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Speech-driven 3D facial animation aims to synthesize vivid facial animations that accurately synchronize with speech and match the unique speaking style. However, existing works primarily focus on achieving precise lip synchronization while neglecting to model the subject-specific speaking style, often resulting in unrealistic facial animations. To the best of our knowledge, this work makes the first attempt to explore the coupled information between the speaking style and the semantic content in facial motions. Specifically, we introduce an innovative speaking style disentanglement method, which enables arbitrary-subject speaking style encoding and leads to a more realistic synthesis of speech-driven facial animations. Subsequently, we propose a novel framework called \textbf{Mimic} to learn disentangled representations of the speaking style and content from facial motions by building two latent spaces for style and content, respectively. Moreover, to facilitate disentangled representation learning, we introduce four well-designed constraints: an auxiliary style classifier, an auxiliary inverse classifier, a content contrastive loss, and a pair of latent cycle losses, which can effectively contribute to the construction of the identity-related style space and semantic-related content space. Extensive qualitative and quantitative experiments conducted on three publicly available datasets demonstrate that our approach outperforms state-of-the-art methods and is capable of capturing diverse speaking styles for speech-driven 3D facial animation. The source code and supplementary video are publicly available at: //zeqing-wang.github.io/Mimic/

相關內容

3D是(shi)(shi)英文“Three Dimensions”的簡稱(cheng),中文是(shi)(shi)指三維、三個維度、三個坐標(biao),即有長、有寬、有高,換句話說(shuo),就是(shi)(shi)立體(ti)的,是(shi)(shi)相對于只有長和寬的平面(2D)而言(yan)。

Unsupervised automatic speech recognition (ASR) aims to learn the mapping between the speech signal and its corresponding textual transcription without the supervision of paired speech-text data. A word/phoneme in the speech signal is represented by a segment of speech signal with variable length and unknown boundary, and this segmental structure makes learning the mapping between speech and text challenging, especially without paired data. In this paper, we propose REBORN, Reinforcement-Learned Boundary Segmentation with Iterative Training for Unsupervised ASR. REBORN alternates between (1) training a segmentation model that predicts the boundaries of the segmental structures in speech signals and (2) training the phoneme prediction model, whose input is a segmental structure segmented by the segmentation model, to predict a phoneme transcription. Since supervised data for training the segmentation model is not available, we use reinforcement learning to train the segmentation model to favor segmentations that yield phoneme sequence predictions with a lower perplexity. We conduct extensive experiments and find that under the same setting, REBORN outperforms all prior unsupervised ASR models on LibriSpeech, TIMIT, and five non-English languages in Multilingual LibriSpeech. We comprehensively analyze why the boundaries learned by REBORN improve the unsupervised ASR performance.

Network traffic analysis increasingly uses complex machine learning models as the internet consolidates and traffic gets more encrypted. However, over high-bandwidth networks, flows can easily arrive faster than model inference rates. The temporal nature of network flows limits simple scale-out approaches leveraged in other high-traffic machine learning applications. Accordingly, this paper presents ServeFlow, a solution for machine-learning model serving aimed at network traffic analysis tasks, which carefully selects the number of packets to collect and the models to apply for individual flows to achieve a balance between minimal latency, high service rate, and high accuracy. We identify that on the same task, inference time across models can differ by 2.7x-136.3x, while the median inter-packet waiting time is often 6-8 orders of magnitude higher than the inference time! ServeFlow is able to make inferences on 76.3% flows in under 16ms, which is a speed-up of 40.5x on the median end-to-end serving latency while increasing the service rate and maintaining similar accuracy. Even with thousands of features per flow, it achieves a service rate of over 48.5k new flows per second on a 16-core CPU commodity server, which matches the order of magnitude of flow rates observed on city-level network backbones.

We consider the problem of novel view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts often encode dynamics by learning a canonical space plus implicit or explicit deformation fields, which struggle in challenging scenarios like sudden movements or capturing high-fidelity renderings. In this paper, we introduce 4D Gaussian Splatting (4DGS), a novel method that represents dynamic scenes with anisotropic 4D XYZT Gaussians, inspired by the success of 3D Gaussian Splatting in static scenes. We model dynamics at each timestamp by temporally slicing the 4D Gaussians, which naturally compose dynamic 3D Gaussians and can be seamlessly projected into images. As an explicit spatial-temporal representation, 4DGS demonstrates powerful capabilities for modeling complicated dynamics and fine details, especially for scenes with abrupt motions. We further implement our temporal slicing and splatting techniques in a highly optimized CUDA acceleration framework, achieving real-time inference rendering speeds of up to 277 FPS on an RTX 3090 GPU and 583 FPS on an RTX 4090 GPU. Rigorous evaluations on scenes with diverse motions showcase the superior efficiency and effectiveness of 4DGS, which consistently outperforms existing methods both quantitatively and qualitatively.

Multi-touch attribution (MTA) currently plays a pivotal role in achieving a fair estimation of the contributions of each advertising touchpoint to-wards conversion behavior, deeply influencing budget allocation and advertising recommenda-tion. Previous works attempted to eliminate the bias caused by user preferences to achieve the unbiased assumption of the conversion model. The multi-model collaboration method is not ef-ficient, and the complete elimination of user in-fluence also eliminates the causal effect of user features on conversion, resulting in limited per-formance of the conversion model. This paper re-defines the causal effect of user features on con-versions and proposes a novel end-to-end ap-proach, Deep Causal Representation for MTA (DCRMTA). Our model focuses on extracting causa features between conversions and users while eliminating confounding variables. Fur-thermore, extensive experiments demonstrate DCRMTA's superior performance in converting prediction across varying data distributions, while also effectively attributing value across dif-ferent advertising channels.

