Federated Learning (FL) facilitates collaborative machine learning by training models on local datasets, and subsequently aggregating these local models at a central server. However, the frequent exchange of model parameters between clients and the central server can result in significant communication overhead during the FL training process. To solve this problem, this paper proposes a novel FL framework, the Model Aggregation with Layer Divergence Feedback mechanism (FedLDF). Specifically, we calculate model divergence between the local model and the global model from the previous round. Then through model layer divergence feedback, the distinct layers of each client are uploaded and the amount of data transferred is reduced effectively. Moreover, the convergence bound reveals that the access ratio of clients has a positive correlation with model performance. Simulation results show that our algorithm uploads local models with reduced communication overhead while upholding a superior global model performance.
Implicit Q-learning (IQL) serves as a strong baseline for offline RL, which learns the value function using only dataset actions through quantile regression. However, it is unclear how to recover the implicit policy from the learned implicit Q-function and why IQL can utilize weighted regression for policy extraction. IDQL reinterprets IQL as an actor-critic method and gets weights of implicit policy, however, this weight only holds for the optimal value function. In this work, we introduce a different way to solve the implicit policy-finding problem (IPF) by formulating this problem as an optimization problem. Based on this optimization problem, we further propose two practical algorithms AlignIQL and AlignIQL-hard, which inherit the advantages of decoupling actor from critic in IQL and provide insights into why IQL can use weighted regression for policy extraction. Compared with IQL and IDQL, we find our method keeps the simplicity of IQL and solves the implicit policy-finding problem. Experimental results on D4RL datasets show that our method achieves competitive or superior results compared with other SOTA offline RL methods. Especially in complex sparse reward tasks like Antmaze and Adroit, our method outperforms IQL and IDQL by a significant margin.
Empowering safe exploration of reinforcement learning (RL) agents during training is a critical impediment towards deploying RL agents in many real-world scenarios. Training RL agents in unknown, black-box environments poses an even greater safety risk when prior knowledge of the domain/task is unavailable. We introduce ADVICE (Adaptive Shielding with a Contrastive Autoencoder), a novel post-shielding technique that distinguishes safe and unsafe features of state-action pairs during training, thus protecting the RL agent from executing actions that yield potentially hazardous outcomes. Our comprehensive experimental evaluation against state-of-the-art safe RL exploration techniques demonstrates how ADVICE can significantly reduce safety violations during training while maintaining a competitive outcome reward.
Conventional methods for student modeling, which involve predicting grades based on measured activities, struggle to provide accurate results for minority/underrepresented student groups due to data availability biases. In this paper, we propose a Multi-Layer Personalized Federated Learning (MLPFL) methodology that optimizes inference accuracy over different layers of student grouping criteria, such as by course and by demographic subgroups within each course. In our approach, personalized models for individual student subgroups are derived from a global model, which is trained in a distributed fashion via meta-gradient updates that account for subgroup heterogeneity while preserving modeling commonalities that exist across the full dataset. The evaluation of the proposed methodology considers case studies of two popular downstream student modeling tasks, knowledge tracing and outcome prediction, which leverage multiple modalities of student behavior (e.g., visits to lecture videos and participation on forums) in model training. Experiments on three real-world online course datasets show significant improvements achieved by our approach over existing student modeling benchmarks, as evidenced by an increased average prediction quality and decreased variance across different student subgroups. Visual analysis of the resulting students' knowledge state embeddings confirm that our personalization methodology extracts activity patterns clustered into different student subgroups, consistent with the performance enhancements we obtain over the baselines.
Federated learning (FL) allows clients in an Internet of Things (IoT) system to collaboratively train a global model without sharing their local data with a server. However, clients' contributions to the server can still leak sensitive information. Differential privacy (DP) addresses such leakage by providing formal privacy guarantees, with mechanisms that add randomness to the clients' contributions. The randomness makes it infeasible to train large transformer-based models, common in modern IoT systems. In this work, we empirically evaluate the practicality of fine-tuning large scale on-device transformer-based models with differential privacy in a federated learning system. We conduct comprehensive experiments on various system properties for tasks spanning a multitude of domains: speech recognition, computer vision (CV) and natural language understanding (NLU). Our results show that full fine-tuning under differentially private federated learning (DP-FL) generally leads to huge performance degradation which can be alleviated by reducing the dimensionality of contributions through parameter-efficient fine-tuning (PEFT). Our benchmarks of existing DP-PEFT methods show that DP-Low-Rank Adaptation (DP-LoRA) consistently outperforms other methods. An even more promising approach, DyLoRA, which makes the low rank variable, when naively combined with FL would straightforwardly break differential privacy. We therefore propose an adaptation method that can be combined with differential privacy and call it DP-DyLoRA. Finally, we are able to reduce the accuracy degradation and word error rate (WER) increase due to DP to less than 2% and 7% respectively with 1 million clients and a stringent privacy budget of {\epsilon}=2.
The growing deployment of reinforcement learning from human feedback (RLHF) calls for a deeper theoretical investigation of its underlying models. The prevalent models of RLHF do not account for neuroscience-backed, partially-observed "internal states" that can affect human feedback, nor do they accommodate intermediate feedback during an interaction. Both of these can be instrumental in speeding up learning and improving alignment. To address these limitations, we model RLHF as reinforcement learning with partially observed reward-states (PORRL). We accommodate two kinds of feedback $-$ cardinal and dueling feedback. We first demonstrate that PORRL subsumes a wide class of RL problems, including traditional RL, RLHF, and reward machines. For cardinal feedback, we present two model-based methods (POR-UCRL, POR-UCBVI). We give both cardinal regret and sample complexity guarantees for the methods, showing that they improve over naive history-summarization. We then discuss the benefits of a model-free method like GOLF with naive history-summarization in settings with recursive internal states and dense intermediate feedback. For this purpose, we define a new history aware version of the Bellman-eluder dimension and give a new guarantee for GOLF in our setting, which can be exponentially sharper in illustrative examples. For dueling feedback, we show that a naive reduction to cardinal feedback fails to achieve sublinear dueling regret. We then present the first explicit reduction that converts guarantees for cardinal regret to dueling regret. In both feedback settings, we show that our models and guarantees generalize and extend existing ones.
