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In modern society, road safety relies heavily on the psychological and physiological state of drivers. Negative factors such as fatigue, drowsiness, and stress can impair drivers' reaction time and decision making abilities, leading to an increased incidence of traffic accidents. Among the numerous studies for impaired driving detection, wearable physiological measurement is a real-time approach to monitoring a driver's state. However, currently, there are few driver physiological datasets in open road scenarios and the existing datasets suffer from issues such as poor signal quality, small sample sizes, and short data collection periods. Therefore, in this paper, a large-scale multimodal driving dataset for driver impairment detection and biometric data recognition is designed and described. The dataset contains two modalities of driving signals: six-axis inertial signals and electrocardiogram (ECG) signals, which were recorded while over one hundred drivers were following the same route through open roads during several months. Both the ECG signal sensor and the six-axis inertial signal sensor are installed on a specially designed steering wheel cover, allowing for data collection without disturbing the driver. Additionally, electrodermal activity (EDA) signals were also recorded during the driving process and will be integrated into the presented dataset soon. Future work can build upon this dataset to advance the field of driver impairment detection. New methods can be explored for integrating other types of biometric signals, such as eye tracking, to further enhance the understanding of driver states. The insights gained from this dataset can also inform the development of new driver assistance systems, promoting safer driving practices and reducing the risk of traffic accidents. The OpenDriver dataset will be publicly available soon.

相關內容

數據集,又稱為資料集、數據集合或資料集合,是一種由數據所組成的集合。
 Data set(或dataset)是一個數據的集合,通常以表格形式出現。每一列代表一個特定變量。每一行都對應于某一成員的數據集的問題。它列出的價值觀為每一個變量,如身高和體重的一個物體或價值的隨機數。每個數值被稱為數據資料。對應于行數,該數據集的數據可能包括一個或多個成員。

As social media continues to have a significant influence on public opinion, understanding the impact of the machine learning algorithms that filter and curate content is crucial. However, existing studies have yielded inconsistent results, potentially due to limitations such as reliance on observational methods, use of simulated rather than real users, restriction to specific types of content, or internal access requirements that may create conflicts of interest. To overcome these issues, we conducted a pre-registered controlled experiment on Twitter's algorithm without internal access. The key to our design was to, for a large group of active Twitter users, simultaneously collect (a) the tweets the personalized algorithm shows, and (b) the tweets the user would have seen if they were just shown the latest tweets from people they follow; we then surveyed users about both sets of tweets in a random order. Our results indicate that the algorithm amplifies emotional content, and especially those tweets that express anger and out-group animosity. Furthermore, political tweets from the algorithm lead readers to perceive their political in-group more positively and their political out-group more negatively. Interestingly, while readers generally say they prefer tweets curated by the algorithm, they are less likely to prefer algorithm-selected political tweets. Overall, our study provides important insights into the impact of social media ranking algorithms, with implications for shaping public discourse and democratic engagement.

Summarization quality evaluation is a non-trivial task in text summarization. Contemporary methods can be mainly categorized into two scenarios: (1) reference-based: evaluating with human-labeled reference summary; (2) reference-free: evaluating the summary consistency of the document. Recent studies mainly focus on one of these scenarios and explore training neural models built on PLMs to align with human criteria. However, the models from different scenarios are optimized individually, which may result in sub-optimal performance since they neglect the shared knowledge across different scenarios. Besides, designing individual models for each scenario caused inconvenience to the user. Inspired by this, we propose Unified Multi-scenario Summarization Evaluation Model (UMSE). More specifically, we propose a perturbed prefix tuning method to share cross-scenario knowledge between scenarios and use a self-supervised training paradigm to optimize the model without extra human labeling. Our UMSE is the first unified summarization evaluation framework engaged with the ability to be used in three evaluation scenarios. Experimental results across three typical scenarios on the benchmark dataset SummEval indicate that our UMSE can achieve comparable performance with several existing strong methods which are specifically designed for each scenario.

