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Shared L1 memory clusters are a common architectural pattern (e.g., in GPGPUs) for building efficient and flexible multi-processing-element (PE) engines. However, it is a common belief that these tightly-coupled clusters would not scale beyond a few tens of PEs. In this work, we tackle scaling shared L1 clusters to hundreds of PEs while supporting a flexible and productive programming model and maintaining high efficiency. We present MemPool, a manycore system with 256 RV32IMAXpulpimg "Snitch" cores featuring application-tunable functional units. We designed and implemented an efficient low-latency PE to L1-memory interconnect, an optimized instruction path to ensure each PE's independent execution, and a powerful DMA engine and system interconnect to stream data in and out. MemPool is easy to program, with all the cores sharing a global view of a large, multi-banked, L1 scratchpad memory, accessible within at most five cycles in the absence of conflicts. We provide multiple runtimes to program MemPool at different abstraction levels and illustrate its versatility with a wide set of applications. MemPool runs at 600 MHz (60 gate delays) in typical conditions (TT/0.80 V/25 {\deg}C) in 22 nm FDX technology and achieves a performance of up to 229 GOPS or 180 GOPS/W with less than 2% of execution stalls.

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Recent advances in visual anomaly detection research have seen AUROC and AUPRO scores on public benchmark datasets such as MVTec and VisA converge towards perfect recall, giving the impression that these benchmarks are near-solved. However, high AUROC and AUPRO scores do not always reflect qualitative performance, which limits the validity of these metrics in real-world applications. We argue that the artificial ceiling imposed by the lack of an adequate evaluation metric restrains progression of the field, and it is crucial that we revisit the evaluation metrics used to rate our algorithms. In response, we introduce Per-IMage Overlap (PIMO), a novel metric that addresses the shortcomings of AUROC and AUPRO. PIMO retains the recall-based nature of the existing metrics but introduces two distinctions: the assignment of curves (and respective area under the curve) is per-image, and its X-axis relies solely on normal images. Measuring recall per image simplifies instance score indexing and is more robust to noisy annotations. As we show, it also accelerates computation and enables the usage of statistical tests to compare models. By imposing low tolerance for false positives on normal images, PIMO provides an enhanced model validation procedure and highlights performance variations across datasets. Our experiments demonstrate that PIMO offers practical advantages and nuanced performance insights that redefine anomaly detection benchmarks -- notably challenging the perception that MVTec AD and VisA datasets have been solved by contemporary models. Available on GitHub: //github.com/jpcbertoldo/aupimo.

To enhance the performance and effect of AR/VR applications and visual assistance and inspection systems, visual simultaneous localization and mapping (vSLAM) is a fundamental task in computer vision and robotics. However, traditional vSLAM systems are limited by the camera's narrow field-of-view, resulting in challenges such as sparse feature distribution and lack of dense depth information. To overcome these limitations, this paper proposes a 360ORB-SLAM system for panoramic images that combines with a depth completion network. The system extracts feature points from the panoramic image, utilizes a panoramic triangulation module to generate sparse depth information, and employs a depth completion network to obtain a dense panoramic depth map. Experimental results on our novel panoramic dataset constructed based on Carla demonstrate that the proposed method achieves superior scale accuracy compared to existing monocular SLAM methods and effectively addresses the challenges of feature association and scale ambiguity. The integration of the depth completion network enhances system stability and mitigates the impact of dynamic elements on SLAM performance.

Swin-Transformer has demonstrated remarkable success in computer vision by leveraging its hierarchical feature representation based on Transformer. In speech signals, emotional information is distributed across different scales of speech features, e.\,g., word, phrase, and utterance. Drawing above inspiration, this paper presents a hierarchical speech Transformer with shifted windows to aggregate multi-scale emotion features for speech emotion recognition (SER), called Speech Swin-Transformer. Specifically, we first divide the speech spectrogram into segment-level patches in the time domain, composed of multiple frame patches. These segment-level patches are then encoded using a stack of Swin blocks, in which a local window Transformer is utilized to explore local inter-frame emotional information across frame patches of each segment patch. After that, we also design a shifted window Transformer to compensate for patch correlations near the boundaries of segment patches. Finally, we employ a patch merging operation to aggregate segment-level emotional features for hierarchical speech representation by expanding the receptive field of Transformer from frame-level to segment-level. Experimental results demonstrate that our proposed Speech Swin-Transformer outperforms the state-of-the-art methods.

