The radio access network (RAN) part of the next-generation wireless networks will require efficient solutions for satisfying low latency and high-throughput services. The open RAN (O-RAN) is one of the candidates to achieve this goal, in addition to increasing vendor diversity and promoting openness. In the O-RAN architecture, network functions are executed in central units (CU), distributed units (DU), and radio units (RU). These entities are virtualized on general-purpose CPUs and form a processing pool. These processing pools can be located in different geographical places and have limited capacity, affecting the energy consumption and the performance of networks. Additionally, since user demand is not deterministic, special attention should be paid to allocating resource blocks to users by ensuring their expected quality of service for latency-sensitive traffic flows. In this paper, we propose a joint optimization solution to enhance energy efficiency and provide delay guarantees to the users in the O-RAN architecture. We formulate this novel problem and linearize it to provide a solution with a mixed-integer linear problem (MILP) solver. We compare this with a baseline that addresses this optimization problem using a disjoint approach. The results show that our approach outperforms the baseline method in terms of energy efficiency.
This paper investigates a new downlink nonorthogonal multiple access (NOMA) system, where a multiantenna unmanned aerial vehicle (UAV) is powered by wireless power transfer (WPT) and serves as the base station for multiple pairs of ground users (GUs) running NOMA in each pair. An energy efficiency (EE) maximization problem is formulated to jointly optimize the WPT time and the placement for the UAV, and the allocation of the UAV's transmit power between different NOMA user pairs and within each pair. To efficiently solve this nonconvex problem, we decompose the problem into three subproblems using block coordinate descent. For the subproblem of intra-pair power allocation within each NOMA user pair, we construct a supermodular game with confirmed convergence to a Nash equilibrium. Given the intra-pair power allocation, successive convex approximation is applied to convexify and solve the subproblem of WPT time allocation and inter-pair power allocation between the user pairs. Finally, we solve the subproblem of UAV placement by using the Lagrange multiplier method. Simulations show that our approach can substantially outperform its alternatives that do not use NOMA and WPT techniques or that do not optimize the UAV location.
Recent progress in deep learning has continuously improved the accuracy of dialogue response selection. In particular, sophisticated neural network architectures are leveraged to capture the rich interactions between dialogue context and response candidates. While remarkably effective, these models also bring in a steep increase in computational cost. Consequently, such models can only be used as a re-rank module in practice. In this study, we present a solution to directly select proper responses from a large corpus or even a nonparallel corpus that only consists of unpaired sentences, using a dense retrieval model. To push the limits of dense retrieval, we design an interaction layer upon the dense retrieval models and apply a set of tailor-designed learning strategies. Our model shows superiority over strong baselines on the conventional re-rank evaluation setting, which is remarkable given its efficiency. To verify the effectiveness of our approach in realistic scenarios, we also conduct full-rank evaluation, where the target is to select proper responses from a full candidate pool that may contain millions of candidates and evaluate them fairly through human annotations. Our proposed model notably outperforms pipeline baselines that integrate fast recall and expressive re-rank modules. Human evaluation results show that enlarging the candidate pool with nonparallel corpora improves response quality further.
Emerging distributed cloud architectures, e.g., fog and mobile edge computing, are playing an increasingly important role in the efficient delivery of real-time stream-processing applications such as augmented reality, multiplayer gaming, and industrial automation. While such applications require processed streams to be shared and simultaneously consumed by multiple users/devices, existing technologies lack efficient mechanisms to deal with their inherent multicast nature, leading to unnecessary traffic redundancy and network congestion. In this paper, we establish a unified framework for distributed cloud network control with generalized (mixed-cast) traffic flows that allows optimizing the distributed execution of the required packet processing, forwarding, and replication operations. We first characterize the enlarged multicast network stability region under the new control framework (with respect to its unicast counterpart). We then design a novel queuing system that allows scheduling data packets according to their current destination sets, and leverage Lyapunov drift-plus-penalty theory to develop the first fully decentralized, throughput- and cost-optimal algorithm for multicast cloud network flow control. Numerical experiments validate analytical results and demonstrate the performance gain of the proposed design over existing cloud network control techniques.
Federated learning (FL) has been recognized as a viable distributed learning paradigm which trains a machine learning model collaboratively with massive mobile devices in the wireless edge while protecting user privacy. Although various communication schemes have been proposed to expedite the FL process, most of them have assumed ideal wireless channels which provide reliable and lossless communication links between the server and mobile clients. Unfortunately, in practical systems with limited radio resources such as constraint on the training latency and constraints on the transmission power and bandwidth, transmission of a large number of model parameters inevitably suffers from quantization errors (QE) and transmission outage (TO). In this paper, we consider such non-ideal wireless channels, and carry out the first analysis showing that the FL convergence can be severely jeopardized by TO and QE, but intriguingly can be alleviated if the clients have uniform outage probabilities. These insightful results motivate us to propose a robust FL scheme, named FedTOE, which performs joint allocation of wireless resources and quantization bits across the clients to minimize the QE while making the clients have the same TO probability. Extensive experimental results are presented to show the superior performance of FedTOE for deep learning-based classification tasks with transmission latency constraints.
