy algorithm to generate novel conjectures about the prime counting function and diameters of Cayley graphs of non-abelian simple groups. We also report private communications with colleagues in which some conjectures were proved, and highlight that some conjectures generated using this procedure are still unproven. Finally, we propose a pipeline of mathematical discovery in this space and highlight the importance of domain expertise in this pipeline.

Three-dimensional (3D) imaging is extremely popular in medical imaging as it enables diagnosis and disease monitoring through complete anatomical coverage. Computed Tomography or Magnetic Resonance Imaging (MRI) techniques are commonly used, however, anisotropic volumes with thick slices are often acquired to reduce scan times. Deep learning (DL) can be used to recover high-resolution features in the low-resolution dimension through super-resolution reconstruction (SRR). However, this often relies on paired training data which is unavailable in many medical applications. We describe a novel approach that only requires native anisotropic 3D medical images for training. This method relies on the observation that small 2D patches extracted from a 3D volume contain similar visual features, irrespective of their orientation. Therefore, it is possible to leverage disjoint patches from the high-resolution plane, to learn SRR in the low-resolution plane. Our proposed unpaired approach uses a modified CycleGAN architecture with a cycle-consistent gradient mapping loss: Cycle Loss Augmented Degradation Enhancement (CLADE). We show the feasibility of CLADE in an exemplar application; anisotropic 3D abdominal MRI data. We demonstrate superior quantitative image quality with CLADE over supervised learning and conventional CycleGAN architectures. CLADE also shows improvements over anisotopic volumes in terms of qualitative image ranking and quantitative edge sharpness and signal-to-noise ratio. This paper demonstrates the potential of using CLADE for super-resolution reconstruction of anisotropic 3D medical imaging data without the need for paired training data.

This paper proposes a framework for generating fast, smooth and predictable braking manoeuvers for a controlled robot. The proposed framework integrates two approaches to obtain feasible modal limits for designing braking trajectories. The first approach is real-time capable but conservative considering the usage of the available feasible actuator control region, resulting in longer braking times. In contrast, the second approach maximizes the used braking control inputs at the cost of requiring more time to evaluate larger, feasible modal limits via optimization. Both approaches allow for predicting the robot's stopping trajectory online. In addition, we also formulated and solved a constrained, nonlinear final-time minimization problem to find optimal torque inputs. The optimal solutions were used as a benchmark to evaluate the performance of the proposed predictable braking framework. A comparative study was compiled in simulation versus a classical optimal controller on a 7-DoF robot arm with only three moving joints. The results verified the effectiveness of our proposed framework and its integrated approaches in achieving fast robot braking manoeuvers with accurate online predictions of the stopping trajectories and distances under various braking settings.

Real-time computation of optimal control is a challenging problem and, to solve this difficulty, many frameworks proposed to use learning techniques to learn (possibly sub-optimal) controllers and enable their usage in an online fashion. Among these techniques, the optimal motion framework is a simple, yet powerful technique, that obtained success in many complex real-world applications. The main idea of this approach is to take advantage of dynamic motion primitives, a widely used tool in robotics to learn trajectories from demonstrations. While usually these demonstrations come from humans, the optimal motion framework is based on demonstrations coming from optimal solutions, such as the ones obtained by numeric solvers. As usual in many learning techniques, a drawback of this approach is that it is hard to estimate the suboptimality of learned solutions, since finding easily computable and non-trivial upper bounds to the error between an optimal solution and a learned solution is, in general, unfeasible. However, we show in this paper that it is possible to estimate this error for a broad class of problems. Furthermore, we apply this estimation technique to achieve a novel and more efficient sampling scheme to be used within the optimal motion framework, enabling the usage of this framework in some scenarios where the computational resources are limited.

In this paper, we study the well-known "Heavy Ball" method for convex and nonconvex optimization introduced by Polyak in 1964, and establish its convergence under a variety of situations. Traditionally, most algorithms use "full-coordinate update," that is, at each step, every component of the argument is updated. However, when the dimension of the argument is very high, it is more efficient to update some but not all components of the argument at each iteration. We refer to this as "batch updating" in this paper. When gradient-based algorithms are used together with batch updating, in principle it is sufficient to compute only those components of the gradient for which the argument is to be updated. However, if a method such as backpropagation is used to compute these components, computing only some components of gradient does not offer much savings over computing the entire gradient. Therefore, to achieve a noticeable reduction in CPU usage at each step, one can use first-order differences to approximate the gradient. The resulting estimates are biased, and also have unbounded variance. Thus some delicate analysis is required to ensure that the HB algorithm converge when batch updating is used instead of full-coordinate updating, and/or approximate gradients are used instead of true gradients. In this paper, we establish the almost sure convergence of the iterations to the stationary point(s) of the objective function under suitable conditions; in addition, we also derive upper bounds on the rate of convergence. To the best of our knowledge, there is no other paper that combines all of these features. This paper is dedicated to the memory of Boris Teodorovich Polyak