Backpropagation (BP) remains the dominant and most successful method for training parameters of deep neural network models. However, BP relies on two computationally distinct phases, does not provide a satisfactory explanation of biological learning, and can be challenging to apply for training of networks with discontinuities or noisy node dynamics. By comparison, node perturbation (NP) proposes learning by the injection of noise into network activations, and subsequent measurement of the induced loss change. NP relies on two forward (inference) passes, does not make use of network derivatives, and has been proposed as a model for learning in biological systems. However, standard NP is highly data inefficient and unstable due to its unguided noise-based search process. In this work, we investigate different formulations of NP and relate it to the concept of directional derivatives as well as combining it with a decorrelating mechanism for layer-wise inputs. We find that a closer alignment with directional derivatives together with input decorrelation at every layer strongly enhances performance of NP learning with large improvements in parameter convergence and much higher performance on the test data, approaching that of BP. Furthermore, our novel formulation allows for application to noisy systems in which the noise process itself is inaccessible.
We investigate the feasibility of deploying reinforcement learning (RL) policies for constrained crowd navigation using a low-fidelity simulator. We introduce a representation of the dynamic environment, separating human and obstacle representations. Humans are represented through detected states, while obstacles are represented as computed point clouds based on maps and robot localization. This representation enables RL policies trained in a low-fidelity simulator to deploy in real world with a reduced sim2real gap. Additionally, we propose a spatio-temporal graph to model the interactions between agents and obstacles. Based on the graph, we use attention mechanisms to capture the robot-human, human-human, and human-obstacle interactions. Our method significantly improves navigation performance in both simulated and real-world environments. Video demonstrations can be found at //sites.google.com/view/constrained-crowdnav/home.
Traditional reinforcement learning from human feedback (RLHF) approaches relying on parametric models like the Bradley-Terry model fall short in capturing the intransitivity and irrationality in human preferences. Recent advancements suggest that directly working with preference probabilities can yield a more accurate reflection of human preferences, enabling more flexible and accurate language model alignment. In this paper, we propose a self-play-based method for language model alignment, which treats the problem as a constant-sum two-player game aimed at identifying the Nash equilibrium policy. Our approach, dubbed \textit{Self-play Probabilistic Preference Optimization} (SPPO), approximates the Nash equilibrium through iterative policy updates and enjoys a theoretical convergence guarantee. Our method can effectively increase the log-likelihood of the chosen response and decrease that of the rejected response, which cannot be trivially achieved by symmetric pairwise loss such as Direct Preference Optimization (DPO) and Identity Preference Optimization (IPO). In our experiments, using only 60k prompts (without responses) from the UltraFeedback dataset and without any prompt augmentation, by leveraging a pre-trained preference model PairRM with only 0.4B parameters, SPPO can obtain a model from fine-tuning Mistral-7B-Instruct-v0.2 that achieves the state-of-the-art length-controlled win-rate of 28.53\% against GPT-4-Turbo on AlpacaEval 2.0. It also outperforms the (iterative) DPO and IPO on MT-Bench and the Open LLM Leaderboard. Notably, the strong performance of SPPO is achieved without additional external supervision (e.g., responses, preferences, etc.) from GPT-4 or other stronger language models.
Automated penetration testing (AutoPT) based on reinforcement learning (RL) has proven its ability to improve the efficiency of vulnerability identification in information systems. However, RL-based PT encounters several challenges, including poor sampling efficiency, intricate reward specification, and limited interpretability. To address these issues, we propose a knowledge-informed AutoPT framework called DRLRM-PT, which leverages reward machines (RMs) to encode domain knowledge as guidelines for training a PT policy. In our study, we specifically focus on lateral movement as a PT case study and formulate it as a partially observable Markov decision process (POMDP) guided by RMs. We design two RMs based on the MITRE ATT\&CK knowledge base for lateral movement. To solve the POMDP and optimize the PT policy, we employ the deep Q-learning algorithm with RM (DQRM). The experimental results demonstrate that the DQRM agent exhibits higher training efficiency in PT compared to agents without knowledge embedding. Moreover, RMs encoding more detailed domain knowledge demonstrated better PT performance compared to RMs with simpler knowledge.
Retrieval-Augmented Generation (RAG) merges retrieval methods with deep learning advancements to address the static limitations of large language models (LLMs) by enabling the dynamic integration of up-to-date external information. This methodology, focusing primarily on the text domain, provides a cost-effective solution to the generation of plausible but incorrect responses by LLMs, thereby enhancing the accuracy and reliability of their outputs through the use of real-world data. As RAG grows in complexity and incorporates multiple concepts that can influence its performance, this paper organizes the RAG paradigm into four categories: pre-retrieval, retrieval, post-retrieval, and generation, offering a detailed perspective from the retrieval viewpoint. It outlines RAG's evolution and discusses the field's progression through the analysis of significant studies. Additionally, the paper introduces evaluation methods for RAG, addressing the challenges faced and proposing future research directions. By offering an organized framework and categorization, the study aims to consolidate existing research on RAG, clarify its technological underpinnings, and highlight its potential to broaden the adaptability and applications of LLMs.