With the advent of technologies such as Edge computing, the horizons of remote computational applications have broadened multidimensionally. Autonomous Unmanned Aerial Vehicle (UAV) mission is a vital application to utilize remote computation to catalyze its performance. However, offloading computational complexity to a remote system increases the latency in the system. Though technologies such as 5G networking minimize communication latency, the effects of latency on the control of UAVs are inevitable and may destabilize the system. Hence, it is essential to consider the delays in the system and compensate for them in the control design. Therefore, we propose a novel Edge-based predictive control architecture enabled by 5G networking, PACED-5G (Predictive Autonomous Control using Edge for Drones over 5G). In the proposed control architecture, we have designed a state estimator for estimating the current states based on the available knowledge of the time-varying delays, devised a Model Predictive controller (MPC) for the UAV to track the reference trajectory while avoiding obstacles, and provided an interface to offload the high-level tasks over Edge systems. The proposed architecture is validated in two experimental test cases using a quadrotor UAV.
Currently decision making is one of the biggest challenges in autonomous driving. This paper introduces a method for safely navigating an autonomous vehicle in highway scenarios by combining deep Q-Networks and insight from control theory. A Deep Q-Network is trained in simulation to serve as a central decision-making unit by proposing targets for a trajectory planner. The generated trajectories in combination with a controller for longitudinal movement are used to execute lane change maneuvers. In order to prove the functionality of this approach it is evaluated on two different highway traffic scenarios. Furthermore, the impact of different state representations on the performance and training process is analyzed. The results show that the proposed system can produce efficient and safe driving behavior.
Over-the-air federated edge learning (Air-FEEL) is a communication-efficient framework for distributed machine learning using training data distributed at edge devices. This framework enables all edge devices to transmit model updates simultaneously over the entire available bandwidth, allowing for over-the-air aggregation. A one-bit digital over-the-air aggregation (OBDA) scheme has been recently proposed, featuring one-bit gradient quantization at edge devices and majority-voting based decoding at the edge server. However, the low-resolution one-bit gradient quantization slows down the model convergence and leads to performance degradation. On the other hand, the aggregation errors caused by fading channels in Air-FEEL is still remained to be solved. To address these issues, we propose the error-feedback one-bit broadband digital aggregation (EFOBDA) and an optimized power control policy. To this end, we first provide a theoretical analysis to evaluate the impact of error feedback on the convergence of FL with EFOBDA. The analytical results show that, by setting an appropriate feedback strength, EFOBDA is comparable to the Air-FEEL without quantization, thus enhancing the performance of OBDA. Then, we further introduce a power control policy by maximizing the convergence rate under instantaneous power constraints. The convergence analysis and optimized power control policy are verified by the experiments, which show that the proposed scheme achieves significantly faster convergence and higher test accuracy in image classification tasks compared with the one-bit quantization scheme without error feedback or optimized power control policy.
Our autonomous driving simulation lab produces a high-precision 3D model simulating the parking lot. However, the current model still has poor rendering quality in some aspects. In this work, we develop a system to improve the rendering of the model and evaluate the quality of the rendered model.
By leveraging their high mobility and small size, insects have been combined with microcontrollers to build up cyborg insects for various practical applications. Unfortunately, all current cyborg insects rely on implanted electrodes to control their movement, which causes irreversible damage to their organs and muscles. Here, we develop a non-invasive method for cyborg insects to address above issues, using a conformal electrode with an in-situ polymerized ion-conducting layer and an electron-conducting layer. The neural and locomotion responses to the electrical inductions verify the efficient communication between insects and controllers by the non-invasive method. The precise "S" line following of the cyborg insect further demonstrates its potential in practical navigation. The conformal non-invasive electrodes keep the intactness of the insects used while controlling their motion. With the antennae, important olfactory organs of insects preserved, the cyborg insect, in the future, may be endowed with abilities to detect the surrounding environment.
Autonomous navigation of drones using computer vision has achieved promising performance. Nano-sized drones based on edge computing platforms are lightweight, flexible, and cheap, thus suitable for exploring narrow spaces. However, due to their extremely limited computing power and storage, vision algorithms designed for high-performance GPU platforms cannot be used for nano drones. To address this issue this paper presents a lightweight CNN depth estimation network deployed on nano drones for obstacle avoidance. Inspired by Knowledge Distillation (KD), a Channel-Aware Distillation Transformer (CADiT) is proposed to facilitate the small network to learn knowledge from a larger network. The proposed method is validated on the KITTI dataset and tested on a nano drone Crazyflie, with an ultra-low power microprocessor GAP8.
