This work investigates the potential of 5G and beyond sidelink (SL) communication to support multi-hop tactical networks. We first provide a technical and historical overview of 3GPP SL standardization activities, and then consider applications to current problems of interest in tactical networking. We consider a number of multi-hop routing techniques which are expected to be of interest for SL-enabled multi-hop tactical networking and examine open-source tools useful for network emulation. Finally, we discuss relevant research directions which may be of interest for 5G SL-enabled tactical communications, namely the integration of RF sensing and positioning, as well as emerging machine learning tools such as federated and decentralized learning, which may be of great interest for resource allocation and routing problems that arise in tactical applications. We conclude by summarizing recent developments in the 5G SL literature and provide guidelines for future research.
The increased deployment of LMs for real-world tasks involving knowledge and facts makes it important to understand model epistemology: what LMs think they know, and how their attitudes toward that knowledge are affected by language use in their inputs. Here, we study an aspect of model epistemology: how epistemic markers of certainty, uncertainty, or evidentiality like "I'm sure it's", "I think it's", or "Wikipedia says it's" affect models, and whether they contribute to model failures. We develop a typology of epistemic markers and inject 50 markers into prompts for question answering. We find that LMs are highly sensitive to epistemic markers in prompts, with accuracies varying more than 80%. Surprisingly, we find that expressions of high certainty result in a 7% decrease in accuracy as compared to low certainty expressions; similarly, factive verbs hurt performance, while evidentials benefit performance. Our analysis of a popular pretraining dataset shows that these markers of uncertainty are associated with answers on question-answering websites, while markers of certainty are associated with questions. These associations may suggest that the behavior of LMs is based on mimicking observed language use, rather than truly reflecting epistemic uncertainty.
We propose VQ-NeRF, a two-branch neural network model that incorporates Vector Quantization (VQ) to decompose and edit reflectance fields in 3D scenes. Conventional neural reflectance fields use only continuous representations to model 3D scenes, despite the fact that objects are typically composed of discrete materials in reality. This lack of discretization can result in noisy material decomposition and complicated material editing. To address these limitations, our model consists of a continuous branch and a discrete branch. The continuous branch follows the conventional pipeline to predict decomposed materials, while the discrete branch uses the VQ mechanism to quantize continuous materials into individual ones. By discretizing the materials, our model can reduce noise in the decomposition process and generate a segmentation map of discrete materials. Specific materials can be easily selected for further editing by clicking on the corresponding area of the segmentation outcomes. Additionally, we propose a dropout-based VQ codeword ranking strategy to predict the number of materials in a scene, which reduces redundancy in the material segmentation process. To improve usability, we also develop an interactive interface to further assist material editing. We evaluate our model on both computer-generated and real-world scenes, demonstrating its superior performance. To the best of our knowledge, our model is the first to enable discrete material editing in 3D scenes.
As broadband Internet speeds continue to increase, the home wireless ("WiFi") network may more frequently become a performance bottleneck. Past research, now nearly a decade old, initially documented this phenomenon through indirect inference techniques, noting the prevalence of WiFi bottlenecks but never directly measuring them. In the intervening years, access network (and WiFi) speeds have increased, warranting a re-appraisal of this important question, particularly with renewed private and federal investment in access network infrastructure. This paper studies this question, developing a new system and measurement technique to perform direct measurements of WiFi and access network performance, ultimately collecting and analyzing a first-of-its-kind dataset of more than 13,000 joint measurements of WiFi and access network throughputs, in a real-world deployment spanning more than 50 homes, for nearly two years. Using this dataset, we re-examine the question of whether, when, and to what extent a user's home wireless network may be a performance bottleneck, particularly relative to their access connection. We do so by directly and continuously measuring the user's Internet performance along two separate components of the Internet path -- from a wireless client inside the home network to the wired point of access (e.g., the cable modem), and from the wired point of access to the user's ISP. Confirming and revising results from more than a decade ago, we find that a user's home wireless network is often the throughput bottleneck. In particular, for users with access links that exceed 800~Mbps, the user's home wireless network was the performance bottleneck 100% of the time.
The emergence of virtual avatars provides innovative opportunities for remote conferencing, education, and more. Our study investigates how the realism of avatars, used by native English speakers, impacts the anxiety levels of English as a Second Language (ESL) speakers during interactions. ESL participants engaged in conversations with native English speakers represented through cartoonish avatars, realistic-like avatars, or actual video streams. We measured both the ESL speakers' self-reported anxiety and their physiological indicators of anxiety. Our findings show that interactions with native speakers using cartoonish avatars or direct video lead to reduced anxiety levels among ESL participants. However, interactions with avatars that closely resemble humans heightened these anxieties. These insights are critically important for the design and application of virtual avatars, especially in addressing cross-cultural communication barriers and enhancing user experience.
