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Player identification is a crucial component in vision-driven soccer analytics, enabling various downstream tasks such as player assessment, in-game analysis, and broadcast production. However, automatically detecting jersey numbers from player tracklets in videos presents challenges due to motion blur, low resolution, distortions, and occlusions. Existing methods, utilizing Spatial Transformer Networks, CNNs, and Vision Transformers, have shown success in image data but struggle with real-world video data, where jersey numbers are not visible in most of the frames. Hence, identifying frames that contain the jersey number is a key sub-problem to tackle. To address these issues, we propose a robust keyframe identification module that extracts frames containing essential high-level information about the jersey number. A spatio-temporal network is then employed to model spatial and temporal context and predict the probabilities of jersey numbers in the video. Additionally, we adopt a multi-task loss function to predict the probability distribution of each digit separately. Extensive evaluations on the SoccerNet dataset demonstrate that incorporating our proposed keyframe identification module results in a significant 37.81% and 37.70% increase in the accuracies of 2 different test sets with domain gaps. These results highlight the effectiveness and importance of our approach in tackling the challenges of automatic jersey number detection in sports videos.

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Transformers have achieved remarkable success in various machine-learning tasks, prompting their widespread adoption. In this paper, we explore their application in the context of federated learning (FL), with a particular focus on heterogeneous scenarios where individual clients possess diverse local datasets. To meet the computational and communication demands of FL, we leverage pre-trained Transformers and use an efficient prompt-tuning strategy. Our strategy introduces the concept of learning both shared and group prompts, enabling the acquisition of universal knowledge and group-specific knowledge simultaneously. Additionally, a prompt selection module assigns personalized group prompts to each input, aligning the global model with the data distribution of each client. This approach allows us to train a single global model that can automatically adapt to various local client data distributions without requiring local fine-tuning. In this way, our proposed method effectively bridges the gap between global and personalized local models in Federated Learning and surpasses alternative approaches that lack the capability to adapt to previously unseen clients. The effectiveness of our approach is rigorously validated through extensive experimentation and ablation studies.

Membership inference attacks (MIA) can reveal whether a particular data point was part of the training dataset, potentially exposing sensitive information about individuals. This article explores the fundamental statistical limitations associated with MIAs on machine learning models. More precisely, we first derive the statistical quantity that governs the effectiveness and success of such attacks. Then, we investigate several situations for which we provide bounds on this quantity of interest. This allows us to infer the accuracy of potential attacks as a function of the number of samples and other structural parameters of learning models, which in some cases can be directly estimated from the dataset.

Many practically relevant robot grasping problems feature a target object for which all grasps are occluded, e.g., by the environment. Single-shot grasp planning invariably fails in such scenarios. Instead, it is necessary to first manipulate the object into a configuration that affords a grasp. We solve this problem by learning a sequence of actions that utilize the environment to change the object's pose. Concretely, we employ hierarchical reinforcement learning to combine a sequence of learned parameterized manipulation primitives. By learning the low-level manipulation policies, our approach can control the object's state through exploiting interactions between the object, the gripper, and the environment. Designing such a complex behavior analytically would be infeasible under uncontrolled conditions, as an analytic approach requires accurate physical modeling of the interaction and contact dynamics. In contrast, we learn a hierarchical policy model that operates directly on depth perception data, without the need for object detection, pose estimation, or manual design of controllers. We evaluate our approach on picking box-shaped objects of various weight, shape, and friction properties from a constrained table-top workspace. Our method transfers to a real robot and is able to successfully complete the object picking task in 98\% of experimental trials.

As autonomous driving technology matures, end-to-end methodologies have emerged as a leading strategy, promising seamless integration from perception to control via deep learning. However, existing systems grapple with challenges such as unexpected open set environments and the complexity of black-box models. At the same time, the evolution of deep learning introduces larger, multimodal foundational models, offering multi-modal visual and textual understanding. In this paper, we harness these multimodal foundation models to enhance the robustness and adaptability of autonomous driving systems, enabling out-of-distribution, end-to-end, multimodal, and more explainable autonomy. Specifically, we present an approach to apply end-to-end open-set (any environment/scene) autonomous driving that is capable of providing driving decisions from representations queryable by image and text. To do so, we introduce a method to extract nuanced spatial (pixel/patch-aligned) features from transformers to enable the encapsulation of both spatial and semantic features. Our approach (i) demonstrates unparalleled results in diverse tests while achieving significantly greater robustness in out-of-distribution situations, and (ii) allows the incorporation of latent space simulation (via text) for improved training (data augmentation via text) and policy debugging. We encourage the reader to check our explainer video at //www.youtube.com/watch?v=4n-DJf8vXxo&feature=youtu.be and to view the code and demos on our project webpage at //drive-anywhere.github.io/.

