Performing tasks in agriculture, such as fruit monitoring or harvesting, requires perceiving the objects' spatial position. RGB-D cameras are limited under open-field environments due to lightning interferences. Therefore, in this study, we approach the use of Histogram Filters (Bayesian Discrete Filters) to estimate the position of tomatoes in the tomato plant. Two kernel filters were studied: the square kernel and the Gaussian kernel. The implemented algorithm was essayed in simulation, with and without Gaussian noise and random noise, and in a testbed at laboratory conditions. The algorithm reported a mean absolute error lower than 10 mm in simulation and 20 mm in the testbed at laboratory conditions with an assessing distance of about 0.5 m. So, the results are viable for real environments and should be improved at closer distances.
Feature alignment methods are used in many scientific disciplines for data pooling, annotation, and comparison. As an instance of a permutation learning problem, feature alignment presents significant statistical and computational challenges. In this work, we propose the covariance alignment model to study and compare various alignment methods and establish a minimax lower bound for covariance alignment that has a non-standard dimension scaling because of the presence of a nuisance parameter. This lower bound is in fact minimax optimal and is achieved by a natural quasi MLE. However, this estimator involves a search over all permutations which is computationally infeasible even when the problem has moderate size. To overcome this limitation, we show that the celebrated Gromov-Wasserstein algorithm from optimal transport which is more amenable to fast implementation even on large-scale problems is also minimax optimal. These results give the first statistical justification for the deployment of the Gromov-Wasserstein algorithm in practice.
Mediation analysis assesses the extent to which the exposure affects the outcome indirectly through a mediator and the extent to which it operates directly through other pathways. As the most popular method in empirical mediation analysis, the Baron-Kenny approach estimates the indirect and direct effects of the exposure on the outcome based on linear structural equation models. However, when the exposure and the mediator are not randomized, the estimates may be biased due to unmeasured confounding among the exposure, mediator, and outcome. Building on Cinelli and Hazlett (2020), we derive general omitted-variable bias formulas in linear regressions with vector responses and regressors. We then use the formulas to develop a sensitivity analysis method for the Baron-Kenny approach to mediation in the presence of unmeasured confounding. To ensure interpretability, we express the sensitivity parameters to correspond to the natural factorization of the joint distribution of the direct acyclic graph for mediation analysis. They measure the partial correlation between the unmeasured confounder and the exposure, mediator, outcome, respectively. With the sensitivity parameters, we propose a novel measure called the "robustness value for mediation" or simply the "robustness value", to assess the robustness of results based on the Baron-Kenny approach with respect to unmeasured confounding. Intuitively, the robustness value measures the minimum value of the maximum proportion of variability explained by the unmeasured confounding, for the exposure, mediator and outcome, to overturn the results of the point estimate or confidence interval for the direct and indirect effects. Importantly, we prove that all our sensitivity bounds are attainable and thus sharp.
Synthetic data became already an essential component of machine learning-based perception in the field of autonomous driving. Yet it still cannot replace real data completely due to the sim2real domain shift. In this work, we propose a method that leverages the advantages of the augmentation process and adversarial training to synthesize realistic data for the pedestrian recognition task. Our approach utilizes an attention mechanism driven by an adversarial loss to learn domain discrepancies and improve sim2real adaptation. Our experiments confirm that the proposed adaptation method is robust to such discrepancies and reveals both visual realism and semantic consistency. Furthermore, we evaluate our data generation pipeline on the task of pedestrian recognition and demonstrate that generated data resemble properties of the real domain.
As a surrogate for computationally intensive meso-scale simulation of woven composites, this article presents Recurrent Neural Network (RNN) models. Leveraging the power of transfer learning, the initialization challenges and sparse data issues inherent in cyclic shear strain loads are addressed in the RNN models. A mean-field model generates a comprehensive data set representing elasto-plastic behavior. In simulations, arbitrary six-dimensional strain histories are used to predict stresses under random walking as the source task and cyclic loading conditions as the target task. Incorporating sub-scale properties enhances RNN versatility. In order to achieve accurate predictions, the model uses a grid search method to tune network architecture and hyper-parameter configurations. The results of this study demonstrate that transfer learning can be used to effectively adapt the RNN to varying strain conditions, which establishes its potential as a useful tool for modeling path-dependent responses in woven composites.
Robotic capacities in object manipulation are incomparable to those of humans. Besides years of learning, humans rely heavily on the richness of information from physical interaction with the environment. In particular, tactile sensing is crucial in providing such rich feedback. Despite its potential contributions to robotic manipulation, tactile sensing is less exploited; mainly due to the complexity of the time series provided by tactile sensors. In this work, we propose a method for assessing grasp stability using tactile sensing. More specifically, we propose a methodology to extract task-relevant features and design efficient classifiers to detect object slippage with respect to individual fingertips. We compare two classification models: support vector machine and logistic regression. We use highly sensitive Uskin tactile sensors mounted on an Allegro hand to test and validate our method. Our results demonstrate that the proposed method is effective in slippage detection in an online fashion.
