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Gaussian elimination with partial pivoting (GEPP) is a widely used method to solve dense linear systems. Each GEPP step uses a row transposition pivot movement if needed to ensure the leading pivot entry is maximal in magnitude for the leading column of the remaining untriangularized subsystem. We will use theoretical and numerical approaches to study how often this pivot movement is needed. We provide full distributional descriptions for the number of pivot movements needed using GEPP using particular Haar random ensembles, as well as compare these models to other common transformations from randomized numerical linear algebra. Additionally, we introduce new random ensembles with fixed pivot movement counts and fixed sparsity, $\alpha$. Experiments estimating the empirical spectral density (ESD) of these random ensembles leads to a new conjecture on a universality class of random matrices with fixed sparsity whose scaled ESD converges to a measure on the complex unit disk that depends on $\alpha$ and is an interpolation of the uniform measure on the unit disk and the Dirac measure at the origin.

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We introduce JAX FDM, a differentiable solver to design mechanically efficient shapes for 3D structures conditioned on target architectural, fabrication and structural properties. Examples of such structures are domes, cable nets and towers. JAX FDM solves these inverse form-finding problems by combining the force density method, differentiable sparsity and gradient-based optimization. Our solver can be paired with other libraries in the JAX ecosystem to facilitate the integration of form-finding simulations with neural networks. We showcase the features of JAX FDM with two design examples. JAX FDM is available as an open-source library at //github.com/arpastrana/jax_fdm.

Contraction in Wasserstein 1-distance with explicit rates is established for generalized Hamiltonian Monte Carlo with stochastic gradients under possibly nonconvex conditions. The algorithms considered include splitting schemes of kinetic Langevin diffusion. As consequence, quantitative Gaussian concentration bounds are provided for empirical averages. Convergence in Wasserstein 2-distance, total variation and relative entropy are also given, together with numerical bias estimates.

Numerical resolution of high-dimensional nonlinear PDEs remains a huge challenge due to the curse of dimensionality. Starting from the weak formulation of the Lawson-Euler scheme, this paper proposes a stochastic particle method (SPM) by tracking the deterministic motion, random jump, resampling and reweighting of particles. Real-valued weighted particles are adopted by SPM to approximate the high-dimensional solution, which automatically adjusts the point distribution to intimate the relevant feature of the solution. A piecewise constant reconstruction with virtual uniform grid is employed to evaluate the nonlinear terms, which fully exploits the intrinsic adaptive characteristic of SPM. Combining both can SPM achieve the goal of adaptive sampling in time. Numerical experiments on the 6-D Allen-Cahn equation and the 7-D Hamiltonian-Jacobi-Bellman equation demonstrate the potential of SPM in solving high-dimensional nonlinear PDEs efficiently while maintaining an acceptable accuracy.

Research and application have used human-AI teaming (HAT) as a new paradigm to develop AI systems. HAT recognizes that AI will function as a teammate instead of simply a tool in collaboration with humans. Effective human-AI teams need to be capable of taking advantage of the unique abilities of both humans and AI while overcoming the known challenges and limitations of each member, augmenting human capabilities, and raising joint performance beyond that of either entity. The National AI Research and Strategic Plan 2023 update has recognized that research programs focusing primarily on the independent performance of AI systems generally fail to consider the functionality that AI must provide within the context of dynamic, adaptive, and collaborative teams and calls for further research on human-AI teaming and collaboration. However, there has been debate about whether AI can work as a teammate with humans. The primary concern is that adopting the "teaming" paradigm contradicts the human-centered AI (HCAI) approach, resulting in humans losing control of AI systems. This article further analyzes the HAT paradigm and the debates. Specifically, we elaborate on our proposed conceptual framework of human-AI joint cognitive systems (HAIJCS) and apply it to represent HAT under the HCAI umbrella. We believe that HAIJCS may help adopt HAI while enabling HCAI. The implications and future work for HAIJCS are also discussed. Insights: AI has led to the emergence of a new form of human-machine relationship: human-AI teaming (HAT), a paradigmatic shift in human-AI systems; We must follow a human-centered AI (HCAI) approach when applying HAT as a new design paradigm; We propose a conceptual framework of human-AI joint cognitive systems (HAIJCS) to represent and implement HAT for developing effective human-AI teaming

Self-supervised models have had great success in learning speech representations that can generalize to various downstream tasks. However, most self-supervised models require a large amount of compute and multiple GPUs to train, significantly hampering the development of self-supervised learning. In an attempt to reduce the computation of training, we revisit the training of HuBERT, a highly successful self-supervised model. We improve and simplify several key components, including the loss function, input representation, and training in multiple stages. Our model, MelHuBERT, is able to achieve favorable performance on phone recognition, speaker identification, and automatic speech recognition against HuBERT, while saving 31.2% of the pre-training time, or equivalently 33.5% MACs per one second speech. The code and pre-trained models are available in //github.com/nervjack2/MelHuBERT.

