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We propose Convex Constraint Learning for Reinforcement Learning (CoCoRL), a novel approach for inferring shared constraints in a Constrained Markov Decision Process (CMDP) from a set of safe demonstrations with possibly different reward functions. While previous work is limited to demonstrations with known rewards or fully known environment dynamics, CoCoRL can learn constraints from demonstrations with different unknown rewards without knowledge of the environment dynamics. CoCoRL constructs a convex safe set based on demonstrations, which provably guarantees safety even for potentially sub-optimal (but safe) demonstrations. For near-optimal demonstrations, CoCoRL converges to the true safe set with no policy regret. We evaluate CoCoRL in gridworld environments and a driving simulation with multiple constraints. CoCoRL learns constraints that lead to safe driving behavior. Importantly, we can safely transfer the learned constraints to different tasks and environments. In contrast, alternative methods based on Inverse Reinforcement Learning (IRL) often exhibit poor performance and learn unsafe policies.

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Conversational Task Assistants (CTAs) guide users in performing a multitude of activities, such as making recipes. However, ensuring that interactions remain engaging, interesting, and enjoyable for CTA users is not trivial, especially for time-consuming or challenging tasks. Grounded in psychological theories of human interest, we propose to engage users with contextual and interesting statements or facts during interactions with a multi-modal CTA, to reduce fatigue and task abandonment before a task is complete. To operationalize this idea, we train a high-performing classifier (82% F1-score) to automatically identify relevant and interesting facts for users. We use it to create an annotated dataset of task-specific interesting facts for the domain of cooking. Finally, we design and validate a dialogue policy to incorporate the identified relevant and interesting facts into a conversation, to improve user engagement and task completion. Live testing on a leading multi-modal voice assistant shows that 66% of the presented facts were received positively, leading to a 40% gain in the user satisfaction rating, and a 37% increase in conversation length. These findings emphasize that strategically incorporating interesting facts into the CTA experience can promote real-world user participation for guided task interactions.

In recent advancements in novel view synthesis, generalizable Neural Radiance Fields (NeRF) based methods applied to human subjects have shown remarkable results in generating novel views from few images. However, this generalization ability cannot capture the underlying structural features of the skeleton shared across all instances. Building upon this, we introduce HFNeRF: a novel generalizable human feature NeRF aimed at generating human biomechanic features using a pre-trained image encoder. While previous human NeRF methods have shown promising results in the generation of photorealistic virtual avatars, such methods lack underlying human structure or biomechanic features such as skeleton or joint information that are crucial for downstream applications including Augmented Reality (AR)/Virtual Reality (VR). HFNeRF leverages 2D pre-trained foundation models toward learning human features in 3D using neural rendering, and then volume rendering towards generating 2D feature maps. We evaluate HFNeRF in the skeleton estimation task by predicting heatmaps as features. The proposed method is fully differentiable, allowing to successfully learn color, geometry, and human skeleton in a simultaneous manner. This paper presents preliminary results of HFNeRF, illustrating its potential in generating realistic virtual avatars with biomechanic features using NeRF.

In this paper, we propose a novel generative model that utilizes a conditional Energy-Based Model (EBM) for enhancing Variational Autoencoder (VAE), termed Energy-Calibrated VAE (EC-VAE). Specifically, VAEs often suffer from blurry generated samples due to the lack of a tailored training on the samples generated in the generative direction. On the other hand, EBMs can generate high-quality samples but require expensive Markov Chain Monte Carlo (MCMC) sampling. To address these issues, we introduce a conditional EBM for calibrating the generative direction of VAE during training, without requiring it for the generation at test time. In particular, we train EC-VAE upon both the input data and the calibrated samples with adaptive weight to enhance efficacy while avoiding MCMC sampling at test time. Furthermore, we extend the calibration idea of EC-VAE to variational learning and normalizing flows, and apply EC-VAE to an additional application of zero-shot image restoration via neural transport prior and range-null theory. We evaluate the proposed method with two applications, including image generation and zero-shot image restoration, and the experimental results show that our method achieves competitive performance over single-step non-adversarial generation. Our code is available at //github.com/DJ-LYH/EC-VAE.

