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Recent advancements in text-to-image (T2I) generative models have shown remarkable capabilities in producing diverse and imaginative visuals based on text prompts. Despite the advancement, these diffusion models sometimes struggle to translate the semantic content from the text into images entirely. While conditioning on the layout has shown to be effective in improving the compositional ability of T2I diffusion models, they typically require manual layout input. In this work, we introduce a novel approach to improving T2I diffusion models using Large Language Models (LLMs) as layout generators. Our method leverages the Chain-of-Thought prompting of LLMs to interpret text and generate spatially reasonable object layouts. The generated layout is then used to enhance the generated images' composition and spatial accuracy. Moreover, we propose an efficient adapter based on a cross-attention mechanism, which explicitly integrates the layout information into the stable diffusion models. Our experiments demonstrate significant improvements in image quality and layout accuracy, showcasing the potential of LLMs in augmenting generative image models.

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ACM/IEEE第23屆模型驅動工程語言和系統國際會議,是模型驅動軟件和系統工程的首要會議系列,由ACM-SIGSOFT和IEEE-TCSE支持組織。自1998年以來,模型涵蓋了建模的各個方面,從語言和方法到工具和應用程序。模特的參加者來自不同的背景,包括研究人員、學者、工程師和工業專業人士。MODELS 2019是一個論壇,參與者可以圍繞建模和模型驅動的軟件和系統交流前沿研究成果和創新實踐經驗。今年的版本將為建模社區提供進一步推進建模基礎的機會,并在網絡物理系統、嵌入式系統、社會技術系統、云計算、大數據、機器學習、安全、開源等新興領域提出建模的創新應用以及可持續性。 官網鏈接: · Performer · 變換 · 層規范化 · MoDELS ·
2024 年 1 月 22 日

Recent advancements in learning-based Multi-View Stereo (MVS) methods have prominently featured transformer-based models with attention mechanisms. However, existing approaches have not thoroughly investigated the profound influence of transformers on different MVS modules, resulting in limited depth estimation capabilities. In this paper, we introduce MVSFormer++, a method that prudently maximizes the inherent characteristics of attention to enhance various components of the MVS pipeline. Formally, our approach involves infusing cross-view information into the pre-trained DINOv2 model to facilitate MVS learning. Furthermore, we employ different attention mechanisms for the feature encoder and cost volume regularization, focusing on feature and spatial aggregations respectively. Additionally, we uncover that some design details would substantially impact the performance of transformer modules in MVS, including normalized 3D positional encoding, adaptive attention scaling, and the position of layer normalization. Comprehensive experiments on DTU, Tanks-and-Temples, BlendedMVS, and ETH3D validate the effectiveness of the proposed method. Notably, MVSFormer++ achieves state-of-the-art performance on the challenging DTU and Tanks-and-Temples benchmarks.

Recent large-scale pre-trained diffusion models have demonstrated a powerful generative ability to produce high-quality videos from detailed text descriptions. However, exerting control over the motion of objects in videos generated by any video diffusion model is a challenging problem. In this paper, we propose a novel zero-shot moving object trajectory control framework, Motion-Zero, to enable a bounding-box-trajectories-controlled text-to-video diffusion model. To this end, an initial noise prior module is designed to provide a position-based prior to improve the stability of the appearance of the moving object and the accuracy of position. In addition, based on the attention map of the U-net, spatial constraints are directly applied to the denoising process of diffusion models, which further ensures the positional and spatial consistency of moving objects during the inference. Furthermore, temporal consistency is guaranteed with a proposed shift temporal attention mechanism. Our method can be flexibly applied to various state-of-the-art video diffusion models without any training process. Extensive experiments demonstrate our proposed method can control the motion trajectories of objects and generate high-quality videos.

