亚洲男人的天堂2018av,欧美草比,久久久久久免费视频精选,国色天香在线看免费,久久久久亚洲av成人片仓井空

Reconfigurable intelligent surface (RIS) have been cast as a promising alternative to alleviate blockage vulnerability and enhance coverage capability for terahertz (THz) communications. Owning to large-scale array elements at transceivers and RIS, the codebook based beamforming can be utilized in a computationally efficient manner. However, the codeword selection for analog beamforming is an intractable combinatorial optimization (CO) problem. To this end, by taking the CO problem as a classification problem, a multi-task learning based analog beam selection (MTL-ABS) framework is developed to implement multiple codeword selection tasks concurrently at transceivers and RIS and to accelerate the beam training process. In addition, residual network and self-attention mechanism are used to combat the network degradation and mine intrinsic THz channel features. Finally, the network convergence is analyzed from a blockwise perspective, and numerical results demonstrate that the MTL-ABS framework greatly decreases the beam training overhead and achieves near optimal sum-rate compared with heuristic search based counterparts.

相關內容

Leveraging tools from the study of linear fractional transformations and algebraic Riccati equations, a local characterization of consistent conjectural variations equilibrium is given for two player games on continuous action spaces with costs approximated by quadratic functions. A discrete time dynamical system in the space of conjectures is derived, a solution method for computing fixed points of these dynamics (equilibria) is given, local stability properties of the dynamics around the equilibria are characterized, and conditions are given that guarantee a unique stable equilibrium.

Convolution-BatchNorm (ConvBN) blocks are integral components in various computer vision tasks and other domains. A ConvBN block can operate in three modes: Train, Eval, and Deploy. While the Train mode is indispensable for training models from scratch, the Eval mode is suitable for transfer learning and model validation, and the Deploy mode is designed for the deployment of models. This paper focuses on the trade-off between stability and efficiency in ConvBN blocks: Deploy mode is efficient but suffers from training instability; Eval mode is widely used in transfer learning but lacks efficiency. To solve the dilemma, we theoretically reveal the reason behind the diminished training stability observed in the Deploy mode. Subsequently, we propose a novel Tune mode to bridge the gap between Eval mode and Deploy mode. The proposed Tune mode is as stable as Eval mode for transfer learning, and its computational efficiency closely matches that of the Deploy mode. Through extensive experiments in both object detection and classification tasks, carried out across various datasets and model architectures, we demonstrate that the proposed Tune mode does not hurt the original performance while significantly reducing GPU memory footprint and training time, thereby contributing an efficient solution to transfer learning with convolutional networks.

Cooperative adaptive cruise control presents an opportunity to improve road transportation through increase in road capacity and reduction in energy use and accidents. Clever design of control algorithms and communication systems is required to ensure that the vehicle platoon is stable and meets desired safety requirements. In this paper, we propose a centralized model predictive controller for a heterogeneous platoon of vehicles to reach a desired platoon velocity and individual inter-vehicle distances with driver-selected headway time. As a novel concept, we allow for interruption from a human driver in the platoon that temporarily takes control of their vehicle with the assumption that the driver will, at minimum, obey legal velocity limits and the physical performance constraints of their vehicle. The finite horizon cost function of our proposed platoon controller is inspired from the infinite horizon design. To the best of our knowledge, this is the first platoon controller that integrates human-driven vehicles. We illustrate the performance of our proposed design with a numerical study, demonstrating that the safety distance, velocity, and actuation constraints are obeyed. Additionally, in simulation we illustrate a key property of string stability where the impact of a disturbance is reduced through the platoon.

Owing to the promising ability of saving hardware cost and spectrum resources, integrated sensing and communication (ISAC) is regarded as a revolutionary technology for future sixth-generation (6G) networks. The mono-static ISAC systems considered in most of existing works can only obtain limited sensing performance due to the single observation angle and easily blocked transmission links, which motivates researchers to investigate cooperative ISAC networks. In order to further improve the degrees of freedom (DoFs) of cooperative ISAC networks, the transmitter-receiver selection, i.e., BS mode selection problem, is meaningful to be studied. However, to our best knowledge, this crucial problem has not been extensively studied in existing works. In this paper, we consider the joint BS mode selection, transmit beamforming, and receive filter design for cooperative cell-free ISAC networks, where multi-base stations (BSs) cooperatively serve communication users and detect targets. We aim to maximize the sum of sensing signal-to-interference-plus-noise ratio (SINR) under the communication SINR requirements, total power budget, and constraints on the numbers of transmitters and receivers. An efficient joint beamforming design algorithm and three different heuristic BS mode selection methods are proposed to solve this non-convex NP-hard problem. Simulation results demonstrates the advantages of cooperative ISAC networks, the importance of BS mode selection, and the effectiveness of our proposed joint design algorithms.

