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Point processes offer a versatile framework for sequential event modeling. However, the computational challenges and constrained representational power of the existing point process models have impeded their potential for wider applications. This limitation becomes especially pronounced when dealing with event data that is associated with multi-dimensional or high-dimensional marks such as texts or images. To address this challenge, this study proposes a novel event-generation framework for modeling point processes with high-dimensional marks. We aim to capture the distribution of events without explicitly specifying the conditional intensity or probability density function. Instead, we use a conditional generator that takes the history of events as input and generates the high-quality subsequent event that is likely to occur given the prior observations. The proposed framework offers a host of benefits, including considerable representational power to capture intricate dynamics in multi- or even high-dimensional event space, as well as exceptional efficiency in learning the model and generating samples. Our numerical results demonstrate superior performance compared to other state-of-the-art baselines.

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Processing 是一門開(kai)(kai)源編程(cheng)語言(yan)和與之(zhi)配(pei)套的集成(cheng)開(kai)(kai)發環境(IDE)的名稱(cheng)。Processing 在電(dian)子藝術和視(shi)覺設(she)計(ji)社區被用來教授編程(cheng)基礎,并(bing)運用于大量的新媒體和互(hu)動藝術作品中。

We present CrystalBox, a novel, model-agnostic, posthoc explainability framework for Deep Reinforcement Learning (DRL) controllers in the large family of input-driven environments which includes computer systems. We combine the natural decomposability of reward functions in input-driven environments with the explanatory power of decomposed returns. We propose an efficient algorithm to generate future-based explanations across both discrete and continuous control environments. Using applications such as adaptive bitrate streaming and congestion control, we demonstrate CrystalBox's capability to generate high-fidelity explanations. We further illustrate its higher utility across three practical use cases: contrastive explanations, network observability, and guided reward design, as opposed to prior explainability techniques that identify salient features.

Large neural networks require enormous computational clusters of machines. Model-parallel training, when the model architecture is partitioned sequentially between workers, is a popular approach for training modern models. Information compression can be applied to decrease workers communication time, as it is often a bottleneck in such systems. This work explores how simultaneous compression of activations and gradients in model-parallel distributed training setup affects convergence. We analyze compression methods such as quantization and TopK compression, and also experiment with error compensation techniques. Moreover, we employ TopK with AQ-SGD per-batch error feedback approach. We conduct experiments on image classification and language model fine-tuning tasks. Our findings demonstrate that gradients require milder compression rates than activations. We observe that $K=10\%$ is the lowest TopK compression level, which does not harm model convergence severely. Experiments also show that models trained with TopK perform well only when compression is also applied during inference. We find that error feedback techniques do not improve model-parallel training compared to plain compression, but allow model inference without compression with almost no quality drop. Finally, when applied with the AQ-SGD approach, TopK stronger than with $ K=30\%$ worsens model performance significantly.

Image compression and denoising represent fundamental challenges in image processing with many real-world applications. To address practical demands, current solutions can be categorized into two main strategies: 1) sequential method; and 2) joint method. However, sequential methods have the disadvantage of error accumulation as there is information loss between multiple individual models. Recently, the academic community began to make some attempts to tackle this problem through end-to-end joint methods. Most of them ignore that different regions of noisy images have different characteristics. To solve these problems, in this paper, our proposed signal-to-noise ratio~(SNR) aware joint solution exploits local and non-local features for image compression and denoising simultaneously. We design an end-to-end trainable network, which includes the main encoder branch, the guidance branch, and the signal-to-noise ratio~(SNR) aware branch. We conducted extensive experiments on both synthetic and real-world datasets, demonstrating that our joint solution outperforms existing state-of-the-art methods.

Software process models play a pivotal role in fostering collaboration and communication within software teams, enabling them to tackle intricate development tasks effectively. This paper introduces LCG, a code generation framework inspired by established software engineering practices. LCG leverages multiple Large Language Model (LLM) agents to emulate various software process models, namely LCGWaterfall, LCGTDD, and LCGScrum. Each model assigns LLM agents specific roles such as requirement engineer, architect, developer, tester, and scrum master, mirroring typical development activities and communication patterns. Through collaborative efforts utilizing chain-of-thought and prompt composition techniques, the agents continuously refine themselves to enhance code quality. Utilizing GPT3.5 as the underlying LLM and baseline (GPT), we evaluate LCG across four code generation benchmarks: HumanEval, HumanEval-ET, MBPP, and MBPP-ET. Results indicate LCGScrum outperforms other models, achieving Pass@1 scores of 75.2, 65.5, 82.5, and 56.7 in HumanEval, HumanEval-ET, MBPP, and MBPP-ET, respectively - an average 15% improvement over GPT. Analysis reveals distinct impacts of development activities on generated code, with design and code reviews contributing to enhanced exception handling, while design, testing, and code reviews mitigate code smells. Furthermore, temperature values exhibit negligible influence on Pass@1 across all models. However, variations in Pass@1 are notable for different GPT3.5 model versions, ranging from 5 to over 60 in HumanEval, highlighting the stability of LCG across model versions. This stability underscores the importance of adopting software process models to bolster the quality and consistency of LLM-generated code.

