Current methods for Knowledge-Based Question Answering (KBQA) usually rely on complex training techniques and model frameworks, leading to many limitations in practical applications. Recently, the emergence of In-Context Learning (ICL) capabilities in Large Language Models (LLMs) provides a simple and training-free semantic parsing paradigm for KBQA: Given a small number of questions and their labeled logical forms as demo examples, LLMs can understand the task intent and generate the logic form for a new question. However, current powerful LLMs have little exposure to logic forms during pre-training, resulting in a high format error rate. To solve this problem, we propose a code-style in-context learning method for KBQA, which converts the generation process of unfamiliar logical form into the more familiar code generation process for LLMs. Experimental results on three mainstream datasets show that our method dramatically mitigated the formatting error problem in generating logic forms while realizing a new SOTA on WebQSP, GrailQA, and GraphQ under the few-shot setting.
We design and analyze reinforcement learning algorithms for Graphon Mean-Field Games (GMFGs). In contrast to previous works that require the precise values of the graphons, we aim to learn the Nash Equilibrium (NE) of the regularized GMFGs when the graphons are unknown. Our contributions are threefold. First, we propose the Proximal Policy Optimization for GMFG (GMFG-PPO) algorithm and show that it converges at a rate of $O(T^{-1/3})$ after $T$ iterations with an estimation oracle, improving on a previous work by Xie et al. (ICML, 2021). Second, using kernel embedding of distributions, we design efficient algorithms to estimate the transition kernels, reward functions, and graphons from sampled agents. Convergence rates are then derived when the positions of the agents are either known or unknown. Results for the combination of the optimization algorithm GMFG-PPO and the estimation algorithm are then provided. These algorithms are the first specifically designed for learning graphons from sampled agents. Finally, the efficacy of the proposed algorithms are corroborated through simulations. These simulations demonstrate that learning the unknown graphons reduces the exploitability effectively.
Graph Neural Networks (GNNs) are powerful in learning semantics of graph data. Recently, a new paradigm "pre-train, prompt" has shown promising results in adapting GNNs to various tasks with less supervised data. The success of such paradigm can be attributed to the more consistent objectives of pre-training and task-oriented prompt tuning, where the pre-trained knowledge can be effectively transferred to downstream tasks. However, an overlooked issue of existing studies is that the structure information of graph is usually exploited during pre-training for learning node representations, while neglected in the prompt tuning stage for learning task-specific parameters. To bridge this gap, we propose a novel structure-based prompting method for GNNs, namely SAP, which consistently exploits structure information in both pre-training and prompt tuning stages. In particular, SAP 1) employs a dual-view contrastive learning to align the latent semantic spaces of node attributes and graph structure, and 2) incorporates structure information in prompted graph to elicit more pre-trained knowledge in prompt tuning. We conduct extensive experiments on node classification and graph classification tasks to show the effectiveness of SAP. Moreover, we show that SAP can lead to better performance in more challenging few-shot scenarios on both homophilous and heterophilous graphs.
This paper presents an in-depth study of multimodal machine translation (MMT), examining the prevailing understanding that MMT systems exhibit decreased sensitivity to visual information when text inputs are complete. Instead, we attribute this phenomenon to insufficient cross-modal interaction, rather than image information redundancy. A novel approach is proposed to generate parallel Visual Question-Answering (VQA) style pairs from the source text, fostering more robust cross-modal interaction. Using Large Language Models (LLMs), we explicitly model the probing signal in MMT to convert it into VQA-style data to create the Multi30K-VQA dataset. An MMT-VQA multitask learning framework is introduced to incorporate explicit probing signals from the dataset into the MMT training process. Experimental results on two widely-used benchmarks demonstrate the effectiveness of this novel approach. Our code and data would be available at: \url{//github.com/libeineu/MMT-VQA}.
We present a new class of structured reinforcement learning policy-architectures, Implicit Two-Tower (ITT) policies, where the actions are chosen based on the attention scores of their learnable latent representations with those of the input states. By explicitly disentangling action from state processing in the policy stack, we achieve two main goals: substantial computational gains and better performance. Our architectures are compatible with both: discrete and continuous action spaces. By conducting tests on 15 environments from OpenAI Gym and DeepMind Control Suite, we show that ITT-architectures are particularly suited for blackbox/evolutionary optimization and the corresponding policy training algorithms outperform their vanilla unstructured implicit counterparts as well as commonly used explicit policies. We complement our analysis by showing how techniques such as hashing and lazy tower updates, critically relying on the two-tower structure of ITTs, can be applied to obtain additional computational improvements.
This paper presents a novel approach to Single-Positive Multi-label Learning. In general multi-label learning, a model learns to predict multiple labels or categories for a single input image. This is in contrast with standard multi-class image classification, where the task is predicting a single label from many possible labels for an image. Single-Positive Multi-label Learning (SPML) specifically considers learning to predict multiple labels when there is only a single annotation per image in the training data. Multi-label learning is in many ways a more realistic task than single-label learning as real-world data often involves instances belonging to multiple categories simultaneously; however, most common computer vision datasets predominantly contain single labels due to the inherent complexity and cost of collecting multiple high quality annotations for each instance. We propose a novel approach called Vision-Language Pseudo-Labeling (VLPL), which uses a vision-language model to suggest strong positive and negative pseudo-labels, and outperforms the current SOTA methods by 5.5% on Pascal VOC, 18.4% on MS-COCO, 15.2% on NUS-WIDE, and 8.4% on CUB-Birds. Our code and data are available at //github.com/mvrl/VLPL.
