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With the aid of hardware and software developments, there has been a surge of interests in solving partial differential equations by deep learning techniques, and the integration with domain decomposition strategies has recently attracted considerable attention due to its enhanced representation and parallelization capacity of the network solution. While there are already several works that substitute the numerical solver of overlapping Schwarz methods with the deep learning approach, the non-overlapping counterpart has not been thoroughly studied yet because of the inevitable interface overfitting problem that would propagate the errors to neighbouring subdomains and eventually hamper the convergence of outer iteration. In this work, a novel learning approach, i.e., the compensated deep Ritz method, is proposed to enable the flux transmission across subregion interfaces with guaranteed accuracy, thereby allowing us to construct effective learning algorithms for realizing the more general non-overlapping domain decomposition methods in the presence of overfitted interface conditions. Numerical experiments on a series of elliptic boundary value problems including the regular and irregular interfaces, low and high dimensions, smooth and high-contrast coefficients on multidomains are carried out to validate the effectiveness of our proposed domain decomposition learning algorithms.

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We analyze the finite element discretization of distributed elliptic optimal control problems with variable energy regularization, where the usual $L^2(\Omega)$ norm regularization term with a constant regularization parameter $\varrho$ is replaced by a suitable representation of the energy norm in $H^{-1}(\Omega)$ involving a variable, mesh-dependent regularization parameter $\varrho(x)$. It turns out that the error between the computed finite element state $\widetilde{u}_{\varrho h}$ and the desired state $\bar{u}$ (target) is optimal in the $L^2(\Omega)$ norm provided that $\varrho(x)$ behaves like the local mesh size squared. This is especially important when adaptive meshes are used in order to approximate discontinuous target functions. The adaptive scheme can be driven by the computable and localizable error norm $\| \widetilde{u}_{\varrho h} - \bar{u}\|_{L^2(\Omega)}$ between the finite element state $\widetilde{u}_{\varrho h}$ and the target $\bar{u}$. The numerical results not only illustrate our theoretical findings, but also show that the iterative solvers for the discretized reduced optimality system are very efficient and robust.

Linear programming (LP) is an extremely useful tool which has been successfully applied to solve various problems in a wide range of areas, including operations research, engineering, economics, or even more abstract mathematical areas such as combinatorics. It is also used in many machine learning applications, such as $\ell_1$-regularized SVMs, basis pursuit, nonnegative matrix factorization, etc. Interior Point Methods (IPMs) are one of the most popular methods to solve LPs both in theory and in practice. Their underlying complexity is dominated by the cost of solving a system of linear equations at each iteration. In this paper, we consider both feasible and infeasible IPMs for the special case where the number of variables is much larger than the number of constraints. Using tools from Randomized Linear Algebra, we present a preconditioning technique that, when combined with the iterative solvers such as Conjugate Gradient or Chebyshev Iteration, provably guarantees that IPM algorithms (suitably modified to account for the error incurred by the approximate solver), converge to a feasible, approximately optimal solution, without increasing their iteration complexity. Our empirical evaluations verify our theoretical results on both real-world and synthetic data.

We consider the problem of learning the optimal threshold policy for control problems. Threshold policies make control decisions by evaluating whether an element of the system state exceeds a certain threshold, whose value is determined by other elements of the system state. By leveraging the monotone property of threshold policies, we prove that their policy gradients have a surprisingly simple expression. We use this simple expression to build an off-policy actor-critic algorithm for learning the optimal threshold policy. Simulation results show that our policy significantly outperforms other reinforcement learning algorithms due to its ability to exploit the monotone property. In addition, we show that the Whittle index, a powerful tool for restless multi-armed bandit problems, is equivalent to the optimal threshold policy for an alternative problem. This observation leads to a simple algorithm that finds the Whittle index by learning the optimal threshold policy in the alternative problem. Simulation results show that our algorithm learns the Whittle index much faster than several recent studies that learn the Whittle index through indirect means.

Both in academic and industry-based research, online evaluation methods are seen as the golden standard for interactive applications like recommendation systems. Naturally, the reason for this is that we can directly measure utility metrics that rely on interventions, being the recommendations that are being shown to users. Nevertheless, online evaluation methods are costly for a number of reasons, and a clear need remains for reliable offline evaluation procedures. In industry, offline metrics are often used as a first-line evaluation to generate promising candidate models to evaluate online. In academic work, limited access to online systems makes offline metrics the de facto approach to validating novel methods. Two classes of offline metrics exist: proxy-based methods, and counterfactual methods. The first class is often poorly correlated with the online metrics we care about, and the latter class only provides theoretical guarantees under assumptions that cannot be fulfilled in real-world environments. Here, we make the case that simulation-based comparisons provide ways forward beyond offline metrics, and argue that they are a preferable means of evaluation.

Asymptotic study on the partition function $p(n)$ began with the work of Hardy and Ramanujan. Later Rademacher obtained a convergent series for $p(n)$ and an error bound was given by Lehmer. Despite having this, a full asymptotic expansion for $p(n)$ with an explicit error bound is not known. Recently O'Sullivan studied the asymptotic expansion of $p^{k}(n)$-partitions into $k$th powers, initiated by Wright, and consequently obtained an asymptotic expansion for $p(n)$ along with a concise description of the coefficients involved in the expansion but without any estimation of the error term. Here we consider a detailed and comprehensive analysis on an estimation of the error term obtained by truncating the asymptotic expansion for $p(n)$ at any positive integer $n$. This gives rise to an infinite family of inequalities for $p(n)$ which finally answers to a question proposed by Chen. Our error term estimation predominantly relies on applications of algorithmic methods from symbolic summation.

