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Deep Reinforcement Learning (Deep RL) and Evolutionary Algorithms (EA) are two major paradigms of policy optimization with distinct learning principles, i.e., gradient-based v.s. gradient-free. An appealing research direction is integrating Deep RL and EA to devise new methods by fusing their complementary advantages. However, existing works on combining Deep RL and EA have two common drawbacks: 1) the RL agent and EA agents learn their policies individually, neglecting efficient sharing of useful common knowledge; 2) parameter-level policy optimization guarantees no semantic level of behavior evolution for the EA side. In this paper, we propose Evolutionary Reinforcement Learning with Two-scale State Representation and Policy Representation (ERL-Re$^2$), a novel solution to the aforementioned two drawbacks. The key idea of ERL-Re$^2$ is two-scale representation: all EA and RL policies share the same nonlinear state representation while maintaining individual} linear policy representations. The state representation conveys expressive common features of the environment learned by all the agents collectively; the linear policy representation provides a favorable space for efficient policy optimization, where novel behavior-level crossover and mutation operations can be performed. Moreover, the linear policy representation allows convenient generalization of policy fitness with the help of the Policy-extended Value Function Approximator (PeVFA), further improving the sample efficiency of fitness estimation. The experiments on a range of continuous control tasks show that ERL-Re$^2$ consistently outperforms advanced baselines and achieves the State Of The Art (SOTA). Our code is available on //github.com/yeshenpy/ERL-Re2.

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PDDLStream solvers have recently emerged as viable solutions for Task and Motion Planning (TAMP) problems, extending PDDL to problems with continuous action spaces. Prior work has shown how PDDLStream problems can be reduced to a sequence of PDDL planning problems, which can then be solved using off-the-shelf planners. However, this approach can suffer from long runtimes. In this paper we propose LAZY, a solver for PDDLStream problems that maintains a single integrated search over action skeletons, which gets progressively more geometrically informed, as samples of possible motions are lazily drawn during motion planning. We explore how learned models of goal-directed policies and current motion sampling data can be incorporated in LAZY to adaptively guide the task planner. We show that this leads to significant speed-ups in the search for a feasible solution evaluated over unseen test environments of varying numbers of objects, goals, and initial conditions. We evaluate our TAMP approach by comparing to existing solvers for PDDLStream problems on a range of simulated 7DoF rearrangement/manipulation problems.

While Large Language Models (LLMs) have demonstrated commendable performance across a myriad of domains and tasks, existing LLMs still exhibit a palpable deficit in handling multimodal functionalities, especially for the Spoken Question Answering (SQA) task which necessitates precise alignment and deep interaction between speech and text features. To address the SQA challenge on LLMs, we initially curated the free-form and open-ended LibriSQA dataset from Librispeech, comprising Part I with natural conversational formats and Part II encompassing multiple-choice questions followed by answers and analytical segments. Both parts collectively include 107k SQA pairs that cover various topics. Given the evident paucity of existing speech-text LLMs, we propose a lightweight, end-to-end framework to execute the SQA task on the LibriSQA, witnessing significant results. By reforming ASR into the SQA format, we further substantiate our framework's capability in handling ASR tasks. Our empirical findings bolster the LLMs' aptitude for aligning and comprehending multimodal information, paving the way for the development of universal multimodal LLMs. The dataset and demo can be found at //github.com/ZihanZhaoSJTU/LibriSQA.

