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The design and operation of systems are conventionally viewed as a sequential decision-making process that is informed by data from physical experiments and simulations. However, the integration of these high-dimensional and heterogeneous data sources requires the consideration of the impact of a decision on a system's remaining life cycle. Consequently, this introduces a degree of complexity that in most cases can only be solved through an integrated decision-making approach. In this perspective paper, we use the digital twin concept to formulate an integrated perspective for the design of systems. Specifically, we show how the digital twin concept enables the integration of system design decisions and operational decisions during each stage of a system's life cycle. This perspective has two advantages: (i) improved system performance as more effective decisions can be made, and (ii) improved data efficiency as it provides a framework to utilize data from multiple sources and design instances. From the formal definition, we identify a set of eight capabilities that are vital constructs to bring about the potential, as defined in this paper, that the digital twin concept holds for the design of systems. Subsequently, by comparing these capabilities with the available literature on digital twins, we identify a set of research questions and forecast what their broader impact might be. By conceptualizing the potential that the digital twin concept holds for the design of systems, we hope to contribute to the convergence of definitions, problem formulations, research gaps, and value propositions in this burgeoning field. Addressing the research questions, associated with the digital twin-inspired formulation for the design of systems, will bring about more advanced systems that can meet some of the societies' grand challenges.

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Integration:Integration, the VLSI Journal。 Explanation:集成,VLSI雜志。 Publisher:Elsevier。 SIT:

As a revolutionary paradigm for controlling wireless channels, reconfigurable intelligent surfaces (RISs) have emerged as a candidate technology for future 6G networks. However, due to the "multiplicative fading" effect, the existing passive RISs only achieve limited capacity gains in many scenarios with strong direct links. In this paper, the concept of active RISs is proposed to overcome this fundamental limitation. Unlike passive RISs that reflect signals without amplification, active RISs can amplify the reflected signals via amplifiers integrated into their elements. To characterize the signal amplification and incorporate the noise introduced by the active components, we develop and verify the signal model of active RISs through the experimental measurements based on a fabricated active RIS element. Based on the verified signal model, we further analyze the asymptotic performance of active RISs to reveal the substantial capacity gain they provide for wireless communications. Finally, we formulate the sum-rate maximization problem for an active RIS aided multi-user multiple-input single-output (MU-MISO) system and a joint transmit beamforming and reflect precoding scheme is proposed to solve this problem. Simulation results show that, in a typical wireless system, passive RISs can realize only a limited sum-rate gain of 22%, while active RISs can achieve a significant sum-rate gain of 130%, thus overcoming the "multiplicative fading" effect.

Research on automated essay scoring has become increasing important because it serves as a method for evaluating students' written-responses at scale. Scalable methods for scoring written responses are needed as students migrate to online learning environments resulting in the need to evaluate large numbers of written-response assessments. The purpose of this study is to describe and evaluate three active learning methods than can be used to minimize the number of essays that must be scored by human raters while still providing the data needed to train a modern automated essay scoring system. The three active learning methods are the uncertainty-based, the topological-based, and the hybrid method. These three methods were used to select essays included as part of the Automated Student Assessment Prize competition that were then classified using a scoring model that was training with the bidirectional encoder representations from transformer language model. All three active learning methods produced strong results, with the topological-based method producing the most efficient classification. Growth rate accuracy was also evaluated. The active learning methods produced different levels of efficiency under different sample size allocations but, overall, all three methods were highly efficient and produced classifications that were similar to one another.

Federated learning is growing fast in academia and industries as a solution to solve data hungriness and privacy issues in machine learning. Being a widely distributed system, federated learning requires various system design thinking. To better design a federated learning system, researchers have introduced multiple patterns and tactics that cover various system design aspects. However, the multitude of patterns leaves the designers confused about when and which pattern to adopt. In this paper, we present a set of decision models for the selection of patterns for federated learning architecture design based on a systematic literature review on federated learning, to assist designers and architects who have limited knowledge of federated learning. Each decision model maps functional and non-functional requirements of federated learning systems to a set of patterns. We also clarify the trade-offs in the patterns. We evaluated the decision models by mapping the decision patterns to concrete federated learning architectures by big tech firms to assess the models' correctness and usefulness. The evaluation results indicate that the proposed decision models are able to bring structure to the federated learning architecture design process and help explicitly articulate the design rationale.