Accurately quantifying and removing submerged underwater waste plays a crucial role in safeguarding marine life and preserving the environment. While detecting floating and surface debris is relatively straightforward, quantifying submerged waste presents significant challenges due to factors like light refraction, absorption, suspended particles, and color distortion. This paper addresses these challenges by proposing the development of a custom dataset and an efficient detection approach for submerged marine debris. The dataset encompasses diverse underwater environments and incorporates annotations for precise labeling of debris instances. Ultimately, the primary objective of this custom dataset is to enhance the diversity of litter instances and improve their detection accuracy in deep submerged environments by leveraging state-of-the-art deep learning architectures.

Constrained $k$-submodular maximization is a general framework that captures many discrete optimization problems such as ad allocation, influence maximization, personalized recommendation, and many others. In many of these applications, datasets are large or decisions need to be made in an online manner, which motivates the development of efficient streaming and online algorithms. In this work, we develop single-pass streaming and online algorithms for constrained $k$-submodular maximization with both monotone and general (possibly non-monotone) objectives subject to cardinality and knapsack constraints. Our algorithms achieve provable constant-factor approximation guarantees which improve upon the state of the art in almost all settings. Moreover, they are combinatorial and very efficient, and have optimal space and running time. We experimentally evaluate our algorithms on instances for ad allocation and other applications, where we observe that our algorithms are efficient and scalable, and construct solutions that are comparable in value to offline greedy algorithms.

This paper presents a dataset containing recordings of the electroencephalogram (EEG) and the electromyogram (EMG) from eight subjects who were assisted in moving their right arm by an active orthosis device. The supported movements were elbow joint movements, i.e., flexion and extension of the right arm. While the orthosis was actively moving the subject's arm, some errors were deliberately introduced for a short duration of time. During this time, the orthosis moved in the opposite direction. In this paper, we explain the experimental setup and present some behavioral analyses across all subjects. Additionally, we present an average event-related potential analysis for one subject to offer insights into the data quality and the EEG activity caused by the error introduction. The dataset described herein is openly accessible. The aim of this study was to provide a dataset to the research community, particularly for the development of new methods in the asynchronous detection of erroneous events from the EEG. We are especially interested in the tactile and haptic-mediated recognition of errors, which has not yet been sufficiently investigated in the literature. We hope that the detailed description of the orthosis and the experiment will enable its reproduction and facilitate a systematic investigation of the influencing factors in the detection of erroneous behavior of assistive systems by a large community.

This paper is on the automated driving architecture and operation of a light commercial vehicle. Simple longitudinal and lateral dynamic models of the vehicle and a more detailed CarSim model are developed and used in simulations and controller design and evaluation. Experimental validation is used to make sure that the models used represent the actual response of the vehicle as closely as possible. The vehicle is made drive-by-wire by interfacing with the existing throttle-by-wire, by adding an active vacuum booster for brake-by-wire and by adding a steering actuator for steer-by-wire operation. Vehicle localization is achieved by using a GPS sensor integrated with six axes IMU with a built-in INS algorithm and a digital compass for heading information. Front looking radar, lidar and camera are used for environmental sensing. Communication with the road infrastructure and other vehicles is made possible by a vehicle to vehicle communication modem. A dedicated computer under real time Linux is used to collect, process and distribute sensor information. A dSPACE MicroAutoBox is used for drive-by-wire controls. CACC based longitudinal control and path tracking of a map of GPS waypoints are used to present the operation of this automated driving vehicle.

Recently, personalized product search attracts great attention and many models have been proposed. To evaluate the effectiveness of these models, previous studies mainly utilize the simulated Amazon recommendation dataset, which contains automatically generated queries and excludes cold users and tail products. We argue that evaluating with such a dataset may yield unreliable results and conclusions, and deviate from real user satisfaction. To overcome these problems, in this paper, we release a personalized product search dataset comprised of real user queries and diverse user-product interaction types (clicking, adding to cart, following, and purchasing) collected from JD.com, a popular Chinese online shopping platform. More specifically, we sample about 170,000 active users on a specific date, then record all their interacted products and issued queries in one year, without removing any tail users and products. This finally results in roughly 12,000,000 products, 9,400,000 real searches, and 26,000,000 user-product interactions. We study the characteristics of this dataset from various perspectives and evaluate representative personalization models to verify its feasibility. The dataset can be publicly accessed at Github: //github.com/rucliujn/JDsearch.

