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This paper describes a hierarchical solution consisting of a multi-phase planner and a low-level safe controller to jointly solve the safe navigation problem in crowded, dynamic, and uncertain environments. The planner employs dynamic gap analysis and trajectory optimization to achieve collision avoidance with respect to the predicted trajectories of dynamic agents within the sensing and planning horizon and with robustness to agent uncertainty. To address uncertainty over the planning horizon and real-time safety, a fast reactive safe set algorithm (SSA) is adopted, which monitors and modifies the unsafe control during trajectory tracking. Compared to other existing methods, our approach offers theoretical guarantees of safety and achieves collision-free navigation with higher probability in uncertain environments, as demonstrated in scenarios with 20 and 50 dynamic agents. Project website: //hychen-naza.github.io/projects/HDAGap/.

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We consider the problem of multi-agent navigation and collision avoidance when observations are limited to the local neighborhood of each agent. We propose InforMARL, a novel architecture for multi-agent reinforcement learning (MARL) which uses local information intelligently to compute paths for all the agents in a decentralized manner. Specifically, InforMARL aggregates information about the local neighborhood of agents for both the actor and the critic using a graph neural network and can be used in conjunction with any standard MARL algorithm. We show that (1) in training, InforMARL has better sample efficiency and performance than baseline approaches, despite using less information, and (2) in testing, it scales well to environments with arbitrary numbers of agents and obstacles. We illustrate these results using four task environments, including one with predetermined goals for each agent, and one in which the agents collectively try to cover all goals. Code available at //github.com/nsidn98/InforMARL.

Few multi-agent reinforcement learning (MARL) research on Google Research Football (GRF) focus on the 11v11 multi-agent full-game scenario and to the best of our knowledge, no open benchmark on this scenario has been released to the public. In this work, we fill the gap by providing a population-based MARL training pipeline and hyperparameter settings on multi-agent football scenario that outperforms the bot with difficulty 1.0 from scratch within 2 million steps. Our experiments serve as a reference for the expected performance of Independent Proximal Policy Optimization (IPPO), a state-of-the-art multi-agent reinforcement learning algorithm where each agent tries to maximize its own policy independently across various training configurations. Meanwhile, we open-source our training framework Light-MALib which extends the MALib codebase by distributed and asynchronized implementation with additional analytical tools for football games. Finally, we provide guidance for building strong football AI with population-based training and release diverse pretrained policies for benchmarking. The goal is to provide the community with a head start for whoever experiment their works on GRF and a simple-to-use population-based training framework for further improving their agents through self-play. The implementation is available at //github.com/Shanghai-Digital-Brain-Laboratory/DB-Football.

AI systems empowered by reinforcement learning (RL) algorithms harbor the immense potential to catalyze societal advancement, yet their deployment is often impeded by significant safety concerns. Particularly in safety-critical applications, researchers have raised concerns about unintended harms or unsafe behaviors of unaligned RL agents. The philosophy of safe reinforcement learning (SafeRL) is to align RL agents with harmless intentions and safe behavioral patterns. In SafeRL, agents learn to develop optimal policies by receiving feedback from the environment, while also fulfilling the requirement of minimizing the risk of unintended harm or unsafe behavior. However, due to the intricate nature of SafeRL algorithm implementation, combining methodologies across various domains presents a formidable challenge. This had led to an absence of a cohesive and efficacious learning framework within the contemporary SafeRL research milieu. In this work, we introduce a foundational framework designed to expedite SafeRL research endeavors. Our comprehensive framework encompasses an array of algorithms spanning different RL domains and places heavy emphasis on safety elements. Our efforts are to make the SafeRL-related research process more streamlined and efficient, therefore facilitating further research in AI safety. Our project is released at: //github.com/PKU-Alignment/omnisafe.

Trajectory prediction is one of the key components of the autonomous driving software stack. Accurate prediction for the future movement of surrounding traffic participants is an important prerequisite for ensuring the driving efficiency and safety of intelligent vehicles. Trajectory prediction algorithms based on artificial intelligence have been widely studied and applied in recent years and have achieved remarkable results. However, complex artificial intelligence models are uncertain and difficult to explain, so they may face unintended failures when applied in the real world. In this paper, a self-aware trajectory prediction method is proposed. By introducing a self-awareness module and a two-stage training process, the original trajectory prediction module's performance is estimated online, to facilitate the system to deal with the possible scenario of insufficient prediction function in time, and create conditions for the realization of safe and reliable autonomous driving. Comprehensive experiments and analysis are performed, and the proposed method performed well in terms of self-awareness, memory footprint, and real-time performance, showing that it may serve as a promising paradigm for safe autonomous driving.