We observe a large variety of robots in terms of their bodies, sensors, and actuators. Given the commonalities in the skill sets, teaching each skill to each different robot independently is inefficient and not scalable when the large variety in the robotic landscape is considered. If we can learn the correspondences between the sensorimotor spaces of different robots, we can expect a skill that is learned in one robot can be more directly and easily transferred to other robots. In this paper, we propose a method to learn correspondences among two or more robots that may have different morphologies. To be specific, besides robots with similar morphologies with different degrees of freedom, we show that a fixed-based manipulator robot with joint control and a differential drive mobile robot can be addressed within the proposed framework. To set up the correspondence among the robots considered, an initial base task is demonstrated to the robots to achieve the same goal. Then, a common latent representation is learned along with the individual robot policies for achieving the goal. After the initial learning stage, the observation of a new task execution by one robot becomes sufficient to generate a latent space representation pertaining to the other robots to achieve the same task. We verified our system in a set of experiments where the correspondence between robots is learned (1) when the robots need to follow the same paths to achieve the same task, (2) when the robots need to follow different trajectories to achieve the same task, and (3) when complexities of the required sensorimotor trajectories are different for the robots. We also provide a proof-of-the-concept realization of correspondence learning between a real manipulator robot and a simulated mobile robot.
Solving complicated AI tasks with different domains and modalities is a key step toward artificial general intelligence. While there are abundant AI models available for different domains and modalities, they cannot handle complicated AI tasks. Considering large language models (LLMs) have exhibited exceptional ability in language understanding, generation, interaction, and reasoning, we advocate that LLMs could act as a controller to manage existing AI models to solve complicated AI tasks and language could be a generic interface to empower this. Based on this philosophy, we present HuggingGPT, a framework that leverages LLMs (e.g., ChatGPT) to connect various AI models in machine learning communities (e.g., Hugging Face) to solve AI tasks. Specifically, we use ChatGPT to conduct task planning when receiving a user request, select models according to their function descriptions available in Hugging Face, execute each subtask with the selected AI model, and summarize the response according to the execution results. By leveraging the strong language capability of ChatGPT and abundant AI models in Hugging Face, HuggingGPT is able to cover numerous sophisticated AI tasks in different modalities and domains and achieve impressive results in language, vision, speech, and other challenging tasks, which paves a new way towards artificial general intelligence.
In large-scale systems there are fundamental challenges when centralised techniques are used for task allocation. The number of interactions is limited by resource constraints such as on computation, storage, and network communication. We can increase scalability by implementing the system as a distributed task-allocation system, sharing tasks across many agents. However, this also increases the resource cost of communications and synchronisation, and is difficult to scale. In this paper we present four algorithms to solve these problems. The combination of these algorithms enable each agent to improve their task allocation strategy through reinforcement learning, while changing how much they explore the system in response to how optimal they believe their current strategy is, given their past experience. We focus on distributed agent systems where the agents' behaviours are constrained by resource usage limits, limiting agents to local rather than system-wide knowledge. We evaluate these algorithms in a simulated environment where agents are given a task composed of multiple subtasks that must be allocated to other agents with differing capabilities, to then carry out those tasks. We also simulate real-life system effects such as networking instability. Our solution is shown to solve the task allocation problem to 6.7% of the theoretical optimal within the system configurations considered. It provides 5x better performance recovery over no-knowledge retention approaches when system connectivity is impacted, and is tested against systems up to 100 agents with less than a 9% impact on the algorithms' performance.
Human-in-the-loop aims to train an accurate prediction model with minimum cost by integrating human knowledge and experience. Humans can provide training data for machine learning applications and directly accomplish some tasks that are hard for computers in the pipeline with the help of machine-based approaches. In this paper, we survey existing works on human-in-the-loop from a data perspective and classify them into three categories with a progressive relationship: (1) the work of improving model performance from data processing, (2) the work of improving model performance through interventional model training, and (3) the design of the system independent human-in-the-loop. Using the above categorization, we summarize major approaches in the field, along with their technical strengths/ weaknesses, we have simple classification and discussion in natural language processing, computer vision, and others. Besides, we provide some open challenges and opportunities. This survey intends to provide a high-level summarization for human-in-the-loop and motivates interested readers to consider approaches for designing effective human-in-the-loop solutions.
In recent years, object detection has experienced impressive progress. Despite these improvements, there is still a significant gap in the performance between the detection of small and large objects. We analyze the current state-of-the-art model, Mask-RCNN, on a challenging dataset, MS COCO. We show that the overlap between small ground-truth objects and the predicted anchors is much lower than the expected IoU threshold. We conjecture this is due to two factors; (1) only a few images are containing small objects, and (2) small objects do not appear enough even within each image containing them. We thus propose to oversample those images with small objects and augment each of those images by copy-pasting small objects many times. It allows us to trade off the quality of the detector on large objects with that on small objects. We evaluate different pasting augmentation strategies, and ultimately, we achieve 9.7\% relative improvement on the instance segmentation and 7.1\% on the object detection of small objects, compared to the current state of the art method on MS COCO.