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This work deals with a practical everyday problem: stable object placement on flat surfaces starting from unknown initial poses. Common object-placing approaches require either complete scene specifications or extrinsic sensor measurements, e.g., cameras, that occasionally suffer from occlusions. We propose a novel approach for stable object placing that combines tactile feedback and proprioceptive sensing. We devise a neural architecture that estimates a rotation matrix, resulting in a corrective gripper movement that aligns the object with the placing surface for the subsequent object manipulation. We compare models with different sensing modalities, such as force-torque and an external motion capture system, in real-world object placing tasks with different objects. The experimental evaluation of our placing policies with a set of unseen everyday objects reveals significant generalization of our proposed pipeline, suggesting that tactile sensing plays a vital role in the intrinsic understanding of robotic dexterous object manipulation. Code, models, and supplementary videos are available at //sites.google.com/view/placing-by-touching.

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We consider a one-dimensional singularly perturbed 4th order problem with the additional feature of a shift term. An expansion into a smooth term, boundary layers and an inner layer yields a formal solution decomposition, and together with a stability result we have estimates for the subsequent numerical analysis. With classical layer adapted meshes we present a numerical method, that achieves supercloseness and optimal convergence orders in the associated energy norm. We also consider coarser meshes in view of the weak layers. Some numerical examples conclude the paper and support the theory.

We present a new approach to stabilizing high-order Runge-Kutta discontinuous Galerkin (RKDG) schemes using weighted essentially non-oscillatory (WENO) reconstructions in the context of hyperbolic conservation laws. In contrast to RKDG schemes that overwrite finite element solutions with WENO reconstructions, our approach employs the reconstruction-based smoothness sensor presented by Kuzmin and Vedral (J. Comput. Phys. 487:112153, 2023) to control the amount of added numerical dissipation. Incorporating a dissipation-based WENO stabilization term into a discontinuous Galerkin (DG) discretization, the proposed methodology achieves high-order accuracy while effectively capturing discontinuities in the solution. As such, our approach offers an attractive alternative to WENO-based slope limiters for DG schemes. The reconstruction procedure that we use performs Hermite interpolation on stencils composed of a mesh cell and its neighboring cells. The amount of numerical dissipation is determined by the relative differences between the partial derivatives of reconstructed candidate polynomials and those of the underlying finite element approximation. The employed smoothness sensor takes all derivatives into account to properly assess the local smoothness of a high-order DG solution. Numerical experiments demonstrate the ability of our scheme to capture discontinuities sharply. Optimal convergence rates are obtained for all polynomial degrees.

Pneumonia is the leading infectious cause of infant death in the world. When identified early, it is possible to alter the prognosis of the patient, one could use imaging exams to help in the diagnostic confirmation. Performing and interpreting the exams as soon as possible is vital for a good treatment, with the most common exam for this pathology being chest X-ray. The objective of this study was to develop a software that identify the presence or absence of pneumonia in chest radiographs. The software was developed as a computational model based on machine learning using transfer learning technique. For the training process, images were collected from a database available online with children's chest X-rays images taken at a hospital in China. After training, the model was then exposed to new images, achieving relevant results on identifying such pathology, reaching 98% sensitivity and 97.3% specificity for the sample used for testing. It can be concluded that it is possible to develop a software that identifies pneumonia in chest X-ray images.

We give a short survey of recent results on sparse-grid linear algorithms of approximate recovery and integration of functions possessing a unweighted or weighted Sobolev mixed smoothness based on their sampled values at a certain finite set. Some of them are extended to more general cases.

Ordinary state-based peridynamic (OSB-PD) models have an unparalleled capability to simulate crack propagation phenomena in solids with arbitrary Poisson's ratio. However, their non-locality also leads to prohibitively high computational cost. In this paper, a fast solution scheme for OSB-PD models based on matrix operation is introduced, with which, the graphics processing units (GPUs) are used to accelerate the computation. For the purpose of comparison and verification, a commonly used solution scheme based on loop operation is also presented. An in-house software is developed in MATLAB. Firstly, the vibration of a cantilever beam is solved for validating the loop- and matrix-based schemes by comparing the numerical solutions to those produced by a FEM software. Subsequently, two typical dynamic crack propagation problems are simulated to illustrate the effectiveness of the proposed schemes in solving dynamic fracture problems. Finally, the simulation of the Brokenshire torsion experiment is carried out by using the matrix-based scheme, and the similarity in the shapes of the experimental and numerical broken specimens further demonstrates the ability of the proposed approach to deal with 3D non-planar fracture problems. In addition, the speed-up of the matrix-based scheme with respect to the loop-based scheme and the performance of the GPU acceleration are investigated. The results emphasize the high computational efficiency of the matrix-based implementation scheme.