In underwater environments, variations in suspended particle concentration and turbidity cause severe image degradation, posing significant challenges to image enhancement (IE) and object detection (OD) tasks. Currently, in-air image enhancement and detection methods have made notable progress, but their application in underwater conditions is limited due to the complexity and variability of these environments. Fine-tuning in-air models saves high overhead and has more optional reference work than building an underwater model from scratch. To address these issues, we design a transfer plugin with multiple priors for converting in-air models to underwater applications, named IA2U. IA2U enables efficient application in underwater scenarios, thereby improving performance in Underwater IE and OD. IA2U integrates three types of underwater priors: the water type prior that characterizes the degree of image degradation, such as color and visibility; the degradation prior, focusing on differences in details and textures; and the sample prior, considering the environmental conditions at the time of capture and the characteristics of the photographed object. Utilizing a Transformer-like structure, IA2U employs these priors as query conditions and a joint task loss function to achieve hierarchical enhancement of task-level underwater image features, therefore considering the requirements of two different tasks, IE and OD. Experimental results show that IA2U combined with an in-air model can achieve superior performance in underwater image enhancement and object detection tasks. The code will be made publicly available.

Recently, in-memory analog matrix computing (AMC) with nonvolatile resistive memory has been developed for solving matrix problems in one step, e.g., matrix inversion of solving linear systems. However, the analog nature sets up a barrier to the scalability of AMC, due to the limits on the manufacturability and yield of resistive memory arrays, non-idealities of device and circuit, and cost of hardware implementations. Aiming to deliver a scalable AMC approach for solving linear systems, this work presents BlockAMC, which partitions a large original matrix into smaller ones on different memory arrays. A macro is designed to perform matrix inversion and matrix-vector multiplication with the block matrices, obtaining the partial solutions to recover the original solution. The size of block matrices can be exponentially reduced by performing multiple stages of divide-and-conquer, resulting in a two-stage solver design that enhances the scalability of this approach. BlockAMC is also advantageous in alleviating the accuracy issue of AMC, especially in the presence of device and circuit non-idealities, such as conductance variations and interconnect resistances. Compared to a single AMC circuit solving the same problem, BlockAMC improves the area and energy efficiency by 48.83% and 40%, respectively.

Arbitrary shape scene text detection is of great importance in scene understanding tasks. Due to the complexity and diversity of text in natural scenes, existing scene text algorithms have limited accuracy for detecting arbitrary shape text. In this paper, we propose a novel arbitrary shape scene text detector through boundary points dynamic optimization(BPDO). The proposed model is designed with a text aware module (TAM) and a boundary point dynamic optimization module (DOM). Specifically, the model designs a text aware module based on segmentation to obtain boundary points describing the central region of the text by extracting a priori information about the text region. Then, based on the idea of deformable attention, it proposes a dynamic optimization model for boundary points, which gradually optimizes the exact position of the boundary points based on the information of the adjacent region of each boundary point. Experiments on CTW-1500, Total-Text, and MSRA-TD500 datasets show that the model proposed in this paper achieves a performance that is better than or comparable to the state-of-the-art algorithm, proving the effectiveness of the model.