Recent code large language models (LLMs) have shown promising performance in generating standalone functions but face limitations in repository-level code generation due to their lack of awareness of repository-level dependencies (e.g., user-defined attributes), resulting in dependency errors such as undefined-variable and no-member errors. In this work, we introduce ToolGen, an approach that integrates autocompletion tools into the code LLM generation process to address these dependencies. ToolGen comprises two main phases: Trigger Insertion and Model Fine-tuning (Offline), and Tool-integrated Code Generation (Online). During the offline phase, ToolGen augments functions within a given code corpus with a special mark token, indicating positions to trigger autocompletion tools. These augmented functions, along with their corresponding docstrings, are then used to fine-tune a selected code LLM. In the online phase, ToolGen iteratively generates functions by predicting tokens step-by-step using the fine-tuned LLM. Whenever a mark token is encountered, ToolGen invokes the autocompletion tool to suggest code completions and selects the most appropriate one. We conduct comprehensive experiments to evaluate ToolGen's effectiveness in repository-level code generation. To facilitate this evaluation, we create a benchmark comprising 680 real-world code repositories and introduce two new repository-level metrics: Dependency Coverage and Static Validity Rate. The results demonstrate that ToolGen significantly improves Dependency Coverage by 15.2% to 45.8% and Static Validity Rate by 10.9% to 42.2% across three distinct code LLMs, while maintaining competitive performance in widely-recognized similarity metrics. Furthermore, our generalizability evaluation confirms ToolGen's consistent performance when applied to diverse code LLMs, including various model architectures and scales.

Large Language Models (LLMs) are vulnerable to `Jailbreaking' prompts, a type of attack that can coax these models into generating harmful and illegal content. In this paper, we show that pruning up to 20% of LLM parameters markedly increases their resistance to such attacks without additional training and without sacrificing their performance in standard benchmarks. Intriguingly, we discovered that the enhanced safety observed post-pruning correlates to the initial safety training level of the model, hinting that the effect of pruning could be more general and may hold for other LLM behaviors beyond safety. Additionally, we introduce a curated dataset of 225 harmful tasks across five categories, inserted into ten different Jailbreaking prompts, showing that pruning aids LLMs in concentrating attention on task-relevant tokens in jailbreaking prompts. Lastly, our experiments reveal that the prominent chat models, such as LLaMA-2 Chat, Vicuna, and Mistral Instruct exhibit high susceptibility to jailbreaking attacks, with some categories achieving nearly 70-100% success rate. These insights underline the potential of pruning as a generalizable approach for improving LLM safety, reliability, and potentially other desired behaviors.

In recent years, generative AI has undergone major advancements, demonstrating significant promise in augmenting human productivity. Notably, large language models (LLM), with ChatGPT-4 as an example, have drawn considerable attention. Numerous articles have examined the impact of LLM-based tools on human productivity in lab settings and designed tasks or in observational studies. Despite recent advances, field experiments applying LLM-based tools in realistic settings are limited. This paper presents the findings of a field randomized controlled trial assessing the effectiveness of LLM-based tools in providing unmonitored support services for information retrieval.

World models play a crucial role in understanding and predicting the dynamics of the world, which is essential for video generation. However, existing world models are confined to specific scenarios such as gaming or driving, limiting their ability to capture the complexity of general world dynamic environments. Therefore, we introduce WorldDreamer, a pioneering world model to foster a comprehensive comprehension of general world physics and motions, which significantly enhances the capabilities of video generation. Drawing inspiration from the success of large language models, WorldDreamer frames world modeling as an unsupervised visual sequence modeling challenge. This is achieved by mapping visual inputs to discrete tokens and predicting the masked ones. During this process, we incorporate multi-modal prompts to facilitate interaction within the world model. Our experiments show that WorldDreamer excels in generating videos across different scenarios, including natural scenes and driving environments. WorldDreamer showcases versatility in executing tasks such as text-to-video conversion, image-tovideo synthesis, and video editing. These results underscore WorldDreamer's effectiveness in capturing dynamic elements within diverse general world environments.