We consider networks of small, autonomous devices that communicate with each other wirelessly. Minimizing energy usage is an important consideration in designing algorithms for such networks, as battery life is a crucial and limited resource. Working in a model where both sending and listening for messages deplete energy, we consider the problem of finding a maximal matching of the nodes in a radio network of arbitrary and unknown topology. We present a distributed randomized algorithm that produces, with high probability, a maximal matching. The maximum energy cost per node is $O(\log^2 n)$, where $n$ is the size of the network. The total latency of our algorithm is $O(n \log n)$ time steps. We observe that there exist families of network topologies for which both of these bounds are simultaneously optimal up to polylog factors, so any significant improvement will require additional assumptions about the network topology. We also consider the related problem of assigning, for each node in the network, a neighbor to back up its data in case of node failure. Here, a key goal is to minimize the maximum load, defined as the number of nodes assigned to a single node. We present a decentralized low-energy algorithm that finds a neighbor assignment whose maximum load is at most a polylog($n$) factor bigger that the optimum.
The increase and rapid growth of data produced by scientific instruments, the Internet of Things (IoT), and social media is causing data transfer performance and resource consumption to garner much attention in the research community. The network infrastructure and end systems that enable this extensive data movement use a substantial amount of electricity, measured in terawatt-hours per year. Managing energy consumption within the core networking infrastructure is an active research area, but there is a limited amount of work on reducing power consumption at the end systems during active data transfers. This paper presents a novel two-phase dynamic throughput and energy optimization model that utilizes an offline decision-search-tree based clustering technique to encapsulate and categorize historical data transfer log information and an online search optimization algorithm to find the best application and kernel layer parameter combination to maximize the achieved data transfer throughput while minimizing the energy consumption. Our model also incorporates an ensemble method to reduce aleatoric uncertainty in finding optimal application and kernel layer parameters during the offline analysis phase. The experimental evaluation results show that our decision-tree based model outperforms the state-of-the-art solutions in this area by achieving 117% higher throughput on average and also consuming 19% less energy at the end systems during active data transfers.
Bayesian model selection provides a powerful framework for objectively comparing models directly from observed data, without reference to ground truth data. However, Bayesian model selection requires the computation of the marginal likelihood (model evidence), which is computationally challenging, prohibiting its use in many high-dimensional Bayesian inverse problems. With Bayesian imaging applications in mind, in this work we present the proximal nested sampling methodology to objectively compare alternative Bayesian imaging models for applications that use images to inform decisions under uncertainty. The methodology is based on nested sampling, a Monte Carlo approach specialised for model comparison, and exploits proximal Markov chain Monte Carlo techniques to scale efficiently to large problems and to tackle models that are log-concave and not necessarily smooth (e.g., involving l_1 or total-variation priors). The proposed approach can be applied computationally to problems of dimension O(10^6) and beyond, making it suitable for high-dimensional inverse imaging problems. It is validated on large Gaussian models, for which the likelihood is available analytically, and subsequently illustrated on a range of imaging problems where it is used to analyse different choices of dictionary and measurement model.
We develop a simple and unified framework for nonlinear variable selection that incorporates model uncertainty and is compatible with a wide range of machine learning models (e.g., tree ensembles, kernel methods and neural network). In particular, for a learned nonlinear model $f(\mathbf{x})$, we consider quantifying the importance of an input variable $\mathbf{x}^j$ using the integrated gradient measure $\psi_j = \Vert \frac{\partial}{\partial \mathbf{x}^j} f(\mathbf{x})\Vert^2_2$. We then (1) provide a principled approach for quantifying variable selection uncertainty by deriving its posterior distribution, and (2) show that the approach is generalizable even to non-differentiable models such as tree ensembles. Rigorous Bayesian nonparametric theorems are derived to guarantee the posterior consistency and asymptotic uncertainty of the proposed approach. Extensive simulation confirms that the proposed algorithm outperforms existing classic and recent variable selection methods.
We present a pipelined multiplier with reduced activities and minimized interconnect based on online digit-serial arithmetic. The working precision has been truncated such that $p<n$ bits are used to compute $n$ bits product, resulting in significant savings in area and power. The digit slices follow variable precision according to input, increasing upto $p$ and then decreases according to the error profile. Pipelining has been done to achieve high throughput and low latency which is desirable for compute intensive inner products. Synthesis results of the proposed designs have been presented and compared with the non-pipelined online multiplier, pipelined online multiplier with full working precision and conventional serial-parallel and array multipliers. For $8, 16, 24$ and $32$ bit precision, the proposed low power pipelined design show upto $38\%$ and $44\%$ reduction in power and area respectively compared to the pipelined online multiplier without working precision truncation.
Visual recognition is currently one of the most important and active research areas in computer vision, pattern recognition, and even the general field of artificial intelligence. It has great fundamental importance and strong industrial needs. Deep neural networks (DNNs) have largely boosted their performances on many concrete tasks, with the help of large amounts of training data and new powerful computation resources. Though recognition accuracy is usually the first concern for new progresses, efficiency is actually rather important and sometimes critical for both academic research and industrial applications. Moreover, insightful views on the opportunities and challenges of efficiency are also highly required for the entire community. While general surveys on the efficiency issue of DNNs have been done from various perspectives, as far as we are aware, scarcely any of them focused on visual recognition systematically, and thus it is unclear which progresses are applicable to it and what else should be concerned. In this paper, we present the review of the recent advances with our suggestions on the new possible directions towards improving the efficiency of DNN-related visual recognition approaches. We investigate not only from the model but also the data point of view (which is not the case in existing surveys), and focus on three most studied data types (images, videos and points). This paper attempts to provide a systematic summary via a comprehensive survey which can serve as a valuable reference and inspire both researchers and practitioners who work on visual recognition problems.