Vision Transformer (ViT) has performed remarkably in various computer vision tasks. Nonetheless, affected by the massive amount of parameters, ViT usually suffers from serious overfitting problems with a relatively limited number of training samples. In addition, ViT generally demands heavy computing resources, which limit its deployment on resource-constrained devices. As a type of model-compression method, model binarization is potentially a good choice to solve the above problems. Compared with the full-precision one, the model with the binarization method replaces complex tensor multiplication with simple bit-wise binary operations and represents full-precision model parameters and activations with only 1-bit ones, which potentially solves the problem of model size and computational complexity, respectively. In this paper, we investigate a binarized ViT model. Empirically, we observe that the existing binarization technology designed for Convolutional Neural Networks (CNN) cannot migrate well to a ViT's binarization task. We also find that the decline of the accuracy of the binary ViT model is mainly due to the information loss of the Attention module and the Value vector. Therefore, we propose a novel model binarization technique, called Group Superposition Binarization (GSB), to deal with these issues. Furthermore, in order to further improve the performance of the binarization model, we have investigated the gradient calculation procedure in the binarization process and derived more proper gradient calculation equations for GSB to reduce the influence of gradient mismatch. Then, the knowledge distillation technique is introduced to alleviate the performance degradation caused by model binarization. Analytically, model binarization can limit the parameters search space during parameter updates while training a model....

Recently the state space models (SSMs) with efficient hardware-aware designs, i.e., Mamba, have shown great potential for long sequence modeling. Building efficient and generic vision backbones purely upon SSMs is an appealing direction. However, representing visual data is challenging for SSMs due to the position-sensitivity of visual data and the requirement of global context for visual understanding. In this paper, we show that the reliance of visual representation learning on self-attention is not necessary and propose a new generic vision backbone with bidirectional Mamba blocks (Vim), which marks the image sequences with position embeddings and compresses the visual representation with bidirectional state space models. On ImageNet classification, COCO object detection, and ADE20k semantic segmentation tasks, Vim achieves higher performance compared to well-established vision transformers like DeiT, while also demonstrating significantly improved computation & memory efficiency. For example, Vim is 2.8$\times$ faster than DeiT and saves 86.8% GPU memory when performing batch inference to extract features on images with a resolution of 1248$\times$1248. The results demonstrate that Vim is capable of overcoming the computation & memory constraints on performing Transformer-style understanding for high-resolution images and it has great potential to become the next-generation backbone for vision foundation models. Code is available at //github.com/hustvl/Vim.

Score distillation sampling (SDS) and its variants have greatly boosted the development of text-to-3D generation, but are vulnerable to geometry collapse and poor textures yet. To solve this issue, we first deeply analyze the SDS and find that its distillation sampling process indeed corresponds to the trajectory sampling of a stochastic differential equation (SDE): SDS samples along an SDE trajectory to yield a less noisy sample which then serves as a guidance to optimize a 3D model. However, the randomness in SDE sampling often leads to a diverse and unpredictable sample which is not always less noisy, and thus is not a consistently correct guidance, explaining the vulnerability of SDS. Since for any SDE, there always exists an ordinary differential equation (ODE) whose trajectory sampling can deterministically and consistently converge to the desired target point as the SDE, we propose a novel and effective "Consistent3D" method that explores the ODE deterministic sampling prior for text-to-3D generation. Specifically, at each training iteration, given a rendered image by a 3D model, we first estimate its desired 3D score function by a pre-trained 2D diffusion model, and build an ODE for trajectory sampling. Next, we design a consistency distillation sampling loss which samples along the ODE trajectory to generate two adjacent samples and uses the less noisy sample to guide another more noisy one for distilling the deterministic prior into the 3D model. Experimental results show the efficacy of our Consistent3D in generating high-fidelity and diverse 3D objects and large-scale scenes, as shown in Fig. 1. The codes are available at //github.com/sail-sg/Consistent3D.

The conventional use of the Retrieval-Augmented Generation (RAG) architecture has proven effective for retrieving information from diverse documents. However, challenges arise in handling complex table queries, especially within PDF documents containing intricate tabular structures.This research introduces an innovative approach to enhance the accuracy of complex table queries in RAG-based systems. Our methodology involves storing PDFs in the retrieval database and extracting tabular content separately. The extracted tables undergo a process of context enrichment, concatenating headers with corresponding values. To ensure a comprehensive understanding of the enriched data, we employ a fine-tuned version of the Llama-2-chat language model for summarisation within the RAG architecture. Furthermore, we augment the tabular data with contextual sense using the ChatGPT 3.5 API through a one-shot prompt. This enriched data is then fed into the retrieval database alongside other PDFs. Our approach aims to significantly improve the precision of complex table queries, offering a promising solution to a longstanding challenge in information retrieval.

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