Performance debugging in production is a fundamental activity in modern service-based systems. The diagnosis of performance issues is often time-consuming, since it requires thorough inspection of large volumes of traces and performance indices. In this paper we present DeLag, a novel automated search-based approach for diagnosing performance issues in service-based systems. DeLag identifies subsets of requests that show, in the combination of their Remote Procedure Call execution times, symptoms of potentially relevant performance issues. We call such symptoms Latency Degradation Patterns. DeLag simultaneously searches for multiple latency degradation patterns while optimizing precision, recall and latency dissimilarity. Experimentation on 700 datasets of requests generated from two microservice-based systems shows that our approach provides better and more stable effectiveness than three state-of-the-art approaches and general purpose machine learning clustering algorithms. DeLag is more effective than all baseline techniques in at least one case study (with p $\leq$ 0.05 and non-negligible effect size). Moreover, DeLag outperforms in terms of efficiency the second and the third most effective baseline techniques on the largest datasets used in our evaluation (up to 22%).

Deep active learning aims to reduce the annotation cost for the training of deep models, which is notoriously data-hungry. Until recently, deep active learning methods were ineffectual in the low-budget regime, where only a small number of examples are annotated. The situation has been alleviated by recent advances in representation and self-supervised learning, which impart the geometry of the data representation with rich information about the points. Taking advantage of this progress, we study the problem of subset selection for annotation through a "covering" lens, proposing ProbCover - a new active learning algorithm for the low budget regime, which seeks to maximize Probability Coverage. We then describe a dual way to view the proposed formulation, from which one can derive strategies suitable for the high budget regime of active learning, related to existing methods like Coreset. We conclude with extensive experiments, evaluating ProbCover in the low-budget regime. We show that our principled active learning strategy improves the state-of-the-art in the low-budget regime in several image recognition benchmarks. This method is especially beneficial in the semi-supervised setting, allowing state-of-the-art semi-supervised methods to match the performance of fully supervised methods, while using much fewer labels nonetheless. Code is available at //github.com/avihu111/TypiClust.

A Digital Twin is a virtual system that can fully describe a physical one. It constantly receives data from its counterpart's sensors, consults external sources, and obtains manual inputs from its stakeholders. The DT uses all this information to make various computations, such as analyses, predictions, and simulations, and then possibly sends the results back to the physical system. Domotics, or Smart Home Technologies, brings intelligence and comfort to a house by automating some of its functions. Although the research on both themes is vast, there are few implementations of Smart Homes based on Digital Twin technologies, and this work aims to prove that residences can also benefit from this concept. We implement two different use cases showing that a two-way connection between a home and its virtual counterpart can provide its owners with analyses and simulation-based automation. The first study case allows the user to visualize their home appliances' past and present state concerning their energy consumption. Based on heating simulations, the second determines the best time to turn on a heater to increase the home's thermal comfort and reduce energy usage.

In the past few decades, artificial intelligence (AI) technology has experienced swift developments, changing everyone's daily life and profoundly altering the course of human society. The intention of developing AI is to benefit humans, by reducing human labor, bringing everyday convenience to human lives, and promoting social good. However, recent research and AI applications show that AI can cause unintentional harm to humans, such as making unreliable decisions in safety-critical scenarios or undermining fairness by inadvertently discriminating against one group. Thus, trustworthy AI has attracted immense attention recently, which requires careful consideration to avoid the adverse effects that AI may bring to humans, so that humans can fully trust and live in harmony with AI technologies. Recent years have witnessed a tremendous amount of research on trustworthy AI. In this survey, we present a comprehensive survey of trustworthy AI from a computational perspective, to help readers understand the latest technologies for achieving trustworthy AI. Trustworthy AI is a large and complex area, involving various dimensions. In this work, we focus on six of the most crucial dimensions in achieving trustworthy AI: (i) Safety & Robustness, (ii) Non-discrimination & Fairness, (iii) Explainability, (iv) Privacy, (v) Accountability & Auditability, and (vi) Environmental Well-Being. For each dimension, we review the recent related technologies according to a taxonomy and summarize their applications in real-world systems. We also discuss the accordant and conflicting interactions among different dimensions and discuss potential aspects for trustworthy AI to investigate in the future.