We present COMEDIAN, a novel pipeline to initialize spatiotemporal transformers for action spotting, which involves self-supervised learning and knowledge distillation. Action spotting is a timestamp-level temporal action detection task. Our pipeline consists of three steps, with two initialization stages. First, we perform self-supervised initialization of a spatial transformer using short videos as input. Additionally, we initialize a temporal transformer that enhances the spatial transformer's outputs with global context through knowledge distillation from a pre-computed feature bank aligned with each short video segment. In the final step, we fine-tune the transformers to the action spotting task. The experiments, conducted on the SoccerNet-v2 dataset, demonstrate state-of-the-art performance and validate the effectiveness of COMEDIAN's pretraining paradigm. Our results highlight several advantages of our pretraining pipeline, including improved performance and faster convergence compared to non-pretrained models.

Automatic evaluating systems are fundamental issues in sports technologies. In many sports, such as figure skating, automated evaluating methods based on pose estimation have been proposed. However, previous studies have evaluated skaters' skills in 2D analysis. In this paper, we propose an automatic edge error judgment system with a monocular smartphone camera and inertial sensors, which enable us to analyze 3D motions. Edge error is one of the most significant scoring items and is challenging to automatically judge due to its 3D motion. The results show that the model using 3D joint position coordinates estimated from the monocular camera as the input feature had the highest accuracy at 83% for unknown skaters' data. We also analyzed the detailed motion analysis for edge error judgment. These results indicate that the monocular camera can be used to judge edge errors automatically. We will provide the figure skating single Lutz jump dataset, including pre-processed videos and labels, at //github.com/ryota-takedalab/JudgeAI-LutzEdge.

Diffusion model-based inverse problem solvers have shown impressive performance, but are limited in speed, mostly as they require reverse diffusion sampling starting from noise. Several recent works have tried to alleviate this problem by building a diffusion process, directly bridging the clean and the corrupted for specific inverse problems. In this paper, we first unify these existing works under the name Direct Diffusion Bridges (DDB), showing that while motivated by different theories, the resulting algorithms only differ in the choice of parameters. Then, we highlight a critical limitation of the current DDB framework, namely that it does not ensure data consistency. To address this problem, we propose a modified inference procedure that imposes data consistency without the need for fine-tuning. We term the resulting method data Consistent DDB (CDDB), which outperforms its inconsistent counterpart in terms of both perception and distortion metrics, thereby effectively pushing the Pareto-frontier toward the optimum. Our proposed method achieves state-of-the-art results on both evaluation criteria, showcasing its superiority over existing methods. Code is available at //github.com/HJ-harry/CDDB

Few-shot Knowledge Graph (KG) completion is a focus of current research, where each task aims at querying unseen facts of a relation given its few-shot reference entity pairs. Recent attempts solve this problem by learning static representations of entities and references, ignoring their dynamic properties, i.e., entities may exhibit diverse roles within task relations, and references may make different contributions to queries. This work proposes an adaptive attentional network for few-shot KG completion by learning adaptive entity and reference representations. Specifically, entities are modeled by an adaptive neighbor encoder to discern their task-oriented roles, while references are modeled by an adaptive query-aware aggregator to differentiate their contributions. Through the attention mechanism, both entities and references can capture their fine-grained semantic meanings, and thus render more expressive representations. This will be more predictive for knowledge acquisition in the few-shot scenario. Evaluation in link prediction on two public datasets shows that our approach achieves new state-of-the-art results with different few-shot sizes.

Object tracking is challenging as target objects often undergo drastic appearance changes over time. Recently, adaptive correlation filters have been successfully applied to object tracking. However, tracking algorithms relying on highly adaptive correlation filters are prone to drift due to noisy updates. Moreover, as these algorithms do not maintain long-term memory of target appearance, they cannot recover from tracking failures caused by heavy occlusion or target disappearance in the camera view. In this paper, we propose to learn multiple adaptive correlation filters with both long-term and short-term memory of target appearance for robust object tracking. First, we learn a kernelized correlation filter with an aggressive learning rate for locating target objects precisely. We take into account the appropriate size of surrounding context and the feature representations. Second, we learn a correlation filter over a feature pyramid centered at the estimated target position for predicting scale changes. Third, we learn a complementary correlation filter with a conservative learning rate to maintain long-term memory of target appearance. We use the output responses of this long-term filter to determine if tracking failure occurs. In the case of tracking failures, we apply an incrementally learned detector to recover the target position in a sliding window fashion. Extensive experimental results on large-scale benchmark datasets demonstrate that the proposed algorithm performs favorably against the state-of-the-art methods in terms of efficiency, accuracy, and robustness.

Automatically creating the description of an image using any natural languages sentence like English is a very challenging task. It requires expertise of both image processing as well as natural language processing. This paper discuss about different available models for image captioning task. We have also discussed about how the advancement in the task of object recognition and machine translation has greatly improved the performance of image captioning model in recent years. In addition to that we have discussed how this model can be implemented. In the end, we have also evaluated the performance of model using standard evaluation matrices.

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