The flocking motion control is concerned with managing the possible conflicts between local and team objectives of multi-agent systems. The overall control process guides the agents while monitoring the flock-cohesiveness and localization. The underlying mechanisms may degrade due to overlooking the unmodeled uncertainties associated with the flock dynamics and formation. On another side, the efficiencies of the various control designs rely on how quickly they can adapt to different dynamic situations in real-time. An online model-free policy iteration mechanism is developed here to guide a flock of agents to follow an independent command generator over a time-varying graph topology. The strength of connectivity between any two agents or the graph edge weight is decided using a position adjacency dependent function. An online recursive least squares approach is adopted to tune the guidance strategies without knowing the dynamics of the agents or those of the command generator. It is compared with another reinforcement learning approach from the literature which is based on a value iteration technique. The simulation results of the policy iteration mechanism revealed fast learning and convergence behaviors with less computational effort.
In a future with autonomous robots, visual and spatial perception is of utmost importance for robotic systems. Particularly for aerial robotics, there are many applications where utilizing visual perception is necessary for any real-world scenarios. Robotic aerial grasping using drones promises fast pick-and-place solutions with a large increase in mobility over other robotic solutions. Utilizing Mask R-CNN scene segmentation (detectron2), we propose a vision-based system for autonomous rapid aerial grasping which does not rely on markers for object localization and does not require the appearence of the object to be previously known. Combining segmented images with spatial information from a depth camera, we generate a dense point cloud of the detected objects and perform geometry-based grasp planning to determine grasping points on the objects. In real-world experiments on a dynamically grasping aerial platform, we show that our system can replicate the performance of a motion capture system for object localization up to 94.5% of the baseline grasping success rate. With our results, we show the first use of geometry-based grasping techniques with a flying platform and aim to increase the autonomy of existing aerial manipulation platforms, bringing them further towards real-world applications in warehouses and similar environments.
The flock-guidance problem enjoys a challenging structure where multiple optimization objectives are solved simultaneously. This usually necessitates different control approaches to tackle various objectives, such as guidance, collision avoidance, and cohesion. The guidance schemes, in particular, have long suffered from complex tracking-error dynamics. Furthermore, techniques that are based on linear feedback strategies obtained at equilibrium conditions either may not hold or degrade when applied to uncertain dynamic environments. Pre-tuned fuzzy inference architectures lack robustness under such unmodeled conditions. This work introduces an adaptive distributed technique for the autonomous control of flock systems. Its relatively flexible structure is based on online fuzzy reinforcement learning schemes which simultaneously target a number of objectives; namely, following a leader, avoiding collision, and reaching a flock velocity consensus. In addition to its resilience in the face of dynamic disturbances, the algorithm does not require more than the agent position as a feedback signal. The effectiveness of the proposed method is validated with two simulation scenarios and benchmarked against a similar technique from the literature.
Deep neural networks (DNNs) have succeeded in many different perception tasks, e.g., computer vision, natural language processing, reinforcement learning, etc. The high-performed DNNs heavily rely on intensive resource consumption. For example, training a DNN requires high dynamic memory, a large-scale dataset, and a large number of computations (a long training time); even inference with a DNN also demands a large amount of static storage, computations (a long inference time), and energy. Therefore, state-of-the-art DNNs are often deployed on a cloud server with a large number of super-computers, a high-bandwidth communication bus, a shared storage infrastructure, and a high power supplement. Recently, some new emerging intelligent applications, e.g., AR/VR, mobile assistants, Internet of Things, require us to deploy DNNs on resource-constrained edge devices. Compare to a cloud server, edge devices often have a rather small amount of resources. To deploy DNNs on edge devices, we need to reduce the size of DNNs, i.e., we target a better trade-off between resource consumption and model accuracy. In this dissertation, we studied four edge intelligence scenarios, i.e., Inference on Edge Devices, Adaptation on Edge Devices, Learning on Edge Devices, and Edge-Server Systems, and developed different methodologies to enable deep learning in each scenario. Since current DNNs are often over-parameterized, our goal is to find and reduce the redundancy of the DNNs in each scenario.
Edge intelligence refers to a set of connected systems and devices for data collection, caching, processing, and analysis in locations close to where data is captured based on artificial intelligence. The aim of edge intelligence is to enhance the quality and speed of data processing and protect the privacy and security of the data. Although recently emerged, spanning the period from 2011 to now, this field of research has shown explosive growth over the past five years. In this paper, we present a thorough and comprehensive survey on the literature surrounding edge intelligence. We first identify four fundamental components of edge intelligence, namely edge caching, edge training, edge inference, and edge offloading, based on theoretical and practical results pertaining to proposed and deployed systems. We then aim for a systematic classification of the state of the solutions by examining research results and observations for each of the four components and present a taxonomy that includes practical problems, adopted techniques, and application goals. For each category, we elaborate, compare and analyse the literature from the perspectives of adopted techniques, objectives, performance, advantages and drawbacks, etc. This survey article provides a comprehensive introduction to edge intelligence and its application areas. In addition, we summarise the development of the emerging research field and the current state-of-the-art and discuss the important open issues and possible theoretical and technical solutions.