Quantized networks use less computational and memory resources and are suitable for deployment on edge devices. While quantization-aware training QAT is the well-studied approach to quantize the networks at low precision, most research focuses on over-parameterized networks for classification with limited studies on popular and edge device friendly single-shot object detection and semantic segmentation methods like YOLO. Moreover, majority of QAT methods rely on Straight-through Estimator (STE) approximation which suffers from an oscillation phenomenon resulting in sub-optimal network quantization. In this paper, we show that it is difficult to achieve extremely low precision (4-bit and lower) for efficient YOLO models even with SOTA QAT methods due to oscillation issue and existing methods to overcome this problem are not effective on these models. To mitigate the effect of oscillation, we first propose Exponentially Moving Average (EMA) based update to the QAT model. Further, we propose a simple QAT correction method, namely QC, that takes only a single epoch of training after standard QAT procedure to correct the error induced by oscillating weights and activations resulting in a more accurate quantized model. With extensive evaluation on COCO dataset using various YOLO5 and YOLO7 variants, we show that our correction method improves quantized YOLO networks consistently on both object detection and segmentation tasks at low-precision (4-bit and 3-bit).
Graph neural networks (GNNs) have demonstrated a significant boost in prediction performance on graph data. At the same time, the predictions made by these models are often hard to interpret. In that regard, many efforts have been made to explain the prediction mechanisms of these models from perspectives such as GNNExplainer, XGNN and PGExplainer. Although such works present systematic frameworks to interpret GNNs, a holistic review for explainable GNNs is unavailable. In this survey, we present a comprehensive review of explainability techniques developed for GNNs. We focus on explainable graph neural networks and categorize them based on the use of explainable methods. We further provide the common performance metrics for GNNs explanations and point out several future research directions.
Deep neural networks have revolutionized many machine learning tasks in power systems, ranging from pattern recognition to signal processing. The data in these tasks is typically represented in Euclidean domains. Nevertheless, there is an increasing number of applications in power systems, where data are collected from non-Euclidean domains and represented as the graph-structured data with high dimensional features and interdependency among nodes. The complexity of graph-structured data has brought significant challenges to the existing deep neural networks defined in Euclidean domains. Recently, many studies on extending deep neural networks for graph-structured data in power systems have emerged. In this paper, a comprehensive overview of graph neural networks (GNNs) in power systems is proposed. Specifically, several classical paradigms of GNNs structures (e.g., graph convolutional networks, graph recurrent neural networks, graph attention networks, graph generative networks, spatial-temporal graph convolutional networks, and hybrid forms of GNNs) are summarized, and key applications in power systems such as fault diagnosis, power prediction, power flow calculation, and data generation are reviewed in detail. Furthermore, main issues and some research trends about the applications of GNNs in power systems are discussed.
Deep neural networks (DNNs) are successful in many computer vision tasks. However, the most accurate DNNs require millions of parameters and operations, making them energy, computation and memory intensive. This impedes the deployment of large DNNs in low-power devices with limited compute resources. Recent research improves DNN models by reducing the memory requirement, energy consumption, and number of operations without significantly decreasing the accuracy. This paper surveys the progress of low-power deep learning and computer vision, specifically in regards to inference, and discusses the methods for compacting and accelerating DNN models. The techniques can be divided into four major categories: (1) parameter quantization and pruning, (2) compressed convolutional filters and matrix factorization, (3) network architecture search, and (4) knowledge distillation. We analyze the accuracy, advantages, disadvantages, and potential solutions to the problems with the techniques in each category. We also discuss new evaluation metrics as a guideline for future research.
Deep convolutional neural networks (CNNs) have recently achieved great success in many visual recognition tasks. However, existing deep neural network models are computationally expensive and memory intensive, hindering their deployment in devices with low memory resources or in applications with strict latency requirements. Therefore, a natural thought is to perform model compression and acceleration in deep networks without significantly decreasing the model performance. During the past few years, tremendous progress has been made in this area. In this paper, we survey the recent advanced techniques for compacting and accelerating CNNs model developed. These techniques are roughly categorized into four schemes: parameter pruning and sharing, low-rank factorization, transferred/compact convolutional filters, and knowledge distillation. Methods of parameter pruning and sharing will be described at the beginning, after that the other techniques will be introduced. For each scheme, we provide insightful analysis regarding the performance, related applications, advantages, and drawbacks etc. Then we will go through a few very recent additional successful methods, for example, dynamic capacity networks and stochastic depths networks. After that, we survey the evaluation matrix, the main datasets used for evaluating the model performance and recent benchmarking efforts. Finally, we conclude this paper, discuss remaining challenges and possible directions on this topic.
Convolutional networks (ConvNets) have achieved great successes in various challenging vision tasks. However, the performance of ConvNets would degrade when encountering the domain shift. The domain adaptation is more significant while challenging in the field of biomedical image analysis, where cross-modality data have largely different distributions. Given that annotating the medical data is especially expensive, the supervised transfer learning approaches are not quite optimal. In this paper, we propose an unsupervised domain adaptation framework with adversarial learning for cross-modality biomedical image segmentations. Specifically, our model is based on a dilated fully convolutional network for pixel-wise prediction. Moreover, we build a plug-and-play domain adaptation module (DAM) to map the target input to features which are aligned with source domain feature space. A domain critic module (DCM) is set up for discriminating the feature space of both domains. We optimize the DAM and DCM via an adversarial loss without using any target domain label. Our proposed method is validated by adapting a ConvNet trained with MRI images to unpaired CT data for cardiac structures segmentations, and achieved very promising results.