Target tracking with a mobile robot has numerous significant applications in both civilian and military. Practical challenges such as limited field-of-view, obstacle occlusion, and system uncertainty may all adversely affect tracking performance, yet few existing works can simultaneously tackle these limitations. To bridge the gap, we introduce the concept of belief-space probability of detection (BPOD) to measure the predictive visibility of the target under stochastic robot and target states. An Extended Kalman Filter variant incorporating BPOD is developed to predict target belief state under uncertain visibility within the planning horizon. Furthermore, we propose a computationally efficient algorithm to uniformly calculate both BPOD and the chance-constrained collision risk by utilizing linearized signed distance function (SDF), and then design a two-stage strategy for lightweight calculation of SDF in sequential convex programming. Building upon these treatments, we develop a real-time, non-myopic trajectory planner for visibility-aware and safe target tracking in the presence of system uncertainty. The effectiveness of the proposed approach is verified by both simulations and real-world experiments.

Overparameterization constitutes one of the most significant hallmarks of deep neural networks. Though it can offer the advantage of outstanding generalization performance, it meanwhile imposes substantial storage burden, thus necessitating the study of network pruning. A natural and fundamental question is: How sparse can we prune a deep network (with almost no hurt on the performance)? To address this problem, in this work we take a first principles approach, specifically, by merely enforcing the sparsity constraint on the original loss function, we're able to characterize the sharp phase transition point of pruning ratio, which corresponds to the boundary between the feasible and the infeasible, from the perspective of high-dimensional geometry. It turns out that the phase transition point of pruning ratio equals the squared Gaussian width of some convex body resulting from the $l_1$-regularized loss function, normalized by the original dimension of parameters. As a byproduct, we provide a novel network pruning algorithm which is essentially a global one-shot pruning one. Furthermore, we provide efficient countermeasures to address the challenges in computing the involved Gaussian width, including the spectrum estimation of a large-scale Hessian matrix and dealing with the non-definite positiveness of a Hessian matrix. It is demonstrated that the predicted pruning ratio threshold coincides very well with the actual value obtained from the experiments and our proposed pruning algorithm can achieve competitive or even better performance than the existing pruning algorithms. All codes are available at: //github.com/QiaozheZhang/Global-One-shot-Pruning

Robotic exploration or monitoring missions require mobile robots to autonomously and safely navigate between multiple target locations in potentially challenging environments. Currently, this type of multi-goal mission often relies on humans designing a set of actions for the robot to follow in the form of a path or waypoints. In this work, we consider the multi-goal problem of visiting a set of pre-defined targets, each of which could be visited from multiple potential locations. To increase autonomy in these missions, we propose a safe multi-goal (SMUG) planner that generates an optimal motion path to visit those targets. To increase safety and efficiency, we propose a hierarchical state validity checking scheme, which leverages robot-specific traversability learned in simulation. We use LazyPRM* with an informed sampler to accelerate collision-free path generation. Our iterative dynamic programming algorithm enables the planner to generate a path visiting more than ten targets within seconds. Moreover, the proposed hierarchical state validity checking scheme reduces the planning time by 30% compared to pure volumetric collision checking and increases safety by avoiding high-risk regions. We deploy the SMUG planner on the quadruped robot ANYmal and show its capability to guide the robot in multi-goal missions fully autonomously on rough terrain.

This paper studies the motion planning problem of the pick-and-place of an aerial manipulator that consists of a quadcopter flying base and a Delta arm. We propose a novel partially decoupled motion planning framework to solve this problem. Compared to the state-of-the-art approaches, the proposed one has two novel features. First, it does not suffer from increased computation in high-dimensional configuration spaces. That is because it calculates the trajectories of the quadcopter base and the end-effector separately in the Cartesian space based on proposed geometric feasibility constraints. The geometric feasibility constraints can ensure the resulting trajectories satisfy the aerial manipulator's geometry. Second, collision avoidance for the Delta arm is achieved through an iterative approach based on a pinhole mapping method, so that the feasible trajectory can be found in an efficient manner. The proposed approach is verified by three experiments on a real aerial manipulation platform. The experimental results show the effectiveness of the proposed method for the aerial pick-and-place task.

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining well-aligned and physically plausible mesh results, two paradigms have been developed to overcome challenges in the 2D-to-3D lifting process: i) an optimization-based paradigm, where different data terms and regularization terms are exploited as optimization objectives; and ii) a regression-based paradigm, where deep learning techniques are embraced to solve the problem in an end-to-end fashion. Meanwhile, continuous efforts are devoted to improving the quality of 3D mesh labels for a wide range of datasets. Though remarkable progress has been achieved in the past decade, the task is still challenging due to flexible body motions, diverse appearances, complex environments, and insufficient in-the-wild annotations. To the best of our knowledge, this is the first survey to focus on the task of monocular 3D human mesh recovery. We start with the introduction of body models and then elaborate recovery frameworks and training objectives by providing in-depth analyses of their strengths and weaknesses. We also summarize datasets, evaluation metrics, and benchmark results. Open issues and future directions are discussed in the end, hoping to motivate researchers and facilitate their research in this area. A regularly updated project page can be found at //github.com/tinatiansjz/hmr-survey.

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