The rapid growth of machine learning capabilities and the adoption of data processing methods using vector embeddings sparked a great interest in creating systems for vector data management. While the predominant approach of vector data management is to use specialized index structures for fast search over the entirety of the vector embeddings, once combined with other (meta)data, the search queries can also become selective on relational attributes - typical for analytical queries. As using vector indexes differs from traditional relational data access, we revisit and analyze alternative access paths for efficient mixed vector-relational search. We first evaluate the accurate but exhaustive scan-based search and propose hardware optimizations and alternative tensor-based formulation and batching to offset the cost. We outline the complex access-path design space, primarily driven by relational selectivity, and the decisions to consider when selecting an exhaustive scan-based search against an approximate index-based approach. Since the vector index primarily avoids expensive computation across the entire dataset, contrary to the common relational knowledge, it is better to scan at lower selectivity and probe at higher, with a cross-point between the two approaches dictated by data dimensionality and the number of concurrent search queries.

(Economic) nonlinear model predictive control ((e)NMPC) requires dynamic models that are sufficiently accurate and computationally tractable. Data-driven surrogate models for mechanistic models can reduce the computational burden of (e)NMPC; however, such models are typically trained by system identification for maximum prediction accuracy on simulation samples and perform suboptimally in (e)NMPC. We present a method for end-to-end reinforcement learning of Koopman surrogate models for optimal performance as part of (e)NMPC. We apply our method to two applications derived from an established nonlinear continuous stirred-tank reactor model. The controller performance is compared to that of (e)NMPCs utilizing models trained using system identification, and model-free neural network controllers trained using reinforcement learning. We show that the end-to-end trained models outperform those trained using system identification in (e)NMPC, and that, in contrast to the neural network controllers, the (e)NMPC controllers can react to changes in the control setting without retraining.

We propose a data-driven control method for systems with aleatoric uncertainty, for example, robot fleets with variations between agents. Our method leverages shared trajectory data to increase the robustness of the designed controller and thus facilitate transfer to new variations without the need for prior parameter and uncertainty estimations. In contrast to existing work on experience transfer for performance, our approach focuses on robustness and uses data collected from multiple realizations to guarantee generalization to unseen ones. Our method is based on scenario optimization combined with recent formulations for direct data-driven control. We derive lower bounds on the amount of data required to achieve quadratic stability for probabilistic systems with aleatoric uncertainty and demonstrate the benefits of our data-driven method through a numerical example. We find that the learned controllers generalize well to high variations in the dynamics even when based on only a few short open-loop trajectories. Robust experience transfer enables the design of safe and robust controllers that work out of the box without any additional learning during deployment.

Agent-based modeling and simulation has evolved as a powerful tool for modeling complex systems, offering insights into emergent behaviors and interactions among diverse agents. Integrating large language models into agent-based modeling and simulation presents a promising avenue for enhancing simulation capabilities. This paper surveys the landscape of utilizing large language models in agent-based modeling and simulation, examining their challenges and promising future directions. In this survey, since this is an interdisciplinary field, we first introduce the background of agent-based modeling and simulation and large language model-empowered agents. We then discuss the motivation for applying large language models to agent-based simulation and systematically analyze the challenges in environment perception, human alignment, action generation, and evaluation. Most importantly, we provide a comprehensive overview of the recent works of large language model-empowered agent-based modeling and simulation in multiple scenarios, which can be divided into four domains: cyber, physical, social, and hybrid, covering simulation of both real-world and virtual environments. Finally, since this area is new and quickly evolving, we discuss the open problems and promising future directions.

Current models for event causality identification (ECI) mainly adopt a supervised framework, which heavily rely on labeled data for training. Unfortunately, the scale of current annotated datasets is relatively limited, which cannot provide sufficient support for models to capture useful indicators from causal statements, especially for handing those new, unseen cases. To alleviate this problem, we propose a novel approach, shortly named CauSeRL, which leverages external causal statements for event causality identification. First of all, we design a self-supervised framework to learn context-specific causal patterns from external causal statements. Then, we adopt a contrastive transfer strategy to incorporate the learned context-specific causal patterns into the target ECI model. Experimental results show that our method significantly outperforms previous methods on EventStoryLine and Causal-TimeBank (+2.0 and +3.4 points on F1 value respectively).

Recently, ensemble has been applied to deep metric learning to yield state-of-the-art results. Deep metric learning aims to learn deep neural networks for feature embeddings, distances of which satisfy given constraint. In deep metric learning, ensemble takes average of distances learned by multiple learners. As one important aspect of ensemble, the learners should be diverse in their feature embeddings. To this end, we propose an attention-based ensemble, which uses multiple attention masks, so that each learner can attend to different parts of the object. We also propose a divergence loss, which encourages diversity among the learners. The proposed method is applied to the standard benchmarks of deep metric learning and experimental results show that it outperforms the state-of-the-art methods by a significant margin on image retrieval tasks.

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