Math Word Problems (MWP) aims to automatically solve mathematical questions given in texts. Previous studies tend to design complex models to capture additional information in the original text so as to enable the model to gain more comprehensive features. In this paper, we turn our attention in the opposite direction, and work on how to discard redundant features containing spurious correlations for MWP. To this end, we design an Expression Syntax Information Bottleneck method for MWP (called ESIB) based on variational information bottleneck, which extracts essential features of expression syntax tree while filtering latent-specific redundancy containing syntax-irrelevant features. The key idea of ESIB is to encourage multiple models to predict the same expression syntax tree for different problem representations of the same problem by mutual learning so as to capture consistent information of expression syntax tree and discard latent-specific redundancy. To improve the generalization ability of the model and generate more diverse expressions, we design a self-distillation loss to encourage the model to rely more on the expression syntax information in the latent space. Experimental results on two large-scale benchmarks show that our model not only achieves state-of-the-art results but also generates more diverse solutions. The code is available.
While recent studies on semi-supervised learning have shown remarkable progress in leveraging both labeled and unlabeled data, most of them presume a basic setting of the model is randomly initialized. In this work, we consider semi-supervised learning and transfer learning jointly, leading to a more practical and competitive paradigm that can utilize both powerful pre-trained models from source domain as well as labeled/unlabeled data in the target domain. To better exploit the value of both pre-trained weights and unlabeled target examples, we introduce adaptive consistency regularization that consists of two complementary components: Adaptive Knowledge Consistency (AKC) on the examples between the source and target model, and Adaptive Representation Consistency (ARC) on the target model between labeled and unlabeled examples. Examples involved in the consistency regularization are adaptively selected according to their potential contributions to the target task. We conduct extensive experiments on several popular benchmarks including CUB-200-2011, MIT Indoor-67, MURA, by fine-tuning the ImageNet pre-trained ResNet-50 model. Results show that our proposed adaptive consistency regularization outperforms state-of-the-art semi-supervised learning techniques such as Pseudo Label, Mean Teacher, and MixMatch. Moreover, our algorithm is orthogonal to existing methods and thus able to gain additional improvements on top of MixMatch and FixMatch. Our code is available at //github.com/SHI-Labs/Semi-Supervised-Transfer-Learning.
Existing methods for vision-and-language learning typically require designing task-specific architectures and objectives for each task. For example, a multi-label answer classifier for visual question answering, a region scorer for referring expression comprehension, and a language decoder for image captioning, etc. To alleviate these hassles, in this work, we propose a unified framework that learns different tasks in a single architecture with the same language modeling objective, i.e., multimodal conditional text generation, where our models learn to generate labels in text based on the visual and textual inputs. On 7 popular vision-and-language benchmarks, including visual question answering, referring expression comprehension, visual commonsense reasoning, most of which have been previously modeled as discriminative tasks, our generative approach (with a single unified architecture) reaches comparable performance to recent task-specific state-of-the-art vision-and-language models. Moreover, our generative approach shows better generalization ability on answering questions that have rare answers. In addition, we show that our framework allows multi-task learning in a single architecture with a single set of parameters, which achieves similar performance to separately optimized single-task models. Our code will be publicly available at: //github.com/j-min/VL-T5
Rehearsal, seeking to remind the model by storing old knowledge in lifelong learning, is one of the most effective ways to mitigate catastrophic forgetting, i.e., biased forgetting of previous knowledge when moving to new tasks. However, the old tasks of the most previous rehearsal-based methods suffer from the unpredictable domain shift when training the new task. This is because these methods always ignore two significant factors. First, the Data Imbalance between the new task and old tasks that makes the domain of old tasks prone to shift. Second, the Task Isolation among all tasks will make the domain shift toward unpredictable directions; To address the unpredictable domain shift, in this paper, we propose Multi-Domain Multi-Task (MDMT) rehearsal to train the old tasks and new task parallelly and equally to break the isolation among tasks. Specifically, a two-level angular margin loss is proposed to encourage the intra-class/task compactness and inter-class/task discrepancy, which keeps the model from domain chaos. In addition, to further address domain shift of the old tasks, we propose an optional episodic distillation loss on the memory to anchor the knowledge for each old task. Experiments on benchmark datasets validate the proposed approach can effectively mitigate the unpredictable domain shift.
This paper presents a new multi-objective deep reinforcement learning (MODRL) framework based on deep Q-networks. We propose the use of linear and non-linear methods to develop the MODRL framework that includes both single-policy and multi-policy strategies. The experimental results on two benchmark problems including the two-objective deep sea treasure environment and the three-objective mountain car problem indicate that the proposed framework is able to converge to the optimal Pareto solutions effectively. The proposed framework is generic, which allows implementation of different deep reinforcement learning algorithms in different complex environments. This therefore overcomes many difficulties involved with standard multi-objective reinforcement learning (MORL) methods existing in the current literature. The framework creates a platform as a testbed environment to develop methods for solving various problems associated with the current MORL. Details of the framework implementation can be referred to //www.deakin.edu.au/~thanhthi/drl.htm.