Neural construction models have shown promising performance for Vehicle Routing Problems (VRPs) by adopting either the Autoregressive (AR) or Non-Autoregressive (NAR) learning approach. While AR models produce high-quality solutions, they generally have a high inference latency due to their sequential generation nature. Conversely, NAR models generate solutions in parallel with a low inference latency but generally exhibit inferior performance. In this paper, we propose a generic Guided Non-Autoregressive Knowledge Distillation (GNARKD) method to obtain high-performance NAR models having a low inference latency. GNARKD removes the constraint of sequential generation in AR models while preserving the learned pivotal components in the network architecture to obtain the corresponding NAR models through knowledge distillation. We evaluate GNARKD by applying it to three widely adopted AR models to obtain NAR VRP solvers for both synthesized and real-world instances. The experimental results demonstrate that GNARKD significantly reduces the inference time (4-5 times faster) with acceptable performance drop (2-3\%). To the best of our knowledge, this study is first-of-its-kind to obtain NAR VRP solvers from AR ones through knowledge distillation.

Diffusion models have emerged as a prominent class of generative models, surpassing previous methods regarding sample quality and training stability. Recent works have shown the advantages of diffusion models in improving reinforcement learning (RL) solutions, including as trajectory planners, expressive policy classes, data synthesizers, etc. This survey aims to provide an overview of the advancements in this emerging field and hopes to inspire new avenues of research. First, we examine several challenges encountered by current RL algorithms. Then, we present a taxonomy of existing methods based on the roles played by diffusion models in RL and explore how the existing challenges are addressed. We further outline successful applications of diffusion models in various RL-related tasks while discussing the limitations of current approaches. Finally, we conclude the survey and offer insights into future research directions, focusing on enhancing model performance and applying diffusion models to broader tasks. We are actively maintaining a GitHub repository for papers and other related resources in applying diffusion models in RL: //github.com/apexrl/Diff4RLSurvey .

Recent advances in state-of-the-art DNN architecture design have been moving toward Transformer models. These models achieve superior accuracy across a wide range of applications. This trend has been consistent over the past several years since Transformer models were originally introduced. However, the amount of compute and bandwidth required for inference of recent Transformer models is growing at a significant rate, and this has made their deployment in latency-sensitive applications challenging. As such, there has been an increased focus on making Transformer models more efficient, with methods that range from changing the architecture design, all the way to developing dedicated domain-specific accelerators. In this work, we survey different approaches for efficient Transformer inference, including: (i) analysis and profiling of the bottlenecks in existing Transformer architectures and their similarities and differences with previous convolutional models; (ii) implications of Transformer architecture on hardware, including the impact of non-linear operations such as Layer Normalization, Softmax, and GELU, as well as linear operations, on hardware design; (iii) approaches for optimizing a fixed Transformer architecture; (iv) challenges in finding the right mapping and scheduling of operations for Transformer models; and (v) approaches for optimizing Transformer models by adapting the architecture using neural architecture search. Finally, we perform a case study by applying the surveyed optimizations on Gemmini, the open-source, full-stack DNN accelerator generator, and we show how each of these approaches can yield improvements, compared to previous benchmark results on Gemmini. Among other things, we find that a full-stack co-design approach with the aforementioned methods can result in up to 88.7x speedup with a minimal performance degradation for Transformer inference.

Generative models are now capable of producing highly realistic images that look nearly indistinguishable from the data on which they are trained. This raises the question: if we have good enough generative models, do we still need datasets? We investigate this question in the setting of learning general-purpose visual representations from a black-box generative model rather than directly from data. Given an off-the-shelf image generator without any access to its training data, we train representations from the samples output by this generator. We compare several representation learning methods that can be applied to this setting, using the latent space of the generator to generate multiple "views" of the same semantic content. We show that for contrastive methods, this multiview data can naturally be used to identify positive pairs (nearby in latent space) and negative pairs (far apart in latent space). We find that the resulting representations rival those learned directly from real data, but that good performance requires care in the sampling strategy applied and the training method. Generative models can be viewed as a compressed and organized copy of a dataset, and we envision a future where more and more "model zoos" proliferate while datasets become increasingly unwieldy, missing, or private. This paper suggests several techniques for dealing with visual representation learning in such a future. Code is released on our project page: //ali-design.github.io/GenRep/

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