We explore space traffic management as an application of collision-free navigation in multi-agent systems where vehicles have limited observation and communication ranges. We investigate the effectiveness of transferring a collision avoidance multi-agent reinforcement (MARL) model trained on a ground environment to a space one. We demonstrate that the transfer learning model outperforms a model that is trained directly on the space environment. Furthermore, we find that our approach works well even when we consider the perturbations to satellite dynamics caused by the Earth's oblateness. Finally, we show how our methods can be used to evaluate the benefits of information-sharing between satellite operators in order to improve coordination.

The monocular depth estimation task has recently revealed encouraging prospects, especially for the autonomous driving task. To tackle the ill-posed problem of 3D geometric reasoning from 2D monocular images, multi-frame monocular methods are developed to leverage the perspective correlation information from sequential temporal frames. However, moving objects such as cars and trains usually violate the static scene assumption, leading to feature inconsistency deviation and misaligned cost values, which would mislead the optimization algorithm. In this work, we present CTA-Depth, a Context-aware Temporal Attention guided network for multi-frame monocular Depth estimation. Specifically, we first apply a multi-level attention enhancement module to integrate multi-level image features to obtain an initial depth and pose estimation. Then the proposed CTA-Refiner is adopted to alternatively optimize the depth and pose. During the refinement process, context-aware temporal attention (CTA) is developed to capture the global temporal-context correlations to maintain the feature consistency and estimation integrity of moving objects. In particular, we propose a long-range geometry embedding (LGE) module to produce a long-range temporal geometry prior. Our approach achieves significant improvements over state-of-the-art approaches on three benchmark datasets.

Modern cellular networks are multi-cell and use universal frequency reuse to maximize spectral efficiency. This results in high inter-cell interference. This problem is growing as cellular networks become three-dimensional with the adoption of unmanned aerial vehicles (UAVs). This is because the strength and number of interference links rapidly increase due to the line-of-sight channels in UAV communications. Existing interference management solutions need each transmitter to know the channel information of interfering signals, rendering them impractical due to excessive signaling overhead. In this paper, we propose leveraging deep reinforcement learning for interference management to tackle this shortcoming. In particular, we show that interference can still be effectively mitigated even without knowing its channel information. We then discuss novel approaches to scale the algorithms with linear/sublinear complexity and decentralize them using multi-agent reinforcement learning. By harnessing interference, the proposed solutions enable the continued growth of civilian UAVs.

We describe ACE0, a lightweight platform for evaluating the suitability and viability of AI methods for behaviour discovery in multiagent simulations. Specifically, ACE0 was designed to explore AI methods for multi-agent simulations used in operations research studies related to new technologies such as autonomous aircraft. Simulation environments used in production are often high-fidelity, complex, require significant domain knowledge and as a result have high R&D costs. Minimal and lightweight simulation environments can help researchers and engineers evaluate the viability of new AI technologies for behaviour discovery in a more agile and potentially cost effective manner. In this paper we describe the motivation for the development of ACE0.We provide a technical overview of the system architecture, describe a case study of behaviour discovery in the aerospace domain, and provide a qualitative evaluation of the system. The evaluation includes a brief description of collaborative research projects with academic partners, exploring different AI behaviour discovery methods.

Breakthroughs in machine learning in the last decade have led to `digital intelligence', i.e. machine learning models capable of learning from vast amounts of labeled data to perform several digital tasks such as speech recognition, face recognition, machine translation and so on. The goal of this thesis is to make progress towards designing algorithms capable of `physical intelligence', i.e. building intelligent autonomous navigation agents capable of learning to perform complex navigation tasks in the physical world involving visual perception, natural language understanding, reasoning, planning, and sequential decision making. Despite several advances in classical navigation methods in the last few decades, current navigation agents struggle at long-term semantic navigation tasks. In the first part of the thesis, we discuss our work on short-term navigation using end-to-end reinforcement learning to tackle challenges such as obstacle avoidance, semantic perception, language grounding, and reasoning. In the second part, we present a new class of navigation methods based on modular learning and structured explicit map representations, which leverage the strengths of both classical and end-to-end learning methods, to tackle long-term navigation tasks. We show that these methods are able to effectively tackle challenges such as localization, mapping, long-term planning, exploration and learning semantic priors. These modular learning methods are capable of long-term spatial and semantic understanding and achieve state-of-the-art results on various navigation tasks.

This paper aims to mitigate straggler effects in synchronous distributed learning for multi-agent reinforcement learning (MARL) problems. Stragglers arise frequently in a distributed learning system, due to the existence of various system disturbances such as slow-downs or failures of compute nodes and communication bottlenecks. To resolve this issue, we propose a coded distributed learning framework, which speeds up the training of MARL algorithms in the presence of stragglers, while maintaining the same accuracy as the centralized approach. As an illustration, a coded distributed version of the multi-agent deep deterministic policy gradient(MADDPG) algorithm is developed and evaluated. Different coding schemes, including maximum distance separable (MDS)code, random sparse code, replication-based code, and regular low density parity check (LDPC) code are also investigated. Simulations in several multi-robot problems demonstrate the promising performance of the proposed framework.

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