Building AIs with adaptive behaviors in human-AI cooperation stands as a pivotal focus in AGI research. Current methods for developing cooperative agents predominantly rely on learning-based methods, where policy generalization heavily hinges on past interactions with specific teammates. These approaches constrain the agent's capacity to recalibrate its strategy when confronted with novel teammates. We propose \textbf{ProAgent}, a novel framework that harnesses large language models (LLMs) to fashion a \textit{pro}active \textit{agent} empowered with the ability to anticipate teammates' forthcoming decisions and formulate enhanced plans for itself. ProAgent excels at cooperative reasoning with the capacity to dynamically adapt its behavior to enhance collaborative efforts with teammates. Moreover, the ProAgent framework exhibits a high degree of modularity and interpretability, facilitating seamless integration to address a wide array of coordination scenarios. Experimental evaluations conducted within the framework of \textit{Overcook-AI} unveil the remarkable performance superiority of ProAgent, outperforming five methods based on self-play and population-based training in cooperation with AI agents. Further, when cooperating with human proxy models, its performance exhibits an average improvement exceeding 10\% compared to the current state-of-the-art, COLE. The advancement was consistently observed across diverse scenarios involving interactions with both AI agents of varying characteristics and human counterparts. These findings inspire future research for human-robot collaborations. For a hands-on demonstration, please visit \url{//pku-proagent.github.io}.

Quantum-inspired Machine Learning (QiML) is a burgeoning field, receiving global attention from researchers for its potential to leverage principles of quantum mechanics within classical computational frameworks. However, current review literature often presents a superficial exploration of QiML, focusing instead on the broader Quantum Machine Learning (QML) field. In response to this gap, this survey provides an integrated and comprehensive examination of QiML, exploring QiML's diverse research domains including tensor network simulations, dequantized algorithms, and others, showcasing recent advancements, practical applications, and illuminating potential future research avenues. Further, a concrete definition of QiML is established by analyzing various prior interpretations of the term and their inherent ambiguities. As QiML continues to evolve, we anticipate a wealth of future developments drawing from quantum mechanics, quantum computing, and classical machine learning, enriching the field further. This survey serves as a guide for researchers and practitioners alike, providing a holistic understanding of QiML's current landscape and future directions.

Automation of High-Level Context (HLC) reasoning for intelligent systems at scale is imperative due to the unceasing accumulation of contextual data in the IoT era, the trend of the fusion of data from multi-sources, and the intrinsic complexity and dynamism of the context-based decision-making process. To mitigate this issue, we propose an automatic context reasoning framework CSM-H-R, which programmatically combines ontologies and states at runtime and the model-storage phase for attaining the ability to recognize meaningful HLC, and the resulting data representation can be applied to different reasoning techniques. Case studies are developed based on an intelligent elevator system in a smart campus setting. An implementation of the framework - a CSM Engine, and the experiments of translating the HLC reasoning into vector and matrix computing especially take care of the dynamic aspects of context and present the potentiality of using advanced mathematical and probabilistic models to achieve the next level of automation in integrating intelligent systems; meanwhile, privacy protection support is achieved by anonymization through label embedding and reducing information correlation. The code of this study is available at: //github.com/songhui01/CSM-H-R.

Cloth-changing person Re-IDentification (Re-ID) is a particularly challenging task, suffering from two limitations of inferior identity-relevant features and limited training samples. Existing methods mainly leverage auxiliary information to facilitate discriminative feature learning, including soft-biometrics features of shapes and gaits, and additional labels of clothing. However, these information may be unavailable in real-world applications. In this paper, we propose a novel FIne-grained Representation and Recomposition (FIRe$^{2}$) framework to tackle both limitations without any auxiliary information. Specifically, we first design a Fine-grained Feature Mining (FFM) module to separately cluster images of each person. Images with similar so-called fine-grained attributes (e.g., clothes and viewpoints) are encouraged to cluster together. An attribute-aware classification loss is introduced to perform fine-grained learning based on cluster labels, which are not shared among different people, promoting the model to learn identity-relevant features. Furthermore, by taking full advantage of the clustered fine-grained attributes, we present a Fine-grained Attribute Recomposition (FAR) module to recompose image features with different attributes in the latent space. It can significantly enhance representations for robust feature learning. Extensive experiments demonstrate that FIRe$^{2}$ can achieve state-of-the-art performance on five widely-used cloth-changing person Re-ID benchmarks.