Derivationally related words, such as "runner" and "running", exhibit semantic differences which also elicit different visual scenarios. In this paper, we ask whether Vision and Language (V\&L) models capture such distinctions at the morphological level, using a a new methodology and dataset. We compare the results from V\&L models to human judgements and find that models' predictions differ from those of human participants, in particular displaying a grammatical bias. We further investigate whether the human-model misalignment is related to model architecture. Our methodology, developed on one specific morphological contrast, can be further extended for testing models on capturing other nuanced language features.

Arbitrary Pattern Formation (APF) is a fundamental coordination problem in swarm robotics. It requires a set of autonomous robots (mobile computing units) to form any arbitrary pattern (given as input) starting from any initial pattern. The APF problem is well-studied in both continuous and discrete settings. This work concerns the discrete version of the problem. A set of robots is placed on the nodes of an infinite rectangular grid graph embedded in a euclidean plane. The movements of the robots are restricted to one of the four neighboring grid nodes from its current position. The robots are autonomous, anonymous, identical, and homogeneous, and operate Look-Compute-Move cycles. Here we have considered the classical $\mathcal{OBLOT}$ robot model, i.e., the robots have no persistent memory and no explicit means of communication. The robots have full unobstructed visibility. This work proposes an algorithm that solves the APF problem in a fully asynchronous scheduler under this setting assuming the initial configuration is asymmetric. The considered performance measures of the algorithm are space and number of moves required for the robots. The algorithm is asymptotically move-optimal. A definition of the space-complexity is presented here. We observe an obvious lower bound $\mathcal{D}$ of the space complexity and show that the proposed algorithm has the space complexity $\mathcal{D}+4$. On comparing with previous related works, we show that this is the first proposed algorithm considering $\mathcal{OBLOT}$ robot model that is asymptotically move-optimal and has the least space complexity which is almost optimal.

In the last ongoing years, there has been a significant ascending on the field of Natural Language Processing (NLP) for performing multiple tasks including English Language Teaching (ELT). An effective strategy to favor the learning process uses interactive devices to engage learners in their self-learning process. In this work, we present a working prototype of a humanoid robotic system to assist English language self-learners through text generation using Long Short Term Memory (LSTM) Neural Networks. The learners interact with the system using a Graphic User Interface that generates text according to the English level of the user. The experimentation was conducted using English learners and the results were measured accordingly to International English Language Testing System (IELTS) rubric. Preliminary results show an increment in the Grammatical Range of learners who interacted with the system.

Multiagent systems aim to accomplish highly complex learning tasks through decentralised consensus seeking dynamics and their use has garnered a great deal of attention in the signal processing and computational intelligence societies. This article examines the behaviour of multiagent networked systems with nonlinear filtering/learning dynamics. To this end, a general formulation for the actions of an agent in multiagent networked systems is presented and conditions for achieving a cohesive learning behaviour is given. Importantly, application of the so derived framework in distributed and federated learning scenarios are presented.

We present a training method with linguistic speech regularization that improves the robustness of spontaneous speech synthesis methods with filled pause (FP) insertion. Spontaneous speech synthesis is aimed at producing speech with human-like disfluencies, such as FPs. Because modeling the complex data distribution of spontaneous speech with a rich FP vocabulary is challenging, the quality of FP-inserted synthetic speech is often limited. To address this issue, we present a method for synthesizing spontaneous speech that improves robustness to diverse FP insertions. Regularization is used to stabilize the synthesis of the linguistic speech (i.e., non-FP) elements. To further improve robustness to diverse FP insertions, it utilizes pseudo-FPs sampled using an FP word prediction model as well as ground-truth FPs. Our experiments demonstrated that the proposed method improves the naturalness of synthetic speech with ground-truth and predicted FPs by 0.24 and 0.26, respectively.

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