亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

In recent research, non-orthogonal artificial noise (NORAN) has been proposed as an alternative to orthogonal artificial noise (AN). However, NORAN introduces additional noise into the channel, which reduces the capacity of the legitimate channel (LC). At the same time, selecting a NORAN design with ideal security performance from a large number of design options is also a challenging problem. To address these two issues, a novel NORAN based on a pilot information codebook is proposed in this letter. The codebook associates different suboptimal NORANs with pilot information as the key under different channel state information (CSI). The receiver interrogates the codebook using the pilot information to obtain the NORAN that the transmitter will transmit in the next moment, in order to eliminate the NORAN when receiving information. Therefore, NORAN based on pilot information codebooks can improve the secrecy capacity (SC) of the communication system by directly using suboptimal NORAN design schemes without increasing the noise in the LC. Numerical simulations and analyses show that the introduction of NORAN with a novel design using pilot information codebooks significantly enhances the security and improves the SC of the communication system.

相關內容

《計算機信息》雜志發表高質量的論文,擴大了運籌學和計算的范圍,尋求有關理論、方法、實驗、系統和應用方面的原創研究論文、新穎的調查和教程論文,以及描述新的和有用的軟件工具的論文。官網鏈接: · Performer · 模型評估 · 約束 · Extensibility ·
2023 年 11 月 17 日

Deep-learning inverse techniques have attracted significant attention in recent years. Among them, the neural adjoint (NA) method, which employs a neural network surrogate simulator, has demonstrated impressive performance in the design tasks of artificial electromagnetic materials (AEM). However, the impact of the surrogate simulators' accuracy on the solutions in the NA method remains uncertain. Furthermore, achieving sufficient optimization becomes challenging in this method when the surrogate simulator is large, and computational resources are limited. Additionally, the behavior under constraints has not been studied, despite its importance from the engineering perspective. In this study, we investigated the impact of surrogate simulators' accuracy on the solutions and discovered that the more accurate the surrogate simulator is, the better the solutions become. We then developed an extension of the NA method, named Neural Lagrangian (NeuLag) method, capable of efficiently optimizing a sufficient number of solution candidates. We then demonstrated that the NeuLag method can find optimal solutions even when handling sufficient candidates is difficult due to the use of a large and accurate surrogate simulator. The resimulation errors of the NeuLag method were approximately 1/50 compared to previous methods for three AEM tasks. Finally, we performed optimization under constraint using NA and NeuLag, and confirmed their potential in optimization with soft or hard constraints. We believe our method holds potential in areas that require large and accurate surrogate simulators.

Organizational charts, also known as org charts, are critical representations of an organization's structure and the hierarchical relationships between its components and positions. However, manually extracting information from org charts can be error-prone and time-consuming. To solve this, we present an automated and end-to-end approach that uses computer vision, deep learning, and natural language processing techniques. Additionally, we propose a metric to evaluate the completeness and hierarchical accuracy of the extracted information. This approach has the potential to improve organizational restructuring and resource utilization by providing a clear and concise representation of the organizational structure. Our study lays a foundation for further research on the topic of hierarchical chart analysis.

We consider the problem of sequential evaluation, in which an evaluator observes candidates in a sequence and assigns scores to these candidates in an online, irrevocable fashion. Motivated by the psychology literature that has studied sequential bias in such settings -- namely, dependencies between the evaluation outcome and the order in which the candidates appear -- we propose a natural model for the evaluator's rating process that captures the lack of calibration inherent to such a task. We conduct crowdsourcing experiments to demonstrate various facets of our model. We then proceed to study how to correct sequential bias under our model by posing this as a statistical inference problem. We propose a near-linear time, online algorithm for this task and prove guarantees in terms of two canonical ranking metrics. We also prove that our algorithm is information theoretically optimal, by establishing matching lower bounds in both metrics. Finally, we perform a host of numerical experiments to show that our algorithm often outperforms the de facto method of using the rankings induced by the reported scores, both in simulation and on the crowdsourcing data that we collected.

Spatial prediction in an arbitrary location, based on a spatial set of observations, is usually performed by Kriging, being the best linear unbiased predictor (BLUP) in a least-square sense. In order to predict a continuous surface over a spatial domain a grid representation is most often used. Kriging predictions and prediction variances are computed in the nodes of a grid covering the spatial domain, and the continuous surface is assessed from this grid representation. A precise representation usually requires the number of grid nodes to be considerably larger than the number of observations. For a Gaussian random field model the Kriging predictor coinsides with the conditional expectation of the spatial variable given the observation set. An alternative expression for this conditional expectation provides a spatial predictor on functional form which does not rely on a spatial grid discretization. This functional predictor, called the Kernel predictor, is identical to the asymptotic grid infill limit of the Kriging-based grid representation, and the computational demand is primarily dependent on the number of observations - not the dimension of the spatial reference domain nor any grid discretization. We explore the potential of this Kernel predictor with associated prediction variances. The predictor is valid for Gaussian random fields with any eligible spatial correlation function, and large computational savings can be obtained by using a finite-range spatial correlation function. For studies with a huge set of observations, localized predictors must be used, and the computational advantage relative to Kriging predictors can be very large. Moreover, model parameter inference based on a huge observation set can be efficiently made. The methodology is demonstrated in a couple of examples.

