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Temporal Point Processes (TPPs) hold a pivotal role in modeling event sequences across diverse domains, including social networking and e-commerce, and have significantly contributed to the advancement of recommendation systems and information retrieval strategies. Through the analysis of events such as user interactions and transactions, TPPs offer valuable insights into behavioral patterns, facilitating the prediction of future trends. However, accurately forecasting future events remains a formidable challenge due to the intricate nature of these patterns. The integration of Neural Networks with TPPs has ushered in the development of advanced deep TPP models. While these models excel at processing complex and nonlinear temporal data, they encounter limitations in modeling intensity functions, grapple with computational complexities in integral computations, and struggle to capture long-range temporal dependencies effectively. In this study, we introduce the CuFun model, representing a novel approach to TPPs that revolves around the Cumulative Distribution Function (CDF). CuFun stands out by uniquely employing a monotonic neural network for CDF representation, utilizing past events as a scaling factor. This innovation significantly bolsters the model's adaptability and precision across a wide range of data scenarios. Our approach addresses several critical issues inherent in traditional TPP modeling: it simplifies log-likelihood calculations, extends applicability beyond predefined density function forms, and adeptly captures long-range temporal patterns. Our contributions encompass the introduction of a pioneering CDF-based TPP model, the development of a methodology for incorporating past event information into future event prediction, and empirical validation of CuFun's effectiveness through extensive experimentation on synthetic and real-world datasets.

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Recently, foundation models trained on massive datasets to adapt to a wide range of domains have attracted considerable attention and are actively being explored within the computer vision community. Among these, the Segment Anything Model (SAM) stands out for its remarkable progress in generalizability and flexibility for image segmentation tasks, achieved through prompt-based object mask generation. However, despite its strength, SAM faces two key limitations when applied to customized instance segmentation that segments specific objects or those in unique environments not typically present in the training data: 1) the ambiguity inherent in input prompts and 2) the necessity for extensive additional training to achieve optimal segmentation. To address these challenges, we propose a novel method, customized instance segmentation via prompt learning tailored to SAM. Our method involves a prompt learning module (PLM), which adjusts input prompts into the embedding space to better align with user intentions, thereby enabling more efficient training. Furthermore, we introduce a point matching module (PMM) to enhance the feature representation for finer segmentation by ensuring detailed alignment with ground truth boundaries. Experimental results on various customized instance segmentation scenarios demonstrate the effectiveness of the proposed method.

3D Gaussian splatting models, as a novel explicit 3D representation, have been applied in many domains recently, such as explicit geometric editing and geometry generation. Progress has been rapid. However, due to their mixed scales and cluttered shapes, 3D Gaussian splatting models can produce a blurred or needle-like effect near the surface. At the same time, 3D Gaussian splatting models tend to flatten large untextured regions, yielding a very sparse point cloud. These problems are caused by the non-uniform nature of 3D Gaussian splatting models, so in this paper, we propose a new 3D Gaussian splitting algorithm, which can produce a more uniform and surface-bounded 3D Gaussian splatting model. Our algorithm splits an $N$-dimensional Gaussian into two N-dimensional Gaussians. It ensures consistency of mathematical characteristics and similarity of appearance, allowing resulting 3D Gaussian splatting models to be more uniform and a better fit to the underlying surface, and thus more suitable for explicit editing, point cloud extraction and other tasks. Meanwhile, our 3D Gaussian splitting approach has a very simple closed-form solution, making it readily applicable to any 3D Gaussian model.

LLMs are revolutionizing NLP tasks. However, the most powerful LLM, like GPT-4, is too costly for most domain-specific scenarios. We present the first continuously trained 13B Llama2-based LLM that is purpose-built for medical conversations and measured on automated scribing. Our results show that our model outperforms GPT-4 in PubMedQA with 76.6\% accuracy and matches its performance in summarizing medical conversations into SOAP notes. Notably, our model exceeds GPT-4 in capturing a higher number of correct medical concepts and outperforms human scribes with higher correctness and completeness.

Incorporating item content information into click-through rate (CTR) prediction models remains a challenge, especially with the time and space constraints of industrial scenarios. The content-encoding paradigm, which integrates user and item encoders directly into CTR models, prioritizes space over time. In contrast, the embedding-based paradigm transforms item and user semantics into latent embeddings and then caches them, prioritizes space over time. In this paper, we introduce a new semantic-token paradigm and propose a discrete semantic tokenization approach, namely UIST, for user and item representation. UIST facilitates swift training and inference while maintaining a conservative memory footprint. Specifically, UIST quantizes dense embedding vectors into discrete tokens with shorter lengths and employs a hierarchical mixture inference module to weigh the contribution of each user--item token pair. Our experimental results on news recommendation showcase the effectiveness and efficiency (about 200-fold space compression) of UIST for CTR prediction.