In this paper we study multi-task oriented communication system via studying analog encoding method for multiple estimation tasks. The basic idea is to utilize the correlation among interested information required by different tasks and the feature of broadcast channel. For linear estimation tasks, we provide a low complexity design for multi-user multi-task system based on orthogonal decomposition of subspaces. It is proved to be optimal in some special cases, and for general cases, numerical results also show it can achieve near-optimal performance. Further, we make a trial to migrate above method to neural networks based non-linear estimation tasks, and it also shows improvement in energy efficiency.

The reconfigurable intelligent surface (RIS) is an emerging technology that changes how wireless networks are perceived, therefore its potential benefits and applications are currently under intense research and investigation. In this letter, we focus on electromagnetically consistent models for RISs inheriting from a recently proposed model based on mutually coupled loaded wire dipoles. While existing related research focuses on free-space wireless channels thereby ignoring interactions between RIS and scattering objects present in the propagation environment, we introduce an RIS-aided channel model that is applicable to more realistic scenarios, where the scattering objects are modeled as loaded wire dipoles. By adjusting the parameters of the wire dipoles, the properties of general natural and engineered material objects can be modeled. Based on this model, we introduce a provably convergent and efficient iterative algorithm that jointly optimizes the RIS and transmitter configurations to maximize the system sum-rate. Extensive numerical results show the net performance improvement provided by the proposed method compared with existing optimization algorithms.

Deep reinforcement learning algorithms can perform poorly in real-world tasks due to the discrepancy between source and target environments. This discrepancy is commonly viewed as the disturbance in transition dynamics. Many existing algorithms learn robust policies by modeling the disturbance and applying it to source environments during training, which usually requires prior knowledge about the disturbance and control of simulators. However, these algorithms can fail in scenarios where the disturbance from target environments is unknown or is intractable to model in simulators. To tackle this problem, we propose a novel model-free actor-critic algorithm -- namely, state-conservative policy optimization (SCPO) -- to learn robust policies without modeling the disturbance in advance. Specifically, SCPO reduces the disturbance in transition dynamics to that in state space and then approximates it by a simple gradient-based regularizer. The appealing features of SCPO include that it is simple to implement and does not require additional knowledge about the disturbance or specially designed simulators. Experiments in several robot control tasks demonstrate that SCPO learns robust policies against the disturbance in transition dynamics.

In recent years, larger and deeper models are springing up and continuously pushing state-of-the-art (SOTA) results across various fields like natural language processing (NLP) and computer vision (CV). However, despite promising results, it needs to be noted that the computations required by SOTA models have been increased at an exponential rate. Massive computations not only have a surprisingly large carbon footprint but also have negative effects on research inclusiveness and deployment on real-world applications. Green deep learning is an increasingly hot research field that appeals to researchers to pay attention to energy usage and carbon emission during model training and inference. The target is to yield novel results with lightweight and efficient technologies. Many technologies can be used to achieve this goal, like model compression and knowledge distillation. This paper focuses on presenting a systematic review of the development of Green deep learning technologies. We classify these approaches into four categories: (1) compact networks, (2) energy-efficient training strategies, (3) energy-efficient inference approaches, and (4) efficient data usage. For each category, we discuss the progress that has been achieved and the unresolved challenges.

Effective multi-robot teams require the ability to move to goals in complex environments in order to address real-world applications such as search and rescue. Multi-robot teams should be able to operate in a completely decentralized manner, with individual robot team members being capable of acting without explicit communication between neighbors. In this paper, we propose a novel game theoretic model that enables decentralized and communication-free navigation to a goal position. Robots each play their own distributed game by estimating the behavior of their local teammates in order to identify behaviors that move them in the direction of the goal, while also avoiding obstacles and maintaining team cohesion without collisions. We prove theoretically that generated actions approach a Nash equilibrium, which also corresponds to an optimal strategy identified for each robot. We show through extensive simulations that our approach enables decentralized and communication-free navigation by a multi-robot system to a goal position, and is able to avoid obstacles and collisions, maintain connectivity, and respond robustly to sensor noise.

Deep learning has revolutionized speech recognition, image recognition, and natural language processing since 2010, each involving a single modality in the input signal. However, many applications in artificial intelligence involve more than one modality. It is therefore of broad interest to study the more difficult and complex problem of modeling and learning across multiple modalities. In this paper, a technical review of the models and learning methods for multimodal intelligence is provided. The main focus is the combination of vision and natural language, which has become an important area in both computer vision and natural language processing research communities. This review provides a comprehensive analysis of recent work on multimodal deep learning from three new angles - learning multimodal representations, the fusion of multimodal signals at various levels, and multimodal applications. On multimodal representation learning, we review the key concept of embedding, which unifies the multimodal signals into the same vector space and thus enables cross-modality signal processing. We also review the properties of the many types of embedding constructed and learned for general downstream tasks. On multimodal fusion, this review focuses on special architectures for the integration of the representation of unimodal signals for a particular task. On applications, selected areas of a broad interest in current literature are covered, including caption generation, text-to-image generation, and visual question answering. We believe this review can facilitate future studies in the emerging field of multimodal intelligence for the community.

北京阿比特科技有限公司