Recent observations have underscored a disparity between the inflated benchmark scores and the actual performance of LLMs, raising concerns about potential contamination of evaluation benchmarks. This issue is especially critical for closed-source models and certain open-source models where training data transparency is lacking. In this paper we study data contamination by proposing two methods tailored for both open-source and proprietary LLMs. We first introduce a retrieval-based system to explore potential overlaps between evaluation benchmarks and pretraining corpora. We further present a novel investigation protocol named \textbf{T}estset \textbf{S}lot Guessing (\textit{TS-Guessing}), applicable to both open and proprietary models. This approach entails masking a wrong answer in a multiple-choice question and prompting the model to fill in the gap. Additionally, it involves obscuring an unlikely word in an evaluation example and asking the model to produce it. We find that certain commercial LLMs could surprisingly guess the missing option in various test sets. Specifically, in the TruthfulQA benchmark, we find that LLMs exhibit notable performance improvement when provided with additional metadata in the benchmark. Further, in the MMLU benchmark, ChatGPT and GPT-4 demonstrated an exact match rate of 52\% and 57\%, respectively, in guessing the missing options in benchmark test data. We hope these results underscore the need for more robust evaluation methodologies and benchmarks in the field.

Large Language Models (LLMs) serve as repositories of extensive world knowledge, enabling them to perform tasks such as question-answering and fact-checking. However, this knowledge can become obsolete as global contexts change. In this paper, we introduce a novel problem in the realm of continual learning: Online Continual Knowledge Learning (OCKL). This problem formulation aims to manage the dynamic nature of world knowledge in LMs under real-time constraints. We propose a new benchmark and evaluation metric designed to measure both the rate of new knowledge acquisition and the retention of previously learned knowledge. Our empirical evaluation, conducted using a variety of state-of-the-art methods, establishes robust base-lines for OCKL. Our results reveal that existing continual learning approaches are unfortunately insufficient for tackling the unique challenges posed by OCKL. We identify key factors that influence the trade-off between knowledge acquisition and retention, thereby advancing our understanding of how to train LMs in a continually evolving environment.

Online gradient descent (OGD) is well known to be doubly optimal under strong convexity or monotonicity assumptions: (1) in the single-agent setting, it achieves an optimal regret of $\Theta(\log T)$ for strongly convex cost functions; and (2) in the multi-agent setting of strongly monotone games, with each agent employing OGD, we obtain last-iterate convergence of the joint action to a unique Nash equilibrium at an optimal rate of $\Theta(\frac{1}{T})$. While these finite-time guarantees highlight its merits, OGD has the drawback that it requires knowing the strong convexity/monotonicity parameters. In this paper, we design a fully adaptive OGD algorithm, \textsf{AdaOGD}, that does not require a priori knowledge of these parameters. In the single-agent setting, our algorithm achieves $O(\log^2(T))$ regret under strong convexity, which is optimal up to a log factor. Further, if each agent employs \textsf{AdaOGD} in strongly monotone games, the joint action converges in a last-iterate sense to a unique Nash equilibrium at a rate of $O(\frac{\log^3 T}{T})$, again optimal up to log factors. We illustrate our algorithms in a learning version of the classical newsvendor problem, where due to lost sales, only (noisy) gradient feedback can be observed. Our results immediately yield the first feasible and near-optimal algorithm for both the single-retailer and multi-retailer settings. We also extend our results to the more general setting of exp-concave cost functions and games, using the online Newton step (ONS) algorithm.

Graph Neural Networks (GNNs) have recently become increasingly popular due to their ability to learn complex systems of relations or interactions arising in a broad spectrum of problems ranging from biology and particle physics to social networks and recommendation systems. Despite the plethora of different models for deep learning on graphs, few approaches have been proposed thus far for dealing with graphs that present some sort of dynamic nature (e.g. evolving features or connectivity over time). In this paper, we present Temporal Graph Networks (TGNs), a generic, efficient framework for deep learning on dynamic graphs represented as sequences of timed events. Thanks to a novel combination of memory modules and graph-based operators, TGNs are able to significantly outperform previous approaches being at the same time more computationally efficient. We furthermore show that several previous models for learning on dynamic graphs can be cast as specific instances of our framework. We perform a detailed ablation study of different components of our framework and devise the best configuration that achieves state-of-the-art performance on several transductive and inductive prediction tasks for dynamic graphs.

The recent proliferation of knowledge graphs (KGs) coupled with incomplete or partial information, in the form of missing relations (links) between entities, has fueled a lot of research on knowledge base completion (also known as relation prediction). Several recent works suggest that convolutional neural network (CNN) based models generate richer and more expressive feature embeddings and hence also perform well on relation prediction. However, we observe that these KG embeddings treat triples independently and thus fail to cover the complex and hidden information that is inherently implicit in the local neighborhood surrounding a triple. To this effect, our paper proposes a novel attention based feature embedding that captures both entity and relation features in any given entity's neighborhood. Additionally, we also encapsulate relation clusters and multihop relations in our model. Our empirical study offers insights into the efficacy of our attention based model and we show marked performance gains in comparison to state of the art methods on all datasets.

Deep neural networks (DNNs) have been found to be vulnerable to adversarial examples resulting from adding small-magnitude perturbations to inputs. Such adversarial examples can mislead DNNs to produce adversary-selected results. Different attack strategies have been proposed to generate adversarial examples, but how to produce them with high perceptual quality and more efficiently requires more research efforts. In this paper, we propose AdvGAN to generate adversarial examples with generative adversarial networks (GANs), which can learn and approximate the distribution of original instances. For AdvGAN, once the generator is trained, it can generate adversarial perturbations efficiently for any instance, so as to potentially accelerate adversarial training as defenses. We apply AdvGAN in both semi-whitebox and black-box attack settings. In semi-whitebox attacks, there is no need to access the original target model after the generator is trained, in contrast to traditional white-box attacks. In black-box attacks, we dynamically train a distilled model for the black-box model and optimize the generator accordingly. Adversarial examples generated by AdvGAN on different target models have high attack success rate under state-of-the-art defenses compared to other attacks. Our attack has placed the first with 92.76% accuracy on a public MNIST black-box attack challenge.

北京阿比特科技有限公司