While subword tokenizers such as BPE and WordPiece are typically used to build vocabularies for NLP models, the method of decoding text into a sequence of tokens from these vocabularies is often left unspecified, or ill-suited to the method in which they were constructed. We provide a controlled analysis of seven tokenizer inference methods across four different algorithms and three vocabulary sizes, performed on a novel intrinsic evaluation suite we curated for English, combining measures rooted in morphology, cognition, and information theory. We show that for the most commonly used tokenizers, greedy inference performs surprisingly well; and that SaGe, a recently-introduced contextually-informed tokenizer, outperforms all others on morphological alignment.
The rapid development of large language model (LLM) evaluation methodologies and datasets has led to a profound challenge: integrating state-of-the-art evaluation techniques cost-effectively while ensuring reliability, reproducibility, and efficiency. Currently, there is a notable absence of a unified and adaptable framework that seamlessly integrates various evaluation approaches. Moreover, the reliability of evaluation findings is often questionable due to potential data contamination, with the evaluation efficiency commonly overlooked when facing the substantial costs associated with LLM inference. In response to these challenges, we introduce FreeEval, a modular and scalable framework crafted to enable trustworthy and efficient automatic evaluations of LLMs. Firstly, FreeEval's unified abstractions simplify the integration and improve the transparency of diverse evaluation methodologies, encompassing dynamic evaluation that demand sophisticated LLM interactions. Secondly, the framework integrates meta-evaluation techniques like human evaluation and data contamination detection, which, along with dynamic evaluation modules in the platform, enhance the fairness of the evaluation outcomes. Lastly, FreeEval is designed with a high-performance infrastructure, including distributed computation and caching strategies, enabling extensive evaluations across multi-node, multi-GPU clusters for open-source and proprietary LLMs.
Multi-vector retrieval models such as ColBERT [Khattab and Zaharia, 2020] allow token-level interactions between queries and documents, and hence achieve state of the art on many information retrieval benchmarks. However, their non-linear scoring function cannot be scaled to millions of documents, necessitating a three-stage process for inference: retrieving initial candidates via token retrieval, accessing all token vectors, and scoring the initial candidate documents. The non-linear scoring function is applied over all token vectors of each candidate document, making the inference process complicated and slow. In this paper, we aim to simplify the multi-vector retrieval by rethinking the role of token retrieval. We present XTR, ConteXtualized Token Retriever, which introduces a simple, yet novel, objective function that encourages the model to retrieve the most important document tokens first. The improvement to token retrieval allows XTR to rank candidates only using the retrieved tokens rather than all tokens in the document, and enables a newly designed scoring stage that is two-to-three orders of magnitude cheaper than that of ColBERT. On the popular BEIR benchmark, XTR advances the state-of-the-art by 2.8 nDCG@10 without any distillation. Detailed analysis confirms our decision to revisit the token retrieval stage, as XTR demonstrates much better recall of the token retrieval stage compared to ColBERT.
With the advancement of diffusion models (DMs) and the substantially increased computational requirements, quantization emerges as a practical solution to obtain compact and efficient low-bit DMs. However, the highly discrete representation leads to severe accuracy degradation, hindering the quantization of diffusion models to ultra-low bit-widths. In this paper, we propose BinaryDM, a novel accurate quantization-aware training approach to push the weights of diffusion models towards the limit of 1-bit. Firstly, we present a Learnable Multi-basis Binarizer (LMB) to recover the representations generated by the binarized DM, which improves the information in details of representations crucial to the DM. Secondly, a Low-rank Representation Mimicking (LRM) is applied to enhance the binarization-aware optimization of the DM, alleviating the optimization direction ambiguity caused by fine-grained alignment. Moreover, a progressive initialization strategy is applied to training DMs to avoid convergence difficulties. Comprehensive experiments demonstrate that BinaryDM achieves significant accuracy and efficiency gains compared to SOTA quantization methods of DMs under ultra-low bit-widths. As the first binarization method for diffusion models, BinaryDM achieves impressive 16.0 times FLOPs and 27.1 times storage savings with 1-bit weight and 4-bit activation, showcasing its substantial advantages and potential for deploying DMs on resource-limited scenarios.