Scientists continue to develop increasingly complex mechanistic models to reflect their knowledge more realistically. Statistical inference using these models can be challenging since the corresponding likelihood function is often intractable and model simulation may be computationally burdensome. Fortunately, in many of these situations, it is possible to adopt a surrogate model or approximate likelihood function. It may be convenient to conduct Bayesian inference directly with the surrogate, but this can result in bias and poor uncertainty quantification. In this paper we propose a new method for adjusting approximate posterior samples to reduce bias and produce more accurate uncertainty quantification. We do this by optimizing a transform of the approximate posterior that maximizes a scoring rule. Our approach requires only a (fixed) small number of complex model simulations and is numerically stable. We demonstrate good performance of the new method on several examples of increasing complexity.

Threshold selection is a fundamental problem in any threshold-based extreme value analysis. While models are asymptotically motivated, selecting an appropriate threshold for finite samples can be difficult through standard methods. Inference can also be highly sensitive to the choice of threshold. Too low a threshold choice leads to bias in the fit of the extreme value model, while too high a choice leads to unnecessary additional uncertainty in the estimation of model parameters. In this paper, we develop a novel methodology for automated threshold selection that directly tackles this bias-variance trade-off. We also develop a method to account for the uncertainty in this threshold choice and propagate this uncertainty through to high quantile inference. Through a simulation study, we demonstrate the effectiveness of our method for threshold selection and subsequent extreme quantile estimation. We apply our method to the well-known, troublesome example of the River Nidd dataset.

Generative diffusion models have achieved spectacular performance in many areas of generative modeling. While the fundamental ideas behind these models come from non-equilibrium physics, in this paper we show that many aspects of these models can be understood using the tools of equilibrium statistical mechanics. Using this reformulation, we show that generative diffusion models undergo second-order phase transitions corresponding to symmetry breaking phenomena. We argue that this lead to a form of instability that lies at the heart of their generative capabilities and that can be described by a set of mean field critical exponents. We conclude by analyzing recent work connecting diffusion models and associative memory networks in view of the thermodynamic formulations.

Importance sampling is a popular technique in Bayesian inference: by reweighting samples drawn from a proposal distribution we are able to obtain samples and moment estimates from a Bayesian posterior over some $n$ latent variables. Recent work, however, indicates that importance sampling scales poorly -- in order to accurately approximate the true posterior, the required number of importance samples grows is exponential in the number of latent variables [Chatterjee and Diaconis, 2018]. Massively parallel importance sampling works around this issue by drawing $K$ samples for each of the $n$ latent variables and reasoning about all $K^n$ combinations of latent samples. In principle, we can reason efficiently over $K^n$ combinations of samples by exploiting conditional independencies in the generative model. However, in practice this requires complex algorithms that traverse backwards through the graphical model, and we need separate backward traversals for each computation (posterior expectations, marginals and samples). Our contribution is to exploit the source term trick from physics to entirely avoid the need to hand-write backward traversals. Instead, we demonstrate how to simply and easily compute all the required quantities -- posterior expectations, marginals and samples -- by differentiating through a slightly modified marginal likelihood estimator.

Vanilla spiking neurons in Spiking Neural Networks (SNNs) use charge-fire-reset neuronal dynamics, which can only be simulated serially and can hardly learn long-time dependencies. We find that when removing reset, the neuronal dynamics can be reformulated in a non-iterative form and parallelized. By rewriting neuronal dynamics without reset to a general formulation, we propose the Parallel Spiking Neuron (PSN), which generates hidden states that are independent of their predecessors, resulting in parallelizable neuronal dynamics and extremely high simulation speed. The weights of inputs in the PSN are fully connected, which maximizes the utilization of temporal information. To avoid the use of future inputs for step-by-step inference, the weights of the PSN can be masked, resulting in the masked PSN. By sharing weights across time-steps based on the masked PSN, the sliding PSN is proposed to handle sequences of varying lengths. We evaluate the PSN family on simulation speed and temporal/static data classification, and the results show the overwhelming advantage of the PSN family in efficiency and accuracy. To the best of our knowledge, this is the first study about parallelizing spiking neurons and can be a cornerstone for the spiking deep learning research. Our codes are available at \url{//github.com/fangwei123456/Parallel-Spiking-Neuron}.

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