With the rise of deep convolutional neural networks, object detection has achieved prominent advances in past years. However, such prosperity could not camouflage the unsatisfactory situation of Small Object Detection (SOD), one of the notoriously challenging tasks in computer vision, owing to the poor visual appearance and noisy representation caused by the intrinsic structure of small targets. In addition, large-scale dataset for benchmarking small object detection methods remains a bottleneck. In this paper, we first conduct a thorough review of small object detection. Then, to catalyze the development of SOD, we construct two large-scale Small Object Detection dAtasets (SODA), SODA-D and SODA-A, which focus on the Driving and Aerial scenarios respectively. SODA-D includes 24704 high-quality traffic images and 277596 instances of 9 categories. For SODA-A, we harvest 2510 high-resolution aerial images and annotate 800203 instances over 9 classes. The proposed datasets, as we know, are the first-ever attempt to large-scale benchmarks with a vast collection of exhaustively annotated instances tailored for multi-category SOD. Finally, we evaluate the performance of mainstream methods on SODA. We expect the released benchmarks could facilitate the development of SOD and spawn more breakthroughs in this field. Datasets and codes will be available soon at: \url{//shaunyuan22.github.io/SODA}.

Autonomous driving is regarded as one of the most promising remedies to shield human beings from severe crashes. To this end, 3D object detection serves as the core basis of such perception system especially for the sake of path planning, motion prediction, collision avoidance, etc. Generally, stereo or monocular images with corresponding 3D point clouds are already standard layout for 3D object detection, out of which point clouds are increasingly prevalent with accurate depth information being provided. Despite existing efforts, 3D object detection on point clouds is still in its infancy due to high sparseness and irregularity of point clouds by nature, misalignment view between camera view and LiDAR bird's eye of view for modality synergies, occlusions and scale variations at long distances, etc. Recently, profound progress has been made in 3D object detection, with a large body of literature being investigated to address this vision task. As such, we present a comprehensive review of the latest progress in this field covering all the main topics including sensors, fundamentals, and the recent state-of-the-art detection methods with their pros and cons. Furthermore, we introduce metrics and provide quantitative comparisons on popular public datasets. The avenues for future work are going to be judiciously identified after an in-deep analysis of the surveyed works. Finally, we conclude this paper.

Meta-reinforcement learning algorithms can enable robots to acquire new skills much more quickly, by leveraging prior experience to learn how to learn. However, much of the current research on meta-reinforcement learning focuses on task distributions that are very narrow. For example, a commonly used meta-reinforcement learning benchmark uses different running velocities for a simulated robot as different tasks. When policies are meta-trained on such narrow task distributions, they cannot possibly generalize to more quickly acquire entirely new tasks. Therefore, if the aim of these methods is to enable faster acquisition of entirely new behaviors, we must evaluate them on task distributions that are sufficiently broad to enable generalization to new behaviors. In this paper, we propose an open-source simulated benchmark for meta-reinforcement learning and multi-task learning consisting of 50 distinct robotic manipulation tasks. Our aim is to make it possible to develop algorithms that generalize to accelerate the acquisition of entirely new, held-out tasks. We evaluate 6 state-of-the-art meta-reinforcement learning and multi-task learning algorithms on these tasks. Surprisingly, while each task and its variations (e.g., with different object positions) can be learned with reasonable success, these algorithms struggle to learn with multiple tasks at the same time, even with as few as ten distinct training tasks. Our analysis and open-source environments pave the way for future research in multi-task learning and meta-learning that can enable meaningful generalization, thereby unlocking the full potential of these methods.

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