Click-Through Rate (CTR) estimation has become one of the most fundamental tasks in many real-world applications and various deep models have been proposed. Some research has proved that FiBiNet is one of the best performance models and outperforms all other models on Avazu dataset. However, the large model size of FiBiNet hinders its wider application. In this paper, we propose a novel FiBiNet++ model to redesign FiBiNet's model structure, which greatly reduces model size while further improves its performance. One of the primary techniques involves our proposed "Low Rank Layer" focused on feature interaction, which serves as a crucial driver of achieving a superior compression ratio for models. Extensive experiments on three public datasets show that FiBiNet++ effectively reduces non-embedding model parameters of FiBiNet by 12x to 16x on three datasets. On the other hand, FiBiNet++ leads to significant performance improvements compared to state-of-the-art CTR methods, including FiBiNet.

While Large Language Models (LLMs) have demonstrated commendable performance across a myriad of domains and tasks, existing LLMs still exhibit a palpable deficit in handling multimodal functionalities, especially for the Spoken Question Answering (SQA) task which necessitates precise alignment and deep interaction between speech and text features. To address the SQA challenge on LLMs, we initially curated the free-form and open-ended LibriSQA dataset from Librispeech, comprising Part I with natural conversational formats and Part II encompassing multiple-choice questions followed by answers and analytical segments. Both parts collectively include 107k SQA pairs that cover various topics. Given the evident paucity of existing speech-text LLMs, we propose a lightweight, end-to-end framework to execute the SQA task on the LibriSQA, witnessing significant results. By reforming ASR into the SQA format, we further substantiate our framework's capability in handling ASR tasks. Our empirical findings bolster the LLMs' aptitude for aligning and comprehending multimodal information, paving the way for the development of universal multimodal LLMs. The dataset and demo can be found at //github.com/ZihanZhaoSJTU/LibriSQA.

Occlusion is a common issue in 3D reconstruction from RGB-D videos, often blocking the complete reconstruction of objects and presenting an ongoing problem. In this paper, we propose a novel framework, empowered by a 2D diffusion-based in-painting model, to reconstruct complete surfaces for the hidden parts of objects. Specifically, we utilize a pre-trained diffusion model to fill in the hidden areas of 2D images. Then we use these in-painted images to optimize a neural implicit surface representation for each instance for 3D reconstruction. Since creating the in-painting masks needed for this process is tricky, we adopt a human-in-the-loop strategy that involves very little human engagement to generate high-quality masks. Moreover, some parts of objects can be totally hidden because the videos are usually shot from limited perspectives. To ensure recovering these invisible areas, we develop a cascaded network architecture for predicting signed distance field, making use of different frequency bands of positional encoding and maintaining overall smoothness. Besides the commonly used rendering loss, Eikonal loss, and silhouette loss, we adopt a CLIP-based semantic consistency loss to guide the surface from unseen camera angles. Experiments on ScanNet scenes show that our proposed framework achieves state-of-the-art accuracy and completeness in object-level reconstruction from scene-level RGB-D videos.

Graph convolution networks (GCN) are increasingly popular in many applications, yet remain notoriously hard to train over large graph datasets. They need to compute node representations recursively from their neighbors. Current GCN training algorithms suffer from either high computational costs that grow exponentially with the number of layers, or high memory usage for loading the entire graph and node embeddings. In this paper, we propose a novel efficient layer-wise training framework for GCN (L-GCN), that disentangles feature aggregation and feature transformation during training, hence greatly reducing time and memory complexities. We present theoretical analysis for L-GCN under the graph isomorphism framework, that L-GCN leads to as powerful GCNs as the more costly conventional training algorithm does, under mild conditions. We further propose L^2-GCN, which learns a controller for each layer that can automatically adjust the training epochs per layer in L-GCN. Experiments show that L-GCN is faster than state-of-the-arts by at least an order of magnitude, with a consistent of memory usage not dependent on dataset size, while maintaining comparable prediction performance. With the learned controller, L^2-GCN can further cut the training time in half. Our codes are available at //github.com/Shen-Lab/L2-GCN.

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