Lying on the heart of intelligent decision-making systems, how policy is represented and optimized is a fundamental problem. The root challenge in this problem is the large scale and the high complexity of policy space, which exacerbates the difficulty of policy learning especially in real-world scenarios. Towards a desirable surrogate policy space, recently policy representation in a low-dimensional latent space has shown its potential in improving both the evaluation and optimization of policy. The key question involved in these studies is by what criterion we should abstract the policy space for desired compression and generalization. However, both the theory on policy abstraction and the methodology on policy representation learning are less studied in the literature. In this work, we make very first efforts to fill up the vacancy. First, we propose a unified policy abstraction theory, containing three types of policy abstraction associated to policy features at different levels. Then, we generalize them to three policy metrics that quantify the distance (i.e., similarity) of policies, for more convenient use in learning policy representation. Further, we propose a policy representation learning approach based on deep metric learning. For the empirical study, we investigate the efficacy of the proposed policy metrics and representations, in characterizing policy difference and conveying policy generalization respectively. Our experiments are conducted in both policy optimization and evaluation problems, containing trust-region policy optimization (TRPO), diversity-guided evolution strategy (DGES) and off-policy evaluation (OPE). Somewhat naturally, the experimental results indicate that there is no a universally optimal abstraction for all downstream learning problems; while the influence-irrelevance policy abstraction can be a generally preferred choice.

Representation learning, i.e. the generation of representations useful for downstream applications, is a task of fundamental importance that underlies much of the success of deep neural networks (DNNs). Recently, robustness to adversarial examples has emerged as a desirable property for DNNs, spurring the development of robust training methods that account for adversarial examples. In this paper, we aim to understand how the properties of representations learned by robust training differ from those obtained from standard, non-robust training. This is critical to diagnosing numerous salient pitfalls in robust networks, such as, degradation of performance on benign inputs, poor generalization of robustness, and increase in over-fitting. We utilize a powerful set of tools known as representation similarity metrics, across three vision datasets, to obtain layer-wise comparisons between robust and non-robust DNNs with different training procedures, architectural parameters and adversarial constraints. Our experiments highlight hitherto unseen properties of robust representations that we posit underlie the behavioral differences of robust networks. We discover a lack of specialization in robust networks' representations along with a disappearance of `block structure'. We also find overfitting during robust training largely impacts deeper layers. These, along with other findings, suggest ways forward for the design and training of better robust networks.

We propose and analyze a class of particle methods for the Vlasov equation with a strong external magnetic field in a torus configuration. In this regime, the time step can be subject to stability constraints related to the smallness of Larmor radius. To avoid this limitation, our approach is based on higher-order semi-implicit numerical schemes already validated on dissipative systems [3] and for magnetic fields pointing in a fixed direction [9, 10, 12]. It hinges on asymptotic insights gained in [11] at the continuous level. Thus, when the magnitude of the external magnetic field is large, this scheme provides a consistent approximation of the guiding-center system taking into account curvature and variation of the magnetic field. Finally, we carry out a theoretical proof of consistency and perform several numerical experiments that establish a solid validation of the method and its underlying concepts.

The combination of Reinforcement Learning (RL) with deep learning has led to a series of impressive feats, with many believing (deep) RL provides a path towards generally capable agents. However, the success of RL agents is often highly sensitive to design choices in the training process, which may require tedious and error-prone manual tuning. This makes it challenging to use RL for new problems, while also limits its full potential. In many other areas of machine learning, AutoML has shown it is possible to automate such design choices and has also yielded promising initial results when applied to RL. However, Automated Reinforcement Learning (AutoRL) involves not only standard applications of AutoML but also includes additional challenges unique to RL, that naturally produce a different set of methods. As such, AutoRL has been emerging as an important area of research in RL, providing promise in a variety of applications from RNA design to playing games such as Go. Given the diversity of methods and environments considered in RL, much of the research has been conducted in distinct subfields, ranging from meta-learning to evolution. In this survey we seek to unify the field of AutoRL, we provide a common taxonomy, discuss each area in detail and pose open problems which would be of interest to researchers going forward.

Since deep neural networks were developed, they have made huge contributions to everyday lives. Machine learning provides more rational advice than humans are capable of in almost every aspect of daily life. However, despite this achievement, the design and training of neural networks are still challenging and unpredictable procedures. To lower the technical thresholds for common users, automated hyper-parameter optimization (HPO) has become a popular topic in both academic and industrial areas. This paper provides a review of the most essential topics on HPO. The first section introduces the key hyper-parameters related to model training and structure, and discusses their importance and methods to define the value range. Then, the research focuses on major optimization algorithms and their applicability, covering their efficiency and accuracy especially for deep learning networks. This study next reviews major services and toolkits for HPO, comparing their support for state-of-the-art searching algorithms, feasibility with major deep learning frameworks, and extensibility for new modules designed by users. The paper concludes with problems that exist when HPO is applied to deep learning, a comparison between optimization algorithms, and prominent approaches for model evaluation with limited computational resources.

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