Large language models (LLMs), trained on vast datasets, can carry biases that manifest in various forms, from overt discrimination to implicit stereotypes. One facet of bias is performance disparities in LLMs, often harming underprivileged groups, such as racial minorities. A common approach to quantifying bias is to use template-based bias probes, which explicitly state group membership (e.g. White) and evaluate if the outcome of a task, sentiment analysis for instance, is invariant to the change of group membership (e.g. change White race to Black). This approach is widely used in bias quantification. However, in this work, we find evidence of an unexpectedly overlooked consequence of using template-based probes for LLM bias quantification. We find that in doing so, text examples associated with White ethnicities appear to be classified as exhibiting negative sentiment at elevated rates. We hypothesize that the scenario arises artificially through a mismatch between the pre-training text of LLMs and the templates used to measure bias through reporting bias, unstated norms that imply group membership without explicit statement. Our finding highlights the potential misleading impact of varying group membership through explicit mention in bias quantification
Coding theory revolves around the incorporation of redundancy into transmitted symbols, computation tasks, and stored data to guard against adversarial manipulation. However, error correction in coding theory is contingent upon a strict trust assumption. In the context of computation and storage, it is required that honest nodes outnumber adversarial ones by a certain margin. However, in several emerging real-world cases, particularly, in decentralized blockchain-oriented applications, such assumptions are often unrealistic. Consequently, despite the important role of coding in addressing significant challenges within decentralized systems, its applications become constrained. Still, in decentralized platforms, a distinctive characteristic emerges, offering new avenues for secure coding beyond the constraints of conventional methods. In these scenarios, the adversary benefits when the legitimate decoder recovers the data, and preferably with a high estimation error. This incentive motivates them to act rationally, trying to maximize their gains. In this paper, we propose a game theoretic formulation for coding, called the game of coding, that captures this unique dynamic where each of the adversary and the data collector (decoder) have a utility function to optimize. The utility functions reflect the fact that both the data collector and the adversary are interested in increasing the chance of data being recoverable by the data collector. Moreover, the utility functions express the interest of the data collector to estimate the input with lower estimation error, but the opposite interest of the adversary. As a first, still highly non-trivial step, we characterize the equilibrium of the game for the repetition code with a repetition factor of 2, for a wide class of utility functions with minimal assumptions.
The objective of digital forgetting is, given a model with undesirable knowledge or behavior, obtain a new model where the detected issues are no longer present. The motivations for forgetting include privacy protection, copyright protection, elimination of biases and discrimination, and prevention of harmful content generation. Effective digital forgetting has to be effective (meaning how well the new model has forgotten the undesired knowledge/behavior), retain the performance of the original model on the desirable tasks, and be scalable (in particular forgetting has to be more efficient than retraining from scratch on just the tasks/data to be retained). This survey focuses on forgetting in large language models (LLMs). We first provide background on LLMs, including their components, the types of LLMs, and their usual training pipeline. Second, we describe the motivations, types, and desired properties of digital forgetting. Third, we introduce the approaches to digital forgetting in LLMs, among which unlearning methodologies stand out as the state of the art. Fourth, we provide a detailed taxonomy of machine unlearning methods for LLMs, and we survey and compare current approaches. Fifth, we detail datasets, models and metrics used for the evaluation of forgetting, retaining and runtime. Sixth, we discuss challenges in the area. Finally, we provide some concluding remarks.
Despite the many use cases for large language models (LLMs) in creating personalized chatbots, there has been limited research on evaluating the extent to which the behaviors of personalized LLMs accurately and consistently reflect specific personality traits. We consider studying the behavior of LLM-based agents which we refer to as LLM personas and present a case study with GPT-3.5 and GPT-4 to investigate whether LLMs can generate content that aligns with their assigned personality profiles. To this end, we simulate distinct LLM personas based on the Big Five personality model, have them complete the 44-item Big Five Inventory (BFI) personality test and a story writing task, and then assess their essays with automatic and human evaluations. Results show that LLM personas' self-reported BFI scores are consistent with their designated personality types, with large effect sizes observed across five traits. Additionally, LLM personas' writings have emerging representative linguistic patterns for personality traits when compared with a human writing corpus. Furthermore, human evaluation shows that humans can perceive some personality traits with an accuracy of up to 80%. Interestingly, the accuracy drops significantly when the annotators were informed of AI authorship.