It has been a long time that computer architecture and systems are optimized to enable efficient execution of machine learning (ML) algorithms or models. Now, it is time to reconsider the relationship between ML and systems, and let ML transform the way that computer architecture and systems are designed. This embraces a twofold meaning: the improvement of designers' productivity, and the completion of the virtuous cycle. In this paper, we present a comprehensive review of work that applies ML for system design, which can be grouped into two major categories, ML-based modelling that involves predictions of performance metrics or some other criteria of interest, and ML-based design methodology that directly leverages ML as the design tool. For ML-based modelling, we discuss existing studies based on their target level of system, ranging from the circuit level to the architecture/system level. For ML-based design methodology, we follow a bottom-up path to review current work, with a scope of (micro-)architecture design (memory, branch prediction, NoC), coordination between architecture/system and workload (resource allocation and management, data center management, and security), compiler, and design automation. We further provide a future vision of opportunities and potential directions, and envision that applying ML for computer architecture and systems would thrive in the community.

This paper aims at revisiting Graph Convolutional Neural Networks by bridging the gap between spectral and spatial design of graph convolutions. We theoretically demonstrate some equivalence of the graph convolution process regardless it is designed in the spatial or the spectral domain. The obtained general framework allows to lead a spectral analysis of the most popular ConvGNNs, explaining their performance and showing their limits. Moreover, the proposed framework is used to design new convolutions in spectral domain with a custom frequency profile while applying them in the spatial domain. We also propose a generalization of the depthwise separable convolution framework for graph convolutional networks, what allows to decrease the total number of trainable parameters by keeping the capacity of the model. To the best of our knowledge, such a framework has never been used in the GNNs literature. Our proposals are evaluated on both transductive and inductive graph learning problems. Obtained results show the relevance of the proposed method and provide one of the first experimental evidence of transferability of spectral filter coefficients from one graph to another. Our source codes are publicly available at: //github.com/balcilar/Spectral-Designed-Graph-Convolutions

Explainable recommendation attempts to develop models that generate not only high-quality recommendations but also intuitive explanations. The explanations may either be post-hoc or directly come from an explainable model (also called interpretable or transparent model in some context). Explainable recommendation tries to address the problem of why: by providing explanations to users or system designers, it helps humans to understand why certain items are recommended by the algorithm, where the human can either be users or system designers. Explainable recommendation helps to improve the transparency, persuasiveness, effectiveness, trustworthiness, and satisfaction of recommendation systems. In this survey, we review works on explainable recommendation in or before the year of 2019. We first highlight the position of explainable recommendation in recommender system research by categorizing recommendation problems into the 5W, i.e., what, when, who, where, and why. We then conduct a comprehensive survey of explainable recommendation on three perspectives: 1) We provide a chronological research timeline of explainable recommendation, including user study approaches in the early years and more recent model-based approaches. 2) We provide a two-dimensional taxonomy to classify existing explainable recommendation research: one dimension is the information source (or display style) of the explanations, and the other dimension is the algorithmic mechanism to generate explainable recommendations. 3) We summarize how explainable recommendation applies to different recommendation tasks, such as product recommendation, social recommendation, and POI recommendation. We also devote a section to discuss the explanation perspectives in broader IR and AI/ML research. We end the survey by discussing potential future directions to promote the explainable recommendation research area and beyond.

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