In a recent breakthrough [BGM23, GZ23, AGL23], it was shown that randomly punctured Reed-Solomon codes are list decodable with optimal list size with high probability, i.e., they attain the Singleton bound for list decoding [ST20, Rot22, GST22]. We extend this result to the family of polynomial ideal codes, a large class of error-correcting codes which includes several well-studied families of codes such as Reed-Solomon, folded Reed-Solomon, and multiplicity codes. More specifically, similarly to the Reed-Solomon setting, we show that randomly punctured polynomial ideal codes over an exponentially large alphabet exactly achieve the Singleton bound for list-decoding; while such codes over a polynomially large alphabet approximately achieve it. Combining our results with the efficient list-decoding algorithm for a large subclass of polynomial ideal codes of [BHKS21], implies as a corollary that a large subclass of polynomial ideal codes (over random evaluation points) is efficiently list decodable with optimal list size. To the best of our knowledge, this gives the first family of codes that can be efficiently list decoded with optimal list size (for all list sizes), as well as the first family of linear codes of rate $R$ that can be efficiently list decoded up to a radius of $1 -R-\epsilon$ with list size that is polynomial (and even linear) in $1/\epsilon$. Our result applies to natural families of codes with algebraic structure such as folded Reed-Solomon or multiplicity codes (over random evaluation points). Our proof follows the general framework of [BGM23, GZ23, AGL23], but several new ingredients are needed. The main two new ingredients are a polynomial-ideal GM-MDS theorem (extending the algebraic GM-MDS theorem of [YH19, Lov21]), as well as a duality theorem for polynomial ideal codes, both of which may be of independent interest.

We propose Deep Longitudinal Targeted Minimum Loss-based Estimation (Deep LTMLE), a novel approach to estimate the counterfactual mean of outcome under dynamic treatment policies in longitudinal problem settings. Our approach utilizes a transformer architecture with heterogeneous type embedding trained using temporal-difference learning. After obtaining an initial estimate using the transformer, following the targeted minimum loss-based likelihood estimation (TMLE) framework, we statistically corrected for the bias commonly associated with machine learning algorithms. Furthermore, our method also facilitates statistical inference by enabling the provision of 95% confidence intervals grounded in asymptotic statistical theory. Simulation results demonstrate our method's superior performance over existing approaches, particularly in complex, long time-horizon scenarios. It remains effective in small-sample, short-duration contexts, matching the performance of asymptotically efficient estimators. To demonstrate our method in practice, we applied our method to estimate counterfactual mean outcomes for standard versus intensive blood pressure management strategies in a real-world cardiovascular epidemiology cohort study.

Imitation Learning (IL) is a promising paradigm for teaching robots to perform novel tasks using demonstrations. Most existing approaches for IL utilize neural networks (NN), however, these methods suffer from several well-known limitations: they 1) require large amounts of training data, 2) are hard to interpret, and 3) are hard to repair and adapt. There is an emerging interest in programmatic imitation learning (PIL), which offers significant promise in addressing the above limitations. In PIL, the learned policy is represented in a programming language, making it amenable to interpretation and repair. However, state-of-the-art PIL algorithms assume access to action labels and struggle to learn from noisy real-world demonstrations. In this paper, we propose PLUNDER, a novel PIL algorithm that integrates a probabilistic program synthesizer in an iterative Expectation-Maximization (EM) framework to address these shortcomings. Unlike existing PIL approaches, PLUNDER synthesizes probabilistic programmatic policies that are particularly well-suited for modeling the uncertainties inherent in real-world demonstrations. Our approach leverages an EM loop to simultaneously infer the missing action labels and the most likely probabilistic policy. We benchmark PLUNDER against several established IL techniques, and demonstrate its superiority across five challenging imitation learning tasks under noise. PLUNDER policies achieve 95% accuracy in matching the given demonstrations, outperforming the next best baseline by 19%. Additionally, policies generated by PLUNDER successfully complete the tasks 17% more frequently than the nearest baseline.