Large language models are increasingly integrated with external tools and APIs like ChatGPT plugins to extend their capability beyond language-centric tasks. However, today's LLM inference systems are designed for standalone LLMs. They treat API calls as new requests, causing unnecessary recomputation of already computed contexts, which accounts for 37-40% of total model forwarding time. This paper presents APIServe, the first LLM inference framework targeting API-augmented LLMs. APISERVE minimizes the GPU resource waste caused by API calls and dedicates saved memory for serving more requests. APISERVE improves the overall serving throughput by 1.6x and completes 2x more requests per second compared to the state-of-the-art LLM inference systems.

Existing evaluation benchmarks of language models of code (code LMs) focus almost exclusively on whether the LMs can generate functionally-correct code. In real-world software engineering, developers think beyond functional correctness. They have requirements on "how" a functionality should be implemented to meet overall system design objectives like efficiency, security, and maintainability. They would also trust the code LMs more if the LMs demonstrate robust understanding of requirements and code semantics. We propose a new benchmark NoFunEval to evaluate code LMs on non-functional requirements and simple classification instances for both functional and non-functional requirements. We propose a prompting method, Coding Concepts (CoCo), as a way for a developer to communicate the domain knowledge to the LMs. We conduct an extensive evaluation of twenty-two code LMs. Our finding is that they generally falter when tested on our benchmark, hinting at fundamental blindspots in their training setups. Surprisingly, even the classification accuracy on functional-correctness instances derived from the popular HumanEval benchmark is low, calling in question the depth of their comprehension and the source of their success in generating functionally-correct code in the first place. We will release our benchmark and evaluation scripts publicly at //aka.ms/NoFunEval.

Diffusion models (DMs) have shown great potential for high-quality image synthesis. However, when it comes to producing images with complex scenes, how to properly describe both image global structures and object details remains a challenging task. In this paper, we present Frido, a Feature Pyramid Diffusion model performing a multi-scale coarse-to-fine denoising process for image synthesis. Our model decomposes an input image into scale-dependent vector quantized features, followed by a coarse-to-fine gating for producing image output. During the above multi-scale representation learning stage, additional input conditions like text, scene graph, or image layout can be further exploited. Thus, Frido can be also applied for conditional or cross-modality image synthesis. We conduct extensive experiments over various unconditioned and conditional image generation tasks, ranging from text-to-image synthesis, layout-to-image, scene-graph-to-image, to label-to-image. More specifically, we achieved state-of-the-art FID scores on five benchmarks, namely layout-to-image on COCO and OpenImages, scene-graph-to-image on COCO and Visual Genome, and label-to-image on COCO. Code is available at //github.com/davidhalladay/Frido.

Images can convey rich semantics and induce various emotions in viewers. Recently, with the rapid advancement of emotional intelligence and the explosive growth of visual data, extensive research efforts have been dedicated to affective image content analysis (AICA). In this survey, we will comprehensively review the development of AICA in the recent two decades, especially focusing on the state-of-the-art methods with respect to three main challenges -- the affective gap, perception subjectivity, and label noise and absence. We begin with an introduction to the key emotion representation models that have been widely employed in AICA and description of available datasets for performing evaluation with quantitative comparison of label noise and dataset bias. We then summarize and compare the representative approaches on (1) emotion feature extraction, including both handcrafted and deep features, (2) learning methods on dominant emotion recognition, personalized emotion prediction, emotion distribution learning, and learning from noisy data or few labels, and (3) AICA based applications. Finally, we discuss some challenges and promising research directions in the future, such as image content and context understanding, group emotion clustering, and viewer-image interaction.

Generative commonsense reasoning which aims to empower machines to generate sentences with the capacity of reasoning over a set of concepts is a critical bottleneck for text generation. Even the state-of-the-art pre-trained language generation models struggle at this task and often produce implausible and anomalous sentences. One reason is that they rarely consider incorporating the knowledge graph which can provide rich relational information among the commonsense concepts. To promote the ability of commonsense reasoning for text generation, we propose a novel knowledge graph augmented pre-trained language generation model KG-BART, which encompasses the complex relations of concepts through the knowledge graph and produces more logical and natural sentences as output. Moreover, KG-BART can leverage the graph attention to aggregate the rich concept semantics that enhances the model generalization on unseen concept sets. Experiments on benchmark CommonGen dataset verify the effectiveness of our proposed approach by comparing with several strong pre-trained language generation models, particularly KG-BART outperforms BART by 5.80, 4.60, in terms of BLEU-3, 4. Moreover, we also show that the generated context by our model can work as background scenarios to benefit downstream commonsense QA tasks.

Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works mainly perform soft bag-level noise reduction strategies to find the relatively better samples in a sentence bag, which is suboptimal compared with making a hard decision of false positive samples in sentence level. In this paper, we introduce an adversarial learning framework, which we named DSGAN, to learn a sentence-level true-positive generator. Inspired by Generative Adversarial Networks, we regard the positive samples generated by the generator as the negative samples to train the discriminator. The optimal generator is obtained until the discrimination ability of the discriminator has the greatest decline. We adopt the generator to filter distant supervision training dataset and redistribute the false positive instances into the negative set, in which way to provide a cleaned dataset for relation classification. The experimental results show that the proposed strategy significantly improves the performance of distant supervision relation extraction comparing to state-of-the-art systems.

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