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In the coming years, quantum networks will allow quantum applications to thrive thanks to the new opportunities offered by end-to-end entanglement of qubits on remote hosts via quantum repeaters. On a geographical scale, this will lead to the dawn of the Quantum Internet. While a full-blown deployment is yet to come, the research community is already working on a variety of individual enabling technologies and solutions. In this paper, with the guidance of extensive simulations, we take a broader view and investigate the problems of Quality of Service (QoS) and provisioning in the context of quantum networks, which are very different from their counterparts in classical data networks due to some of their fundamental properties. Our work leads the way towards a new class of studies that will allow the research community to better understand the challenges of quantum networks and their potential commercial exploitation.

The biharmonic equation with Dirichlet and Neumann boundary conditions discretized using the mixed finite element method and piecewise linear (with the possible exception of boundary triangles) finite elements on triangular elements has been well-studied for domains in R2. Here we study the analogous problem on polyhedral surfaces. In particular, we provide a convergence proof of discrete solutions to the corresponding smooth solution of the biharmonic equation. We obtain convergence rates that are identical to the ones known for the planar setting. Our proof focuses on three different problems: solving the biharmonic equation on the surface, solving the biharmonic equation in a discrete space in the metric of the surface, and solving the biharmonic equation in a discrete space in the metric of the polyhedral approximation of the surface. We employ inverse discrete Laplacians to bound the error between the solutions of the two discrete problems, and generalize a flat strategy to bound the remaining error between the discrete solutions and the exact solution on the curved surface.

We present a data-efficient framework for solving sequential decision-making problems which exploits the combination of reinforcement learning (RL) and latent variable generative models. The framework, called GenRL, trains deep policies by introducing an action latent variable such that the feed-forward policy search can be divided into two parts: (i) training a sub-policy that outputs a distribution over the action latent variable given a state of the system, and (ii) unsupervised training of a generative model that outputs a sequence of motor actions conditioned on the latent action variable. GenRL enables safe exploration and alleviates the data-inefficiency problem as it exploits prior knowledge about valid sequences of motor actions. Moreover, we provide a set of measures for evaluation of generative models such that we are able to predict the performance of the RL policy training prior to the actual training on a physical robot. We experimentally determine the characteristics of generative models that have most influence on the performance of the final policy training on two robotics tasks: shooting a hockey puck and throwing a basketball. Furthermore, we empirically demonstrate that GenRL is the only method which can safely and efficiently solve the robotics tasks compared to two state-of-the-art RL methods.

We provide a decision theoretic analysis of bandit experiments. The setting corresponds to a dynamic programming problem, but solving this directly is typically infeasible. Working within the framework of diffusion asymptotics, we define suitable notions of asymptotic Bayes and minimax risk for bandit experiments. For normally distributed rewards, the minimal Bayes risk can be characterized as the solution to a nonlinear second-order partial differential equation (PDE). Using a limit of experiments approach, we show that this PDE characterization also holds asymptotically under both parametric and non-parametric distribution of the rewards. The approach further describes the state variables it is asymptotically sufficient to restrict attention to, and therefore suggests a practical strategy for dimension reduction. The upshot is that we can approximate the dynamic programming problem defining the bandit experiment with a PDE which can be efficiently solved using sparse matrix routines. We derive the optimal Bayes and minimax policies from the numerical solutions to these equations. The proposed policies substantially dominate existing methods such as Thompson sampling. The framework also allows for substantial generalizations to the bandit problem such as time discounting and pure exploration motives.

Let $m$ be a positive integer and $p$ a prime. In this paper, we investigate the differential properties of the power mapping $x^{p^m+2}$ over $\mathbb{F}_{p^n}$, where $n=2m$ or $n=2m-1$. For the case $n=2m$, by transforming the derivative equation of $x^{p^m+2}$ and studying some related equations, we completely determine the differential spectrum of this power mapping. For the case $n=2m-1$, the derivative equation can be transformed to a polynomial of degree $p+3$. The problem is more difficult and we obtain partial results about the differential spectrum of $x^{p^m+2}$.