We investigated whether large language models (LLMs) can develop data validation tests. We considered 96 conditions each for both GPT-3.5 and GPT-4, examining different prompt scenarios, learning modes, temperature settings, and roles. The prompt scenarios were: 1) Asking for expectations, 2) Asking for expectations with a given context, 3) Asking for expectations after requesting a data simulation, and 4) Asking for expectations with a provided data sample. The learning modes were: 1) zero-shot, 2) one-shot, and 3) few-shot learning. We also tested four temperature settings: 0, 0.4, 0.6, and 1. And the two distinct roles were: 1) helpful assistant, 2) expert data scientist. To gauge consistency, every setup was tested five times. The LLM-generated responses were benchmarked against a gold standard data validation suite, created by an experienced data scientist knowledgeable about the data in question. We find there are considerable returns to the use of few-shot learning, and that the more explicit the data setting can be the better, to a point. The best LLM configurations complement, rather than substitute, the gold standard results. This study underscores the value LLMs can bring to the data cleaning and preparation stages of the data science workflow, but highlights that they need considerable evaluation by experienced analysts.
Denoising diffusion probabilistic models for image inpainting aim to add the noise to the texture of image during the forward process and recover masked regions with unmasked ones of the texture via the reverse denoising process. Despite the meaningful semantics generation, the existing arts suffer from the semantic discrepancy between masked and unmasked regions, since the semantically dense unmasked texture fails to be completely degraded while the masked regions turn to the pure noise in diffusion process, leading to the large discrepancy between them. In this paper, we aim to answer how unmasked semantics guide texture denoising process;together with how to tackle the semantic discrepancy, to facilitate the consistent and meaningful semantics generation. To this end, we propose a novel structure-guided diffusion model named StrDiffusion, to reformulate the conventional texture denoising process under structure guidance to derive a simplified denoising objective for image inpainting, while revealing: 1) the semantically sparse structure is beneficial to tackle semantic discrepancy in early stage, while dense texture generates reasonable semantics in late stage; 2) the semantics from unmasked regions essentially offer the time-dependent structure guidance for the texture denoising process, benefiting from the time-dependent sparsity of the structure semantics. For the denoising process, a structure-guided neural network is trained to estimate the simplified denoising objective by exploiting the consistency of the denoised structure between masked and unmasked regions. Besides, we devise an adaptive resampling strategy as a formal criterion as whether structure is competent to guide the texture denoising process, while regulate their semantic correlations. Extensive experiments validate the merits of StrDiffusion over the state-of-the-arts. Our code is available at //github.com/htyjers/StrDiffusion.
Optimal Control for legged robots has gone through a paradigm shift from position-based to torque-based control, owing to the latter's compliant and robust nature. In parallel to this shift, the community has also turned to Deep Reinforcement Learning (DRL) as a promising approach to directly learn locomotion policies for complex real-life tasks. However, most end-to-end DRL approaches still operate in position space, mainly because learning in torque space is often sample-inefficient and does not consistently converge to natural gaits. To address these challenges, we propose a two-stage framework. In the first stage, we generate our own imitation data by training a position-based policy, eliminating the need for expert knowledge to design optimal controllers. The second stage incorporates decaying action priors, a novel method to enhance the exploration of torque-based policies aided by imitation rewards. We show that our approach consistently outperforms imitation learning alone and is robust to scaling these rewards from 0.1x to 10x. We further validate the benefits of torque control by comparing the robustness of a position-based policy to a position-assisted torque-based policy on a quadruped (Unitree Go1) without any domain randomization in the form of external disturbances during training.