The Bayesian online selection problem aims to design a pricing scheme for a sequence of arriving buyers that maximizes the expected social welfare (or revenue) subject to different structural constraints. Inspired by applications with a hierarchy of service, this paper focuses on the cases where a laminar matroid characterizes the set of served buyers. We give the first Polynomial-Time Approximation Scheme (PTAS) for the problem when the laminar matroid has constant depth. Our approach is based on rounding the solution of a hierarchy of linear programming relaxations that approximate the optimum online solution with any degree of accuracy, plus a concentration argument showing that rounding incurs a small loss. We also study another variation, which we call the production-constrained problem. The allowable set of served buyers is characterized by a collection of production and shipping constraints that form a particular example of a laminar matroid. Using a similar LP-based approach, we design a PTAS for this problem, although in this special case the depth of the underlying laminar matroid is not necessarily a constant. The analysis exploits the negative dependency of the optimum selection rule in the lower levels of the laminar family. Finally, to demonstrate the generality of our technique, we employ the linear programming-based approach employed in the paper to re-derive some of the classic prophet inequalities known in the literature -- as a side result.

While Reinforcement Learning (RL) achieves tremendous success in sequential decision-making problems of many domains, it still faces key challenges of data inefficiency and the lack of interpretability. Interestingly, many researchers have leveraged insights from the causality literature recently, bringing forth flourishing works to unify the merits of causality and address well the challenges from RL. As such, it is of great necessity and significance to collate these Causal Reinforcement Learning (CRL) works, offer a review of CRL methods, and investigate the potential functionality from causality toward RL. In particular, we divide existing CRL approaches into two categories according to whether their causality-based information is given in advance or not. We further analyze each category in terms of the formalization of different models, ranging from the Markov Decision Process (MDP), Partially Observed Markov Decision Process (POMDP), Multi-Arm Bandits (MAB), and Dynamic Treatment Regime (DTR). Moreover, we summarize the evaluation matrices and open sources while we discuss emerging applications, along with promising prospects for the future development of CRL.

Graph neural networks (GNNs) is widely used to learn a powerful representation of graph-structured data. Recent work demonstrates that transferring knowledge from self-supervised tasks to downstream tasks could further improve graph representation. However, there is an inherent gap between self-supervised tasks and downstream tasks in terms of optimization objective and training data. Conventional pre-training methods may be not effective enough on knowledge transfer since they do not make any adaptation for downstream tasks. To solve such problems, we propose a new transfer learning paradigm on GNNs which could effectively leverage self-supervised tasks as auxiliary tasks to help the target task. Our methods would adaptively select and combine different auxiliary tasks with the target task in the fine-tuning stage. We design an adaptive auxiliary loss weighting model to learn the weights of auxiliary tasks by quantifying the consistency between auxiliary tasks and the target task. In addition, we learn the weighting model through meta-learning. Our methods can be applied to various transfer learning approaches, it performs well not only in multi-task learning but also in pre-training and fine-tuning. Comprehensive experiments on multiple downstream tasks demonstrate that the proposed methods can effectively combine auxiliary tasks with the target task and significantly improve the performance compared to state-of-the-art methods.

Conversational recommender systems (CRS) aim to recommend high-quality items to users through interactive conversations. Although several efforts have been made for CRS, two major issues still remain to be solved. First, the conversation data itself lacks of sufficient contextual information for accurately understanding users' preference. Second, there is a semantic gap between natural language expression and item-level user preference. To address these issues, we incorporate both word-oriented and entity-oriented knowledge graphs (KG) to enhance the data representations in CRSs, and adopt Mutual Information Maximization to align the word-level and entity-level semantic spaces. Based on the aligned semantic representations, we further develop a KG-enhanced recommender component for making accurate recommendations, and a KG-enhanced dialog component that can generate informative keywords or entities in the response text. Extensive experiments have demonstrated the effectiveness of our approach in yielding better performance on both recommendation and conversation tasks.

Graph Neural Networks (GNNs) have recently been used for node and graph classification tasks with great success, but GNNs model dependencies among the attributes of nearby neighboring nodes rather than dependencies among observed node labels. In this work, we consider the task of inductive node classification using GNNs in supervised and semi-supervised settings, with the goal of incorporating label dependencies. Because current GNNs are not universal (i.e., most-expressive) graph representations, we propose a general collective learning approach to increase the representation power of any existing GNN. Our framework combines ideas from collective classification with self-supervised learning, and uses a Monte Carlo approach to sampling embeddings for inductive learning across graphs. We evaluate performance on five real-world network datasets and demonstrate consistent, significant improvement in node classification accuracy, for a variety of state-of-the-art GNNs.

Graph neural networks (GNNs) are a popular class of machine learning models whose major advantage is their ability to incorporate a sparse and discrete dependency structure between data points. Unfortunately, GNNs can only be used when such a graph-structure is available. In practice, however, real-world graphs are often noisy and incomplete or might not be available at all. With this work, we propose to jointly learn the graph structure and the parameters of graph convolutional networks (GCNs) by approximately solving a bilevel program that learns a discrete probability distribution on the edges of the graph. This allows one to apply GCNs not only in scenarios where the given graph is incomplete or corrupted but also in those where a graph is not available. We conduct a series of experiments that analyze the behavior of the proposed method and demonstrate that it outperforms related methods by a significant margin.

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