This article presents an overview of image transformation with a secret key and its applications. Image transformation with a secret key enables us not only to protect visual information on plain images but also to embed unique features controlled with a key into images. In addition, numerous encryption methods can generate encrypted images that are compressible and learnable for machine learning. Various applications of such transformation have been developed by using these properties. In this paper, we focus on a class of image transformation referred to as learnable image encryption, which is applicable to privacy-preserving machine learning and adversarially robust defense. Detailed descriptions of both transformation algorithms and performances are provided. Moreover, we discuss robustness against various attacks.

This extensive revision of my paper "Description of an $O(\text{poly}(n))$ Algorithm for NP-Complete Combinatorial Problems" will dramatically simplify the content of the original paper by solving subset-sum instead of $3$-SAT. I will first define the "product-derivative" method which will be used to generate a system of equations for solving unknown polynomial coefficients. Then I will describe the "Dragonfly" algorithm usable to solve subset-sum in $O(n^{16}\log(n))$ which is itself composed of a set of symbolic algebra steps on monic polynomials to convert a subset, $S_T$, of a set of positive integers, $S$, with a given target sum, $T$ into a polynomial with roots corresponding to the elements of $S_T$.

We present a novel static analysis technique to derive higher moments for program variables for a large class of probabilistic loops with potentially uncountable state spaces. Our approach is fully automatic, meaning it does not rely on externally provided invariants or templates. We employ algebraic techniques based on linear recurrences and introduce program transformations to simplify probabilistic programs while preserving their statistical properties. We develop power reduction techniques to further simplify the polynomial arithmetic of probabilistic programs and define the theory of moment-computable probabilistic loops for which higher moments can precisely be computed. Our work has applications towards recovering probability distributions of random variables and computing tail probabilities. The empirical evaluation of our results demonstrates the applicability of our work on many challenging examples.

Deep Learning algorithms have achieved the state-of-the-art performance for Image Classification and have been used even in security-critical applications, such as biometric recognition systems and self-driving cars. However, recent works have shown those algorithms, which can even surpass the human capabilities, are vulnerable to adversarial examples. In Computer Vision, adversarial examples are images containing subtle perturbations generated by malicious optimization algorithms in order to fool classifiers. As an attempt to mitigate these vulnerabilities, numerous countermeasures have been constantly proposed in literature. Nevertheless, devising an efficient defense mechanism has proven to be a difficult task, since many approaches have already shown to be ineffective to adaptive attackers. Thus, this self-containing paper aims to provide all readerships with a review of the latest research progress on Adversarial Machine Learning in Image Classification, however with a defender's perspective. Here, novel taxonomies for categorizing adversarial attacks and defenses are introduced and discussions about the existence of adversarial examples are provided. Further, in contrast to exisiting surveys, it is also given relevant guidance that should be taken into consideration by researchers when devising and evaluating defenses. Finally, based on the reviewed literature, it is discussed some promising paths for future research.

In this monograph, I introduce the basic concepts of Online Learning through a modern view of Online Convex Optimization. Here, online learning refers to the framework of regret minimization under worst-case assumptions. I present first-order and second-order algorithms for online learning with convex losses, in Euclidean and non-Euclidean settings. All the algorithms are clearly presented as instantiation of Online Mirror Descent or Follow-The-Regularized-Leader and their variants. Particular attention is given to the issue of tuning the parameters of the algorithms and learning in unbounded domains, through adaptive and parameter-free online learning algorithms. Non-convex losses are dealt through convex surrogate losses and through randomization. The bandit setting is also briefly discussed, touching on the problem of adversarial and stochastic multi-armed bandits. These notes do not require prior knowledge of convex analysis and all the required mathematical tools are rigorously explained. Moreover, all the proofs have been carefully chosen to be as simple and as short as possible.

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