We introduce Open3DIS, a novel solution designed to tackle the problem of Open-Vocabulary Instance Segmentation within 3D scenes. Objects within 3D environments exhibit diverse shapes, scales, and colors, making precise instance-level identification a challenging task. Recent advancements in Open-Vocabulary scene understanding have made significant strides in this area by employing class-agnostic 3D instance proposal networks for object localization and learning queryable features for each 3D mask. While these methods produce high-quality instance proposals, they struggle with identifying small-scale and geometrically ambiguous objects. The key idea of our method is a new module that aggregates 2D instance masks across frames and maps them to geometrically coherent point cloud regions as high-quality object proposals addressing the above limitations. These are then combined with 3D class-agnostic instance proposals to include a wide range of objects in the real world. To validate our approach, we conducted experiments on three prominent datasets, including ScanNet200, S3DIS, and Replica, demonstrating significant performance gains in segmenting objects with diverse categories over the state-of-the-art approaches.

In this paper, we propose a novel Feature Decomposition and Reconstruction Learning (FDRL) method for effective facial expression recognition. We view the expression information as the combination of the shared information (expression similarities) across different expressions and the unique information (expression-specific variations) for each expression. More specifically, FDRL mainly consists of two crucial networks: a Feature Decomposition Network (FDN) and a Feature Reconstruction Network (FRN). In particular, FDN first decomposes the basic features extracted from a backbone network into a set of facial action-aware latent features to model expression similarities. Then, FRN captures the intra-feature and inter-feature relationships for latent features to characterize expression-specific variations, and reconstructs the expression feature. To this end, two modules including an intra-feature relation modeling module and an inter-feature relation modeling module are developed in FRN. Experimental results on both the in-the-lab databases (including CK+, MMI, and Oulu-CASIA) and the in-the-wild databases (including RAF-DB and SFEW) show that the proposed FDRL method consistently achieves higher recognition accuracy than several state-of-the-art methods. This clearly highlights the benefit of feature decomposition and reconstruction for classifying expressions.

Translational distance-based knowledge graph embedding has shown progressive improvements on the link prediction task, from TransE to the latest state-of-the-art RotatE. However, N-1, 1-N and N-N predictions still remain challenging. In this work, we propose a novel translational distance-based approach for knowledge graph link prediction. The proposed method includes two-folds, first we extend the RotatE from 2D complex domain to high dimension space with orthogonal transforms to model relations for better modeling capacity. Second, the graph context is explicitly modeled via two directed context representations. These context representations are used as part of the distance scoring function to measure the plausibility of the triples during training and inference. The proposed approach effectively improves prediction accuracy on the difficult N-1, 1-N and N-N cases for knowledge graph link prediction task. The experimental results show that it achieves better performance on two benchmark data sets compared to the baseline RotatE, especially on data set (FB15k-237) with many high in-degree connection nodes.

We propose a novel single shot object detection network named Detection with Enriched Semantics (DES). Our motivation is to enrich the semantics of object detection features within a typical deep detector, by a semantic segmentation branch and a global activation module. The segmentation branch is supervised by weak segmentation ground-truth, i.e., no extra annotation is required. In conjunction with that, we employ a global activation module which learns relationship between channels and object classes in a self-supervised manner. Comprehensive experimental results on both PASCAL VOC and MS COCO detection datasets demonstrate the effectiveness of the proposed method. In particular, with a VGG16 based DES, we achieve an mAP of 81.7 on VOC2007 test and an mAP of 32.8 on COCO test-dev with an inference speed of 31.5 milliseconds per image on a Titan Xp GPU. With a lower resolution version, we achieve an mAP of 79.7 on VOC2007 with an inference speed of 13.0 milliseconds per image.

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